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Updated version
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@ -5,7 +5,7 @@ if (NOT CMAKE_VERSION VERSION_LESS "3.1")
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endif()
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project(glm)
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set(GLM_VERSION "0.9.8")
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set(GLM_VERSION "0.9.9")
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
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@ -10,15 +10,15 @@
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///////////////////////////////////////////////////////////////////////////////////
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// Version
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#define GLM_VERSION 98
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#define GLM_VERSION 99
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#define GLM_VERSION_MAJOR 0
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#define GLM_VERSION_MINOR 9
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#define GLM_VERSION_PATCH 8
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#define GLM_VERSION_PATCH 9
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#define GLM_VERSION_REVISION 0
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#if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_VERSION_DISPLAYED))
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# define GLM_MESSAGE_VERSION_DISPLAYED
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# pragma message ("GLM: version 0.9.8.0")
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# pragma message ("GLM: version 0.9.9.0")
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#endif//GLM_MESSAGES
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// Report compiler detection
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@ -51,7 +51,9 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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## Release notes
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#### [GLM 0.9.8.0](https://github.com/g-truc/glm/releases/latest) - 2016-XX-XX
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#### [GLM 0.9.9.0](https://github.com/g-truc/glm/releases/latest) - 2017-XX-XX
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#### [GLM 0.9.8.0](https://github.com/g-truc/glm/tree/0.9.8) - 2016-XX-XX
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##### Features:
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- Added right and left handed projection and clip control support #447 #415 #119
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- Added compNormalize and compScale functions to GTX_component_wise
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