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https://github.com/g-truc/glm.git
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Merge branch '0.9.2' into 0.9.3
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commit
0abfe343a5
@ -158,9 +158,10 @@
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</todo>
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<page_news>
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<news index="0069" date="04/08/2011" title="GLM 0.9.2.4 released" image="goodies/logo.png" image-mini="image/logo-mini.png">
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<news index="0069" date="03/09/2011" title="GLM 0.9.2.4 released" image="goodies/logo.png" image-mini="image/logo-mini.png">
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<paragraph>
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Fixed few bugs reported by GLM users. Thanks!
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Fixed bugs and warnings reported by GLM users. Thanks!
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</paragraph>
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<source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.4/glm-0.9.2.4.zip/download">GLM 0.9.2.4 (zip)</source>
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@ -38,7 +38,7 @@ namespace detail
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GLM_FUNC_QUALIFIER std::string to_string(detail::thalf const & x)
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{
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return detail::format("half(%f)", float(x));
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return detail::format("half(%2.4f)", float(x));
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}
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GLM_FUNC_QUALIFIER std::string to_string(float x)
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@ -106,7 +106,7 @@ namespace detail
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detail::tvec2<detail::thalf> const & v
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)
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{
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return detail::format("hvec2(%f, %f)", float(v.x), float(v.y));
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return detail::format("hvec2(%2.4f, %2.4f)", float(v.x), float(v.y));
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}
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template <>
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@ -115,7 +115,7 @@ namespace detail
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detail::tvec3<detail::thalf> const & v
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)
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{
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return detail::format("hvec3(%f, %f, %f)", float(v.x), float(v.y), float(v.z));
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return detail::format("hvec3(%2.4f, %2.4f, %2.4f)", float(v.x), float(v.y), float(v.z));
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}
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template <>
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@ -124,7 +124,7 @@ namespace detail
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detail::tvec4<detail::thalf> const & v
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)
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{
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return detail::format("hvec4(%f, %f, %f, %f)", float(v.x), float(v.y), float(v.z), float(v.w));
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return detail::format("hvec4(%2.4f, %2.4f, %2.4f, %2.4f)", float(v.x), float(v.y), float(v.z), float(v.w));
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}
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////////////////////////////////
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@ -44,7 +44,7 @@ GLM 0.9.3.0: 2011-XX-XX
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- Removed many unused namespaces
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================================================================================
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GLM 0.9.2.4: 2011-08-04
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GLM 0.9.2.4: 2011-09-03
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--------------------------------------------------------------------------------
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- Fixed extensions bugs
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@ -5,5 +5,6 @@ glmCreateTestGTC(gtx_random)
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glmCreateTestGTC(gtx_rotate_vector)
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glmCreateTestGTC(gtx_simd_vec4)
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glmCreateTestGTC(gtx_simd_mat4)
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glmCreateTestGTC(gtx_string_cast)
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glmCreateTestGTC(gtx_ulp)
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glmCreateTestGTC(gtx_vector_angle)
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105
test/gtx/gtx_string_cast.cpp
Normal file
105
test/gtx/gtx_string_cast.cpp
Normal file
@ -0,0 +1,105 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2011-09-01
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// Updated : 2011-09-01
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// Licence : This source is under MIT licence
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// File : test/gtx/string_cast.cpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include <glm/glm.hpp>
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#include <glm/gtx/string_cast.hpp>
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#include <iostream>
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#include <limits>
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int test_string_cast_scalar()
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{
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int Error = 0;
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glm::half A1(1.0);
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std::string A2 = glm::to_string(A1);
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Error += A2 != std::string("half(1.0000)") ? 1 : 0;
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float B1(1.0);
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std::string B2 = glm::to_string(B1);
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Error += B2 != std::string("float(1.000000)") ? 1 : 0;
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double C1(1.0);
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std::string C2 = glm::to_string(C1);
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Error += C2 != std::string("double(1.000000)") ? 1 : 0;
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return Error;
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}
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int test_string_cast_vector()
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{
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int Error = 0;
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glm::vec2 A1(1, 2);
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std::string A2 = glm::to_string(A1);
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Error += A2 != std::string("fvec2(1.000000, 2.000000)") ? 1 : 0;
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glm::vec3 B1(1, 2, 3);
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std::string B2 = glm::to_string(B1);
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Error += B2 != std::string("fvec3(1.000000, 2.000000, 3.000000)") ? 1 : 0;
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glm::vec4 C1(1, 2, 3, 4);
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std::string C2 = glm::to_string(C1);
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Error += C2 != std::string("fvec4(1.000000, 2.000000, 3.000000, 4.000000)") ? 1 : 0;
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glm::ivec2 D1(1, 2);
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std::string D2 = glm::to_string(D1);
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Error += D2 != std::string("ivec2(1, 2)") ? 1 : 0;
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glm::ivec3 E1(1, 2, 3);
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std::string E2 = glm::to_string(E1);
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Error += E2 != std::string("ivec3(1, 2, 3)") ? 1 : 0;
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glm::ivec4 F1(1, 2, 3, 4);
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std::string F2 = glm::to_string(F1);
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Error += F2 != std::string("ivec4(1, 2, 3, 4)") ? 1 : 0;
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glm::hvec2 G1(1, 2);
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std::string G2 = glm::to_string(G1);
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Error += G2 != std::string("hvec2(1.0000, 2.0000)") ? 1 : 0;
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glm::hvec3 H1(1, 2, 3);
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std::string H2 = glm::to_string(H1);
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Error += H2 != std::string("hvec3(1.0000, 2.0000, 3.0000)") ? 1 : 0;
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glm::hvec4 I1(1, 2, 3, 4);
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std::string I2 = glm::to_string(I1);
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Error += I2 != std::string("hvec4(1.0000, 2.0000, 3.0000, 4.0000)") ? 1 : 0;
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glm::dvec2 J1(1, 2);
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std::string J2 = glm::to_string(J1);
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Error += J2 != std::string("dvec2(1.000000, 2.000000)") ? 1 : 0;
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glm::dvec3 K1(1, 2, 3);
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std::string K2 = glm::to_string(K1);
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Error += K2 != std::string("dvec3(1.000000, 2.000000, 3.000000)") ? 1 : 0;
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glm::dvec4 L1(1, 2, 3, 4);
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std::string L2 = glm::to_string(L1);
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Error += L2 != std::string("dvec4(1.000000, 2.000000, 3.000000, 4.000000)") ? 1 : 0;
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return Error;
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}
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int test_string_cast_matrix()
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{
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int Error = 0;
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return Error;
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}
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int main()
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{
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int Error = 0;
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Error += test_string_cast_scalar();
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Error += test_string_cast_vector();
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Error += test_string_cast_matrix();
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return Error;
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}
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