Updated release note

This commit is contained in:
Christophe Riccio 2019-03-01 12:52:34 +01:00
parent ebdc1cb9d2
commit 04af69386d

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@ -55,15 +55,19 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
### [GLM 0.9.9.4](https://github.com/g-truc/glm/tree/master) - 2018-1X-XX
#### Features:
- Added mix implementation for matrices in EXT_matrix_common #842
- Added BUILD_SHARED_LIBS and BUILD_STATIC_LIBS build options #871
#### Improvements:
- Added GLM_FORCE_INTRINSICS to enable SIMD instruction code path. By default, it's disabled allowing constexpr support by default.
- Optimized inverseTransform #867
#### Fixes:
- Fixed in mat4x3 conversion #829
- Fixed constexpr issue on GCC #832
- Fixed mix implementation to improve GLSL conformance #866
- Fixed int8 being defined as unsigned char with some compiler #839
- Fixed vec1 include #856
- Ignore .vscode #848
### [GLM 0.9.9.3](https://github.com/g-truc/glm/releases/tag/0.9.9.3) - 2018-10-31
#### Features: