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glm: Remove redundant double semi-colons
Make clang happy /glm/gtc/../ext/../detail/../simd/common.h:106:45: error: empty expression statement has no effect; remove unnecessary ';' to silence this warning [-Werror,-Wextra-semi-stmt] | glm_vec4 const or0 = _mm_or_ps(and0, and1);; | ^ | 1 error generated. Signed-off-by: Khem Raj <raj.khem@gmail.com>
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@ -86,7 +86,7 @@ GLM_FUNC_QUALIFIER U associatedMin
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)
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{
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T Test1 = min(x, y);
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T Test2 = min(z, w);;
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T Test2 = min(z, w);
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U Result1 = x < y ? a : b;
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U Result2 = z < w ? c : d;
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U Result = Test1 < Test2 ? Result1 : Result2;
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@ -152,7 +152,7 @@ GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMin
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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{
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T Test1 = min(x[i], y[i]);
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T Test2 = min(z[i], w[i]);;
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T Test2 = min(z[i], w[i]);
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U Result1 = x[i] < y[i] ? a : b;
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U Result2 = z[i] < w[i] ? c : d;
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Result[i] = Test1 < Test2 ? Result1 : Result2;
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@ -278,7 +278,7 @@ GLM_FUNC_QUALIFIER U associatedMax
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)
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{
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T Test1 = max(x, y);
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T Test2 = max(z, w);;
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T Test2 = max(z, w);
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U Result1 = x > y ? a : b;
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U Result2 = z > w ? c : d;
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U Result = Test1 > Test2 ? Result1 : Result2;
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@ -344,7 +344,7 @@ GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMax
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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{
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T Test1 = max(x[i], y[i]);
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T Test2 = max(z[i], w[i]);;
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T Test2 = max(z[i], w[i]);
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U Result1 = x[i] > y[i] ? a : b;
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U Result2 = z[i] > w[i] ? c : d;
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Result[i] = Test1 > Test2 ? Result1 : Result2;
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@ -103,7 +103,7 @@ GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_sign(glm_vec4 x)
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glm_vec4 const cmp1 = _mm_cmpgt_ps(x, zro0);
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glm_vec4 const and0 = _mm_and_ps(cmp0, _mm_set1_ps(-1.0f));
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glm_vec4 const and1 = _mm_and_ps(cmp1, _mm_set1_ps(1.0f));
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glm_vec4 const or0 = _mm_or_ps(and0, and1);;
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glm_vec4 const or0 = _mm_or_ps(and0, and1);
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return or0;
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}
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@ -153,13 +153,13 @@ static int test_inversesqrt()
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float A = glm::inversesqrt(16.f) * glm::sqrt(16.f);
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Error += glm::equal(A, 1.f, 0.01f) ? 0 : 1;
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glm::vec1 B = glm::inversesqrt(glm::vec1(16.f)) * glm::sqrt(16.f);;
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glm::vec1 B = glm::inversesqrt(glm::vec1(16.f)) * glm::sqrt(16.f);
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Error += glm::all(glm::equal(B, glm::vec1(1.f), 0.01f)) ? 0 : 1;
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glm::vec2 C = glm::inversesqrt(glm::vec2(16.f)) * glm::sqrt(16.f);;
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glm::vec2 C = glm::inversesqrt(glm::vec2(16.f)) * glm::sqrt(16.f);
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Error += glm::all(glm::equal(C, glm::vec2(1.f), 0.01f)) ? 0 : 1;
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glm::vec3 D = glm::inversesqrt(glm::vec3(16.f)) * glm::sqrt(16.f);;
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glm::vec3 D = glm::inversesqrt(glm::vec3(16.f)) * glm::sqrt(16.f);
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Error += glm::all(glm::equal(D, glm::vec3(1.f), 0.01f)) ? 0 : 1;
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glm::vec4 E = glm::inversesqrt(glm::vec4(16.f)) * glm::sqrt(16.f);
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@ -34,7 +34,7 @@ namespace
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r = glm::circularEaseOut(a);
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r = glm::circularEaseInOut(a);
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r = glm::exponentialEaseIn(a);;
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r = glm::exponentialEaseIn(a);
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r = glm::exponentialEaseOut(a);
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r = glm::exponentialEaseInOut(a);
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@ -46,7 +46,7 @@ namespace
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r = glm::backEaseOut(a);
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r = glm::backEaseInOut(a);
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r = glm::bounceEaseIn(a);;
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r = glm::bounceEaseIn(a);
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r = glm::bounceEaseOut(a);
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r = glm::bounceEaseInOut(a);
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}
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