<trclass="memdesc:gab8691008a2536b681b711211816c14f7"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns the absolute angle between two vectors. <ahref="a00234.html#gab8691008a2536b681b711211816c14f7">More...</a><br/></td></tr>
<trclass="memitem:ga82a19d474be13c92c7b10caab42a5a72"><tdclass="memTemplParams"colspan="2">template<typename T , precision P></td></tr>
<trclass="memitem:ga82a19d474be13c92c7b10caab42a5a72"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL T </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00234.html#ga82a19d474be13c92c7b10caab42a5a72">orientedAngle</a> (tvec2< T, P > const &x, tvec2< T, P > const &y)</td></tr>
<trclass="memdesc:ga82a19d474be13c92c7b10caab42a5a72"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns the oriented angle between two 2d vectors. <ahref="a00234.html#ga82a19d474be13c92c7b10caab42a5a72">More...</a><br/></td></tr>
<trclass="memitem:ga7254dba112eff55f55f9544f41cb9ece"><tdclass="memTemplParams"colspan="2">template<typename T , precision P></td></tr>
<trclass="memitem:ga7254dba112eff55f55f9544f41cb9ece"><tdclass="memTemplItemLeft"align="right"valign="top">GLM_FUNC_DECL T </td><tdclass="memTemplItemRight"valign="bottom"><aclass="el"href="a00234.html#ga7254dba112eff55f55f9544f41cb9ece">orientedAngle</a> (tvec3< T, P > const &x, tvec3< T, P > const &y, tvec3< T, P > const &ref)</td></tr>
<trclass="memdesc:ga7254dba112eff55f55f9544f41cb9ece"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Returns the oriented angle between two 3d vectors based from a reference axis. <ahref="a00234.html#ga7254dba112eff55f55f9544f41cb9ece">More...</a><br/></td></tr>
<dlclass="section see"><dt>See also</dt><dd><aclass="el"href="a00155.html"title="The core of GLM, which implements exactly and only the GLSL specification to the degree possible...">GLM Core</a> (dependence) </dd>
<dd>
<aclass="el"href="a00220.html"title="Extented quaternion types and functions. ">GLM_GTX_quaternion</a> (dependence) </dd>