Updated header files formatting

This commit is contained in:
Christophe Riccio 2011-05-18 15:38:03 +01:00
parent 9ecdd379e4
commit 14760e9770
61 changed files with 2558 additions and 2703 deletions

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@ -21,12 +21,9 @@
# pragma message("GLM: GLM_GTX_associated_min_max extension included")
#endif
namespace glm
{
namespace gtx
{
//! GLM_GTX_associated_min_max extension: Min and max functions that return associated values not the compared onces.
namespace associated_min_max
namespace glm{
namespace gtx{
namespace associated_min_max ///< GLM_GTX_associated_min_max extension: Min and max functions that return associated values not the compared onces.
{
/// \addtogroup gtx_associated_min_max
///@{
@ -72,11 +69,9 @@ namespace glm
const genTypeT& y, const genTypeU& b,
const genTypeT& z, const genTypeU& c,
const genTypeT& w, const genTypeU& d);
///@}
} //namespace associated_min_max
bool test();
} //namespace gtx
} //namespace glm

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@ -22,11 +22,9 @@
# pragma message("GLM: GLM_GTX_bit extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_bit extension: Allow to perform bit operations on integer values
namespace bit
namespace bit ///< GLM_GTX_bit extension: Allow to perform bit operations on integer values
{
using namespace gtc::half_float;
@ -98,7 +96,6 @@ namespace glm
genType bitRotateLeft(genType const & In, std::size_t Shift);
///@}
}//namespace bit
}//namespace gtx
}//namespace glm

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@ -20,24 +20,22 @@
# pragma message("GLM: GLM_GTX_closest_point extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_closest_point extension: Find the point on a straight line which is the closet of a point.
namespace closest_point{
namespace closest_point ///< GLM_GTX_closest_point extension: Find the point on a straight line which is the closet of a point.
{
/// \addtogroup gtx_closest_point
/// @{
//! Find the point on a straight line which is the closet of a point.
//! From GLM_GTX_closest_point extension.
/// Find the point on a straight line which is the closet of a point.
/// From GLM_GTX_closest_point extension.
template <typename T>
detail::tvec3<T> closestPointOnLine(
detail::tvec3<T> const & point,
detail::tvec3<T> const & a,
detail::tvec3<T> const & b);
///@}
/// @}
}// namespace closest_point
}// namespace gtx
}// namespace glm

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@ -22,11 +22,9 @@
# pragma message("GLM: GLM_GTX_color_cast extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_color_cast extension: Conversion between two color types
namespace color_cast
namespace color_cast ///< GLM_GTX_color_cast extension: Conversion between two color types
{
using namespace gtx::number_precision;

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_color_space extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_color_space extension: Related to RGB to HSV conversions and operations
namespace color_space
namespace color_space ///< GLM_GTX_color_space extension: Related to RGB to HSV conversions and operations
{
/// \addtogroup gtx_color_space
/// @{
@ -68,7 +66,6 @@ namespace glm
detail::tvec3<valType> const & color);
/// @}
}//namespace color_space
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_color_space_YCoCg extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_color_space_YCoCg extension: RGB to YCoCg conversions and operations
namespace color_space_YCoCg
namespace color_space_YCoCg ///< GLM_GTX_color_space_YCoCg extension: RGB to YCoCg conversions and operations
{
/// \addtogroup gtx_color_space_YCoCg
///@{

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@ -28,11 +28,9 @@
#include <cmath>
#endif//GLM_COMPILER
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_compatibility extension: Provide functions to increase the compatibility with Cg and HLSL languages
namespace compatibility
namespace compatibility ///< GLM_GTX_compatibility extension: Provide functions to increase the compatibility with Cg and HLSL languages
{
/// \addtogroup gtx_compatibility
///@{
@ -151,7 +149,6 @@ namespace glm
typedef detail::tmat4x4<double> double4x4; //!< \brief double-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
/// @}
}//namespace compatibility
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_component_wise extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_component_wise extension: Operations between components of a type
namespace component_wise
namespace component_wise ///< GLM_GTX_component_wise extension: Operations between components of a type
{
/// \addtogroup gtx_component_wise
/// @{
@ -54,7 +52,6 @@ namespace glm
genType const & v);
/// @}
}//namespace component_wise
}//namespace gtx
}//namespace glm

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@ -22,11 +22,9 @@
# pragma message("GLM: GLM_GTX_epsilon extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_epsilon extension: Comparison functions for a user defined epsilon values.
namespace epsilon
namespace epsilon ///< GLM_GTX_epsilon extension: Comparison functions for a user defined epsilon values.
{
/// \addtogroup gtx_epsilon
///@{
@ -48,7 +46,6 @@ namespace glm
genTypeU const & epsilon);
///@}
}//namespace epsilon
}//namespace gtx
}//namespace glm

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@ -26,11 +26,9 @@
# pragma message("GLM: GLM_GTX_euler_angles extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_euler_angles extension: Build matrices from Euler angles.
namespace euler_angles
namespace euler_angles ///< GLM_GTX_euler_angles extension: Build matrices from Euler angles.
{
/// \addtogroup gtx_euler_angles
/// @{

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_extend extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_extend extension: Extend a position from a source to a position at a defined length.
namespace extend
namespace extend ///< GLM_GTX_extend extension: Extend a position from a source to a position at a defined length.
{
/// \addtogroup gtx_extend
/// @{
@ -38,7 +36,6 @@ namespace glm
typename genType::value_type const Length);
/// @}
}//namespace extend
}//namespace gtx
}//namespace glm

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@ -22,11 +22,9 @@
# pragma message("GLM: GLM_GTX_extented_min_max extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_extented_min_max extension: Min and max functions for 3 to 4 parameters.
namespace extented_min_max
namespace extented_min_max ///< GLM_GTX_extented_min_max extension: Min and max functions for 3 to 4 parameters.
{
/// \addtogroup gtx_extented_min_max
///@{
@ -166,7 +164,6 @@ namespace glm
C<T> const & w);
/// @}
}//namespace extented_min_max
}//namespace gtx
}//namespace glm

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@ -22,11 +22,9 @@
# pragma message("GLM: GLM_GTX_fast_exponential extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_fast_exponential extension: Fast but less accurate implementations of exponential based functions.
namespace fast_exponential
namespace fast_exponential ///< GLM_GTX_fast_exponential extension: Fast but less accurate implementations of exponential based functions.
{
using namespace gtc::half_float;
/// \addtogroup gtx_fast_exponential
@ -72,7 +70,6 @@ namespace glm
T fastLn(const T& x);
/// @}
}//namespace fast_exponential
}//namespace gtx
}//namespace glm

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@ -24,11 +24,9 @@
# pragma message("GLM: GLM_GTX_fast_square_root extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_fast_square_root extension: Fast but less accurate implementations of square root based functions.
namespace fast_square_root
namespace fast_square_root ///< GLM_GTX_fast_square_root extension: Fast but less accurate implementations of square root based functions.
{
/// \addtogroup gtx_fast_square_root
/// @{
@ -59,7 +57,6 @@ namespace glm
genType fastNormalize(genType const & x);
/// @}
}// namespace fast_square_root
}// namespace gtx
}// namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_fast_trigonometry extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_fast_trigonometry extension: Fast but less accurate implementations of trigonometric functions.
namespace fast_trigonometry
namespace fast_trigonometry ///< GLM_GTX_fast_trigonometry extension: Fast but less accurate implementations of trigonometric functions.
{
/// \addtogroup gtx_fast_trigonometry
/// @{
@ -72,7 +70,6 @@ namespace glm
T fastAtan(const T& angle);
/// @}
}//namespace fast_trigonometry
}//namespace gtx
}//namespace glm

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@ -21,14 +21,15 @@
# pragma message("GLM: GLM_GTX_gradient_paint extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_gradient_paint extension: Compute a radient gradient according section OpenVG 1.1 specifications, 9.3.2 Radial Gradients
namespace gradient_paint
namespace gradient_paint ///< GLM_GTX_gradient_paint extension: Compute a radient gradient according section OpenVG 1.1 specifications, 9.3.2 Radial Gradients
{
using namespace gtx::optimum_pow;
/// \addtogroup gtx_gradient_paint
/// @{
template <typename valType>
valType radialGradient(
glm::detail::tvec2<valType> const & Center,
@ -42,6 +43,7 @@ namespace glm
glm::detail::tvec2<valType> const & Point1,
glm::detail::tvec2<valType> const & Position);
/// @}
}// namespace gradient_paint
}// namespace gtx
}// namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_handed_coordinate_space extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_handed_coordinate_space extension: To know if a set of three basis vectors defines a right or left-handed coordinate system.
namespace handed_coordinate_space
namespace handed_coordinate_space ///< GLM_GTX_handed_coordinate_space extension: To know if a set of three basis vectors defines a right or left-handed coordinate system.
{
/// \addtogroup gtx_handed_coordinate_space
/// @{
@ -46,7 +44,6 @@ namespace glm
detail::tvec3<T> const & normal);
/// @}
}// namespace handed_coordinate_space
}// namespace gtx
}// namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_inertia extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_inertia extension: Create inertia matrices
namespace inertia
namespace inertia ///< GLM_GTX_inertia extension: Create inertia matrices
{
/// \addtogroup gtx_inertia
/// @{
@ -86,7 +84,6 @@ namespace glm
const T Radius);
/// @}
}// namespace inertia
}// namespace gtx
}// namespace glm

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@ -21,11 +21,9 @@
# pragma message("GLM: GLM_GTX_int_10_10_10_2 extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_int_10_10_10_2 extension: Add support for integer for core functions
namespace int_10_10_10_2
namespace int_10_10_10_2 ///< GLM_GTX_int_10_10_10_2 extension: Add support for integer for core functions
{
using namespace gtx::raw_data;

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_integer extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_integer extension: Add support for integer for core functions
namespace integer
namespace integer ///< GLM_GTX_integer extension: Add support for integer for core functions
{
/// \addtogroup gtx_integer
/// @{
@ -47,7 +45,6 @@ namespace glm
genType factorial(genType const & x);
/// @}
}//namespace integer
}//namespace gtx
}//namespace glm

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@ -22,11 +22,9 @@
# pragma message("GLM: GLM_GTX_closest_point extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_intersect extension: Add intersection functions
namespace intersect
namespace intersect ///< GLM_GTX_intersect extension: Add intersection functions
{
/// \addtogroup gtx_intersect
/// @{
@ -64,7 +62,6 @@ namespace glm
genType & position, genType & normal);
/// @}
}//namespace intersect
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_log_base extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_log_base extension: Logarithm for any base. base can be a vector or a scalar.
namespace log_base
namespace log_base ///< GLM_GTX_log_base extension: Logarithm for any base. base can be a vector or a scalar.
{
/// \addtogroup gtx_log_base
/// @{

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_matrix_cross_product extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_matrix_cross_product: Build cross product matrices
namespace matrix_cross_product
namespace matrix_cross_product ///< GLM_GTX_matrix_cross_product: Build cross product matrices
{
/// \addtogroup gtx_matrix_cross_product
/// @{
@ -42,7 +40,6 @@ namespace glm
detail::tvec3<T> const & x);
/// @}
}//namespace matrix_cross_product
}//namespace gtx
}//namespace glm

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@ -23,11 +23,9 @@
# pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_matrix_interpolation extension: Add transformation matrices
namespace matrix_interpolation
namespace matrix_interpolation ///< GLM_GTX_matrix_interpolation extension: Add transformation matrices
{
/// \addtogroup gtx_matrix_interpolation
/// @{
@ -57,7 +55,6 @@ namespace glm
T const delta);
/// @}
}//namespace matrix_interpolation
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_matrix_major_storage extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_matrix_major_storage: Build matrices with specific matrix order, row or column
namespace matrix_major_storage
namespace matrix_major_storage ///< GLM_GTX_matrix_major_storage: Build matrices with specific matrix order, row or column
{
/// \addtogroup gtx_matrix_major_storage
/// @{
@ -114,7 +112,6 @@ namespace glm
const detail::tmat4x4<T>& m);
/// @}
}//namespace matrix_major_storage
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_matrix_operation extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_matrix_operation: Build diagonal matrices
namespace matrix_operation
namespace matrix_operation ///< GLM_GTX_matrix_operation: Build diagonal matrices
{
/// \addtogroup gtx_matrix_operation
/// @{
@ -84,7 +82,6 @@ namespace glm
detail::tvec4<valType> const & v);
/// @}
}//namespace matrix_operation
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_matrix_query extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_matrix_query: Query to evaluate matrix properties
namespace matrix_query
namespace matrix_query ///< GLM_GTX_matrix_query: Query to evaluate matrix properties
{
/// \addtogroup gtx_matrix_query
/// @{

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_mixed_product extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_mixed_product extension: Mixed product of 3 vectors.
namespace mixed_product
namespace mixed_product ///< GLM_GTX_mixed_product extension: Mixed product of 3 vectors.
{
/// \addtogroup gtx_mixed_product
/// @{

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_multiple extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_multiple: Find the closest number of a number multiple of other number.
namespace multiple
namespace multiple ///< GLM_GTX_multiple: Find the closest number of a number multiple of other number.
{
/// \addtogroup gtx_multiple
/// @{
@ -44,7 +42,6 @@ namespace glm
genType const & Multiple);
/// @}
}//namespace multiple
}//namespace gtx
}//namespace glm

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@ -25,11 +25,9 @@
# pragma message("GLM: GLM_GTX_noise extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_noise extension: Comparison functions for a user defined epsilon values.
namespace noise
namespace noise ///< GLM_GTX_noise extension: Comparison functions for a user defined epsilon values.
{
/// \addtogroup gtx_noise
/// @{
@ -54,7 +52,6 @@ namespace glm
vecType<T> const & p);
/// @}
}//namespace noise
}//namespace gtx
}//namespace glm

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@ -25,11 +25,9 @@
# pragma message("GLM: GLM_GTX_norm extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_norm extension: Various way to compute vector norms.
namespace norm
namespace norm ///< GLM_GTX_norm extension: Various way to compute vector norms.
{
/// \addtogroup gtx_norm
/// @{
@ -134,7 +132,6 @@ namespace glm
unsigned int Depth);
/// @}
}//namespace norm
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_normal extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_normal extension: Compute the normal of a triangle.
namespace normal
namespace normal ///< GLM_GTX_normal extension: Compute the normal of a triangle.
{
/// \addtogroup gtx_normal
/// @{
@ -38,7 +36,6 @@ namespace glm
detail::tvec3<T> const & p3);
/// @}
}//namespace normal
}//namespace gtx
}//namespace glm

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@ -22,11 +22,9 @@
# pragma message("GLM: GLM_GTX_normalize_dot extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_normalize_dot extension: Dot product of vectors that need to be normalize with a single square root.
namespace normalize_dot
namespace normalize_dot ///< GLM_GTX_normalize_dot extension: Dot product of vectors that need to be normalize with a single square root.
{
using namespace gtx::fast_square_root;
@ -50,7 +48,6 @@ namespace glm
genType const & y);
/// @}
}//namespace normalize_dot
}//namespace gtx
}//namespace glm

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@ -25,8 +25,7 @@
namespace glm{
namespace gtx{
//! GLM_GTX_number_precision extension: Defined size types.
namespace number_precision
namespace number_precision ///< GLM_GTX_number_precision extension: Defined size types.
{
using namespace gtc::type_precision;

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@ -22,8 +22,7 @@
namespace glm{
namespace gtx{
//! GLM_GTX_ocl_type extension: OpenCL types.
namespace ocl_type
namespace ocl_type ///< GLM_GTX_ocl_type extension: OpenCL types.
{
///////////////////////////
// Scalar types
@ -100,7 +99,6 @@ namespace ocl_type
typedef detail::tvec4<detail::float32> cl_float4; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_ocl_type extension)
/// @}
}//namespace ocl_type
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_optimum_pow extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_optimum_pow extension: Integer exponentiation of power functions.
namespace optimum_pow
namespace optimum_pow ///< GLM_GTX_optimum_pow extension: Integer exponentiation of power functions.
{
/// \addtogroup gtx_optimum_pow
/// @{
@ -61,7 +59,6 @@ namespace glm
detail::tvec4<bool> powOfTwo(const detail::tvec4<int>& x);
/// @}
}//namespace optimum_pow
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_orthonormalize extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_orthonormalize extension: Orthonormalize matrices.
namespace orthonormalize
namespace orthonormalize ///< GLM_GTX_orthonormalize extension: Orthonormalize matrices.
{
/// \addtogroup gtx_orthonormalize
/// @{
@ -43,7 +41,6 @@ namespace glm
const detail::tvec3<T>& y);
/// @}
}//namespace orthonormalize
}//namespace gtx
}//namespace glm

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@ -22,11 +22,9 @@
# pragma message("GLM: GLM_GTX_perpendicular extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_perpendicular extension: Perpendicular of a vector from other one
namespace perpendicular
namespace perpendicular ///< GLM_GTX_perpendicular extension: Perpendicular of a vector from other one
{
/// \addtogroup gtx_perpendicular
/// @{
@ -52,9 +50,7 @@ namespace glm
detail::tvec4<T> const & x,
detail::tvec4<T> const & Normal);
/// @}
}//namespace perpendicular
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_polar_coordinates extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_polar_coordinates extension: Conversion from Euclidean space to polar space and revert.
namespace polar_coordinates
namespace polar_coordinates ///< GLM_GTX_polar_coordinates extension: Conversion from Euclidean space to polar space and revert.
{
/// \addtogroup gtx_polar_coordinates
/// @{
@ -40,7 +38,6 @@ namespace glm
detail::tvec3<T> euclidean(const detail::tvec3<T>& polar);
/// @}
}//namespace polar_coordinates
}//namespace gtx
}//namespace glm

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@ -20,11 +20,9 @@
# pragma message("GLM: GLM_GTX_projection extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_projection extension: Projection of a vector to other one
namespace projection
namespace projection ///< GLM_GTX_projection extension: Projection of a vector to other one
{
/// \addtogroup gtx_projection
/// @{
@ -51,7 +49,6 @@ namespace glm
detail::tvec4<T> const & Normal);
/// @}
}//namespace projection
}//namespace gtx
}//namespace glm

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@ -25,11 +25,9 @@
# pragma message("GLM: GLM_GTX_quaternion extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_quaternion extension: Quaternion types and functions
namespace quaternion
namespace quaternion ///< GLM_GTX_quaternion extension: Quaternion types and functions
{
using namespace gtc::quaternion;
@ -208,7 +206,6 @@ namespace glm
T const & a);
/// @}
}//namespace quaternion
}//namespace gtx
} //namespace glm

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@ -25,8 +25,7 @@
namespace glm{
namespace gtx{
//! GLM_GTX_random extension: Generate random number from various distribution methods
namespace random
namespace random ///< GLM_GTX_random extension: Generate random number from various distribution methods
{
/// \addtogroup gtx_random
/// @{

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@ -22,10 +22,8 @@
#endif
namespace glm{
namespace gtx
{
//! GLM_GTX_raw_data extension: Projection of a vector to other one
namespace raw_data
namespace gtx{
namespace raw_data ///< GLM_GTX_raw_data extension: Projection of a vector to other one
{
using namespace gtc::type_precision;
@ -49,7 +47,7 @@ namespace gtx
typedef uint64 qword;
///@}
}
}// namespace raw_data
}// namespace gtx
}// namespace glm

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@ -17,11 +17,9 @@
# pragma message("GLM: GLM_GTX_reciprocal extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_reciprocal extension: Define secant, cosecant and cotangent functions.
namespace reciprocal
namespace reciprocal ///< GLM_GTX_reciprocal extension: Define secant, cosecant and cotangent functions.
{
/// \addtogroup gtx_reciprocal
/// @{
@ -90,7 +88,6 @@ namespace glm
genType acoth(genType const & x);
/// @}
}//namespace reciprocal
}//namespace gtx
}//namespace glm

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@ -23,8 +23,7 @@
namespace glm{
namespace gtx{
//! GLM_GTX_rotate_vector extension: Function to directly rotate a vector
namespace rotate_vector
namespace rotate_vector ///< GLM_GTX_rotate_vector extension: Function to directly rotate a vector
{
using namespace transform;
@ -104,7 +103,6 @@ namespace rotate_vector
detail::tvec3<T> const & Up);
/// @}
}//namespace rotate_vector
}//namespace gtx
}//namespace glm

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@ -28,8 +28,7 @@
# pragma message("GLM: GLM_GTX_simd_mat4 extension included")
#endif
namespace glm
{
namespace glm{
namespace detail
{
/// 4x4 Matrix implemented using SIMD SEE intrinsics.
@ -127,12 +126,10 @@ namespace glm
fmat4x4SIMD const operator- (fmat4x4SIMD const & m);
fmat4x4SIMD const operator-- (fmat4x4SIMD const & m, int);
fmat4x4SIMD const operator++ (fmat4x4SIMD const & m, int);
}//namespace detail
namespace gtx{
//! GLM_GTX_simd_mat4 extension: SIMD implementation of mat4 type.
namespace simd_mat4
namespace simd_mat4 ///< GLM_GTX_simd_mat4 extension: SIMD implementation of mat4 type.
{
typedef detail::fmat4x4SIMD simdMat4;
@ -175,7 +172,6 @@ namespace glm
detail::fmat4x4SIMD const & m);
/// @}
}// namespace simd_mat4
}// namespace gtx
}// namespace glm

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@ -28,8 +28,7 @@
# pragma message("GLM: GLM_GTX_simd_vec4 extension included")
#endif
namespace glm
{
namespace glm{
namespace detail
{
/// 4-dimensional vector implemented using SIMD SEE intrinsics.
@ -110,12 +109,10 @@ namespace glm
template <comp X>
fvec4SIMD swizzle() const;
};
}//namespace detail
namespace gtx{
//! GLM_GTX_simd_vec4 extension: SIMD implementation of vec4 type.
namespace simd_vec4
namespace simd_vec4 ///< GLM_GTX_simd_vec4 extension: SIMD implementation of vec4 type.
{
typedef detail::fvec4SIMD simdVec4;

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@ -22,8 +22,7 @@
namespace glm{
namespace gtx{
//! GLM_GTX_simplex extension: Spline functions
namespace spline
namespace spline ///< GLM_GTX_simplex extension: Spline functions
{
/// \addtogroup gtx_spline
///@{
@ -59,7 +58,6 @@ namespace spline
typename genType::value_type const & s);
/// @}
}// namespace simplex
}// namespace gtx
}// namespace glm

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@ -23,8 +23,7 @@
namespace glm{
namespace gtx{
//! GLM_GTX_spline extension: Spline functions
namespace spline
namespace spline ///< GLM_GTX_spline extension: Spline functions
{
using namespace gtx::optimum_pow;
@ -62,7 +61,6 @@ namespace spline
typename genType::value_type const & s);
/// @}
}//namespace spline
}//namespace gtx
}//namespace glm

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@ -21,11 +21,9 @@
# pragma message("GLM: GLM_GTX_std_based_type extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_std_based_type extension: Add support vector types based on C++ standard type
namespace std_based_type
namespace std_based_type ///< GLM_GTX_std_based_type extension: Add support vector types based on C++ standard type
{
typedef detail::tvec2<std::size_t> size2;
typedef detail::tvec3<std::size_t> size3;

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@ -28,11 +28,9 @@
# pragma message("GLM: GLM_GTX_string_cast extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_string_cast extension: Setup strings for GLM type values
namespace string_cast
namespace string_cast ///< GLM_GTX_string_cast extension: Setup strings for GLM type values
{
using namespace gtc::half_float;
using namespace gtx::integer;
@ -48,7 +46,6 @@ namespace glm
std::string to_string(genType const & x);
/// @}
}//namespace string_cast
}//namespace gtx
}//namespace glm

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@ -22,11 +22,9 @@
# pragma message("GLM: GLM_GTX_transform extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_transform extension: Add transformation matrices
namespace transform
namespace transform ///< GLM_GTX_transform extension: Add transformation matrices
{
using namespace gtc::matrix_transform;
@ -94,7 +92,6 @@ namespace glm
detail::tvec3<T> const & v);
/// @}
}//namespace transform
}//namespace gtx
}//namespace glm

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@ -22,11 +22,9 @@
# pragma message("GLM: GLM_GTX_transform2 extension included")
#endif
namespace glm
{
namespace glm{
namespace gtx{
//! GLM_GTX_transform2 extension: Add extra transformation matrices
namespace transform2
namespace transform2 ///< GLM_GTX_transform2 extension: Add extra transformation matrices
{
using namespace gtx::transform;
@ -109,7 +107,6 @@ namespace glm
valType bias);
/// @}
}// namespace transform2
}// namespace gtx
}// namespace glm

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@ -58,7 +58,6 @@ namespace ulp ///< GLM_GTX_ulp extension: Precision calculation functions
vecType<uint> float_distance(vecType<T> const & x, vecType<T> const & y);
///@}
}// namespace ulp
}// namespace gtx
}// namespace glm

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@ -48,7 +48,6 @@ namespace unsigned_int ///< GLM_GTX_unsigned_int extension: Add support for unsi
uint mod(uint x, uint y);
/// @}
}//namespace unsigned_int
}//namespace gtx
}//namespace glm

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@ -55,7 +55,6 @@ namespace vector_access ///< GLM_GTX_vector_access extension: Function to set va
valType const & w);
/// @}
}//namespace vector_access
}//namespace gtx
}//namespace glm

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@ -84,7 +84,6 @@ namespace vector_query ///< GLM_GTX_vector_query extension: Query informations o
typename genType::value_type const & epsilon = std::numeric_limits<typename genType::value_type>::epsilon());
/// @}
}// namespace vector_query
}// namespace gtx
}// namespace glm

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@ -43,7 +43,6 @@ namespace wrap ///< GLM_GTX_wrap: Wrapping mode using my texture samping.
genType mirrorRepeat(genType const & Texcoord);
/// @}
}// namespace wrap
}// namespace gtx
}// namespace glm