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<h1>glm::core::type Namespace Reference</h1>
<p>Scalar, vectors and matrices from section 4.1.2 Booleans, 4.1.3 Integers section, 4.1.4 Floats section, 4.1.5 Vectors and section 4.1.6 Matrices of GLSL 1.30.8 specification.
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<tr><td colspan="2"><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00135.html">matrix</a></td></tr>
<p><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><p>Matrix types from section 4.1.6 of GLSL 1.30.8 specification. </p>
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<tr><td class="memItemLeft" align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00137.html">scalar</a></td></tr>
<p><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><p>Scalar types from section 4.1.2 Booleans, 4.1.3 Integers and 4.1.4 Floats of GLSL 1.30.8 specification. </p>
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<tr><td class="memItemLeft" align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00139.html">vector</a></td></tr>
<p><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><p>Vector types from section 4.1.5 of GLSL 1.30.8 specification. </p>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>Scalar, vectors and matrices from section 4.1.2 Booleans, 4.1.3 Integers section, 4.1.4 Floats section, 4.1.5 Vectors and section 4.1.6 Matrices of GLSL 1.30.8 specification. </p>
<p>This namespace resolves precision qualifier define in section 4.5 of GLSL 1.30.8 specification. </p>
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