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<div class="navpath"><a class="el" href="a00124.html">glm</a>::<a class="el" href="a00150.html">gtx</a>::<a class="el" href="a00172.html">inertia</a>
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<h1>glm::gtx::inertia Namespace Reference</h1>
<p>GLM_GTX_inertia extension: Create <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrices.
<a href="#_details">More...</a></p>
<table border="0" cellpadding="0" cellspacing="0">
<tr><td colspan="2"><h2>Functions</h2></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#ac855b3f388128290af0b3016f5e644e4">ballInertia3</a> (const T Mass, const T Radius)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a ball. <a href="#ac855b3f388128290af0b3016f5e644e4"></a><br/></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#a33e5d8cfae7d8d2ee4369bbc68b20304">ballInertia4</a> (const T Mass, const T Radius)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a ball. <a href="#a33e5d8cfae7d8d2ee4369bbc68b20304"></a><br/></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#a2bc514c4c44559a1f76776ad723833b8">boxInertia3</a> (const T Mass, const detail::tvec3&lt; T &gt; &amp;Scale)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a box. <a href="#a2bc514c4c44559a1f76776ad723833b8"></a><br/></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#a02d62ab1fe6c9eaaac001f0c73c787f2">boxInertia4</a> (const T Mass, const detail::tvec3&lt; T &gt; &amp;Scale)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a box. <a href="#a02d62ab1fe6c9eaaac001f0c73c787f2"></a><br/></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#aceea61bf41a4cc6f934543bb42c30ab2">diskInertia3</a> (const T Mass, const T Radius)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a disk. <a href="#aceea61bf41a4cc6f934543bb42c30ab2"></a><br/></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#a0f6f854161239bed615b5cba1cd85d8a">diskInertia4</a> (const T Mass, const T Radius)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a disk. <a href="#a0f6f854161239bed615b5cba1cd85d8a"></a><br/></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat3x3&lt; T &gt;&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#ad3bcd1a2ac02d030f6b774f5692aee01">sphereInertia3</a> (const T Mass, const T Radius)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a sphere. <a href="#ad3bcd1a2ac02d030f6b774f5692aee01"></a><br/></td></tr>
<tr><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr><td class="memTemplItemLeft" align="right" valign="top">detail::tmat4x4&lt; T &gt;&nbsp;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00172.html#a3d50f9cd04751451b22d712f1ce26351">sphereInertia4</a> (const T Mass, const T Radius)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a sphere. <a href="#a3d50f9cd04751451b22d712f1ce26351"></a><br/></td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>GLM_GTX_inertia extension: Create <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrices. </p>
<hr/><h2>Function Documentation</h2>
<a class="anchor" id="ac855b3f388128290af0b3016f5e644e4"></a><!-- doxytag: member="glm::gtx::inertia::ballInertia3" ref="ac855b3f388128290af0b3016f5e644e4" args="(const T Mass, const T Radius)" -->
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<td class="memname">detail::tmat3x3&lt;T&gt; glm::gtx::inertia::ballInertia3 </td>
<td>(</td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Mass</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Radius</em></td><td>&nbsp;</td>
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<td></td>
<td>)</td>
<td></td><td></td><td></td>
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<div class="memdoc">
<p>Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a ball. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="a33e5d8cfae7d8d2ee4369bbc68b20304"></a><!-- doxytag: member="glm::gtx::inertia::ballInertia4" ref="a33e5d8cfae7d8d2ee4369bbc68b20304" args="(const T Mass, const T Radius)" -->
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<td class="memname">detail::tmat4x4&lt;T&gt; glm::gtx::inertia::ballInertia4 </td>
<td>(</td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Mass</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Radius</em></td><td>&nbsp;</td>
</tr>
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<td></td>
<td>)</td>
<td></td><td></td><td></td>
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</div>
<div class="memdoc">
<p>Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a ball. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="a2bc514c4c44559a1f76776ad723833b8"></a><!-- doxytag: member="glm::gtx::inertia::boxInertia3" ref="a2bc514c4c44559a1f76776ad723833b8" args="(const T Mass, const detail::tvec3&lt; T &gt; &amp;Scale)" -->
<div class="memitem">
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<td class="memname">detail::tmat3x3&lt;T&gt; glm::gtx::inertia::boxInertia3 </td>
<td>(</td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Mass</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const detail::tvec3&lt; T &gt; &amp;&nbsp;</td>
<td class="paramname"> <em>Scale</em></td><td>&nbsp;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td><td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a box. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="a02d62ab1fe6c9eaaac001f0c73c787f2"></a><!-- doxytag: member="glm::gtx::inertia::boxInertia4" ref="a02d62ab1fe6c9eaaac001f0c73c787f2" args="(const T Mass, const detail::tvec3&lt; T &gt; &amp;Scale)" -->
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<td class="memname">detail::tmat4x4&lt;T&gt; glm::gtx::inertia::boxInertia4 </td>
<td>(</td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Mass</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const detail::tvec3&lt; T &gt; &amp;&nbsp;</td>
<td class="paramname"> <em>Scale</em></td><td>&nbsp;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td><td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a box. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="aceea61bf41a4cc6f934543bb42c30ab2"></a><!-- doxytag: member="glm::gtx::inertia::diskInertia3" ref="aceea61bf41a4cc6f934543bb42c30ab2" args="(const T Mass, const T Radius)" -->
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<td class="memname">detail::tmat3x3&lt;T&gt; glm::gtx::inertia::diskInertia3 </td>
<td>(</td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Mass</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Radius</em></td><td>&nbsp;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td><td></td>
</tr>
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</div>
<div class="memdoc">
<p>Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a disk. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="a0f6f854161239bed615b5cba1cd85d8a"></a><!-- doxytag: member="glm::gtx::inertia::diskInertia4" ref="a0f6f854161239bed615b5cba1cd85d8a" args="(const T Mass, const T Radius)" -->
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<td class="memname">detail::tmat4x4&lt;T&gt; glm::gtx::inertia::diskInertia4 </td>
<td>(</td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Mass</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Radius</em></td><td>&nbsp;</td>
</tr>
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<td></td>
<td>)</td>
<td></td><td></td><td></td>
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</div>
<div class="memdoc">
<p>Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a disk. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="ad3bcd1a2ac02d030f6b774f5692aee01"></a><!-- doxytag: member="glm::gtx::inertia::sphereInertia3" ref="ad3bcd1a2ac02d030f6b774f5692aee01" args="(const T Mass, const T Radius)" -->
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<td class="memname">detail::tmat3x3&lt;T&gt; glm::gtx::inertia::sphereInertia3 </td>
<td>(</td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Mass</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Radius</em></td><td>&nbsp;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td><td></td>
</tr>
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</div>
<div class="memdoc">
<p>Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a sphere. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
<a class="anchor" id="a3d50f9cd04751451b22d712f1ce26351"></a><!-- doxytag: member="glm::gtx::inertia::sphereInertia4" ref="a3d50f9cd04751451b22d712f1ce26351" args="(const T Mass, const T Radius)" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
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<td class="memname">detail::tmat4x4&lt;T&gt; glm::gtx::inertia::sphereInertia4 </td>
<td>(</td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Mass</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const T&nbsp;</td>
<td class="paramname"> <em>Radius</em></td><td>&nbsp;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td><td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Build an <a class="el" href="a00172.html" title="GLM_GTX_inertia extension: Create inertia matrices.">inertia</a> matrix for a sphere. </p>
<p>From GLM_GTX_inertia extension. </p>
</div>
</div>
</div>
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