From 073b1d763f9a2ec96d773d4704d219039572a7c8 Mon Sep 17 00:00:00 2001 From: Christophe Riccio Date: Sun, 8 May 2011 11:12:12 +0100 Subject: [PATCH] Added post draft for GLM 0.9.2 release --- doc/about.html | 4 ++-- doc/code.html | 4 ++-- doc/download.html | 14 +++++++++----- doc/goodies.html | 4 ++-- doc/index.html | 24 +++++++++++++++++++++--- doc/src/data.xml | 37 +++++++++++++++++++++++++++++++++++++ readme.txt | 5 +++-- 7 files changed, 76 insertions(+), 16 deletions(-) diff --git a/doc/about.html b/doc/about.html index a91fb8b2..0b54319a 100644 --- a/doc/about.html +++ b/doc/about.html @@ -11,8 +11,8 @@ ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); -
OpenGL Mathematics
GLSL + Optional features = OpenGL Mathematics (GLM).
A C++ mathematics library for 3D graphics.


+
OpenGL Mathematics
GLSL + Optional features = OpenGL Mathematics (GLM).
A C++ mathematics library for 3D graphics.


OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification.

diff --git a/doc/code.html b/doc/code.html index aeb6d3a5..4835d017 100644 --- a/doc/code.html +++ b/doc/code.html @@ -11,8 +11,8 @@ ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); -
OpenGL Mathematics
GLSL + Optional features = OpenGL Mathematics (GLM).
A C++ mathematics library for 3D graphics.


Compute a triangle normal: