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Fixed Table of Contents
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+ [8.3. Vector types](#section8_3)
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+ [8.3. Vector types](#section8_3)
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+ [8.4. Lighting](#section8_4)
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+ [8.4. Lighting](#section8_4)
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+ [9. References](#section9)
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+ [9. References](#section9)
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+ [9.1. GLM development](#section9_1)
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+ [9.1. OpenGL specifications](#section9_1)
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+ [9.2. OpenGL specifications](#section9_2)
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+ [9.2. External links](#section9_2)
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+ [9.3. External links](#section9_3)
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+ [9.3. Projects using GLM](#section9_3)
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+ [9.4. Projects using GLM](#section9_4)
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+ [9.4. OpenGL tutorials using GLM](#section9_4)
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+ [9.5. OpenGL tutorials using GLM](#section9_5)
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+ [9.5. Equivalent for other languages](#section9_5)
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+ [9.6. Equivalent for other languages](#section9_6)
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+ [9.6. Alternatives to GLM](#section9_6)
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+ [9.7. Alternatives to GLM](#section9_7)
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+ [9.8. Acknowledgements](#section9_8)
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+ [9.8. Acknowledgements](#section9_8)
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