glm/test/bug/ms_vec2.cpp

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2016-09-25 08:29:08 +00:00
#define GLM_FORCE_SWIZZLE
#include <glm/vec2.hpp>
struct Foo
{
static glm::vec2 Bar;
};
glm::vec2 Foo::Bar = glm::vec2(1.f, 1.f);
int main()
{
return 1;
}