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Completed GTX_multiple for negative values, issue #79
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@ -41,14 +41,13 @@ namespace glm
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float Source = SourceH.toFloat();
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float Multiple = MultipleH.toFloat();
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assert(float(0) <= Multiple);
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float SourceSign = sign(Source);
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float SourceAbs = abs(Source);
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int Tmp = int(float(SourceAbs)) % int(Multiple);
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return detail::half(
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(Tmp ? SourceAbs + Multiple - float(Tmp) : SourceAbs) * SourceSign);
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if (Source > float(0))
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{
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float Tmp = Source - float(1);
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return detail::half(Tmp + (Multiple - std::fmod(Tmp, Multiple)));
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}
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else
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return detail::half(Source + std::fmod(-Source, Multiple));
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}
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template <>
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@ -58,13 +57,13 @@ namespace glm
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float const & Multiple
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)
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{
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assert(float(0) <= Multiple);
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float SourceSign = sign(Source);
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float SourceAbs = abs(Source);
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int Tmp = int(SourceAbs) % int(Multiple);
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return (Tmp ? SourceAbs + Multiple - float(Tmp) : SourceAbs) * SourceSign;
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if (Source > float(0))
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{
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float Tmp = Source - float(1);
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return Tmp + (Multiple - std::fmod(Tmp, Multiple));
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}
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else
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return Source + std::fmod(-Source, Multiple);
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}
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template <>
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@ -74,13 +73,13 @@ namespace glm
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double const & Multiple
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)
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{
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assert(double(0) <= Multiple);
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double SourceSign = sign(Source);
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double SourceAbs = abs(Source);
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long Tmp = long(SourceAbs) % long(Multiple);
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return (Tmp ? SourceAbs + Multiple - double(Tmp) : SourceAbs) * SourceSign;
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if (Source > double(0))
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{
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double Tmp = Source - double(1);
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return Tmp + (Multiple - std::fmod(Tmp, Multiple));
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}
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else
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return Source + std::fmod(-Source, Multiple);
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}
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VECTORIZE_VEC_VEC(higherMultiple)
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@ -95,11 +94,11 @@ namespace glm
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genType const & Multiple
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)
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{
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if (Source >= 0)
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if (Source >= genType(0))
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return Source - Source % Multiple;
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else
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{
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genType Tmp = Source + 1;
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genType Tmp = Source + genType(1);
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return Tmp - Tmp % Multiple - Multiple;
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}
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}
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@ -114,10 +113,13 @@ namespace glm
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float Source = SourceH.toFloat();
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float Multiple = MultipleH.toFloat();
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assert(float(0) <= Multiple);
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int Tmp = int(float(Source)) % int(float(Multiple));
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return detail::half(Tmp ? Source - float(Tmp) : Source);
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if (Source >= float(0))
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return detail::half(Source - std::fmod(Source, Multiple));
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else
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{
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float Tmp = Source + float(1);
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return detail::half(Tmp - std::fmod(Tmp, Multiple) - Multiple);
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}
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}
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template <>
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@ -127,10 +129,13 @@ namespace glm
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float const & Multiple
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)
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{
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assert(float(0) <= Multiple);
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int Tmp = int(Source) % int(Multiple);
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return Tmp ? Source - float(Tmp) : Source;
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if (Source >= float(0))
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return Source - std::fmod(Source, Multiple);
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else
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{
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float Tmp = Source + float(1);
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return Tmp - std::fmod(Tmp, Multiple) - Multiple;
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}
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}
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template <>
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@ -140,10 +145,13 @@ namespace glm
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double const & Multiple
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)
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{
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assert(double(0) <= Multiple);
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long Tmp = long(Source) % long(Multiple);
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return Tmp ? Source - double(Tmp) : Source;
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if (Source >= double(0))
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return Source - std::fmod(Source, Multiple);
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else
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{
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double Tmp = Source + double(1);
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return Tmp - std::fmod(Tmp, Multiple) - Multiple;
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}
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}
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VECTORIZE_VEC_VEC(lowerMultiple)
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@ -10,7 +10,7 @@
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#include <glm/glm.hpp>
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#include <glm/gtx/multiple.hpp>
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int test_higher()
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int test_higher_int()
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{
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int Error(0);
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@ -33,7 +33,7 @@ int test_higher()
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return Error;
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}
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int test_Lower()
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int test_Lower_int()
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{
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int Error(0);
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@ -56,12 +56,61 @@ int test_Lower()
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return Error;
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}
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int test_higher_double()
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{
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int Error(0);
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Error += glm::higherMultiple(-9.0, 4.0) == -8.0 ? 0 : 1;
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Error += glm::higherMultiple(-5.0, 4.0) == -4.0 ? 0 : 1;
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Error += glm::higherMultiple(-4.0, 4.0) == -4.0 ? 0 : 1;
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Error += glm::higherMultiple(-3.0, 4.0) == 0.0 ? 0 : 1;
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Error += glm::higherMultiple(-2.0, 4.0) == 0.0 ? 0 : 1;
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Error += glm::higherMultiple(-1.0, 4.0) == 0.0 ? 0 : 1;
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Error += glm::higherMultiple(0.0, 4.0) == 0.0 ? 0 : 1;
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Error += glm::higherMultiple(1.0, 4.0) == 4.0 ? 0 : 1;
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Error += glm::higherMultiple(2.0, 4.0) == 4.0 ? 0 : 1;
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Error += glm::higherMultiple(3.0, 4.0) == 4.0 ? 0 : 1;
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Error += glm::higherMultiple(4.0, 4.0) == 4.0 ? 0 : 1;
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Error += glm::higherMultiple(5.0, 4.0) == 8.0 ? 0 : 1;
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Error += glm::higherMultiple(6.0, 4.0) == 8.0 ? 0 : 1;
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Error += glm::higherMultiple(7.0, 4.0) == 8.0 ? 0 : 1;
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Error += glm::higherMultiple(8.0, 4.0) == 8.0 ? 0 : 1;
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Error += glm::higherMultiple(9.0, 4.0) == 12.0 ? 0 : 1;
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return Error;
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}
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int test_Lower_double()
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{
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int Error(0);
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Error += glm::lowerMultiple(-5.0, 4.0) == -8.0 ? 0 : 1;
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Error += glm::lowerMultiple(-4.0, 4.0) == -4.0 ? 0 : 1;
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Error += glm::lowerMultiple(-3.0, 4.0) == -4.0 ? 0 : 1;
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Error += glm::lowerMultiple(-2.0, 4.0) == -4.0 ? 0 : 1;
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Error += glm::lowerMultiple(-1.0, 4.0) == -4.0 ? 0 : 1;
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Error += glm::lowerMultiple(0.0, 4.0) == 0.0 ? 0 : 1;
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Error += glm::lowerMultiple(1.0, 4.0) == 0.0 ? 0 : 1;
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Error += glm::lowerMultiple(2.0, 4.0) == 0.0 ? 0 : 1;
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Error += glm::lowerMultiple(3.0, 4.0) == 0.0 ? 0 : 1;
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Error += glm::lowerMultiple(4.0, 4.0) == 4.0 ? 0 : 1;
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Error += glm::lowerMultiple(5.0, 4.0) == 4.0 ? 0 : 1;
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Error += glm::lowerMultiple(6.0, 4.0) == 4.0 ? 0 : 1;
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Error += glm::lowerMultiple(7.0, 4.0) == 4.0 ? 0 : 1;
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Error += glm::lowerMultiple(8.0, 4.0) == 8.0 ? 0 : 1;
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Error += glm::lowerMultiple(9.0, 4.0) == 8.0 ? 0 : 1;
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return Error;
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}
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int main()
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{
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int Error(0);
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Error += test_higher();
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Error += test_Lower();
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Error += test_higher_int();
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Error += test_Lower_int();
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Error += test_higher_double();
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Error += test_Lower_double();
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return Error;
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}
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