mirror of
https://github.com/g-truc/glm.git
synced 2024-11-10 12:41:54 +00:00
Merge branch '0.9.1' into gtx_ulp
This commit is contained in:
commit
06ee0b868b
@ -44,7 +44,7 @@ PROJECT_BRIEF =
|
||||
# exceed 55 pixels and the maximum width should not exceed 200 pixels.
|
||||
# Doxygen will copy the logo to the output directory.
|
||||
|
||||
PROJECT_LOGO = G:/git/ogl-math/doc/image/logo-mini.png
|
||||
PROJECT_LOGO = ./image/logo-mini.png
|
||||
|
||||
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
|
||||
# base path where the generated documentation will be put.
|
||||
@ -80,7 +80,7 @@ OUTPUT_LANGUAGE = English
|
||||
# the file and class documentation (similar to JavaDoc).
|
||||
# Set to NO to disable this.
|
||||
|
||||
BRIEF_MEMBER_DESC = YES
|
||||
BRIEF_MEMBER_DESC = NO
|
||||
|
||||
# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend
|
||||
# the brief description of a member or function before the detailed description.
|
||||
|
@ -9,15 +9,15 @@
|
||||
|
||||
This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (Raytracing / Rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.
|
||||
|
||||
\note The Doxygen-generated documentation will often state that a type or function
|
||||
is defined in a namespace that is a child of the \link glm glm \endlink namespace.
|
||||
Please ignore this; you can access all publicly available types as direct children
|
||||
of the glm namespace.
|
||||
|
||||
GLM is written as a platform independent library with no dependence and officially supports the following compilers:
|
||||
1. GCC 3.4 and higher
|
||||
2. LLVM 2.3 through GCC 4.2 front-end and higher
|
||||
3. Visual Studio 2005 and higher
|
||||
|
||||
\note The Doxygen-generated documentation will often state that a type or function
|
||||
is defined in a namespace that is a child of the \link glm glm \endlink namespace.
|
||||
Please ignore this; All publicly available types and functions can be accessed as a direct children
|
||||
of the glm namespace.
|
||||
|
||||
The source code is licenced under the <a href="http://www.opensource.org/licenses/mit-license.php">MIT licence</a>.
|
||||
|
||||
@ -67,7 +67,7 @@ int foo()
|
||||
|
||||
The \ref core "GLM" represents only what GLSL's core provides in terms of types and functions
|
||||
(to the best of GLM's ability to replicate them). All that is needed to use the core
|
||||
is to <tt>#include <glm/glm.hpp></tt>.
|
||||
is to include <tt><glm/glm.hpp></tt>.
|
||||
|
||||
\ref gtc "GTC extensions" are functions and types that add onto the core.
|
||||
These are considered reasonably stable, with their APIs not changing much between
|
||||
@ -79,7 +79,7 @@ int foo()
|
||||
is why they are marked "experimental". Like GTC extensions, each experimental extension is included
|
||||
with a separate header file.
|
||||
|
||||
All the extensions can be included at once by default with <tt>#include <glm/ext.hpp></tt>
|
||||
All the extensions can be included at once by default by including <tt><glm/ext.hpp></tt>
|
||||
but this is not recommanded as it will reduce compilation speed for many unused features.
|
||||
|
||||
All of GLM is defined as direct children of the glm namespace, including extensions.
|
||||
@ -255,8 +255,8 @@ void foo()
|
||||
|
||||
GLM's functions are defined in headers, so they are defined with C++'s "inline" delcaration.
|
||||
This does not require the compiler to inline them, however.
|
||||
If you want to force the compiler to inline the function, using whatever capabilities that the compiler provides to do so,
|
||||
you can define GLM_FORCE_INLINE before any inclusion of <glm/glm.hpp>.
|
||||
To force the compiler to inline the function, using whatever capabilities that the compiler provides to do so,
|
||||
GLM_FORCE_INLINE can be defined before any inclusion of <glm/glm.hpp>.
|
||||
|
||||
\code
|
||||
#define GLM_FORCE_INLINE
|
||||
@ -281,7 +281,7 @@ void foo()
|
||||
|
||||
\section advanced_compatibility Compatibility
|
||||
Compilers have some language extensions that GLM will automatically take advantage of them when they are enabled.
|
||||
The #define GLM_FORCE_CXX98 can switch off these extensions, forcing GLM to operate on pure C++98.
|
||||
GLM_FORCE_CXX98 can switch off these extensions, forcing GLM to operate on pure C++98.
|
||||
|
||||
\code
|
||||
#define GLM_FORCE_CXX98
|
||||
@ -394,9 +394,10 @@ void foo()
|
||||
|
||||
\section faq7 Should I use 'using namespace glm;'?
|
||||
|
||||
This is unwise. There is every chance that are that if 'using namespace glm;' is called, name collisions will happen. GLSL names for functions are fairly generic, so it is entirely likely that there is another function called, for example, \link glm::sqrt sqrt \endlink.
|
||||
This is unwise. Chances are that if 'using namespace glm;' is called, name collisions will happen.
|
||||
GLSL names for functions are fairly generic, so it is entirely likely that there is another function called, for example, \link glm::sqrt sqrt \endlink.
|
||||
|
||||
If you need frequent use of particular types, you can bring them into the global
|
||||
For frequent use of particular types, they can be brough into the global
|
||||
namespace with a 'using' declaration like this:
|
||||
|
||||
/code
|
||||
@ -409,9 +410,11 @@ void foo()
|
||||
|
||||
GLM is mainly designed to be convenient; that's why it is written against GLSL specification.
|
||||
|
||||
The <a href="http://en.wikipedia.org/wiki/Pareto_principle">80-20</a> rule suggests that 80% of a program's performance comes from 20% of its code. Therefore, one must first identify which 20% of the code is impacting the performance.
|
||||
The <a href="http://en.wikipedia.org/wiki/Pareto_principle">80-20 rule</a> suggests that 80% of a program's performance comes from 20% of its code.
|
||||
Therefore, one should first identify which 20% of the code is impacting the performance.
|
||||
|
||||
In general, if one identifies certain math code to be a performance bottleneck, the only way to solve this is to write specialized code for those particular math needs. So no canned library solution would be suitable.
|
||||
In general, if one identifies certain math code to be a performance bottleneck, the only way to solve this is to write specialized code for those particular math needs.
|
||||
So no canned library solution would be suitable.
|
||||
|
||||
That being said, GLM can provides some descent performances alternatives based on approximations or SIMD instructions.
|
||||
**/
|
||||
@ -603,27 +606,30 @@ glm::vec3 lighting(
|
||||
\page pg_reference References
|
||||
|
||||
OpenGL 4.1 core specification:
|
||||
http://www.opengl.org/registry/doc/glspec41.core.20100725.pdf
|
||||
http://www.opengl.org/registry/doc/glspec41.core.20100725.pdf
|
||||
|
||||
GLSL 4.10 specification:
|
||||
http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf
|
||||
http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf
|
||||
|
||||
GLU 1.3 specification:
|
||||
http://www.opengl.org/documentation/specs/glu/glu1_3.pdf
|
||||
http://www.opengl.org/documentation/specs/glu/glu1_3.pdf
|
||||
|
||||
GLM HEAD snapshot:
|
||||
http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz
|
||||
http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz
|
||||
|
||||
GLM Trac, for bug report and feature request:
|
||||
GLM bug tracker:
|
||||
https://sourceforge.net/apps/trac/ogl-math
|
||||
|
||||
GLM website:
|
||||
http://glm.g-truc.net
|
||||
|
||||
GLM OpenGL SDK page:
|
||||
http://www.opengl.org/sdk/libs/GLM/
|
||||
|
||||
G-Truc Creation page:
|
||||
http://www.g-truc.net/project-0016.html
|
||||
http://www.g-truc.net/project-0016.html
|
||||
|
||||
The OpenGL Toolkits forum to ask questions about GLM:
|
||||
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1
|
||||
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1
|
||||
**/
|
||||
|
||||
|
1456
doc/src/data.xml
1456
doc/src/data.xml
File diff suppressed because it is too large
Load Diff
@ -1005,8 +1005,7 @@ inline void sse_inverse_fast_ps(__m128 const in[4], __m128 out[4])
|
||||
out[3] = _mm_mul_ps(Inv3, Rcp0);
|
||||
}
|
||||
|
||||
|
||||
void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4])
|
||||
inline void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4])
|
||||
{
|
||||
float a = glm::radians(Angle);
|
||||
float c = cos(a);
|
||||
@ -1076,7 +1075,7 @@ void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out
|
||||
sse_mul_ps(in, Result, out);
|
||||
}
|
||||
|
||||
void sse_outer_ps(__m128 const & c, __m128 const & r, __m128 out[4])
|
||||
inline void sse_outer_ps(__m128 const & c, __m128 const & r, __m128 out[4])
|
||||
{
|
||||
out[0] = _mm_mul_ps(c, _mm_shuffle_ps(r, r, _MM_SHUFFLE(0, 0, 0, 0)));
|
||||
out[1] = _mm_mul_ps(c, _mm_shuffle_ps(r, r, _MM_SHUFFLE(1, 1, 1, 1)));
|
||||
|
@ -88,7 +88,7 @@ namespace glm
|
||||
#elif(GLM_PRECISION & GLM_PRECISION_LOWP_INT)
|
||||
typedef precision::lowp_int int_t;
|
||||
#else
|
||||
typedef mediump_int int_t;
|
||||
typedef precision::mediump_int int_t;
|
||||
# pragma message("GLM message: Precisson undefined for signed integer number.");
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
|
@ -15,7 +15,6 @@
|
||||
#include "type_int.hpp"
|
||||
#include "type_size.hpp"
|
||||
#include "_swizzle.hpp"
|
||||
#include "_detail.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
|
@ -12,9 +12,6 @@
|
||||
#ifndef glm_glm
|
||||
#define glm_glm
|
||||
|
||||
//! TODO: to delete
|
||||
#define GLMvalType typename genType::value_type
|
||||
|
||||
#include <cmath>
|
||||
#include <climits>
|
||||
#include <cfloat>
|
||||
|
@ -144,13 +144,15 @@ namespace matrix_transform
|
||||
}
|
||||
|
||||
template <typename valType>
|
||||
inline detail::tmat4x4<valType> ortho(
|
||||
inline detail::tmat4x4<valType> ortho
|
||||
(
|
||||
valType const & left,
|
||||
valType const & right,
|
||||
valType const & bottom,
|
||||
valType const & top,
|
||||
valType const & zNear,
|
||||
valType const & zFar)
|
||||
valType const & zFar
|
||||
)
|
||||
{
|
||||
detail::tmat4x4<valType> Result(1);
|
||||
Result[0][0] = valType(2) / (right - left);
|
||||
@ -179,13 +181,15 @@ namespace matrix_transform
|
||||
}
|
||||
|
||||
template <typename valType>
|
||||
inline detail::tmat4x4<valType> frustum(
|
||||
inline detail::tmat4x4<valType> frustum
|
||||
(
|
||||
valType const & left,
|
||||
valType const & right,
|
||||
valType const & bottom,
|
||||
valType const & top,
|
||||
valType const & nearVal,
|
||||
valType const & farVal)
|
||||
valType const & farVal
|
||||
)
|
||||
{
|
||||
detail::tmat4x4<valType> Result(0);
|
||||
Result[0][0] = (valType(2) * nearVal) / (right - left);
|
||||
@ -199,11 +203,13 @@ namespace matrix_transform
|
||||
}
|
||||
|
||||
template <typename valType>
|
||||
inline detail::tmat4x4<valType> perspective(
|
||||
inline detail::tmat4x4<valType> perspective
|
||||
(
|
||||
valType const & fovy,
|
||||
valType const & aspect,
|
||||
valType const & zNear,
|
||||
valType const & zFar)
|
||||
valType const & zFar
|
||||
)
|
||||
{
|
||||
valType range = tan(radians(fovy / valType(2))) * zNear;
|
||||
valType left = -range * aspect;
|
||||
@ -244,10 +250,12 @@ namespace matrix_transform
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline detail::tmat4x4<T> infinitePerspective(
|
||||
inline detail::tmat4x4<T> infinitePerspective
|
||||
(
|
||||
T fovy,
|
||||
T aspect,
|
||||
T zNear)
|
||||
T zNear
|
||||
)
|
||||
{
|
||||
T range = tan(radians(fovy / T(2))) * zNear;
|
||||
T left = -range * aspect;
|
||||
@ -265,10 +273,12 @@ namespace matrix_transform
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline detail::tmat4x4<T> tweakedInfinitePerspective(
|
||||
inline detail::tmat4x4<T> tweakedInfinitePerspective
|
||||
(
|
||||
T fovy,
|
||||
T aspect,
|
||||
T zNear)
|
||||
T zNear
|
||||
)
|
||||
{
|
||||
T range = tan(radians(fovy / T(2))) * zNear;
|
||||
T left = -range * aspect;
|
||||
@ -286,11 +296,13 @@ namespace matrix_transform
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
inline detail::tvec3<T> project(
|
||||
inline detail::tvec3<T> project
|
||||
(
|
||||
detail::tvec3<T> const & obj,
|
||||
detail::tmat4x4<T> const & model,
|
||||
detail::tmat4x4<T> const & proj,
|
||||
detail::tvec4<U> const & viewport)
|
||||
detail::tvec4<U> const & viewport
|
||||
)
|
||||
{
|
||||
detail::tvec4<T> tmp = detail::tvec4<T>(obj, T(1));
|
||||
tmp = model * tmp;
|
||||
@ -305,11 +317,13 @@ namespace matrix_transform
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
inline detail::tvec3<T> unProject(
|
||||
inline detail::tvec3<T> unProject
|
||||
(
|
||||
detail::tvec3<T> const & win,
|
||||
detail::tmat4x4<T> const & model,
|
||||
detail::tmat4x4<T> const & proj,
|
||||
detail::tvec4<U> const & viewport)
|
||||
detail::tvec4<U> const & viewport
|
||||
)
|
||||
{
|
||||
detail::tmat4x4<T> inverse = glm::inverse(proj * model);
|
||||
|
||||
@ -338,16 +352,23 @@ namespace matrix_transform
|
||||
if(!(delta.x > T(0) && delta.y > T(0)))
|
||||
return Result; // Error
|
||||
|
||||
detail::tvec3<T> Temp(
|
||||
(T(viewport[2]) - T(2) * (center.x - T(viewport[0]))) / delta.x,
|
||||
(T(viewport[3]) - T(2) * (center.y - T(viewport[1]))) / delta.y,
|
||||
T(0));
|
||||
|
||||
// Translate and scale the picked region to the entire window
|
||||
Result = translate(Result, (T(viewport[2]) - T(2) * (center.x - T(viewport[0]))) / delta.x, (T(viewport[3]) - T(2) * (center.y - T(viewport[1]))) / delta.y, T(0));
|
||||
Result = translate(Result, Temp);
|
||||
return scale(Result, T(viewport[2]) / delta.x, T(viewport[3]) / delta.y, T(1));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline detail::tmat4x4<T> lookAt(
|
||||
const detail::tvec3<T>& eye,
|
||||
const detail::tvec3<T>& center,
|
||||
const detail::tvec3<T>& up)
|
||||
inline detail::tmat4x4<T> lookAt
|
||||
(
|
||||
detail::tvec3<T> const & eye,
|
||||
detail::tvec3<T> const & center,
|
||||
detail::tvec3<T> const & up
|
||||
)
|
||||
{
|
||||
detail::tvec3<T> f = normalize(center - eye);
|
||||
detail::tvec3<T> u = normalize(up);
|
||||
|
@ -36,31 +36,31 @@ namespace glm
|
||||
//! From GLM_GTX_spline extension.
|
||||
template <typename genType>
|
||||
genType catmullRom(
|
||||
const genType& v1,
|
||||
const genType& v2,
|
||||
const genType& v3,
|
||||
const genType& v4,
|
||||
const GLMvalType& s);
|
||||
genType const & v1,
|
||||
genType const & v2,
|
||||
genType const & v3,
|
||||
genType const & v4,
|
||||
typename genType::value_type const & s);
|
||||
|
||||
//! Return a point from a hermite curve.
|
||||
//! From GLM_GTX_spline extension.
|
||||
template <typename genType>
|
||||
genType hermite(
|
||||
const genType& v1,
|
||||
const genType& t1,
|
||||
const genType& v2,
|
||||
const genType& t2,
|
||||
const GLMvalType& s);
|
||||
genType const & v1,
|
||||
genType const & t1,
|
||||
genType const & v2,
|
||||
genType const & t2,
|
||||
typename genType::value_type const & s);
|
||||
|
||||
//! Return a point from a cubic curve.
|
||||
//! From GLM_GTX_spline extension.
|
||||
template <typename genType>
|
||||
genType cubic(
|
||||
const genType& v1,
|
||||
const genType& v2,
|
||||
const genType& v3,
|
||||
const genType& v4,
|
||||
const GLMvalType& s);
|
||||
genType const & v1,
|
||||
genType const & v2,
|
||||
genType const & v3,
|
||||
genType const & v4,
|
||||
typename genType::value_type const & s);
|
||||
|
||||
///@}
|
||||
|
||||
|
@ -12,53 +12,59 @@ namespace gtx{
|
||||
namespace spline
|
||||
{
|
||||
template <typename genType>
|
||||
inline genType catmullRom(
|
||||
const genType& v1,
|
||||
const genType& v2,
|
||||
const genType& v3,
|
||||
const genType& v4,
|
||||
const GLMvalType& s)
|
||||
inline genType catmullRom
|
||||
(
|
||||
genType const & v1,
|
||||
genType const & v2,
|
||||
genType const & v3,
|
||||
genType const & v4,
|
||||
typename genType::value_type const & s
|
||||
)
|
||||
{
|
||||
GLMvalType s1 = s;
|
||||
GLMvalType s2 = optimum_pow::pow2(s);
|
||||
GLMvalType s3 = optimum_pow::pow3(s);
|
||||
typename genType::value_type s1 = s;
|
||||
typename genType::value_type s2 = optimum_pow::pow2(s);
|
||||
typename genType::value_type s3 = optimum_pow::pow3(s);
|
||||
|
||||
GLMvalType f1 = -s3 + GLMvalType(2) * s2 - s;
|
||||
GLMvalType f2 = GLMvalType(3) * s3 - GLMvalType(5) * s2 + GLMvalType(2);
|
||||
GLMvalType f3 = GLMvalType(-3) * s3 + GLMvalType(4) * s2 + s;
|
||||
GLMvalType f4 = s3 - s2;
|
||||
typename genType::value_type f1 = -s3 + typename genType::value_type(2) * s2 - s;
|
||||
typename genType::value_type f2 = typename genType::value_type(3) * s3 - typename genType::value_type(5) * s2 + typename genType::value_type(2);
|
||||
typename genType::value_type f3 = typename genType::value_type(-3) * s3 + typename genType::value_type(4) * s2 + s;
|
||||
typename genType::value_type f4 = s3 - s2;
|
||||
|
||||
return (f1 * v1 + f2 * v2 + f3 * v3 + f4 * v4) / GLMvalType(2);
|
||||
return (f1 * v1 + f2 * v2 + f3 * v3 + f4 * v4) / typename genType::value_type(2);
|
||||
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
inline genType hermite(
|
||||
const genType& v1,
|
||||
const genType& t1,
|
||||
const genType& v2,
|
||||
const genType& t2,
|
||||
const GLMvalType& s)
|
||||
inline genType hermite
|
||||
(
|
||||
genType const & v1,
|
||||
genType const & t1,
|
||||
genType const & v2,
|
||||
genType const & t2,
|
||||
typename genType::value_type const & s
|
||||
)
|
||||
{
|
||||
GLMvalType s1 = s;
|
||||
GLMvalType s2 = optimum_pow::pow2(s);
|
||||
GLMvalType s3 = optimum_pow::pow3(s);
|
||||
typename genType::value_type s1 = s;
|
||||
typename genType::value_type s2 = optimum_pow::pow2(s);
|
||||
typename genType::value_type s3 = optimum_pow::pow3(s);
|
||||
|
||||
GLMvalType f1 = GLMvalType(2) * s3 - GLMvalType(3) * s2 + GLMvalType(1);
|
||||
GLMvalType f2 = GLMvalType(-2) * s3 + GLMvalType(3) * s2;
|
||||
GLMvalType f3 = s3 - GLMvalType(2) * s2 + s;
|
||||
GLMvalType f4 = s3 - s2;
|
||||
typename genType::value_type f1 = typename genType::value_type(2) * s3 - typename genType::value_type(3) * s2 + typename genType::value_type(1);
|
||||
typename genType::value_type f2 = typename genType::value_type(-2) * s3 + typename genType::value_type(3) * s2;
|
||||
typename genType::value_type f3 = s3 - typename genType::value_type(2) * s2 + s;
|
||||
typename genType::value_type f4 = s3 - s2;
|
||||
|
||||
return f1 * v1 + f2 * v2 + f3 * t1 + f4 * t2;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
inline genType cubic(
|
||||
const genType& v1,
|
||||
const genType& v2,
|
||||
const genType& v3,
|
||||
const genType& v4,
|
||||
const GLMvalType& s)
|
||||
inline genType cubic
|
||||
(
|
||||
genType const & v1,
|
||||
genType const & v2,
|
||||
genType const & v3,
|
||||
genType const & v4,
|
||||
typename genType::value_type const & s
|
||||
)
|
||||
{
|
||||
return ((v1 * s + v2) * s + v3) * s + v4;
|
||||
}
|
||||
|
@ -39,55 +39,55 @@ namespace glm
|
||||
//! From GLM_GTX_vector_query extensions.
|
||||
template <typename genType>
|
||||
bool areCollinear(
|
||||
const genType & v0,
|
||||
const genType & v1,
|
||||
const GLMvalType epsilon = std::numeric_limits<GLMvalType>::epsilon());
|
||||
genType const & v0,
|
||||
genType const & v1,
|
||||
typename genType::value_type const & epsilon = std::numeric_limits<typename genType::value_type>::epsilon());
|
||||
|
||||
//! Check if two vectors are opposites.
|
||||
//! From GLM_GTX_vector_query extensions.
|
||||
template <typename genType>
|
||||
bool areOpposite(
|
||||
const genType & v0,
|
||||
const genType & v1,
|
||||
const GLMvalType epsilon = std::numeric_limits<GLMvalType>::epsilon());
|
||||
genType const & v0,
|
||||
genType const & v1,
|
||||
typename genType::value_type const & epsilon = std::numeric_limits<typename genType::value_type>::epsilon());
|
||||
|
||||
//! Check if two vectors are orthogonals.
|
||||
//! From GLM_GTX_vector_query extensions.
|
||||
template <typename genType>
|
||||
bool areOrthogonal(
|
||||
const genType & v0,
|
||||
const genType & v1,
|
||||
const GLMvalType epsilon = std::numeric_limits<GLMvalType>::epsilon());
|
||||
genType const & v0,
|
||||
genType const & v1,
|
||||
typename genType::value_type const & epsilon = std::numeric_limits<typename genType::value_type>::epsilon());
|
||||
|
||||
//! Check if a vector is normalized.
|
||||
//! From GLM_GTX_vector_query extensions.
|
||||
template <typename genType>
|
||||
bool isNormalized(
|
||||
const genType & v,
|
||||
const GLMvalType epsilon = std::numeric_limits<GLMvalType>::epsilon());
|
||||
genType const & v,
|
||||
typename genType::value_type const & epsilon = std::numeric_limits<typename genType::value_type>::epsilon());
|
||||
|
||||
//! Check if a vector is null.
|
||||
//! From GLM_GTX_vector_query extensions.
|
||||
template <typename genType>
|
||||
bool isNull(
|
||||
const genType& v,
|
||||
const GLMvalType epsilon = std::numeric_limits<GLMvalType>::epsilon());
|
||||
genType const & v,
|
||||
typename genType::value_type const & epsilon = std::numeric_limits<typename genType::value_type>::epsilon());
|
||||
|
||||
//! Check if two vectors are orthonormal.
|
||||
//! From GLM_GTX_vector_query extensions.
|
||||
template <typename genType>
|
||||
bool areOrthonormal(
|
||||
const genType & v0,
|
||||
const genType & v1,
|
||||
const GLMvalType epsilon = std::numeric_limits<GLMvalType>::epsilon());
|
||||
genType const & v0,
|
||||
genType const & v1,
|
||||
typename genType::value_type const & epsilon = std::numeric_limits<typename genType::value_type>::epsilon());
|
||||
|
||||
//! Check if two vectors are similar.
|
||||
//! From GLM_GTX_vector_query extensions.
|
||||
template <typename genType>
|
||||
bool areSimilar(
|
||||
const genType& v0,
|
||||
const genType& v1,
|
||||
const GLMvalType epsilon = std::numeric_limits<GLMvalType>::epsilon());
|
||||
genType const & v0,
|
||||
genType const & v1,
|
||||
typename genType::value_type const & epsilon = std::numeric_limits<typename genType::value_type>::epsilon());
|
||||
|
||||
///@}
|
||||
|
||||
|
@ -17,77 +17,100 @@ namespace gtx{
|
||||
namespace vector_query
|
||||
{
|
||||
template <typename T>
|
||||
inline bool areCollinear(
|
||||
const detail::tvec2<T>& v0,
|
||||
const detail::tvec2<T>& v1,
|
||||
const T epsilon)
|
||||
inline bool areCollinear
|
||||
(
|
||||
detail::tvec2<T> const & v0,
|
||||
detail::tvec2<T> const & v1,
|
||||
T const & epsilon
|
||||
)
|
||||
{
|
||||
return length(cross(detail::tvec3<T>(v0, T(0)), detail::tvec3<T>(v1, T(0)))) < epsilon;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline bool areCollinear(
|
||||
const detail::tvec3<T>& v0,
|
||||
const detail::tvec3<T>& v1,
|
||||
const T epsilon)
|
||||
inline bool areCollinear
|
||||
(
|
||||
detail::tvec3<T> const & v0,
|
||||
detail::tvec3<T> const & v1,
|
||||
T const & epsilon
|
||||
)
|
||||
{
|
||||
return length(cross(v0, v1)) < epsilon;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline bool areCollinear(
|
||||
const detail::tvec4<T>& v0,
|
||||
const detail::tvec4<T>& v1,
|
||||
const T epsilon)
|
||||
inline bool areCollinear
|
||||
(
|
||||
detail::tvec4<T> const & v0,
|
||||
detail::tvec4<T> const & v1,
|
||||
T const & epsilon
|
||||
)
|
||||
{
|
||||
return length(cross(detail::tvec3<T>(v0), detail::tvec3<T>(v1))) < epsilon;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
inline bool areOpposite(
|
||||
const genType& v0,
|
||||
const genType& v1,
|
||||
const GLMvalType epsilon)
|
||||
inline bool areOpposite
|
||||
(
|
||||
genType const & v0,
|
||||
genType const & v1,
|
||||
typename genType::value_type const & epsilon
|
||||
)
|
||||
{
|
||||
assert(isNormalized(v0) && isNormalized(v1));
|
||||
return((genType::value_type(1) + dot(v0, v1)) <= epsilon);
|
||||
return((typename genType::value_type(1) + dot(v0, v1)) <= epsilon);
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
inline bool areOrthogonal(
|
||||
const genType& v0,
|
||||
const genType& v1,
|
||||
const GLMvalType epsilon)
|
||||
inline bool areOrthogonal
|
||||
(
|
||||
genType const & v0,
|
||||
genType const & v1,
|
||||
typename genType::value_type const & epsilon
|
||||
)
|
||||
{
|
||||
return abs(dot(v0, v1)) <= max(GLMvalType(1), length(v0)) * max(GLMvalType(1), length(v1)) * epsilon;
|
||||
return abs(dot(v0, v1)) <= max(
|
||||
typename genType::value_type(1),
|
||||
length(v0)) * max(
|
||||
typename genType::value_type(1),
|
||||
length(v1)) * epsilon;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
inline bool isNormalized(
|
||||
const genType& v,
|
||||
const GLMvalType epsilon)
|
||||
inline bool isNormalized
|
||||
(
|
||||
genType const & v,
|
||||
typename genType::value_type const & epsilon
|
||||
)
|
||||
{
|
||||
return abs(length(v) - GLMvalType(1)) <= GLMvalType(2) * epsilon;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
inline bool isNull(const genType& v, const GLMvalType epsilon)
|
||||
inline bool isNull
|
||||
(
|
||||
genType const & v,
|
||||
typename genType::value_type const & epsilon
|
||||
)
|
||||
{
|
||||
return length(v) <= epsilon;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline bool isCompNull(
|
||||
const T s,
|
||||
const T epsilon)
|
||||
inline bool isCompNull
|
||||
(
|
||||
T const & s,
|
||||
T const & epsilon
|
||||
)
|
||||
{
|
||||
return abs(s) < epsilon;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline detail::tvec2<bool> isCompNull(
|
||||
const detail::tvec2<T>& v,
|
||||
const T epsilon)
|
||||
inline detail::tvec2<bool> isCompNull
|
||||
(
|
||||
detail::tvec2<T> const & v,
|
||||
T const & epsilon)
|
||||
{
|
||||
return detail::tvec2<bool>(
|
||||
(abs(v.x) < epsilon),
|
||||
@ -95,9 +118,11 @@ namespace vector_query
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline detail::tvec3<bool> isCompNull(
|
||||
const detail::tvec3<T>& v,
|
||||
const T epsilon)
|
||||
inline detail::tvec3<bool> isCompNull
|
||||
(
|
||||
detail::tvec3<T> const & v,
|
||||
T const & epsilon
|
||||
)
|
||||
{
|
||||
return detail::tvec3<bool>(
|
||||
abs(v.x) < epsilon,
|
||||
@ -106,9 +131,11 @@ namespace vector_query
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline detail::tvec4<bool> isCompNull(
|
||||
const detail::tvec4<T>& v,
|
||||
const T epsilon)
|
||||
inline detail::tvec4<bool> isCompNull
|
||||
(
|
||||
detail::tvec4<T> const & v,
|
||||
T const & epsilon
|
||||
)
|
||||
{
|
||||
return detail::tvec4<bool>(
|
||||
abs(v.x) < epsilon,
|
||||
@ -118,19 +145,23 @@ namespace vector_query
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
inline bool areOrthonormal(
|
||||
const genType& v0,
|
||||
const genType& v1,
|
||||
const GLMvalType epsilon)
|
||||
inline bool areOrthonormal
|
||||
(
|
||||
genType const & v0,
|
||||
genType const & v1,
|
||||
typename genType::value_type const & epsilon
|
||||
)
|
||||
{
|
||||
return isNormalized(v0, epsilon) && isNormalized(v1, epsilon) && (abs(dot(v0, v1)) <= epsilon);
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
inline bool areSimilar(
|
||||
const genType& v0,
|
||||
const genType& v1,
|
||||
const GLMvalType epsilon)
|
||||
inline bool areSimilar
|
||||
(
|
||||
genType const & v0,
|
||||
genType const & v1,
|
||||
typename genType::value_type const & epsilon
|
||||
)
|
||||
{
|
||||
bool similar = true;
|
||||
for(typename genType::size_type i = 0; similar && i < genType::value_size(); i++)
|
||||
|
Loading…
Reference in New Issue
Block a user