From 116105437b8b987ec63d7af4b9e62f66b60a53d9 Mon Sep 17 00:00:00 2001 From: Jesse Talavera-Greenberg Date: Sun, 6 Dec 2015 16:23:19 -0500 Subject: [PATCH] Clarify a few statements --- doc/glm.tex | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/glm.tex b/doc/glm.tex index ea1cfa1b..cece9f6a 100644 --- a/doc/glm.tex +++ b/doc/glm.tex @@ -154,7 +154,7 @@ GLM is a header-only library, and thus does not need to be compiled. To use GLM % TODO: Benchmark explicit extern template instantiations and write something about them if beneficial http://en.cppreference.com/w/cpp/language/class_template GLM makes heavy use of C++ templates, which may significantly increase the compile time for projects that use GLM. Hence, source files should only include the GLM headers they actually use. -To further reduce compilation time, include \glmheader{fwd}, which provides forward declarations of all types. +To further reduce compilation time, include \glmheader{fwd}, which provides forward declarations of all types should their full definitions not be needed. \begin{cppcode} // Header file (forward declarations only) @@ -1194,7 +1194,7 @@ The GLSL function \verb|not| is a keyword in C++. To prevent name collisions and \subsection{Precision Qualifiers} -GLM supports GLSL precision qualifiers through prefixes instead of qualifiers. For example, GLM exposes \verb|lowp_vec4|, \verb|mediump_vec4| and \verb|highp_vec4| as variations of \verb|vec4|. +GLM supports GLSL precision qualifiers through prefixes instead of keywords. For example, GLM provides \verb|lowp_vec4|, \verb|mediump_vec4| and \verb|highp_vec4| as variations of \verb|vec4|. As in GLSL, GLM precision qualifiers are used to exchange precision for performance. By default, all types use high precision.