glm/glm/gtx/int_10_10_10_2.hpp

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///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
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/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
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/// @ref gtx_int_10_10_10_2
/// @file glm/gtx/int_10_10_10_2.hpp
/// @date 2010-07-07 / 2011-06-07
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/// @author Christophe Riccio
///
/// @see core (dependence)
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/// @see gtx_raw_data (dependence)
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///
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/// @defgroup gtx_int_10_10_10_2 GLM_GTX_int_10_10_10_2
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/// @ingroup gtx
///
/// @brief Pack vector to 1010102 integers. Storage only.
///
/// <glm/gtx/int_10_10_10_2.hpp> need to be included to use these functionalities.
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef GLM_GTX_int_10_10_10_2
#define GLM_GTX_int_10_10_10_2 GLM_VERSION
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// Dependency:
#include "../glm.hpp"
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#include "../gtx/raw_data.hpp"
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#if(defined(GLM_MESSAGES) && !defined(glm_ext))
# pragma message("GLM: GLM_GTX_int_10_10_10_2 extension included")
#endif
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namespace glm
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{
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/// @addtogroup gtx_int_10_10_10_2
/// @{
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//! From GLM_GTX_int_10_10_10_2 extension.
//! Cast a vec4 to an u_10_10_10_2.
dword uint10_10_10_2_cast(glm::vec4 const & v);
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/// @}
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}//namespace glm
#include "int_10_10_10_2.inl"
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#endif//GLM_GTX_int_10_10_10_2