Added value_ptr tests

This commit is contained in:
Christophe Riccio 2012-04-07 13:54:34 +01:00
parent 6a4677c30e
commit 148e829e5b

View File

@ -10,6 +10,222 @@
#include <glm/glm.hpp>
#include <glm/gtc/type_ptr.hpp>
int test_value_ptr_vec()
{
int Error = 0;
{
glm::hvec2 v(1.0);
glm::half * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::hvec3 v(1.0);
glm::half * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::hvec4 v(1.0);
glm::half * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::vec2 v(1.0);
float * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::vec3 v(1.0);
float * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::vec4 v(1.0);
float * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::dvec2 v(1.0);
double * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::dvec3 v(1.0);
double * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::dvec4 v(1.0);
double * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
return Error;
}
int test_value_ptr_vec_const()
{
int Error = 0;
{
glm::hvec2 const v(1.0);
glm::half const * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::hvec3 const v(1.0);
glm::half const * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::hvec4 const v(1.0);
glm::half const * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::vec2 const v(1.0);
float const * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::vec3 const v(1.0);
float const * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::vec4 const v(1.0);
float const * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::dvec2 const v(1.0);
double const * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::dvec3 const v(1.0);
double const * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
{
glm::dvec4 const v(1.0);
double const * p = glm::value_ptr(v);
Error += p == &v[0] ? 0 : 1;
}
return Error;
}
int test_value_ptr_mat()
{
int Error = 0;
{
glm::mat2x2 m(1.0);
float * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat2x3 m(1.0);
float * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat2x4 m(1.0);
float * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat3x2 m(1.0);
float * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat3x3 m(1.0);
float * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat3x4 m(1.0);
float * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat4x2 m(1.0);
float * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat4x3 m(1.0);
float * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat4x4 m(1.0);
float * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
return Error;
}
int test_value_ptr_mat_const()
{
int Error = 0;
{
glm::mat2x2 const m(1.0);
float const * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat2x3 const m(1.0);
float const * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat2x4 const m(1.0);
float const * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat3x2 const m(1.0);
float const * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat3x3 const m(1.0);
float const * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat3x4 const m(1.0);
float const * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat4x2 const m(1.0);
float const * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat4x3 const m(1.0);
float const * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
{
glm::mat4x4 const m(1.0);
float const * p = glm::value_ptr(m);
Error += p == &m[0][0] ? 0 : 1;
}
return Error;
}
int test_make_pointer_mat()
{
int Error = 0;
@ -69,6 +285,10 @@ int main()
Error += test_make_pointer_vec();
Error += test_make_pointer_mat();
Error += test_value_ptr_vec();
Error += test_value_ptr_vec_const();
Error += test_value_ptr_mat();
Error += test_value_ptr_mat_const();
return Error;
}