This commit is contained in:
Christophe Riccio 2015-07-19 15:55:44 +02:00
parent dcfddb75b8
commit 056d6bd95e

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@ -92,7 +92,7 @@ namespace glm
///
/// @param m Input matrix multiplied by this rotation matrix.
/// @param angle Rotation angle expressed in radians.
/// @param axis Rotation axis, recommanded to be normalized.
/// @param axis Rotation axis, recommended to be normalized.
/// @tparam T Value type used to build the matrix. Supported: half, float or double.
/// @see gtc_matrix_transform
/// @see - rotate(tmat4x4<T, P> const & m, T angle, T x, T y, T z)