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Added matrix relationak function taking ULPs
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@ -36,6 +36,16 @@ namespace glm
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template<length_t C, length_t R, typename T, qualifier Q>
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> equal(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y);
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> equal(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y);
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/// Perform a component-wise not-equal-to comparison of two matrices.
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/// Return a boolean vector which components value is True if this expression is satisfied per column of the matrices.
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///
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/// @tparam C Integer between 1 and 4 included that qualify the number of columns of the matrix
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/// @tparam R Integer between 1 and 4 included that qualify the number of rows of the matrix
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/// @tparam T Floating-point or integer scalar types
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/// @tparam Q Value from qualifier enum
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y);
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/// Returns the component-wise comparison of |x - y| < epsilon.
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/// Returns the component-wise comparison of |x - y| < epsilon.
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/// True if this expression is satisfied.
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/// True if this expression is satisfied.
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///
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///
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@ -56,16 +66,6 @@ namespace glm
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template<length_t C, length_t R, typename T, qualifier Q>
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> equal(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, vec<C, T, Q> const& epsilon);
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> equal(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, vec<C, T, Q> const& epsilon);
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/// Perform a component-wise not-equal-to comparison of two matrices.
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/// Return a boolean vector which components value is True if this expression is satisfied per column of the matrices.
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///
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/// @tparam C Integer between 1 and 4 included that qualify the number of columns of the matrix
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/// @tparam R Integer between 1 and 4 included that qualify the number of rows of the matrix
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/// @tparam T Floating-point or integer scalar types
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/// @tparam Q Value from qualifier enum
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y);
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/// Returns the component-wise comparison of |x - y| < epsilon.
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/// Returns the component-wise comparison of |x - y| < epsilon.
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/// True if this expression is not satisfied.
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/// True if this expression is not satisfied.
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///
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///
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@ -86,6 +86,46 @@ namespace glm
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template<length_t C, length_t R, typename T, qualifier Q>
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, vec<C, T, Q> const& epsilon);
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, vec<C, T, Q> const& epsilon);
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/// Returns the component-wise comparison between two vectors in term of ULPs.
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/// True if this expression is satisfied.
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///
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/// @tparam C Integer between 1 and 4 included that qualify the number of columns of the matrix
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/// @tparam R Integer between 1 and 4 included that qualify the number of rows of the matrix
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/// @tparam T Floating-point
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/// @tparam Q Value from qualifier enum
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> equal(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, int ULPs);
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/// Returns the component-wise comparison between two vectors in term of ULPs.
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/// True if this expression is satisfied.
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///
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/// @tparam C Integer between 1 and 4 included that qualify the number of columns of the matrix
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/// @tparam R Integer between 1 and 4 included that qualify the number of rows of the matrix
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/// @tparam T Floating-point
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/// @tparam Q Value from qualifier enum
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> equal(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, vec<C, int, Q> const& ULPs);
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/// Returns the component-wise comparison between two vectors in term of ULPs.
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/// True if this expression is not satisfied.
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///
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/// @tparam C Integer between 1 and 4 included that qualify the number of columns of the matrix
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/// @tparam R Integer between 1 and 4 included that qualify the number of rows of the matrix
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/// @tparam T Floating-point
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/// @tparam Q Value from qualifier enum
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, int ULPs);
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/// Returns the component-wise comparison between two vectors in term of ULPs.
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/// True if this expression is not satisfied.
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///
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/// @tparam C Integer between 1 and 4 included that qualify the number of columns of the matrix
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/// @tparam R Integer between 1 and 4 included that qualify the number of rows of the matrix
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/// @tparam T Floating-point
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/// @tparam Q Value from qualifier enum
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, vec<C, int, Q> const& ULPs);
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/// @}
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/// @}
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}//namespace glm
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}//namespace glm
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@ -48,4 +48,35 @@ namespace glm
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Result[i] = any(notEqual(a[i], b[i], Epsilon[i]));
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Result[i] = any(notEqual(a[i], b[i], Epsilon[i]));
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return Result;
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return Result;
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}
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> equal(mat<C, R, T, Q> const& a, mat<C, R, T, Q> const& b, int MaxULPs)
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{
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return equal(a, b, vec<C, int, Q>(MaxULPs));
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> equal(mat<C, R, T, Q> const& a, mat<C, R, T, Q> const& b, vec<C, int, Q> const& MaxULPs)
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{
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vec<C, bool, Q> Result(true);
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for(length_t i = 0; i < C; ++i)
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Result[i] = all(equal(a[i], b[i], MaxULPs[i]));
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return Result;
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, int MaxULPs)
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{
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return notEqual(x, y, vec<C, int, Q>(MaxULPs));
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& a, mat<C, R, T, Q> const& b, vec<C, int, Q> const& MaxULPs)
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{
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vec<C, bool, Q> Result(true);
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for(length_t i = 0; i < C; ++i)
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Result[i] = any(notEqual(a[i], b[i], MaxULPs[i]));
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return Result;
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}
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}//namespace glm
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}//namespace glm
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@ -23,6 +23,7 @@
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#include <glm/ext/vector_float2.hpp>
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#include <glm/ext/vector_float2.hpp>
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#include <glm/ext/vector_float3.hpp>
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#include <glm/ext/vector_float3.hpp>
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#include <glm/ext/vector_float4.hpp>
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#include <glm/ext/vector_float4.hpp>
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#include <glm/gtc/ulp.hpp>
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template <typename matType, typename vecType>
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template <typename matType, typename vecType>
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static int test_equal()
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static int test_equal()
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@ -58,10 +59,66 @@ static int test_notEqual()
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return Error;
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return Error;
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}
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}
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template <typename T>
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static int test_equal_ulps()
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{
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typedef glm::mat<4, 4, T, glm::defaultp> mat4;
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T const One(1);
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mat4 const Ones(1);
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int Error = 0;
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T const ULP1Plus = glm::next_float(One);
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Error += glm::all(glm::equal(Ones, mat4(ULP1Plus), 1)) ? 0 : 1;
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T const ULP2Plus = glm::next_float(ULP1Plus);
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Error += !glm::all(glm::equal(Ones, mat4(ULP2Plus), 1)) ? 0 : 1;
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T const ULP1Minus = glm::prev_float(One);
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Error += glm::all(glm::equal(Ones, mat4(ULP1Minus), 1)) ? 0 : 1;
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T const ULP2Minus = glm::prev_float(ULP1Minus);
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Error += !glm::all(glm::equal(Ones, mat4(ULP2Minus), 1)) ? 0 : 1;
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return Error;
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}
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template <typename T>
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static int test_notEqual_ulps()
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{
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typedef glm::mat<4, 4, T, glm::defaultp> mat4;
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T const One(1);
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mat4 const Ones(1);
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int Error = 0;
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T const ULP1Plus = glm::next_float(One);
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Error += !glm::all(glm::notEqual(Ones, mat4(ULP1Plus), 1)) ? 0 : 1;
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T const ULP2Plus = glm::next_float(ULP1Plus);
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Error += glm::all(glm::notEqual(Ones, mat4(ULP2Plus), 1)) ? 0 : 1;
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T const ULP1Minus = glm::prev_float(One);
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Error += !glm::all(glm::notEqual(Ones, mat4(ULP1Minus), 1)) ? 0 : 1;
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T const ULP2Minus = glm::prev_float(ULP1Minus);
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Error += glm::all(glm::notEqual(Ones, mat4(ULP2Minus), 1)) ? 0 : 1;
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return Error;
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}
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int main()
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int main()
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{
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{
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int Error = 0;
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int Error = 0;
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Error += test_equal_ulps<float>();
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Error += test_equal_ulps<double>();
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Error += test_notEqual_ulps<float>();
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Error += test_notEqual_ulps<double>();
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Error += test_equal<glm::mat2x2, glm::vec2>();
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Error += test_equal<glm::mat2x2, glm::vec2>();
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Error += test_equal<glm::mat2x3, glm::vec2>();
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Error += test_equal<glm::mat2x3, glm::vec2>();
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Error += test_equal<glm::mat2x4, glm::vec2>();
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Error += test_equal<glm::mat2x4, glm::vec2>();
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