Fixed API doc links

This commit is contained in:
Christophe Riccio 2011-06-10 00:28:22 +01:00
parent 09fb542525
commit 0411572db9
2 changed files with 11 additions and 11 deletions

View File

@ -20,8 +20,8 @@
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtx_normalized_dot
/// @file glm/gtx/normalized_dot.hpp
/// @ref gtx_normalize_dot
/// @file glm/gtx/normalize_dot.hpp
/// @date 2007-09-28 / 2011-06-07
/// @author Christophe Riccio
///

View File

@ -57,14 +57,14 @@ namespace gtx
//! Builds a translation 4 * 4 matrix created from 3 scalars.
//! - From \link gtx_transform GLM_GTX_transform \endlink extension
//! - See also: \link glm::gtc::matrix_transform::translate GLM_GTC_matrix_transform \endlink
//! - See also: \link glm::gtc::translate GLM_GTC_matrix_transform \endlink
template <typename T>
detail::tmat4x4<T> translate(
T x, T y, T z);
//! Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars.
//! - From \link gtx_transform GLM_GTX_transform \endlink extension
//! - See also: \link glm::gtc::matrix_transform::translate GLM_GTC_matrix_transform \endlink
//! - See also: \link glm::gtc::translate GLM_GTC_matrix_transform \endlink
template <typename T>
detail::tmat4x4<T> translate(
detail::tmat4x4<T> const & m,
@ -72,14 +72,14 @@ namespace gtx
//! Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars.
//! - From \link gtx_transform GLM_GTX_transform \endlink extension
//! - See also: \link glm::gtc::matrix_transform::translate GLM_GTC_matrix_transform \endlink
//! - See also: \link glm::gtc::translate GLM_GTC_matrix_transform \endlink
template <typename T>
detail::tmat4x4<T> translate(
detail::tvec3<T> const & v);
//! Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in degrees.
//! - From \link gtx_transform GLM_GTX_transform \endlink extension
//! - See also: \link glm::gtc::matrix_transform::rotate GLM_GTC_matrix_transform \endlink
//! - See also: \link glm::gtc::rotate GLM_GTC_matrix_transform \endlink
template <typename T>
detail::tmat4x4<T> rotate(
T angle,
@ -87,7 +87,7 @@ namespace gtx
//! Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in degrees.
//! - From \link gtx_transform GLM_GTX_transform \endlink extension
//! - See also: \link glm::gtc::matrix_transform::rotate GLM_GTC_matrix_transform \endlink
//! - See also: \link glm::gtc::rotate GLM_GTC_matrix_transform \endlink
template <typename T>
detail::tmat4x4<T> rotate(
T angle,
@ -95,7 +95,7 @@ namespace gtx
//! Transforms a matrix with a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in degrees.
//! - From \link gtx_transform GLM_GTX_transform \endlink extension
//! - See also: \link glm::gtc::matrix_transform::rotate GLM_GTC_matrix_transform \endlink
//! - See also: \link glm::gtc::rotate GLM_GTC_matrix_transform \endlink
template <typename T>
detail::tmat4x4<T> rotate(
detail::tmat4x4<T> const & m,
@ -104,14 +104,14 @@ namespace gtx
//! Builds a scale 4 * 4 matrix created from 3 scalars.
//! - From \link gtx_transform GLM_GTX_transform \endlink extension
//! - See also: \link glm::gtc::matrix_transform::scale GLM_GTC_matrix_transform \endlink
//! - See also: \link glm::gtc::scale GLM_GTC_matrix_transform \endlink
template <typename T>
detail::tmat4x4<T> scale(
T x, T y, T z);
//! Transforms a matrix with a scale 4 * 4 matrix created from 3 scalars.
//! - From \link gtx_transform GLM_GTX_transform \endlink extension
//! - See also: \link glm::gtc::matrix_transform::scale GLM_GTC_matrix_transform \endlink
//! - See also: \link glm::gtc::scale GLM_GTC_matrix_transform \endlink
template <typename T>
detail::tmat4x4<T> scale(
detail::tmat4x4<T> const & m,
@ -119,7 +119,7 @@ namespace gtx
//! Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components.
//! - From \link gtx_transform GLM_GTX_transform \endlink extension
//! - See also: \link glm::gtc::matrix_transform::scale GLM_GTC_matrix_transform \endlink
//! - See also: \link glm::gtc::scale GLM_GTC_matrix_transform \endlink
template <typename T>
detail::tmat4x4<T> scale(
detail::tvec3<T> const & v);