Add GLM_NOEXCEPT to most gtx functions

This commit is contained in:
Jesse Talavera-Greenberg 2015-09-11 19:47:22 -04:00
parent b633ead29f
commit 16202be2a4
93 changed files with 968 additions and 968 deletions

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@ -56,28 +56,28 @@ namespace glm
/// Minimum comparison between 2 variables and returns 2 associated variable values
/// @see gtx_associated_min_max
template<typename T, typename U, precision P>
GLM_FUNC_DECL U associatedMin(T x, U a, T y, U b);
GLM_FUNC_DECL U associatedMin(T x, U a, T y, U b) GLM_NOEXCEPT;
/// Minimum comparison between 2 variables and returns 2 associated variable values
/// @see gtx_associated_min_max
template<typename T, typename U, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL tvec2<U, P> associatedMin(
vecType<T, P> const & x, vecType<U, P> const & a,
vecType<T, P> const & y, vecType<U, P> const & b);
vecType<T, P> const & y, vecType<U, P> const & b) GLM_NOEXCEPT;
/// Minimum comparison between 2 variables and returns 2 associated variable values
/// @see gtx_associated_min_max
template<typename T, typename U, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<U, P> associatedMin(
T x, const vecType<U, P>& a,
T y, const vecType<U, P>& b);
T y, const vecType<U, P>& b) GLM_NOEXCEPT;
/// Minimum comparison between 2 variables and returns 2 associated variable values
/// @see gtx_associated_min_max
template<typename T, typename U, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<U, P> associatedMin(
vecType<T, P> const & x, U a,
vecType<T, P> const & y, U b);
vecType<T, P> const & y, U b) GLM_NOEXCEPT;
/// Minimum comparison between 3 variables and returns 3 associated variable values
/// @see gtx_associated_min_max
@ -85,7 +85,7 @@ namespace glm
GLM_FUNC_DECL U associatedMin(
T x, U a,
T y, U b,
T z, U c);
T z, U c) GLM_NOEXCEPT;
/// Minimum comparison between 3 variables and returns 3 associated variable values
/// @see gtx_associated_min_max
@ -93,7 +93,7 @@ namespace glm
GLM_FUNC_DECL vecType<U, P> associatedMin(
vecType<T, P> const & x, vecType<U, P> const & a,
vecType<T, P> const & y, vecType<U, P> const & b,
vecType<T, P> const & z, vecType<U, P> const & c);
vecType<T, P> const & z, vecType<U, P> const & c) GLM_NOEXCEPT;
/// Minimum comparison between 4 variables and returns 4 associated variable values
/// @see gtx_associated_min_max
@ -102,7 +102,7 @@ namespace glm
T x, U a,
T y, U b,
T z, U c,
T w, U d);
T w, U d) GLM_NOEXCEPT;
/// Minimum comparison between 4 variables and returns 4 associated variable values
/// @see gtx_associated_min_max
@ -111,7 +111,7 @@ namespace glm
vecType<T, P> const & x, vecType<U, P> const & a,
vecType<T, P> const & y, vecType<U, P> const & b,
vecType<T, P> const & z, vecType<U, P> const & c,
vecType<T, P> const & w, vecType<U, P> const & d);
vecType<T, P> const & w, vecType<U, P> const & d) GLM_NOEXCEPT;
/// Minimum comparison between 4 variables and returns 4 associated variable values
/// @see gtx_associated_min_max
@ -120,7 +120,7 @@ namespace glm
T x, vecType<U, P> const & a,
T y, vecType<U, P> const & b,
T z, vecType<U, P> const & c,
T w, vecType<U, P> const & d);
T w, vecType<U, P> const & d) GLM_NOEXCEPT;
/// Minimum comparison between 4 variables and returns 4 associated variable values
/// @see gtx_associated_min_max
@ -129,33 +129,33 @@ namespace glm
vecType<T, P> const & x, U a,
vecType<T, P> const & y, U b,
vecType<T, P> const & z, U c,
vecType<T, P> const & w, U d);
vecType<T, P> const & w, U d) GLM_NOEXCEPT;
/// Maximum comparison between 2 variables and returns 2 associated variable values
/// @see gtx_associated_min_max
template<typename T, typename U>
GLM_FUNC_DECL U associatedMax(T x, U a, T y, U b);
GLM_FUNC_DECL U associatedMax(T x, U a, T y, U b) GLM_NOEXCEPT;
/// Maximum comparison between 2 variables and returns 2 associated variable values
/// @see gtx_associated_min_max
template<typename T, typename U, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL tvec2<U, P> associatedMax(
vecType<T, P> const & x, vecType<U, P> const & a,
vecType<T, P> const & y, vecType<U, P> const & b);
vecType<T, P> const & y, vecType<U, P> const & b) GLM_NOEXCEPT;
/// Maximum comparison between 2 variables and returns 2 associated variable values
/// @see gtx_associated_min_max
template<typename T, typename U, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> associatedMax(
T x, vecType<U, P> const & a,
T y, vecType<U, P> const & b);
T y, vecType<U, P> const & b) GLM_NOEXCEPT;
/// Maximum comparison between 2 variables and returns 2 associated variable values
/// @see gtx_associated_min_max
template<typename T, typename U, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<U, P> associatedMax(
vecType<T, P> const & x, U a,
vecType<T, P> const & y, U b);
vecType<T, P> const & y, U b) GLM_NOEXCEPT;
/// Maximum comparison between 3 variables and returns 3 associated variable values
/// @see gtx_associated_min_max
@ -163,7 +163,7 @@ namespace glm
GLM_FUNC_DECL U associatedMax(
T x, U a,
T y, U b,
T z, U c);
T z, U c) GLM_NOEXCEPT;
/// Maximum comparison between 3 variables and returns 3 associated variable values
/// @see gtx_associated_min_max
@ -171,7 +171,7 @@ namespace glm
GLM_FUNC_DECL vecType<U, P> associatedMax(
vecType<T, P> const & x, vecType<U, P> const & a,
vecType<T, P> const & y, vecType<U, P> const & b,
vecType<T, P> const & z, vecType<U, P> const & c);
vecType<T, P> const & z, vecType<U, P> const & c) GLM_NOEXCEPT;
/// Maximum comparison between 3 variables and returns 3 associated variable values
/// @see gtx_associated_min_max
@ -179,7 +179,7 @@ namespace glm
GLM_FUNC_DECL vecType<T, P> associatedMax(
T x, vecType<U, P> const & a,
T y, vecType<U, P> const & b,
T z, vecType<U, P> const & c);
T z, vecType<U, P> const & c) GLM_NOEXCEPT;
/// Maximum comparison between 3 variables and returns 3 associated variable values
/// @see gtx_associated_min_max
@ -187,7 +187,7 @@ namespace glm
GLM_FUNC_DECL vecType<U, P> associatedMax(
vecType<T, P> const & x, U a,
vecType<T, P> const & y, U b,
vecType<T, P> const & z, U c);
vecType<T, P> const & z, U c) GLM_NOEXCEPT;
/// Maximum comparison between 4 variables and returns 4 associated variable values
/// @see gtx_associated_min_max
@ -196,7 +196,7 @@ namespace glm
T x, U a,
T y, U b,
T z, U c,
T w, U d);
T w, U d) GLM_NOEXCEPT;
/// Maximum comparison between 4 variables and returns 4 associated variable values
/// @see gtx_associated_min_max
@ -205,7 +205,7 @@ namespace glm
vecType<T, P> const & x, vecType<U, P> const & a,
vecType<T, P> const & y, vecType<U, P> const & b,
vecType<T, P> const & z, vecType<U, P> const & c,
vecType<T, P> const & w, vecType<U, P> const & d);
vecType<T, P> const & w, vecType<U, P> const & d) GLM_NOEXCEPT;
/// Maximum comparison between 4 variables and returns 4 associated variable values
/// @see gtx_associated_min_max
@ -214,7 +214,7 @@ namespace glm
T x, vecType<U, P> const & a,
T y, vecType<U, P> const & b,
T z, vecType<U, P> const & c,
T w, vecType<U, P> const & d);
T w, vecType<U, P> const & d) GLM_NOEXCEPT;
/// Maximum comparison between 4 variables and returns 4 associated variable values
/// @see gtx_associated_min_max
@ -223,7 +223,7 @@ namespace glm
vecType<T, P> const & x, U a,
vecType<T, P> const & y, U b,
vecType<T, P> const & z, U c,
vecType<T, P> const & w, U d);
vecType<T, P> const & w, U d) GLM_NOEXCEPT;
/// @}
} //namespace glm

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@ -34,7 +34,7 @@ namespace glm{
// Min comparison between 2 variables
template<typename T, typename U, precision P>
GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b)
GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b) GLM_NOEXCEPT
{
return x < y ? a : b;
}
@ -44,7 +44,7 @@ GLM_FUNC_QUALIFIER tvec2<U, P> associatedMin
(
vecType<T, P> const & x, vecType<U, P> const & a,
vecType<T, P> const & y, vecType<U, P> const & b
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -57,7 +57,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
(
T x, const vecType<U, P>& a,
T y, const vecType<U, P>& b
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -70,7 +70,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
(
vecType<T, P> const & x, U a,
vecType<T, P> const & y, U b
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -85,7 +85,7 @@ GLM_FUNC_QUALIFIER U associatedMin
T x, U a,
T y, U b,
T z, U c
)
) GLM_NOEXCEPT
{
U Result = x < y ? (x < z ? a : c) : (y < z ? b : c);
return Result;
@ -97,7 +97,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
vecType<T, P> const & x, vecType<U, P> const & a,
vecType<T, P> const & y, vecType<U, P> const & b,
vecType<T, P> const & z, vecType<U, P> const & c
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -113,7 +113,7 @@ GLM_FUNC_QUALIFIER U associatedMin
T y, U b,
T z, U c,
T w, U d
)
) GLM_NOEXCEPT
{
T Test1 = min(x, y);
T Test2 = min(z, w);;
@ -131,7 +131,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
vecType<T, P> const & y, vecType<U, P> const & b,
vecType<T, P> const & z, vecType<U, P> const & c,
vecType<T, P> const & w, vecType<U, P> const & d
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -153,7 +153,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
T y, vecType<U, P> const & b,
T z, vecType<U, P> const & c,
T w, vecType<U, P> const & d
)
) GLM_NOEXCEPT
{
T Test1 = min(x, y);
T Test2 = min(z, w);
@ -176,7 +176,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
vecType<T, P> const & y, U b,
vecType<T, P> const & z, U c,
vecType<T, P> const & w, U d
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -192,7 +192,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
// Max comparison between 2 variables
template<typename T, typename U>
GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b)
GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b) GLM_NOEXCEPT
{
return x > y ? a : b;
}
@ -203,7 +203,7 @@ GLM_FUNC_QUALIFIER tvec2<U, P> associatedMax
(
vecType<T, P> const & x, vecType<U, P> const & a,
vecType<T, P> const & y, vecType<U, P> const & b
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -217,7 +217,7 @@ GLM_FUNC_QUALIFIER vecType<T, P> associatedMax
(
T x, vecType<U, P> const & a,
T y, vecType<U, P> const & b
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -231,7 +231,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
(
vecType<T, P> const & x, U a,
vecType<T, P> const & y, U b
)
) GLM_NOEXCEPT
{
vecType<T, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -246,7 +246,7 @@ GLM_FUNC_QUALIFIER U associatedMax
T x, U a,
T y, U b,
T z, U c
)
) GLM_NOEXCEPT
{
U Result = x > y ? (x > z ? a : c) : (y > z ? b : c);
return Result;
@ -259,7 +259,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
vecType<T, P> const & x, vecType<U, P> const & a,
vecType<T, P> const & y, vecType<U, P> const & b,
vecType<T, P> const & z, vecType<U, P> const & c
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -274,7 +274,7 @@ GLM_FUNC_QUALIFIER vecType<T, P> associatedMax
T x, vecType<U, P> const & a,
T y, vecType<U, P> const & b,
T z, vecType<U, P> const & c
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -289,7 +289,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
vecType<T, P> const & x, U a,
vecType<T, P> const & y, U b,
vecType<T, P> const & z, U c
)
) GLM_NOEXCEPT
{
vecType<T, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -305,7 +305,7 @@ GLM_FUNC_QUALIFIER U associatedMax
T y, U b,
T z, U c,
T w, U d
)
) GLM_NOEXCEPT
{
T Test1 = max(x, y);
T Test2 = max(z, w);;
@ -323,7 +323,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
vecType<T, P> const & y, vecType<U, P> const & b,
vecType<T, P> const & z, vecType<U, P> const & c,
vecType<T, P> const & w, vecType<U, P> const & d
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
@ -345,7 +345,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
T y, vecType<U, P> const & b,
T z, vecType<U, P> const & c,
T w, vecType<U, P> const & d
)
) GLM_NOEXCEPT
{
T Test1 = max(x, y);
T Test2 = max(z, w);
@ -368,7 +368,7 @@ GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
vecType<T, P> const & y, U b,
vecType<T, P> const & z, U c,
vecType<T, P> const & w, U d
)
) GLM_NOEXCEPT
{
vecType<U, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)

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@ -56,13 +56,13 @@ namespace glm
/// @see gtx_bit
template <typename genIUType>
GLM_FUNC_DECL genIUType highestBitValue(genIUType Value);
GLM_FUNC_DECL genIUType highestBitValue(genIUType Value) GLM_NOEXCEPT;
/// Find the highest bit set to 1 in a integer variable and return its value.
///
/// @see gtx_bit
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> highestBitValue(vecType<T, P> const & value);
GLM_FUNC_DECL vecType<T, P> highestBitValue(vecType<T, P> const & value) GLM_NOEXCEPT;
/// Return the power of two number which value is just higher the input value.
/// Deprecated, use ceilPowerOfTwo from GTC_round instead
@ -70,7 +70,7 @@ namespace glm
/// @see gtc_round
/// @see gtx_bit
template <typename genIUType>
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoAbove(genIUType Value);
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoAbove(genIUType Value) GLM_NOEXCEPT;
/// Return the power of two number which value is just higher the input value.
/// Deprecated, use ceilPowerOfTwo from GTC_round instead
@ -78,7 +78,7 @@ namespace glm
/// @see gtc_round
/// @see gtx_bit
template <typename T, precision P, template <typename, precision> class vecType>
GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoAbove(vecType<T, P> const & value);
GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoAbove(vecType<T, P> const & value) GLM_NOEXCEPT;
/// Return the power of two number which value is just lower the input value.
/// Deprecated, use floorPowerOfTwo from GTC_round instead
@ -86,7 +86,7 @@ namespace glm
/// @see gtc_round
/// @see gtx_bit
template <typename genIUType>
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoBelow(genIUType Value);
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoBelow(genIUType Value) GLM_NOEXCEPT;
/// Return the power of two number which value is just lower the input value.
/// Deprecated, use floorPowerOfTwo from GTC_round instead
@ -94,7 +94,7 @@ namespace glm
/// @see gtc_round
/// @see gtx_bit
template <typename T, precision P, template <typename, precision> class vecType>
GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoBelow(vecType<T, P> const & value);
GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoBelow(vecType<T, P> const & value) GLM_NOEXCEPT;
/// Return the power of two number which value is the closet to the input value.
/// Deprecated, use roundPowerOfTwo from GTC_round instead
@ -102,7 +102,7 @@ namespace glm
/// @see gtc_round
/// @see gtx_bit
template <typename genIUType>
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoNearest(genIUType Value);
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoNearest(genIUType Value) GLM_NOEXCEPT;
/// Return the power of two number which value is the closet to the input value.
/// Deprecated, use roundPowerOfTwo from GTC_round instead
@ -110,7 +110,7 @@ namespace glm
/// @see gtc_round
/// @see gtx_bit
template <typename T, precision P, template <typename, precision> class vecType>
GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoNearest(vecType<T, P> const & value);
GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoNearest(vecType<T, P> const & value) GLM_NOEXCEPT;
/// @}
} //namespace glm

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@ -36,7 +36,7 @@ namespace glm
// highestBitValue
template <typename genIUType>
GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value)
GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value) GLM_NOEXCEPT
{
genIUType tmp = Value;
genIUType result = genIUType(0);
@ -49,7 +49,7 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> highestBitValue(vecType<T, P> const & v)
GLM_FUNC_QUALIFIER vecType<T, P> highestBitValue(vecType<T, P> const & v) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(highestBitValue, v);
}
@ -58,13 +58,13 @@ namespace glm
// powerOfTwoAbove
template <typename genType>
GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType value)
GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType value) GLM_NOEXCEPT
{
return isPowerOfTwo(value) ? value : highestBitValue(value) << 1;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoAbove(vecType<T, P> const & v)
GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoAbove(vecType<T, P> const & v) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(powerOfTwoAbove, v);
}
@ -73,13 +73,13 @@ namespace glm
// powerOfTwoBelow
template <typename genType>
GLM_FUNC_QUALIFIER genType powerOfTwoBelow(genType value)
GLM_FUNC_QUALIFIER genType powerOfTwoBelow(genType value) GLM_NOEXCEPT
{
return isPowerOfTwo(value) ? value : highestBitValue(value);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoBelow(vecType<T, P> const & v)
GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoBelow(vecType<T, P> const & v) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(powerOfTwoBelow, v);
}
@ -88,7 +88,7 @@ namespace glm
// powerOfTwoNearest
template <typename genType>
GLM_FUNC_QUALIFIER genType powerOfTwoNearest(genType value)
GLM_FUNC_QUALIFIER genType powerOfTwoNearest(genType value) GLM_NOEXCEPT
{
if(isPowerOfTwo(value))
return value;
@ -99,7 +99,7 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoNearest(vecType<T, P> const & v)
GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoNearest(vecType<T, P> const & v) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(powerOfTwoNearest, v);
}

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@ -59,14 +59,14 @@ namespace glm
GLM_FUNC_DECL tvec3<T, P> closestPointOnLine(
tvec3<T, P> const & point,
tvec3<T, P> const & a,
tvec3<T, P> const & b);
tvec3<T, P> const & b) GLM_NOEXCEPT;
/// 2d lines work as well
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> closestPointOnLine(
tvec2<T, P> const & point,
tvec2<T, P> const & a,
tvec2<T, P> const & b);
tvec2<T, P> const & b) GLM_NOEXCEPT;
/// @}
}// namespace glm

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@ -38,7 +38,7 @@ namespace glm
tvec3<T, P> const & point,
tvec3<T, P> const & a,
tvec3<T, P> const & b
)
) GLM_NOEXCEPT
{
T LineLength = distance(a, b);
tvec3<T, P> Vector = point - a;
@ -58,7 +58,7 @@ namespace glm
tvec2<T, P> const & point,
tvec2<T, P> const & a,
tvec2<T, P> const & b
)
) GLM_NOEXCEPT
{
T LineLength = distance(a, b);
tvec2<T, P> Vector = point - a;

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@ -57,39 +57,39 @@ namespace glm
/// @see gtx_color_space
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> rgbColor(
tvec3<T, P> const & hsvValue);
tvec3<T, P> const & hsvValue) GLM_NOEXCEPT;
/// Converts a color from RGB color space to its color in HSV color space.
/// @see gtx_color_space
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> hsvColor(
tvec3<T, P> const & rgbValue);
tvec3<T, P> const & rgbValue) GLM_NOEXCEPT;
/// Build a saturation matrix.
/// @see gtx_color_space
template <typename T>
GLM_FUNC_DECL tmat4x4<T, defaultp> saturation(
T const s);
T const s) GLM_NOEXCEPT;
/// Modify the saturation of a color.
/// @see gtx_color_space
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> saturation(
T const s,
tvec3<T, P> const & color);
tvec3<T, P> const & color) GLM_NOEXCEPT;
/// Modify the saturation of a color.
/// @see gtx_color_space
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> saturation(
T const s,
tvec4<T, P> const & color);
tvec4<T, P> const & color) GLM_NOEXCEPT;
/// Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
/// @see gtx_color_space
template <typename T, precision P>
GLM_FUNC_DECL T luminosity(
tvec3<T, P> const & color);
tvec3<T, P> const & color) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -33,7 +33,7 @@
namespace glm
{
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> rgbColor(const tvec3<T, P>& hsvColor)
GLM_FUNC_QUALIFIER tvec3<T, P> rgbColor(const tvec3<T, P>& hsvColor) GLM_NOEXCEPT
{
tvec3<T, P> hsv = hsvColor;
tvec3<T, P> rgbColor;
@ -90,7 +90,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> hsvColor(const tvec3<T, P>& rgbColor)
GLM_FUNC_QUALIFIER tvec3<T, P> hsvColor(const tvec3<T, P>& rgbColor) GLM_NOEXCEPT
{
tvec3<T, P> hsv = rgbColor;
float Min = min(min(rgbColor.r, rgbColor.g), rgbColor.b);
@ -130,7 +130,7 @@ namespace glm
}
template <typename T>
GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> saturation(T const s)
GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> saturation(T const s) GLM_NOEXCEPT
{
tvec3<T, defaultp> rgbw = tvec3<T, defaultp>(T(0.2126), T(0.7152), T(0.0722));
@ -152,19 +152,19 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> saturation(const T s, const tvec3<T, P>& color)
GLM_FUNC_QUALIFIER tvec3<T, P> saturation(const T s, const tvec3<T, P>& color) GLM_NOEXCEPT
{
return tvec3<T, P>(saturation(s) * tvec4<T, P>(color, T(0)));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> saturation(const T s, const tvec4<T, P>& color)
GLM_FUNC_QUALIFIER tvec4<T, P> saturation(const T s, const tvec4<T, P>& color) GLM_NOEXCEPT
{
return saturation(s) * color;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T luminosity(const tvec3<T, P>& color)
GLM_FUNC_QUALIFIER T luminosity(const tvec3<T, P>& color) GLM_NOEXCEPT
{
const tvec3<T, P> tmp = tvec3<T, P>(0.33, 0.59, 0.11);
return dot(color, tmp);

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@ -57,27 +57,27 @@ namespace glm
/// @see gtx_color_space_YCoCg
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> rgb2YCoCg(
tvec3<T, P> const & rgbColor);
tvec3<T, P> const & rgbColor) GLM_NOEXCEPT;
/// Convert a color from YCoCg color space to RGB color space.
/// @see gtx_color_space_YCoCg
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> YCoCg2rgb(
tvec3<T, P> const & YCoCgColor);
tvec3<T, P> const & YCoCgColor) GLM_NOEXCEPT;
/// Convert a color from RGB color space to YCoCgR color space.
/// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
/// @see gtx_color_space_YCoCg
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> rgb2YCoCgR(
tvec3<T, P> const & rgbColor);
tvec3<T, P> const & rgbColor) GLM_NOEXCEPT;
/// Convert a color from YCoCgR color space to RGB color space.
/// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
/// @see gtx_color_space_YCoCg
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> YCoCgR2rgb(
tvec3<T, P> const & YCoCgColor);
tvec3<T, P> const & YCoCgColor) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -36,7 +36,7 @@ namespace glm
GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCg
(
tvec3<T, P> const & rgbColor
)
) GLM_NOEXCEPT
{
tvec3<T, P> result;
result.x/*Y */ = rgbColor.r / T(4) + rgbColor.g / T(2) + rgbColor.b / T(4);
@ -49,7 +49,7 @@ namespace glm
GLM_FUNC_QUALIFIER tvec3<T, P> YCoCg2rgb
(
tvec3<T, P> const & YCoCgColor
)
) GLM_NOEXCEPT
{
tvec3<T, P> result;
result.r = YCoCgColor.x + YCoCgColor.y - YCoCgColor.z;
@ -64,7 +64,7 @@ namespace glm
static GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR
(
tvec3<T, P> const & rgbColor
)
) GLM_NOEXCEPT
{
tvec3<T, P> result;
result.x/*Y */ = rgbColor.g / T(2) + (rgbColor.r + rgbColor.b) / T(4);
@ -76,7 +76,7 @@ namespace glm
static GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb
(
tvec3<T, P> const & YCoCgRColor
)
) GLM_NOEXCEPT
{
tvec3<T, P> result;
T tmp = YCoCgRColor.x - (YCoCgRColor.z / T(2));
@ -93,7 +93,7 @@ namespace glm
static GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR
(
tvec3<T, P> const & rgbColor
)
) GLM_NOEXCEPT
{
tvec3<T, P> result;
result.y/*Co*/ = rgbColor.r - rgbColor.b;
@ -106,7 +106,7 @@ namespace glm
static GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb
(
tvec3<T, P> const & YCoCgRColor
)
) GLM_NOEXCEPT
{
tvec3<T, P> result;
T tmp = YCoCgRColor.x - (YCoCgRColor.z >> 1);
@ -121,7 +121,7 @@ namespace glm
GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR
(
tvec3<T, P> const & rgbColor
)
) GLM_NOEXCEPT
{
return compute_YCoCgR<T, P, std::numeric_limits<T>::is_integer>::rgb2YCoCgR(rgbColor);
}
@ -130,7 +130,7 @@ namespace glm
GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb
(
tvec3<T, P> const & YCoCgRColor
)
) GLM_NOEXCEPT
{
return compute_YCoCgR<T, P, std::numeric_limits<T>::is_integer>::YCoCgR2rgb(YCoCgRColor);
}

View File

@ -66,7 +66,7 @@ namespace glm
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
template <typename genType>
GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const & x);
GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const & x) GLM_NOEXCEPT;
/// Similiar to 'mod' but with a different rounding and integer support.
/// Returns 'x - y * trunc(x/y)' instead of 'x - y * floor(x/y)'
@ -74,7 +74,7 @@ namespace glm
/// @see <a href="http://stackoverflow.com/questions/7610631/glsl-mod-vs-hlsl-fmod">GLSL mod vs HLSL fmod</a>
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> fmod(vecType<T, P> const & v);
GLM_FUNC_DECL vecType<T, P> fmod(vecType<T, P> const & v) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -38,7 +38,7 @@ namespace detail
template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true>
struct compute_fmod
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b)
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b) GLM_NOEXCEPT
{
return detail::functor2<T, P, vecType>::call(std::fmod, a, b);
}
@ -47,7 +47,7 @@ namespace detail
template <typename T, precision P, template <class, precision> class vecType>
struct compute_fmod<T, P, vecType, false>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b)
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b) GLM_NOEXCEPT
{
return a % b;
}
@ -55,7 +55,7 @@ namespace detail
}//namespace detail
template <typename T>
GLM_FUNC_QUALIFIER bool isdenormal(T const & x)
GLM_FUNC_QUALIFIER bool isdenormal(T const & x) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
@ -70,7 +70,7 @@ namespace detail
GLM_FUNC_QUALIFIER typename tvec1<T, P>::bool_type isdenormal
(
tvec1<T, P> const & x
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
@ -82,7 +82,7 @@ namespace detail
GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type isdenormal
(
tvec2<T, P> const & x
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
@ -95,7 +95,7 @@ namespace detail
GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type isdenormal
(
tvec3<T, P> const & x
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
@ -109,7 +109,7 @@ namespace detail
GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type isdenormal
(
tvec4<T, P> const & x
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs");
@ -122,19 +122,19 @@ namespace detail
// fmod
template <typename genType>
GLM_FUNC_QUALIFIER genType fmod(genType x, genType y)
GLM_FUNC_QUALIFIER genType fmod(genType x, genType y) GLM_NOEXCEPT
{
return fmod(tvec1<genType>(x), y).x;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fmod(vecType<T, P> const & x, T y)
GLM_FUNC_QUALIFIER vecType<T, P> fmod(vecType<T, P> const & x, T y) GLM_NOEXCEPT
{
return detail::compute_fmod<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x, vecType<T, P>(y));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fmod(vecType<T, P> const & x, vecType<T, P> const & y)
GLM_FUNC_QUALIFIER vecType<T, P> fmod(vecType<T, P> const & x, vecType<T, P> const & y) GLM_NOEXCEPT
{
return detail::compute_fmod<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x, y);
}

View File

@ -64,30 +64,30 @@ namespace glm
/// @addtogroup gtx_compatibility
/// @{
template <typename T> GLM_FUNC_QUALIFIER T lerp(T x, T y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> lerp(const tvec2<T, P>& x, const tvec2<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T> GLM_FUNC_QUALIFIER T lerp(T x, T y, T a) GLM_NOEXCEPT {return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> lerp(const tvec2<T, P>& x, const tvec2<T, P>& y, T a) GLM_NOEXCEPT {return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> lerp(const tvec3<T, P>& x, const tvec3<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> lerp(const tvec4<T, P>& x, const tvec4<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> lerp(const tvec2<T, P>& x, const tvec2<T, P>& y, const tvec2<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> lerp(const tvec3<T, P>& x, const tvec3<T, P>& y, const tvec3<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> lerp(const tvec4<T, P>& x, const tvec4<T, P>& y, const tvec4<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> lerp(const tvec3<T, P>& x, const tvec3<T, P>& y, T a) GLM_NOEXCEPT {return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> lerp(const tvec4<T, P>& x, const tvec4<T, P>& y, T a) GLM_NOEXCEPT {return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> lerp(const tvec2<T, P>& x, const tvec2<T, P>& y, const tvec2<T, P>& a) GLM_NOEXCEPT {return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> lerp(const tvec3<T, P>& x, const tvec3<T, P>& y, const tvec3<T, P>& a) GLM_NOEXCEPT {return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> lerp(const tvec4<T, P>& x, const tvec4<T, P>& y, const tvec4<T, P>& a) GLM_NOEXCEPT {return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER T saturate(T x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> saturate(const tvec2<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> saturate(const tvec3<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> saturate(const tvec4<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER T saturate(T x) GLM_NOEXCEPT {return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> saturate(const tvec2<T, P>& x) GLM_NOEXCEPT {return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> saturate(const tvec3<T, P>& x) GLM_NOEXCEPT {return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> saturate(const tvec4<T, P>& x) GLM_NOEXCEPT {return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER T atan2(T x, T y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> atan2(const tvec2<T, P>& x, const tvec2<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> atan2(const tvec3<T, P>& x, const tvec3<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> atan2(const tvec4<T, P>& x, const tvec4<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER T atan2(T x, T y) GLM_NOEXCEPT {return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> atan2(const tvec2<T, P>& x, const tvec2<T, P>& y) GLM_NOEXCEPT {return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> atan2(const tvec3<T, P>& x, const tvec3<T, P>& y) GLM_NOEXCEPT {return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> atan2(const tvec4<T, P>& x, const tvec4<T, P>& y) GLM_NOEXCEPT {return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility)
template <typename genType> GLM_FUNC_DECL bool isfinite(genType const & x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_DECL tvec1<bool, P> isfinite(const tvec1<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_DECL tvec2<bool, P> isfinite(const tvec2<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_DECL tvec3<bool, P> isfinite(const tvec3<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_DECL tvec4<bool, P> isfinite(const tvec4<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
template <typename genType> GLM_FUNC_DECL bool isfinite(genType const & x) GLM_NOEXCEPT; //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_DECL tvec1<bool, P> isfinite(const tvec1<T, P>& x) GLM_NOEXCEPT; //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_DECL tvec2<bool, P> isfinite(const tvec2<T, P>& x) GLM_NOEXCEPT; //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_DECL tvec3<bool, P> isfinite(const tvec3<T, P>& x) GLM_NOEXCEPT; //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
template <typename T, precision P> GLM_FUNC_DECL tvec4<bool, P> isfinite(const tvec4<T, P>& x) GLM_NOEXCEPT; //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)
typedef bool bool1; //!< \brief boolean type with 1 component. (From GLM_GTX_compatibility extension)
typedef tvec2<bool, highp> bool2; //!< \brief boolean type with 2 components. (From GLM_GTX_compatibility extension)

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@ -37,7 +37,7 @@ namespace glm
// isfinite
template <typename genType>
GLM_FUNC_QUALIFIER bool isfinite(
genType const & x)
genType const & x) GLM_NOEXCEPT
{
# if GLM_HAS_CXX11_STL
return std::isfinite(x) != 0;
@ -55,7 +55,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<bool, P> isfinite(
tvec1<T, P> const & x)
tvec1<T, P> const & x) GLM_NOEXCEPT
{
return tvec1<bool, P>(
isfinite(x.x));
@ -63,7 +63,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<bool, P> isfinite(
tvec2<T, P> const & x)
tvec2<T, P> const & x) GLM_NOEXCEPT
{
return tvec2<bool, P>(
isfinite(x.x),
@ -72,7 +72,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<bool, P> isfinite(
tvec3<T, P> const & x)
tvec3<T, P> const & x) GLM_NOEXCEPT
{
return tvec3<bool, P>(
isfinite(x.x),
@ -82,7 +82,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<bool, P> isfinite(
tvec4<T, P> const & x)
tvec4<T, P> const & x) GLM_NOEXCEPT
{
return tvec4<bool, P>(
isfinite(x.x),

View File

@ -58,25 +58,25 @@ namespace glm
/// @see gtx_component_wise
template <typename genType>
GLM_FUNC_DECL typename genType::value_type compAdd(
genType const & v);
genType const & v) GLM_NOEXCEPT;
/// Multiply all vector components together.
/// @see gtx_component_wise
template <typename genType>
GLM_FUNC_DECL typename genType::value_type compMul(
genType const & v);
genType const & v) GLM_NOEXCEPT;
/// Find the minimum value between single vector components.
/// @see gtx_component_wise
template <typename genType>
GLM_FUNC_DECL typename genType::value_type compMin(
genType const & v);
genType const & v) GLM_NOEXCEPT;
/// Find the maximum value between single vector components.
/// @see gtx_component_wise
template <typename genType>
GLM_FUNC_DECL typename genType::value_type compMax(
genType const & v);
genType const & v) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -33,7 +33,7 @@
namespace glm
{
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T compAdd(vecType<T, P> const & v)
GLM_FUNC_QUALIFIER T compAdd(vecType<T, P> const & v) GLM_NOEXCEPT
{
T result(0);
for(detail::component_count_t i = 0; i < detail::component_count(v); ++i)
@ -42,7 +42,7 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T compMul(vecType<T, P> const & v)
GLM_FUNC_QUALIFIER T compMul(vecType<T, P> const & v) GLM_NOEXCEPT
{
T result(1);
for(detail::component_count_t i = 0; i < detail::component_count(v); ++i)
@ -51,7 +51,7 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T compMin(vecType<T, P> const & v)
GLM_FUNC_QUALIFIER T compMin(vecType<T, P> const & v) GLM_NOEXCEPT
{
T result(v[0]);
for(detail::component_count_t i = 1; i < detail::component_count(v); ++i)
@ -60,7 +60,7 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T compMax(vecType<T, P> const & v)
GLM_FUNC_QUALIFIER T compMax(vecType<T, P> const & v) GLM_NOEXCEPT
{
T result(v[0]);
for(detail::component_count_t i = 1; i < detail::component_count(v); ++i)

View File

@ -58,61 +58,61 @@ namespace glm
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleX(
T const & angleX);
T const & angleX) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y.
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleY(
T const & angleY);
T const & angleY) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z.
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleZ(
T const & angleZ);
T const & angleZ) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y).
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleXY(
T const & angleX,
T const & angleY);
T const & angleY) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X).
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleYX(
T const & angleY,
T const & angleX);
T const & angleX) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z).
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleXZ(
T const & angleX,
T const & angleZ);
T const & angleZ) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X).
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleZX(
T const & angle,
T const & angleX);
T const & angleX) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z).
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleYZ(
T const & angleY,
T const & angleZ);
T const & angleZ) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y).
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleZY(
T const & angleZ,
T const & angleY);
T const & angleY) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y * Z).
/// @see gtx_euler_angles
@ -120,7 +120,7 @@ namespace glm
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleXYZ(
T const & t1,
T const & t2,
T const & t3);
T const & t3) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
/// @see gtx_euler_angles
@ -128,7 +128,7 @@ namespace glm
GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleYXZ(
T const & yaw,
T const & pitch,
T const & roll);
T const & roll) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
/// @see gtx_euler_angles
@ -136,27 +136,27 @@ namespace glm
GLM_FUNC_DECL tmat4x4<T, defaultp> yawPitchRoll(
T const & yaw,
T const & pitch,
T const & roll);
T const & roll) GLM_NOEXCEPT;
/// Creates a 2D 2 * 2 rotation matrix from an euler angle.
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat2x2<T, defaultp> orientate2(T const & angle);
GLM_FUNC_DECL tmat2x2<T, defaultp> orientate2(T const & angle) GLM_NOEXCEPT;
/// Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle.
/// @see gtx_euler_angles
template <typename T>
GLM_FUNC_DECL tmat3x3<T, defaultp> orientate3(T const & angle);
GLM_FUNC_DECL tmat3x3<T, defaultp> orientate3(T const & angle) GLM_NOEXCEPT;
/// Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z).
/// @see gtx_euler_angles
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> orientate3(tvec3<T, P> const & angles);
GLM_FUNC_DECL tmat3x3<T, P> orientate3(tvec3<T, P> const & angles) GLM_NOEXCEPT;
/// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
/// @see gtx_euler_angles
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> orientate4(tvec3<T, P> const & angles);
GLM_FUNC_DECL tmat4x4<T, P> orientate4(tvec3<T, P> const & angles) GLM_NOEXCEPT;
/// Extracts the (X * Y * Z) Euler angles from the rotation matrix M
/// @see gtx_euler_angles
@ -164,7 +164,7 @@ namespace glm
GLM_FUNC_DECL void extractEulerAngleXYZ(tmat4x4<T, defaultp> & M,
T & t1,
T & t2,
T & t3);
T & t3) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -38,7 +38,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleX
(
T const & angleX
)
) GLM_NOEXCEPT
{
T cosX = glm::cos(angleX);
T sinX = glm::sin(angleX);
@ -54,7 +54,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleY
(
T const & angleY
)
) GLM_NOEXCEPT
{
T cosY = glm::cos(angleY);
T sinY = glm::sin(angleY);
@ -70,7 +70,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleZ
(
T const & angleZ
)
) GLM_NOEXCEPT
{
T cosZ = glm::cos(angleZ);
T sinZ = glm::sin(angleZ);
@ -87,7 +87,7 @@ namespace glm
(
T const & angleX,
T const & angleY
)
) GLM_NOEXCEPT
{
T cosX = glm::cos(angleX);
T sinX = glm::sin(angleX);
@ -106,7 +106,7 @@ namespace glm
(
T const & angleY,
T const & angleX
)
) GLM_NOEXCEPT
{
T cosX = glm::cos(angleX);
T sinX = glm::sin(angleX);
@ -125,7 +125,7 @@ namespace glm
(
T const & angleX,
T const & angleZ
)
) GLM_NOEXCEPT
{
return eulerAngleX(angleX) * eulerAngleZ(angleZ);
}
@ -135,7 +135,7 @@ namespace glm
(
T const & angleZ,
T const & angleX
)
) GLM_NOEXCEPT
{
return eulerAngleZ(angleZ) * eulerAngleX(angleX);
}
@ -145,7 +145,7 @@ namespace glm
(
T const & angleY,
T const & angleZ
)
) GLM_NOEXCEPT
{
return eulerAngleY(angleY) * eulerAngleZ(angleZ);
}
@ -155,7 +155,7 @@ namespace glm
(
T const & angleZ,
T const & angleY
)
) GLM_NOEXCEPT
{
return eulerAngleZ(angleZ) * eulerAngleY(angleY);
}
@ -166,7 +166,7 @@ namespace glm
T const & t1,
T const & t2,
T const & t3
)
) GLM_NOEXCEPT
{
T c1 = glm::cos(-t1);
T c2 = glm::cos(-t2);
@ -201,7 +201,7 @@ namespace glm
T const & yaw,
T const & pitch,
T const & roll
)
) GLM_NOEXCEPT
{
T tmp_ch = glm::cos(yaw);
T tmp_sh = glm::sin(yaw);
@ -236,7 +236,7 @@ namespace glm
T const & yaw,
T const & pitch,
T const & roll
)
) GLM_NOEXCEPT
{
T tmp_ch = glm::cos(yaw);
T tmp_sh = glm::sin(yaw);
@ -269,7 +269,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat2x2<T, defaultp> orientate2
(
T const & angle
)
) GLM_NOEXCEPT
{
T c = glm::cos(angle);
T s = glm::sin(angle);
@ -286,7 +286,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat3x3<T, defaultp> orientate3
(
T const & angle
)
) GLM_NOEXCEPT
{
T c = glm::cos(angle);
T s = glm::sin(angle);
@ -308,7 +308,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat3x3<T, P> orientate3
(
tvec3<T, P> const & angles
)
) GLM_NOEXCEPT
{
return tmat3x3<T, P>(yawPitchRoll(angles.z, angles.x, angles.y));
}
@ -317,7 +317,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, P> orientate4
(
tvec3<T, P> const & angles
)
) GLM_NOEXCEPT
{
return yawPitchRoll(angles.z, angles.x, angles.y);
}
@ -326,7 +326,7 @@ namespace glm
GLM_FUNC_DECL void extractEulerAngleXYZ(tmat4x4<T, defaultp> & M,
T & t1,
T & t2,
T & t3)
T & t3) GLM_NOEXCEPT
{
float T1 = glm::atan2<T, defaultp>(M[2][1], M[2][2]);
float C2 = glm::sqrt(M[0][0]*M[0][0] + M[1][0]*M[1][0]);

View File

@ -59,7 +59,7 @@ namespace glm
GLM_FUNC_DECL genType extend(
genType const & Origin,
genType const & Source,
typename genType::value_type const Length);
typename genType::value_type const Length) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -38,7 +38,7 @@ namespace glm
genType const & Origin,
genType const & Source,
genType const & Distance
)
) GLM_NOEXCEPT
{
return Origin + (Source - Origin) * Distance;
}
@ -49,7 +49,7 @@ namespace glm
tvec2<T, P> const & Origin,
tvec2<T, P> const & Source,
T const & Distance
)
) GLM_NOEXCEPT
{
return Origin + (Source - Origin) * Distance;
}
@ -60,7 +60,7 @@ namespace glm
tvec3<T, P> const & Origin,
tvec3<T, P> const & Source,
T const & Distance
)
) GLM_NOEXCEPT
{
return Origin + (Source - Origin) * Distance;
}
@ -71,7 +71,7 @@ namespace glm
tvec4<T, P> const & Origin,
tvec4<T, P> const & Source,
T const & Distance
)
) GLM_NOEXCEPT
{
return Origin + (Source - Origin) * Distance;
}

View File

@ -60,7 +60,7 @@ namespace glm
GLM_FUNC_DECL T min(
T const & x,
T const & y,
T const & z);
T const & z) GLM_NOEXCEPT;
/// Return the minimum component-wise values of 3 inputs
/// @see gtx_extented_min_max
@ -68,7 +68,7 @@ namespace glm
GLM_FUNC_DECL C<T> min(
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z);
typename C<T>::T const & z) GLM_NOEXCEPT;
/// Return the minimum component-wise values of 3 inputs
/// @see gtx_extented_min_max
@ -76,7 +76,7 @@ namespace glm
GLM_FUNC_DECL C<T> min(
C<T> const & x,
C<T> const & y,
C<T> const & z);
C<T> const & z) GLM_NOEXCEPT;
/// Return the minimum component-wise values of 4 inputs
/// @see gtx_extented_min_max
@ -85,7 +85,7 @@ namespace glm
T const & x,
T const & y,
T const & z,
T const & w);
T const & w) GLM_NOEXCEPT;
/// Return the minimum component-wise values of 4 inputs
/// @see gtx_extented_min_max
@ -94,7 +94,7 @@ namespace glm
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z,
typename C<T>::T const & w);
typename C<T>::T const & w) GLM_NOEXCEPT;
/// Return the minimum component-wise values of 4 inputs
/// @see gtx_extented_min_max
@ -103,7 +103,7 @@ namespace glm
C<T> const & x,
C<T> const & y,
C<T> const & z,
C<T> const & w);
C<T> const & w) GLM_NOEXCEPT;
/// Return the maximum component-wise values of 3 inputs
/// @see gtx_extented_min_max
@ -111,7 +111,7 @@ namespace glm
GLM_FUNC_DECL T max(
T const & x,
T const & y,
T const & z);
T const & z) GLM_NOEXCEPT;
/// Return the maximum component-wise values of 3 inputs
/// @see gtx_extented_min_max
@ -119,7 +119,7 @@ namespace glm
GLM_FUNC_DECL C<T> max(
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z);
typename C<T>::T const & z) GLM_NOEXCEPT;
/// Return the maximum component-wise values of 3 inputs
/// @see gtx_extented_min_max
@ -127,7 +127,7 @@ namespace glm
GLM_FUNC_DECL C<T> max(
C<T> const & x,
C<T> const & y,
C<T> const & z);
C<T> const & z) GLM_NOEXCEPT;
/// Return the maximum component-wise values of 4 inputs
/// @see gtx_extented_min_max
@ -136,7 +136,7 @@ namespace glm
T const & x,
T const & y,
T const & z,
T const & w);
T const & w) GLM_NOEXCEPT;
/// Return the maximum component-wise values of 4 inputs
/// @see gtx_extented_min_max
@ -145,7 +145,7 @@ namespace glm
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z,
typename C<T>::T const & w);
typename C<T>::T const & w) GLM_NOEXCEPT;
/// Return the maximum component-wise values of 4 inputs
/// @see gtx_extented_min_max
@ -154,7 +154,7 @@ namespace glm
C<T> const & x,
C<T> const & y,
C<T> const & z,
C<T> const & w);
C<T> const & w) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -36,7 +36,7 @@ namespace glm
GLM_FUNC_QUALIFIER T min(
T const & x,
T const & y,
T const & z)
T const & z) GLM_NOEXCEPT
{
return glm::min(glm::min(x, y), z);
}
@ -47,7 +47,7 @@ namespace glm
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z
)
) GLM_NOEXCEPT
{
return glm::min(glm::min(x, y), z);
}
@ -58,7 +58,7 @@ namespace glm
C<T> const & x,
C<T> const & y,
C<T> const & z
)
) GLM_NOEXCEPT
{
return glm::min(glm::min(x, y), z);
}
@ -70,7 +70,7 @@ namespace glm
T const & y,
T const & z,
T const & w
)
) GLM_NOEXCEPT
{
return glm::min(glm::min(x, y), glm::min(z, w));
}
@ -82,7 +82,7 @@ namespace glm
typename C<T>::T const & y,
typename C<T>::T const & z,
typename C<T>::T const & w
)
) GLM_NOEXCEPT
{
return glm::min(glm::min(x, y), glm::min(z, w));
}
@ -94,7 +94,7 @@ namespace glm
C<T> const & y,
C<T> const & z,
C<T> const & w
)
) GLM_NOEXCEPT
{
return glm::min(glm::min(x, y), glm::min(z, w));
}
@ -103,7 +103,7 @@ namespace glm
GLM_FUNC_QUALIFIER T max(
T const & x,
T const & y,
T const & z)
T const & z) GLM_NOEXCEPT
{
return glm::max(glm::max(x, y), z);
}
@ -114,7 +114,7 @@ namespace glm
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z
)
) GLM_NOEXCEPT
{
return glm::max(glm::max(x, y), z);
}
@ -125,7 +125,7 @@ namespace glm
C<T> const & x,
C<T> const & y,
C<T> const & z
)
) GLM_NOEXCEPT
{
return glm::max(glm::max(x, y), z);
}
@ -137,7 +137,7 @@ namespace glm
T const & y,
T const & z,
T const & w
)
) GLM_NOEXCEPT
{
return glm::max(glm::max(x, y), glm::max(z, w));
}
@ -149,7 +149,7 @@ namespace glm
typename C<T>::T const & y,
typename C<T>::T const & z,
typename C<T>::T const & w
)
) GLM_NOEXCEPT
{
return glm::max(glm::max(x, y), glm::max(z, w));
}
@ -161,7 +161,7 @@ namespace glm
C<T> const & y,
C<T> const & z,
C<T> const & w
)
) GLM_NOEXCEPT
{
return glm::max(glm::max(x, y), glm::max(z, w));
}

View File

@ -57,62 +57,62 @@ namespace glm
/// Faster than the common pow function but less accurate.
/// @see gtx_fast_exponential
template <typename genType>
GLM_FUNC_DECL genType fastPow(genType x, genType y);
GLM_FUNC_DECL genType fastPow(genType x, genType y) GLM_NOEXCEPT;
/// Faster than the common pow function but less accurate.
/// @see gtx_fast_exponential
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> fastPow(vecType<T, P> const & x, vecType<T, P> const & y);
GLM_FUNC_DECL vecType<T, P> fastPow(vecType<T, P> const & x, vecType<T, P> const & y) GLM_NOEXCEPT;
/// Faster than the common pow function but less accurate.
/// @see gtx_fast_exponential
template <typename genTypeT, typename genTypeU>
GLM_FUNC_DECL genTypeT fastPow(genTypeT x, genTypeU y);
GLM_FUNC_DECL genTypeT fastPow(genTypeT x, genTypeU y) GLM_NOEXCEPT;
/// Faster than the common pow function but less accurate.
/// @see gtx_fast_exponential
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> fastPow(vecType<T, P> const & x);
GLM_FUNC_DECL vecType<T, P> fastPow(vecType<T, P> const & x) GLM_NOEXCEPT;
/// Faster than the common exp function but less accurate.
/// @see gtx_fast_exponential
template <typename T>
GLM_FUNC_DECL T fastExp(T x);
GLM_FUNC_DECL T fastExp(T x) GLM_NOEXCEPT;
/// Faster than the common exp function but less accurate.
/// @see gtx_fast_exponential
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> fastExp(vecType<T, P> const & x);
GLM_FUNC_DECL vecType<T, P> fastExp(vecType<T, P> const & x) GLM_NOEXCEPT;
/// Faster than the common log function but less accurate.
/// @see gtx_fast_exponential
template <typename T>
GLM_FUNC_DECL T fastLog(T x);
GLM_FUNC_DECL T fastLog(T x) GLM_NOEXCEPT;
/// Faster than the common exp2 function but less accurate.
/// @see gtx_fast_exponential
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> fastLog(vecType<T, P> const & x);
GLM_FUNC_DECL vecType<T, P> fastLog(vecType<T, P> const & x) GLM_NOEXCEPT;
/// Faster than the common exp2 function but less accurate.
/// @see gtx_fast_exponential
template <typename T>
GLM_FUNC_DECL T fastExp2(T x);
GLM_FUNC_DECL T fastExp2(T x) GLM_NOEXCEPT;
/// Faster than the common exp2 function but less accurate.
/// @see gtx_fast_exponential
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> fastExp2(vecType<T, P> const & x);
GLM_FUNC_DECL vecType<T, P> fastExp2(vecType<T, P> const & x) GLM_NOEXCEPT;
/// Faster than the common log2 function but less accurate.
/// @see gtx_fast_exponential
template <typename T>
GLM_FUNC_DECL T fastLog2(T x);
GLM_FUNC_DECL T fastLog2(T x) GLM_NOEXCEPT;
/// Faster than the common log2 function but less accurate.
/// @see gtx_fast_exponential
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> fastLog2(vecType<T, P> const & x);
GLM_FUNC_DECL vecType<T, P> fastLog2(vecType<T, P> const & x) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -34,19 +34,19 @@ namespace glm
{
// fastPow:
template <typename genType>
GLM_FUNC_QUALIFIER genType fastPow(genType x, genType y)
GLM_FUNC_QUALIFIER genType fastPow(genType x, genType y) GLM_NOEXCEPT
{
return exp(y * log(x));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastPow(vecType<T, P> const & x, vecType<T, P> const & y)
GLM_FUNC_QUALIFIER vecType<T, P> fastPow(vecType<T, P> const & x, vecType<T, P> const & y) GLM_NOEXCEPT
{
return exp(y * log(x));
}
template <typename T>
GLM_FUNC_QUALIFIER T fastPow(T x, int y)
GLM_FUNC_QUALIFIER T fastPow(T x, int y) GLM_NOEXCEPT
{
T f = static_cast<T>(1);
for(int i = 0; i < y; ++i)
@ -55,7 +55,7 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastPow(vecType<T, P> const & x, vecType<int, P> const & y)
GLM_FUNC_QUALIFIER vecType<T, P> fastPow(vecType<T, P> const & x, vecType<int, P> const & y) GLM_NOEXCEPT
{
vecType<T, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
@ -66,7 +66,7 @@ namespace glm
// fastExp
// Note: This function provides accurate results only for value between -1 and 1, else avoid it.
template <typename T>
GLM_FUNC_QUALIFIER T fastExp(T x)
GLM_FUNC_QUALIFIER T fastExp(T x) GLM_NOEXCEPT
{
// This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower.
// return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f))));
@ -77,7 +77,7 @@ namespace glm
return T(1) + x + (x2 * T(0.5)) + (x3 * T(0.1666666667)) + (x4 * T(0.041666667)) + (x5 * T(0.008333333333));
}
/* // Try to handle all values of float... but often shower than std::exp, glm::floor and the loop kill the performance
GLM_FUNC_QUALIFIER float fastExp(float x)
GLM_FUNC_QUALIFIER float fastExp(float x) GLM_NOEXCEPT
{
const float e = 2.718281828f;
const float IntegerPart = floor(x);
@ -95,7 +95,7 @@ namespace glm
}
// Increase accuracy on number bigger that 1 and smaller than -1 but it's not enough for high and negative numbers
GLM_FUNC_QUALIFIER float fastExp(float x)
GLM_FUNC_QUALIFIER float fastExp(float x) GLM_NOEXCEPT
{
// This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower.
// return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f))));
@ -111,20 +111,20 @@ namespace glm
*/
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastExp(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastExp(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastExp, x);
}
// fastLog
template <typename genType>
GLM_FUNC_QUALIFIER genType fastLog(genType x)
GLM_FUNC_QUALIFIER genType fastLog(genType x) GLM_NOEXCEPT
{
return std::log(x);
}
/* Slower than the VC7.1 function...
GLM_FUNC_QUALIFIER float fastLog(float x)
GLM_FUNC_QUALIFIER float fastLog(float x) GLM_NOEXCEPT
{
float y1 = (x - 1.0f) / (x + 1.0f);
float y2 = y1 * y1;
@ -133,33 +133,33 @@ namespace glm
*/
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastLog(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastLog(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastLog, x);
}
//fastExp2, ln2 = 0.69314718055994530941723212145818f
template <typename genType>
GLM_FUNC_QUALIFIER genType fastExp2(genType x)
GLM_FUNC_QUALIFIER genType fastExp2(genType x) GLM_NOEXCEPT
{
return fastExp(0.69314718055994530941723212145818f * x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastExp2(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastExp2(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastExp2, x);
}
// fastLog2, ln2 = 0.69314718055994530941723212145818f
template <typename genType>
GLM_FUNC_QUALIFIER genType fastLog2(genType x)
GLM_FUNC_QUALIFIER genType fastLog2(genType x) GLM_NOEXCEPT
{
return fastLog(x) / 0.69314718055994530941723212145818f;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastLog2(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastLog2(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastLog2, x);
}

View File

@ -61,55 +61,55 @@ namespace glm
///
/// @see gtx_fast_square_root extension.
template <typename genType>
GLM_FUNC_DECL genType fastSqrt(genType x);
GLM_FUNC_DECL genType fastSqrt(genType x) GLM_NOEXCEPT;
/// Faster than the common sqrt function but less accurate.
///
/// @see gtx_fast_square_root extension.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> fastSqrt(vecType<T, P> const & x);
GLM_FUNC_DECL vecType<T, P> fastSqrt(vecType<T, P> const & x) GLM_NOEXCEPT;
/// Faster than the common inversesqrt function but less accurate.
///
/// @see gtx_fast_square_root extension.
template <typename genType>
GLM_FUNC_DECL genType fastInverseSqrt(genType x);
GLM_FUNC_DECL genType fastInverseSqrt(genType x) GLM_NOEXCEPT;
/// Faster than the common inversesqrt function but less accurate.
///
/// @see gtx_fast_square_root extension.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> fastInverseSqrt(vecType<T, P> const & x);
GLM_FUNC_DECL vecType<T, P> fastInverseSqrt(vecType<T, P> const & x) GLM_NOEXCEPT;
/// Faster than the common length function but less accurate.
///
/// @see gtx_fast_square_root extension.
template <typename genType>
GLM_FUNC_DECL genType fastLength(genType x);
GLM_FUNC_DECL genType fastLength(genType x) GLM_NOEXCEPT;
/// Faster than the common length function but less accurate.
///
/// @see gtx_fast_square_root extension.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL T fastLength(vecType<T, P> const & x);
GLM_FUNC_DECL T fastLength(vecType<T, P> const & x) GLM_NOEXCEPT;
/// Faster than the common distance function but less accurate.
///
/// @see gtx_fast_square_root extension.
template <typename genType>
GLM_FUNC_DECL genType fastDistance(genType x, genType y);
GLM_FUNC_DECL genType fastDistance(genType x, genType y) GLM_NOEXCEPT;
/// Faster than the common distance function but less accurate.
///
/// @see gtx_fast_square_root extension.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y);
GLM_FUNC_DECL T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y) GLM_NOEXCEPT;
/// Faster than the common normalize function but less accurate.
///
/// @see gtx_fast_square_root extension.
template <typename genType>
GLM_FUNC_DECL genType fastNormalize(genType const & x);
GLM_FUNC_DECL genType fastNormalize(genType const & x) GLM_NOEXCEPT;
/// @}
}// namespace glm

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@ -34,7 +34,7 @@ namespace glm
{
// fastSqrt
template <typename genType>
GLM_FUNC_QUALIFIER genType fastSqrt(genType x)
GLM_FUNC_QUALIFIER genType fastSqrt(genType x) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastSqrt' only accept floating-point input");
@ -42,14 +42,14 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastSqrt(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastSqrt(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastSqrt, x);
}
// fastInversesqrt
template <typename genType>
GLM_FUNC_QUALIFIER genType fastInverseSqrt(genType x)
GLM_FUNC_QUALIFIER genType fastInverseSqrt(genType x) GLM_NOEXCEPT
{
# ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6
tvec1<T, P> tmp(detail::compute_inversesqrt<tvec1, genType, lowp>::call(tvec1<genType, lowp>(x)));
@ -60,14 +60,14 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastInverseSqrt(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastInverseSqrt(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::compute_inversesqrt<vecType, T, P>::call(x);
}
// fastLength
template <typename genType>
GLM_FUNC_QUALIFIER genType fastLength(genType x)
GLM_FUNC_QUALIFIER genType fastLength(genType x) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastLength' only accept floating-point inputs");
@ -75,7 +75,7 @@ namespace glm
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T fastLength(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER T fastLength(vecType<T, P> const & x) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fastLength' only accept floating-point inputs");
@ -84,26 +84,26 @@ namespace glm
// fastDistance
template <typename genType>
GLM_FUNC_QUALIFIER genType fastDistance(genType x, genType y)
GLM_FUNC_QUALIFIER genType fastDistance(genType x, genType y) GLM_NOEXCEPT
{
return fastLength(y - x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y)
GLM_FUNC_QUALIFIER T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y) GLM_NOEXCEPT
{
return fastLength(y - x);
}
// fastNormalize
template <typename genType>
GLM_FUNC_QUALIFIER genType fastNormalize(genType x)
GLM_FUNC_QUALIFIER genType fastNormalize(genType x) GLM_NOEXCEPT
{
return x > genType(0) ? genType(1) : -genType(1);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastNormalize(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastNormalize(vecType<T, P> const & x) GLM_NOEXCEPT
{
return x * fastInverseSqrt(dot(x, x));
}

View File

@ -56,47 +56,47 @@ namespace glm
/// Wrap an angle to [0 2pi[
/// From GLM_GTX_fast_trigonometry extension.
template <typename T>
GLM_FUNC_DECL T wrapAngle(T angle);
GLM_FUNC_DECL T wrapAngle(T angle) GLM_NOEXCEPT;
/// Faster than the common sin function but less accurate.
/// From GLM_GTX_fast_trigonometry extension.
template <typename T>
GLM_FUNC_DECL T fastSin(T angle);
GLM_FUNC_DECL T fastSin(T angle) GLM_NOEXCEPT;
/// Faster than the common cos function but less accurate.
/// From GLM_GTX_fast_trigonometry extension.
template <typename T>
GLM_FUNC_DECL T fastCos(T angle);
GLM_FUNC_DECL T fastCos(T angle) GLM_NOEXCEPT;
/// Faster than the common tan function but less accurate.
/// Defined between -2pi and 2pi.
/// From GLM_GTX_fast_trigonometry extension.
template <typename T>
GLM_FUNC_DECL T fastTan(T angle);
GLM_FUNC_DECL T fastTan(T angle) GLM_NOEXCEPT;
/// Faster than the common asin function but less accurate.
/// Defined between -2pi and 2pi.
/// From GLM_GTX_fast_trigonometry extension.
template <typename T>
GLM_FUNC_DECL T fastAsin(T angle);
GLM_FUNC_DECL T fastAsin(T angle) GLM_NOEXCEPT;
/// Faster than the common acos function but less accurate.
/// Defined between -2pi and 2pi.
/// From GLM_GTX_fast_trigonometry extension.
template <typename T>
GLM_FUNC_DECL T fastAcos(T angle);
GLM_FUNC_DECL T fastAcos(T angle) GLM_NOEXCEPT;
/// Faster than the common atan function but less accurate.
/// Defined between -2pi and 2pi.
/// From GLM_GTX_fast_trigonometry extension.
template <typename T>
GLM_FUNC_DECL T fastAtan(T y, T x);
GLM_FUNC_DECL T fastAtan(T y, T x) GLM_NOEXCEPT;
/// Faster than the common atan function but less accurate.
/// Defined between -2pi and 2pi.
/// From GLM_GTX_fast_trigonometry extension.
template <typename T>
GLM_FUNC_DECL T fastAtan(T angle);
GLM_FUNC_DECL T fastAtan(T angle) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -34,7 +34,7 @@ namespace glm{
namespace detail
{
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> taylorCos(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> taylorCos(vecType<T, P> const & x) GLM_NOEXCEPT
{
return static_cast<T>(1)
- (x * x) / 2.f
@ -44,14 +44,14 @@ namespace detail
}
template <typename T>
GLM_FUNC_QUALIFIER T cos_52s(T x)
GLM_FUNC_QUALIFIER T cos_52s(T x) GLM_NOEXCEPT
{
T const xx(x * x);
return (T(0.9999932946) + xx * (T(-0.4999124376) + xx * (T(0.0414877472) + xx * T(-0.0012712095))));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> cos_52s(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> cos_52s(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(cos_52s, x);
}
@ -59,20 +59,20 @@ namespace detail
// wrapAngle
template <typename T>
GLM_FUNC_QUALIFIER T wrapAngle(T angle)
GLM_FUNC_QUALIFIER T wrapAngle(T angle) GLM_NOEXCEPT
{
return abs<T>(mod<T>(angle, two_pi<T>()));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> wrapAngle(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> wrapAngle(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(wrapAngle, x);
}
// cos
template <typename T>
GLM_FUNC_QUALIFIER T fastCos(T x)
GLM_FUNC_QUALIFIER T fastCos(T x) GLM_NOEXCEPT
{
T const angle(wrapAngle<T>(x));
@ -87,85 +87,85 @@ namespace detail
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastCos(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastCos(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastCos, x);
}
// sin
template <typename T>
GLM_FUNC_QUALIFIER T fastSin(T x)
GLM_FUNC_QUALIFIER T fastSin(T x) GLM_NOEXCEPT
{
return fastCos<T>(half_pi<T>() - x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastSin(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastSin(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastSin, x);
}
// tan
template <typename T>
GLM_FUNC_QUALIFIER T fastTan(T x)
GLM_FUNC_QUALIFIER T fastTan(T x) GLM_NOEXCEPT
{
return x + (x * x * x * T(0.3333333333)) + (x * x * x * x * x * T(0.1333333333333)) + (x * x * x * x * x * x * x * T(0.0539682539));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastTan(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastTan(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastTan, x);
}
// asin
template <typename T>
GLM_FUNC_QUALIFIER T fastAsin(T x)
GLM_FUNC_QUALIFIER T fastAsin(T x) GLM_NOEXCEPT
{
return x + (x * x * x * T(0.166666667)) + (x * x * x * x * x * T(0.075)) + (x * x * x * x * x * x * x * T(0.0446428571)) + (x * x * x * x * x * x * x * x * x * T(0.0303819444));// + (x * x * x * x * x * x * x * x * x * x * x * T(0.022372159));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastAsin(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastAsin(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastAsin, x);
}
// acos
template <typename T>
GLM_FUNC_QUALIFIER T fastAcos(T x)
GLM_FUNC_QUALIFIER T fastAcos(T x) GLM_NOEXCEPT
{
return T(1.5707963267948966192313216916398) - fastAsin(x); //(PI / 2)
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastAcos(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastAcos(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastAcos, x);
}
// atan
template <typename T>
GLM_FUNC_QUALIFIER T fastAtan(T y, T x)
GLM_FUNC_QUALIFIER T fastAtan(T y, T x) GLM_NOEXCEPT
{
T sgn = sign(y) * sign(x);
return abs(fastAtan(y / x)) * sgn;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastAtan(vecType<T, P> const & y, vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastAtan(vecType<T, P> const & y, vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor2<T, P, vecType>::call(fastAtan, y, x);
}
template <typename T>
GLM_FUNC_QUALIFIER T fastAtan(T x)
GLM_FUNC_QUALIFIER T fastAtan(T x) GLM_NOEXCEPT
{
return x - (x * x * x * T(0.333333333333)) + (x * x * x * x * x * T(0.2)) - (x * x * x * x * x * x * x * T(0.1428571429)) + (x * x * x * x * x * x * x * x * x * T(0.111111111111)) - (x * x * x * x * x * x * x * x * x * x * x * T(0.0909090909));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fastAtan(vecType<T, P> const & x)
GLM_FUNC_QUALIFIER vecType<T, P> fastAtan(vecType<T, P> const & x) GLM_NOEXCEPT
{
return detail::functor1<T, T, P, vecType>::call(fastAtan, x);
}

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@ -61,7 +61,7 @@ namespace glm
tvec2<T, P> const & Center,
T const & Radius,
tvec2<T, P> const & Focal,
tvec2<T, P> const & Position);
tvec2<T, P> const & Position) GLM_NOEXCEPT;
/// Return a color from a linear gradient.
/// @see - gtx_gradient_paint
@ -69,7 +69,7 @@ namespace glm
GLM_FUNC_DECL T linearGradient(
tvec2<T, P> const & Point0,
tvec2<T, P> const & Point1,
tvec2<T, P> const & Position);
tvec2<T, P> const & Position) GLM_NOEXCEPT;
/// @}
}// namespace glm

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@ -39,7 +39,7 @@ namespace glm
T const & Radius,
tvec2<T, P> const & Focal,
tvec2<T, P> const & Position
)
) GLM_NOEXCEPT
{
tvec2<T, P> F = Focal - Center;
tvec2<T, P> D = Position - Focal;
@ -58,7 +58,7 @@ namespace glm
tvec2<T, P> const & Point0,
tvec2<T, P> const & Point1,
tvec2<T, P> const & Position
)
) GLM_NOEXCEPT
{
tvec2<T, P> Dist = Point1 - Point0;
return (Dist.x * (Position.x - Point0.x) + Dist.y * (Position.y - Point0.y)) / glm::dot(Dist, Dist);

View File

@ -59,7 +59,7 @@ namespace glm
GLM_FUNC_DECL bool rightHanded(
tvec3<T, P> const & tangent,
tvec3<T, P> const & binormal,
tvec3<T, P> const & normal);
tvec3<T, P> const & normal) GLM_NOEXCEPT;
//! Return if a trihedron left handed or not.
//! From GLM_GTX_handed_coordinate_space extension.
@ -67,7 +67,7 @@ namespace glm
GLM_FUNC_DECL bool leftHanded(
tvec3<T, P> const & tangent,
tvec3<T, P> const & binormal,
tvec3<T, P> const & normal);
tvec3<T, P> const & normal) GLM_NOEXCEPT;
/// @}
}// namespace glm

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@ -38,7 +38,7 @@ namespace glm
tvec3<T, P> const & tangent,
tvec3<T, P> const & binormal,
tvec3<T, P> const & normal
)
) GLM_NOEXCEPT
{
return dot(cross(normal, tangent), binormal) > T(0);
}
@ -49,7 +49,7 @@ namespace glm
tvec3<T, P> const & tangent,
tvec3<T, P> const & binormal,
tvec3<T, P> const & normal
)
) GLM_NOEXCEPT
{
return dot(cross(normal, tangent), binormal) < T(0);
}

View File

@ -56,24 +56,24 @@ namespace glm
//! Returns x raised to the y power.
//! From GLM_GTX_integer extension.
GLM_FUNC_DECL int pow(int x, int y);
GLM_FUNC_DECL int pow(int x, int y) GLM_NOEXCEPT;
//! Returns the positive square root of x.
//! From GLM_GTX_integer extension.
GLM_FUNC_DECL int sqrt(int x);
GLM_FUNC_DECL int sqrt(int x) GLM_NOEXCEPT;
//! Returns the floor log2 of x.
//! From GLM_GTX_integer extension.
GLM_FUNC_DECL unsigned int floor_log2(unsigned int x);
GLM_FUNC_DECL unsigned int floor_log2(unsigned int x) GLM_NOEXCEPT;
//! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y.
//! From GLM_GTX_integer extension.
GLM_FUNC_DECL int mod(int x, int y);
GLM_FUNC_DECL int mod(int x, int y) GLM_NOEXCEPT;
//! Return the factorial value of a number (!12 max, integer only)
//! From GLM_GTX_integer extension.
template <typename genType>
GLM_FUNC_DECL genType factorial(genType const & x);
GLM_FUNC_DECL genType factorial(genType const & x) GLM_NOEXCEPT;
//! 32bit signed integer.
//! From GLM_GTX_integer extension.
@ -81,19 +81,19 @@ namespace glm
//! Returns x raised to the y power.
//! From GLM_GTX_integer extension.
GLM_FUNC_DECL uint pow(uint x, uint y);
GLM_FUNC_DECL uint pow(uint x, uint y) GLM_NOEXCEPT;
//! Returns the positive square root of x.
//! From GLM_GTX_integer extension.
GLM_FUNC_DECL uint sqrt(uint x);
GLM_FUNC_DECL uint sqrt(uint x) GLM_NOEXCEPT;
//! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y.
//! From GLM_GTX_integer extension.
GLM_FUNC_DECL uint mod(uint x, uint y);
GLM_FUNC_DECL uint mod(uint x, uint y) GLM_NOEXCEPT;
//! Returns the number of leading zeros.
//! From GLM_GTX_integer extension.
GLM_FUNC_DECL uint nlz(uint x);
GLM_FUNC_DECL uint nlz(uint x) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -33,7 +33,7 @@
namespace glm
{
// pow
GLM_FUNC_QUALIFIER int pow(int x, int y)
GLM_FUNC_QUALIFIER int pow(int x, int y) GLM_NOEXCEPT
{
if(y == 0)
return 1;
@ -44,7 +44,7 @@ namespace glm
}
// sqrt: From Christopher J. Musial, An integer square root, Graphics Gems, 1990, page 387
GLM_FUNC_QUALIFIER int sqrt(int x)
GLM_FUNC_QUALIFIER int sqrt(int x) GLM_NOEXCEPT
{
if(x <= 1) return x;
@ -63,7 +63,7 @@ namespace glm
// Henry Gordon Dietz: http://aggregate.org/MAGIC/
namespace detail
{
GLM_FUNC_QUALIFIER unsigned int ones32(unsigned int x)
GLM_FUNC_QUALIFIER unsigned int ones32(unsigned int x) GLM_NOEXCEPT
{
/* 32-bit recursive reduction using SWAR...
but first step is mapping 2-bit values
@ -80,7 +80,7 @@ namespace detail
// Henry Gordon Dietz: http://aggregate.org/MAGIC/
/*
GLM_FUNC_QUALIFIER unsigned int floor_log2(unsigned int x)
GLM_FUNC_QUALIFIER unsigned int floor_log2(unsigned int x) GLM_NOEXCEPT
{
x |= (x >> 1);
x |= (x >> 2);
@ -92,14 +92,14 @@ namespace detail
}
*/
// mod
GLM_FUNC_QUALIFIER int mod(int x, int y)
GLM_FUNC_QUALIFIER int mod(int x, int y) GLM_NOEXCEPT
{
return x - y * (x / y);
}
// factorial (!12 max, integer only)
template <typename genType>
GLM_FUNC_QUALIFIER genType factorial(genType const & x)
GLM_FUNC_QUALIFIER genType factorial(genType const & x) GLM_NOEXCEPT
{
genType Temp = x;
genType Result;
@ -110,7 +110,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> factorial(
tvec2<T, P> const & x)
tvec2<T, P> const & x) GLM_NOEXCEPT
{
return tvec2<T, P>(
factorial(x.x),
@ -119,7 +119,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> factorial(
tvec3<T, P> const & x)
tvec3<T, P> const & x) GLM_NOEXCEPT
{
return tvec3<T, P>(
factorial(x.x),
@ -129,7 +129,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> factorial(
tvec4<T, P> const & x)
tvec4<T, P> const & x) GLM_NOEXCEPT
{
return tvec4<T, P>(
factorial(x.x),
@ -138,7 +138,7 @@ namespace detail
factorial(x.w));
}
GLM_FUNC_QUALIFIER uint pow(uint x, uint y)
GLM_FUNC_QUALIFIER uint pow(uint x, uint y) GLM_NOEXCEPT
{
uint result = x;
for(uint i = 1; i < y; ++i)
@ -146,7 +146,7 @@ namespace detail
return result;
}
GLM_FUNC_QUALIFIER uint sqrt(uint x)
GLM_FUNC_QUALIFIER uint sqrt(uint x) GLM_NOEXCEPT
{
if(x <= 1) return x;
@ -162,14 +162,14 @@ namespace detail
return CurrentAnswer;
}
GLM_FUNC_QUALIFIER uint mod(uint x, uint y)
GLM_FUNC_QUALIFIER uint mod(uint x, uint y) GLM_NOEXCEPT
{
return x - y * (x / y);
}
#if(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_GCC))
GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x)
GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x) GLM_NOEXCEPT
{
return 31u - findMSB(x);
}
@ -177,7 +177,7 @@ namespace detail
#else
// Hackers Delight: http://www.hackersdelight.org/HDcode/nlz.c.txt
GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x)
GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x) GLM_NOEXCEPT
{
int y, m, n;

View File

@ -62,7 +62,7 @@ namespace glm
GLM_FUNC_DECL bool intersectRayPlane(
genType const & orig, genType const & dir,
genType const & planeOrig, genType const & planeNormal,
typename genType::value_type & intersectionDistance);
typename genType::value_type & intersectionDistance) GLM_NOEXCEPT;
//! Compute the intersection of a ray and a triangle.
//! From GLM_GTX_intersect extension.
@ -70,7 +70,7 @@ namespace glm
GLM_FUNC_DECL bool intersectRayTriangle(
genType const & orig, genType const & dir,
genType const & vert0, genType const & vert1, genType const & vert2,
genType & baryPosition);
genType & baryPosition) GLM_NOEXCEPT;
//! Compute the intersection of a line and a triangle.
//! From GLM_GTX_intersect extension.
@ -78,7 +78,7 @@ namespace glm
GLM_FUNC_DECL bool intersectLineTriangle(
genType const & orig, genType const & dir,
genType const & vert0, genType const & vert1, genType const & vert2,
genType & position);
genType & position) GLM_NOEXCEPT;
//! Compute the intersection distance of a ray and a sphere.
//! The ray direction vector is unit length.
@ -87,7 +87,7 @@ namespace glm
GLM_FUNC_DECL bool intersectRaySphere(
genType const & rayStarting, genType const & rayNormalizedDirection,
genType const & sphereCenter, typename genType::value_type const sphereRadiusSquered,
typename genType::value_type & intersectionDistance);
typename genType::value_type & intersectionDistance) GLM_NOEXCEPT;
//! Compute the intersection of a ray and a sphere.
//! From GLM_GTX_intersect extension.
@ -95,7 +95,7 @@ namespace glm
GLM_FUNC_DECL bool intersectRaySphere(
genType const & rayStarting, genType const & rayNormalizedDirection,
genType const & sphereCenter, const typename genType::value_type sphereRadius,
genType & intersectionPosition, genType & intersectionNormal);
genType & intersectionPosition, genType & intersectionNormal) GLM_NOEXCEPT;
//! Compute the intersection of a line and a sphere.
//! From GLM_GTX_intersect extension
@ -104,7 +104,7 @@ namespace glm
genType const & point0, genType const & point1,
genType const & sphereCenter, typename genType::value_type sphereRadius,
genType & intersectionPosition1, genType & intersectionNormal1,
genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType());
genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType()) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -19,7 +19,7 @@ namespace glm
genType const & orig, genType const & dir,
genType const & planeOrig, genType const & planeNormal,
typename genType::value_type & intersectionDistance
)
) GLM_NOEXCEPT
{
typename genType::value_type d = glm::dot(dir, planeNormal);
typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
@ -39,7 +39,7 @@ namespace glm
genType const & orig, genType const & dir,
genType const & v0, genType const & v1, genType const & v2,
genType & baryPosition
)
) GLM_NOEXCEPT
{
genType e1 = v1 - v0;
genType e2 = v2 - v0;
@ -79,7 +79,7 @@ namespace glm
// genType const & orig, genType const & dir,
// genType const & vert0, genType const & vert1, genType const & vert2,
// genType & position
//)
//) GLM_NOEXCEPT
//{
// typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
//
@ -116,7 +116,7 @@ namespace glm
genType const & orig, genType const & dir,
genType const & vert0, genType const & vert1, genType const & vert2,
genType & position
)
) GLM_NOEXCEPT
{
typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
@ -154,7 +154,7 @@ namespace glm
genType const & rayStarting, genType const & rayNormalizedDirection,
genType const & sphereCenter, const typename genType::value_type sphereRadiusSquered,
typename genType::value_type & intersectionDistance
)
) GLM_NOEXCEPT
{
typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
genType diff = sphereCenter - rayStarting;
@ -175,7 +175,7 @@ namespace glm
genType const & rayStarting, genType const & rayNormalizedDirection,
genType const & sphereCenter, const typename genType::value_type sphereRadius,
genType & intersectionPosition, genType & intersectionNormal
)
) GLM_NOEXCEPT
{
typename genType::value_type distance;
if( intersectRaySphere( rayStarting, rayNormalizedDirection, sphereCenter, sphereRadius * sphereRadius, distance ) )
@ -194,7 +194,7 @@ namespace glm
genType const & sphereCenter, typename genType::value_type sphereRadius,
genType & intersectionPoint1, genType & intersectionNormal1,
genType & intersectionPoint2, genType & intersectionNormal2
)
) GLM_NOEXCEPT
{
typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon();
genType dir = normalize(point1 - point0);

View File

@ -58,14 +58,14 @@ namespace glm
template <typename genType>
GLM_FUNC_DECL genType log(
genType x,
genType base);
genType base) GLM_NOEXCEPT;
//! Logarithm for any base.
//! From GLM_GTX_log_base.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> sign(
vecType<T, P> const & x,
vecType<T, P> const & base);
vecType<T, P> const & base) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -33,14 +33,14 @@
namespace glm
{
template <typename genType>
GLM_FUNC_QUALIFIER genType log(genType const & x, genType const & base)
GLM_FUNC_QUALIFIER genType log(genType const & x, genType const & base) GLM_NOEXCEPT
{
assert(x != genType(0));
return glm::log(x) / glm::log(base);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> log(vecType<T, P> const & x, vecType<T, P> const & base)
GLM_FUNC_QUALIFIER vecType<T, P> log(vecType<T, P> const & x, vecType<T, P> const & base) GLM_NOEXCEPT
{
return glm::log(x) / glm::log(base);
}

View File

@ -58,13 +58,13 @@ namespace glm
//! From GLM_GTX_matrix_cross_product extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> matrixCross3(
tvec3<T, P> const & x);
tvec3<T, P> const & x) GLM_NOEXCEPT;
//! Build a cross product matrix.
//! From GLM_GTX_matrix_cross_product extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> matrixCross4(
tvec3<T, P> const & x);
tvec3<T, P> const & x) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -36,7 +36,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat3x3<T, P> matrixCross3
(
tvec3<T, P> const & x
)
) GLM_NOEXCEPT
{
tmat3x3<T, P> Result(T(0));
Result[0][1] = x.z;
@ -52,7 +52,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, P> matrixCross4
(
tvec3<T, P> const & x
)
) GLM_NOEXCEPT
{
tmat4x4<T, P> Result(T(0));
Result[0][1] = x.z;

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@ -62,7 +62,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL bool decompose(
tmat4x4<T, P> const & modelMatrix,
tvec3<T, P> & scale, tquat<T, P> & orientation, tvec3<T, P> & translation, tvec3<T, P> & skew, tvec4<T, P> & perspective);
tvec3<T, P> & scale, tquat<T, P> & orientation, tvec3<T, P> & translation, tvec3<T, P> & skew, tvec4<T, P> & perspective) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -38,13 +38,13 @@ namespace glm
GLM_FUNC_QUALIFIER tvec3<T, P> combine(
tvec3<T, P> const & a,
tvec3<T, P> const & b,
T ascl, T bscl)
T ascl, T bscl) GLM_NOEXCEPT
{
return (a * ascl) + (b * bscl);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER void v3Scale(tvec3<T, P> & v, T desiredLength)
GLM_FUNC_QUALIFIER void v3Scale(tvec3<T, P> & v, T desiredLength) GLM_NOEXCEPT
{
T len = glm::length(v);
if(len != 0)
@ -64,7 +64,7 @@ namespace glm
*/
template <typename T, precision P>
GLM_FUNC_QUALIFIER bool decompose(tmat4x4<T, P> const & ModelMatrix, tvec3<T, P> & Scale, tquat<T, P> & Orientation, tvec3<T, P> & Translation, tvec3<T, P> & Skew, tvec4<T, P> & Perspective)
GLM_FUNC_QUALIFIER bool decompose(tmat4x4<T, P> const & ModelMatrix, tvec3<T, P> & Scale, tquat<T, P> & Orientation, tvec3<T, P> & Translation, tvec3<T, P> & Skew, tvec4<T, P> & Perspective) GLM_NOEXCEPT
{
tmat4x4<T, P> LocalMatrix(ModelMatrix);

View File

@ -59,20 +59,20 @@ namespace glm
GLM_FUNC_DECL void axisAngle(
tmat4x4<T, P> const & mat,
tvec3<T, P> & axis,
T & angle);
T & angle) GLM_NOEXCEPT;
/// Build a matrix from axis and angle.
/// From GLM_GTX_matrix_interpolation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> axisAngleMatrix(
tvec3<T, P> const & axis,
T const angle);
T const angle) GLM_NOEXCEPT;
/// Extracts the rotation part of a matrix.
/// From GLM_GTX_matrix_interpolation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> extractMatrixRotation(
tmat4x4<T, P> const & mat);
tmat4x4<T, P> const & mat) GLM_NOEXCEPT;
/// Build a interpolation of 4 * 4 matrixes.
/// From GLM_GTX_matrix_interpolation extension.
@ -81,7 +81,7 @@ namespace glm
GLM_FUNC_DECL tmat4x4<T, P> interpolate(
tmat4x4<T, P> const & m1,
tmat4x4<T, P> const & m2,
T const delta);
T const delta) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -38,7 +38,7 @@ namespace glm
tmat4x4<T, P> const & mat,
tvec3<T, P> & axis,
T & angle
)
) GLM_NOEXCEPT
{
T epsilon = (T)0.01;
T epsilon2 = (T)0.1;
@ -112,7 +112,7 @@ namespace glm
(
tvec3<T, P> const & axis,
T const angle
)
) GLM_NOEXCEPT
{
T c = cos(angle);
T s = sin(angle);
@ -131,7 +131,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, P> extractMatrixRotation
(
tmat4x4<T, P> const & mat
)
) GLM_NOEXCEPT
{
return tmat4x4<T, P>(
mat[0][0], mat[0][1], mat[0][2], 0.0,
@ -147,7 +147,7 @@ namespace glm
tmat4x4<T, P> const & m1,
tmat4x4<T, P> const & m2,
T const delta
)
) GLM_NOEXCEPT
{
tmat4x4<T, P> m1rot = extractMatrixRotation(m1);
tmat4x4<T, P> dltRotation = m2 * transpose(m1rot);

View File

@ -59,13 +59,13 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> rowMajor2(
tvec2<T, P> const & v1,
tvec2<T, P> const & v2);
tvec2<T, P> const & v2) GLM_NOEXCEPT;
//! Build a row major matrix from other matrix.
//! From GLM_GTX_matrix_major_storage extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> rowMajor2(
tmat2x2<T, P> const & m);
tmat2x2<T, P> const & m) GLM_NOEXCEPT;
//! Build a row major matrix from row vectors.
//! From GLM_GTX_matrix_major_storage extension.
@ -73,13 +73,13 @@ namespace glm
GLM_FUNC_DECL tmat3x3<T, P> rowMajor3(
tvec3<T, P> const & v1,
tvec3<T, P> const & v2,
tvec3<T, P> const & v3);
tvec3<T, P> const & v3) GLM_NOEXCEPT;
//! Build a row major matrix from other matrix.
//! From GLM_GTX_matrix_major_storage extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> rowMajor3(
tmat3x3<T, P> const & m);
tmat3x3<T, P> const & m) GLM_NOEXCEPT;
//! Build a row major matrix from row vectors.
//! From GLM_GTX_matrix_major_storage extension.
@ -88,26 +88,26 @@ namespace glm
tvec4<T, P> const & v1,
tvec4<T, P> const & v2,
tvec4<T, P> const & v3,
tvec4<T, P> const & v4);
tvec4<T, P> const & v4) GLM_NOEXCEPT;
//! Build a row major matrix from other matrix.
//! From GLM_GTX_matrix_major_storage extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> rowMajor4(
tmat4x4<T, P> const & m);
tmat4x4<T, P> const & m) GLM_NOEXCEPT;
//! Build a column major matrix from column vectors.
//! From GLM_GTX_matrix_major_storage extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> colMajor2(
tvec2<T, P> const & v1,
tvec2<T, P> const & v2);
tvec2<T, P> const & v2) GLM_NOEXCEPT;
//! Build a column major matrix from other matrix.
//! From GLM_GTX_matrix_major_storage extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> colMajor2(
tmat2x2<T, P> const & m);
tmat2x2<T, P> const & m) GLM_NOEXCEPT;
//! Build a column major matrix from column vectors.
//! From GLM_GTX_matrix_major_storage extension.
@ -115,13 +115,13 @@ namespace glm
GLM_FUNC_DECL tmat3x3<T, P> colMajor3(
tvec3<T, P> const & v1,
tvec3<T, P> const & v2,
tvec3<T, P> const & v3);
tvec3<T, P> const & v3) GLM_NOEXCEPT;
//! Build a column major matrix from other matrix.
//! From GLM_GTX_matrix_major_storage extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> colMajor3(
tmat3x3<T, P> const & m);
tmat3x3<T, P> const & m) GLM_NOEXCEPT;
//! Build a column major matrix from column vectors.
//! From GLM_GTX_matrix_major_storage extension.
@ -130,13 +130,13 @@ namespace glm
tvec4<T, P> const & v1,
tvec4<T, P> const & v2,
tvec4<T, P> const & v3,
tvec4<T, P> const & v4);
tvec4<T, P> const & v4) GLM_NOEXCEPT;
//! Build a column major matrix from other matrix.
//! From GLM_GTX_matrix_major_storage extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> colMajor4(
tmat4x4<T, P> const & m);
tmat4x4<T, P> const & m) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -37,7 +37,7 @@ namespace glm
(
tvec2<T, P> const & v1,
tvec2<T, P> const & v2
)
) GLM_NOEXCEPT
{
tmat2x2<T, P> Result;
Result[0][0] = v1.x;
@ -49,7 +49,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> rowMajor2(
const tmat2x2<T, P>& m)
const tmat2x2<T, P>& m) GLM_NOEXCEPT
{
tmat2x2<T, P> Result;
Result[0][0] = m[0][0];
@ -63,7 +63,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat3x3<T, P> rowMajor3(
const tvec3<T, P>& v1,
const tvec3<T, P>& v2,
const tvec3<T, P>& v3)
const tvec3<T, P>& v3) GLM_NOEXCEPT
{
tmat3x3<T, P> Result;
Result[0][0] = v1.x;
@ -80,7 +80,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> rowMajor3(
const tmat3x3<T, P>& m)
const tmat3x3<T, P>& m) GLM_NOEXCEPT
{
tmat3x3<T, P> Result;
Result[0][0] = m[0][0];
@ -100,7 +100,7 @@ namespace glm
const tvec4<T, P>& v1,
const tvec4<T, P>& v2,
const tvec4<T, P>& v3,
const tvec4<T, P>& v4)
const tvec4<T, P>& v4) GLM_NOEXCEPT
{
tmat4x4<T, P> Result;
Result[0][0] = v1.x;
@ -124,7 +124,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> rowMajor4(
const tmat4x4<T, P>& m)
const tmat4x4<T, P>& m) GLM_NOEXCEPT
{
tmat4x4<T, P> Result;
Result[0][0] = m[0][0];
@ -149,14 +149,14 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> colMajor2(
const tvec2<T, P>& v1,
const tvec2<T, P>& v2)
const tvec2<T, P>& v2) GLM_NOEXCEPT
{
return tmat2x2<T, P>(v1, v2);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P> colMajor2(
const tmat2x2<T, P>& m)
const tmat2x2<T, P>& m) GLM_NOEXCEPT
{
return tmat2x2<T, P>(m);
}
@ -165,14 +165,14 @@ namespace glm
GLM_FUNC_QUALIFIER tmat3x3<T, P> colMajor3(
const tvec3<T, P>& v1,
const tvec3<T, P>& v2,
const tvec3<T, P>& v3)
const tvec3<T, P>& v3) GLM_NOEXCEPT
{
return tmat3x3<T, P>(v1, v2, v3);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> colMajor3(
const tmat3x3<T, P>& m)
const tmat3x3<T, P>& m) GLM_NOEXCEPT
{
return tmat3x3<T, P>(m);
}
@ -182,14 +182,14 @@ namespace glm
const tvec4<T, P>& v1,
const tvec4<T, P>& v2,
const tvec4<T, P>& v3,
const tvec4<T, P>& v4)
const tvec4<T, P>& v4) GLM_NOEXCEPT
{
return tmat4x4<T, P>(v1, v2, v3, v4);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> colMajor4(
const tmat4x4<T, P>& m)
const tmat4x4<T, P>& m) GLM_NOEXCEPT
{
return tmat4x4<T, P>(m);
}

View File

@ -57,55 +57,55 @@ namespace glm
//! From GLM_GTX_matrix_operation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> diagonal2x2(
tvec2<T, P> const & v);
tvec2<T, P> const & v) GLM_NOEXCEPT;
//! Build a diagonal matrix.
//! From GLM_GTX_matrix_operation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> diagonal2x3(
tvec2<T, P> const & v);
tvec2<T, P> const & v) GLM_NOEXCEPT;
//! Build a diagonal matrix.
//! From GLM_GTX_matrix_operation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> diagonal2x4(
tvec2<T, P> const & v);
tvec2<T, P> const & v) GLM_NOEXCEPT;
//! Build a diagonal matrix.
//! From GLM_GTX_matrix_operation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> diagonal3x2(
tvec2<T, P> const & v);
tvec2<T, P> const & v) GLM_NOEXCEPT;
//! Build a diagonal matrix.
//! From GLM_GTX_matrix_operation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> diagonal3x3(
tvec3<T, P> const & v);
tvec3<T, P> const & v) GLM_NOEXCEPT;
//! Build a diagonal matrix.
//! From GLM_GTX_matrix_operation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> diagonal3x4(
tvec3<T, P> const & v);
tvec3<T, P> const & v) GLM_NOEXCEPT;
//! Build a diagonal matrix.
//! From GLM_GTX_matrix_operation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> diagonal4x2(
tvec2<T, P> const & v);
tvec2<T, P> const & v) GLM_NOEXCEPT;
//! Build a diagonal matrix.
//! From GLM_GTX_matrix_operation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> diagonal4x3(
tvec3<T, P> const & v);
tvec3<T, P> const & v) GLM_NOEXCEPT;
//! Build a diagonal matrix.
//! From GLM_GTX_matrix_operation extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> diagonal4x4(
tvec4<T, P> const & v);
tvec4<T, P> const & v) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -36,7 +36,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat2x2<T, P> diagonal2x2
(
tvec2<T, P> const & v
)
) GLM_NOEXCEPT
{
tmat2x2<T, P> Result(static_cast<T>(1));
Result[0][0] = v[0];
@ -48,7 +48,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat2x3<T, P> diagonal2x3
(
tvec2<T, P> const & v
)
) GLM_NOEXCEPT
{
tmat2x3<T, P> Result(static_cast<T>(1));
Result[0][0] = v[0];
@ -60,7 +60,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat2x4<T, P> diagonal2x4
(
tvec2<T, P> const & v
)
) GLM_NOEXCEPT
{
tmat2x4<T, P> Result(static_cast<T>(1));
Result[0][0] = v[0];
@ -72,7 +72,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat3x2<T, P> diagonal3x2
(
tvec2<T, P> const & v
)
) GLM_NOEXCEPT
{
tmat3x2<T, P> Result(static_cast<T>(1));
Result[0][0] = v[0];
@ -84,7 +84,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat3x3<T, P> diagonal3x3
(
tvec3<T, P> const & v
)
) GLM_NOEXCEPT
{
tmat3x3<T, P> Result(static_cast<T>(1));
Result[0][0] = v[0];
@ -97,7 +97,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat3x4<T, P> diagonal3x4
(
tvec3<T, P> const & v
)
) GLM_NOEXCEPT
{
tmat3x4<T, P> Result(static_cast<T>(1));
Result[0][0] = v[0];
@ -110,7 +110,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, P> diagonal4x4
(
tvec4<T, P> const & v
)
) GLM_NOEXCEPT
{
tmat4x4<T, P> Result(static_cast<T>(1));
Result[0][0] = v[0];
@ -124,7 +124,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x3<T, P> diagonal4x3
(
tvec3<T, P> const & v
)
) GLM_NOEXCEPT
{
tmat4x3<T, P> Result(static_cast<T>(1));
Result[0][0] = v[0];
@ -137,7 +137,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x2<T, P> diagonal4x2
(
tvec2<T, P> const & v
)
) GLM_NOEXCEPT
{
tmat4x2<T, P> Result(static_cast<T>(1));
Result[0][0] = v[0];

View File

@ -59,42 +59,42 @@ namespace glm
/// Return whether a matrix a null matrix.
/// From GLM_GTX_matrix_query extension.
template<typename T, precision P>
GLM_FUNC_DECL bool isNull(tmat2x2<T, P> const & m, T const & epsilon);
GLM_FUNC_DECL bool isNull(tmat2x2<T, P> const & m, T const & epsilon) GLM_NOEXCEPT;
/// Return whether a matrix a null matrix.
/// From GLM_GTX_matrix_query extension.
template<typename T, precision P>
GLM_FUNC_DECL bool isNull(tmat3x3<T, P> const & m, T const & epsilon);
GLM_FUNC_DECL bool isNull(tmat3x3<T, P> const & m, T const & epsilon) GLM_NOEXCEPT;
/// Return whether a matrix is a null matrix.
/// From GLM_GTX_matrix_query extension.
template<typename T, precision P>
GLM_FUNC_DECL bool isNull(tmat4x4<T, P> const & m, T const & epsilon);
GLM_FUNC_DECL bool isNull(tmat4x4<T, P> const & m, T const & epsilon) GLM_NOEXCEPT;
/// Return whether a matrix is an identity matrix.
/// From GLM_GTX_matrix_query extension.
template<typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_DECL bool isIdentity(matType<T, P> const & m, T const & epsilon);
GLM_FUNC_DECL bool isIdentity(matType<T, P> const & m, T const & epsilon) GLM_NOEXCEPT;
/// Return whether a matrix is a normalized matrix.
/// From GLM_GTX_matrix_query extension.
template<typename T, precision P>
GLM_FUNC_DECL bool isNormalized(tmat2x2<T, P> const & m, T const & epsilon);
GLM_FUNC_DECL bool isNormalized(tmat2x2<T, P> const & m, T const & epsilon) GLM_NOEXCEPT;
/// Return whether a matrix is a normalized matrix.
/// From GLM_GTX_matrix_query extension.
template<typename T, precision P>
GLM_FUNC_DECL bool isNormalized(tmat3x3<T, P> const & m, T const & epsilon);
GLM_FUNC_DECL bool isNormalized(tmat3x3<T, P> const & m, T const & epsilon) GLM_NOEXCEPT;
/// Return whether a matrix is a normalized matrix.
/// From GLM_GTX_matrix_query extension.
template<typename T, precision P>
GLM_FUNC_DECL bool isNormalized(tmat4x4<T, P> const & m, T const & epsilon);
GLM_FUNC_DECL bool isNormalized(tmat4x4<T, P> const & m, T const & epsilon) GLM_NOEXCEPT;
/// Return whether a matrix is an orthonormalized matrix.
/// From GLM_GTX_matrix_query extension.
template<typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_DECL bool isOrthogonal(matType<T, P> const & m, T const & epsilon);
GLM_FUNC_DECL bool isOrthogonal(matType<T, P> const & m, T const & epsilon) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -33,7 +33,7 @@
namespace glm
{
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNull(tmat2x2<T, P> const & m, T const & epsilon)
GLM_FUNC_QUALIFIER bool isNull(tmat2x2<T, P> const & m, T const & epsilon) GLM_NOEXCEPT
{
bool result = true;
for(detail::component_count_t i = 0; result && i < 2 ; ++i)
@ -42,7 +42,7 @@ namespace glm
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNull(tmat3x3<T, P> const & m, T const & epsilon)
GLM_FUNC_QUALIFIER bool isNull(tmat3x3<T, P> const & m, T const & epsilon) GLM_NOEXCEPT
{
bool result = true;
for(detail::component_count_t i = 0; result && i < 3 ; ++i)
@ -51,7 +51,7 @@ namespace glm
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNull(tmat4x4<T, P> const & m, T const & epsilon)
GLM_FUNC_QUALIFIER bool isNull(tmat4x4<T, P> const & m, T const & epsilon) GLM_NOEXCEPT
{
bool result = true;
for(detail::component_count_t i = 0; result && i < 4 ; ++i)
@ -60,7 +60,7 @@ namespace glm
}
template<typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_QUALIFIER bool isIdentity(matType<T, P> const & m, T const & epsilon)
GLM_FUNC_QUALIFIER bool isIdentity(matType<T, P> const & m, T const & epsilon) GLM_NOEXCEPT
{
bool result = true;
for(detail::component_count_t i(0); result && i < detail::component_count(m[0]); ++i)
@ -76,7 +76,7 @@ namespace glm
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNormalized(tmat2x2<T, P> const & m, T const & epsilon)
GLM_FUNC_QUALIFIER bool isNormalized(tmat2x2<T, P> const & m, T const & epsilon) GLM_NOEXCEPT
{
bool result(true);
for(detail::component_count_t i(0); result && i < detail::component_count(m); ++i)
@ -92,7 +92,7 @@ namespace glm
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNormalized(tmat3x3<T, P> const & m, T const & epsilon)
GLM_FUNC_QUALIFIER bool isNormalized(tmat3x3<T, P> const & m, T const & epsilon) GLM_NOEXCEPT
{
bool result(true);
for(detail::component_count_t i(0); result && i < detail::component_count(m); ++i)
@ -108,7 +108,7 @@ namespace glm
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER bool isNormalized(tmat4x4<T, P> const & m, T const & epsilon)
GLM_FUNC_QUALIFIER bool isNormalized(tmat4x4<T, P> const & m, T const & epsilon) GLM_NOEXCEPT
{
bool result(true);
for(detail::component_count_t i(0); result && i < detail::component_count(m); ++i)
@ -124,7 +124,7 @@ namespace glm
}
template<typename T, precision P, template <typename, precision> class matType>
GLM_FUNC_QUALIFIER bool isOrthogonal(matType<T, P> const & m, T const & epsilon)
GLM_FUNC_QUALIFIER bool isOrthogonal(matType<T, P> const & m, T const & epsilon) GLM_NOEXCEPT
{
bool result(true);
for(detail::component_count_t i(0); result && i < detail::component_count(m) - 1; ++i)

View File

@ -62,7 +62,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> translate(
tmat3x3<T, P> const & m,
tvec2<T, P> const & v);
tvec2<T, P> const & v) GLM_NOEXCEPT;
/// Builds a rotation 3 * 3 matrix created from an angle.
///
@ -71,7 +71,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> rotate(
tmat3x3<T, P> const & m,
T angle);
T angle) GLM_NOEXCEPT;
/// Builds a scale 3 * 3 matrix created from a vector of 2 components.
///
@ -80,7 +80,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> scale(
tmat3x3<T, P> const & m,
tvec2<T, P> const & v);
tvec2<T, P> const & v) GLM_NOEXCEPT;
/// Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix.
///
@ -89,7 +89,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX(
tmat3x3<T, P> const & m,
T y);
T y) GLM_NOEXCEPT;
/// Builds a vertical (parallel to the y axis) shear 3 * 3 matrix.
///
@ -98,7 +98,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY(
tmat3x3<T, P> const & m,
T x);
T x) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -38,7 +38,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> translate(
tmat3x3<T, P> const & m,
tvec2<T, P> const & v)
tvec2<T, P> const & v) GLM_NOEXCEPT
{
tmat3x3<T, P> Result(m);
Result[2] = m[0] * v[0] + m[1] * v[1] + m[2];
@ -49,7 +49,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> rotate(
tmat3x3<T, P> const & m,
T angle)
T angle) GLM_NOEXCEPT
{
T const a = angle;
T const c = cos(a);
@ -65,7 +65,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> scale(
tmat3x3<T, P> const & m,
tvec2<T, P> const & v)
tvec2<T, P> const & v) GLM_NOEXCEPT
{
tmat3x3<T, P> Result(uninitialize);
Result[0] = m[0] * v[0];
@ -77,7 +77,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX(
tmat3x3<T, P> const & m,
T y)
T y) GLM_NOEXCEPT
{
tmat3x3<T, P> Result(1);
Result[0][1] = y;
@ -87,7 +87,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY(
tmat3x3<T, P> const & m,
T x)
T x) GLM_NOEXCEPT
{
tmat3x3<T, P> Result(1);
Result[1][0] = x;

View File

@ -58,7 +58,7 @@ namespace glm
GLM_FUNC_DECL T mixedProduct(
tvec3<T, P> const & v1,
tvec3<T, P> const & v2,
tvec3<T, P> const & v3);
tvec3<T, P> const & v3) GLM_NOEXCEPT;
/// @}
}// namespace glm

View File

@ -38,7 +38,7 @@ namespace glm
tvec3<T, P> const & v1,
tvec3<T, P> const & v2,
tvec3<T, P> const & v3
)
) GLM_NOEXCEPT
{
return dot(cross(v1, v2), v3);
}

View File

@ -59,53 +59,53 @@ namespace glm
//! From GLM_GTX_norm extension.
template <typename T>
GLM_FUNC_DECL T length2(
T const & x);
T const & x) GLM_NOEXCEPT;
//! Returns the squared length of x.
//! From GLM_GTX_norm extension.
template <typename genType>
GLM_FUNC_DECL typename genType::value_type length2(
genType const & x);
genType const & x) GLM_NOEXCEPT;
//! Returns the squared distance between p0 and p1, i.e., length2(p0 - p1).
//! From GLM_GTX_norm extension.
template <typename T>
GLM_FUNC_DECL T distance2(
T const & p0,
T const & p1);
T const & p1) GLM_NOEXCEPT;
//! Returns the squared distance between p0 and p1, i.e., length2(p0 - p1).
//! From GLM_GTX_norm extension.
template <typename genType>
GLM_FUNC_DECL typename genType::value_type distance2(
genType const & p0,
genType const & p1);
genType const & p1) GLM_NOEXCEPT;
//! Returns the L1 norm between x and y.
//! From GLM_GTX_norm extension.
template <typename T, precision P>
GLM_FUNC_DECL T l1Norm(
tvec3<T, P> const & x,
tvec3<T, P> const & y);
tvec3<T, P> const & y) GLM_NOEXCEPT;
//! Returns the L1 norm of v.
//! From GLM_GTX_norm extension.
template <typename T, precision P>
GLM_FUNC_DECL T l1Norm(
tvec3<T, P> const & v);
tvec3<T, P> const & v) GLM_NOEXCEPT;
//! Returns the L2 norm between x and y.
//! From GLM_GTX_norm extension.
template <typename T, precision P>
GLM_FUNC_DECL T l2Norm(
tvec3<T, P> const & x,
tvec3<T, P> const & y);
tvec3<T, P> const & y) GLM_NOEXCEPT;
//! Returns the L2 norm of v.
//! From GLM_GTX_norm extension.
template <typename T, precision P>
GLM_FUNC_DECL T l2Norm(
tvec3<T, P> const & x);
tvec3<T, P> const & x) GLM_NOEXCEPT;
//! Returns the L norm between x and y.
//! From GLM_GTX_norm extension.
@ -113,14 +113,14 @@ namespace glm
GLM_FUNC_DECL T lxNorm(
tvec3<T, P> const & x,
tvec3<T, P> const & y,
unsigned int Depth);
unsigned int Depth) GLM_NOEXCEPT;
//! Returns the L norm of v.
//! From GLM_GTX_norm extension.
template <typename T, precision P>
GLM_FUNC_DECL T lxNorm(
tvec3<T, P> const & x,
unsigned int Depth);
unsigned int Depth) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -36,7 +36,7 @@ namespace glm
GLM_FUNC_QUALIFIER T length2
(
T const & x
)
) GLM_NOEXCEPT
{
return x * x;
}
@ -45,7 +45,7 @@ namespace glm
GLM_FUNC_QUALIFIER T length2
(
tvec2<T, P> const & x
)
) GLM_NOEXCEPT
{
return dot(x, x);
}
@ -54,7 +54,7 @@ namespace glm
GLM_FUNC_QUALIFIER T length2
(
tvec3<T, P> const & x
)
) GLM_NOEXCEPT
{
return dot(x, x);
}
@ -63,7 +63,7 @@ namespace glm
GLM_FUNC_QUALIFIER T length2
(
tvec4<T, P> const & x
)
) GLM_NOEXCEPT
{
return dot(x, x);
}
@ -73,7 +73,7 @@ namespace glm
(
T const & p0,
T const & p1
)
) GLM_NOEXCEPT
{
return length2(p1 - p0);
}
@ -83,7 +83,7 @@ namespace glm
(
tvec2<T, P> const & p0,
tvec2<T, P> const & p1
)
) GLM_NOEXCEPT
{
return length2(p1 - p0);
}
@ -93,7 +93,7 @@ namespace glm
(
tvec3<T, P> const & p0,
tvec3<T, P> const & p1
)
) GLM_NOEXCEPT
{
return length2(p1 - p0);
}
@ -103,7 +103,7 @@ namespace glm
(
tvec4<T, P> const & p0,
tvec4<T, P> const & p1
)
) GLM_NOEXCEPT
{
return length2(p1 - p0);
}
@ -113,7 +113,7 @@ namespace glm
(
tvec3<T, P> const & a,
tvec3<T, P> const & b
)
) GLM_NOEXCEPT
{
return abs(b.x - a.x) + abs(b.y - a.y) + abs(b.z - a.z);
}
@ -122,7 +122,7 @@ namespace glm
GLM_FUNC_QUALIFIER T l1Norm
(
tvec3<T, P> const & v
)
) GLM_NOEXCEPT
{
return abs(v.x) + abs(v.y) + abs(v.z);
}
@ -132,7 +132,7 @@ namespace glm
(
tvec3<T, P> const & a,
tvec3<T, P> const & b
)
) GLM_NOEXCEPT
{
return length(b - a);
}
@ -141,7 +141,7 @@ namespace glm
GLM_FUNC_QUALIFIER T l2Norm
(
tvec3<T, P> const & v
)
) GLM_NOEXCEPT
{
return length(v);
}
@ -152,7 +152,7 @@ namespace glm
tvec3<T, P> const & x,
tvec3<T, P> const & y,
unsigned int Depth
)
) GLM_NOEXCEPT
{
return pow(pow(y.x - x.x, T(Depth)) + pow(y.y - x.y, T(Depth)) + pow(y.z - x.z, T(Depth)), T(1) / T(Depth));
}
@ -162,7 +162,7 @@ namespace glm
(
tvec3<T, P> const & v,
unsigned int Depth
)
) GLM_NOEXCEPT
{
return pow(pow(v.x, T(Depth)) + pow(v.y, T(Depth)) + pow(v.z, T(Depth)), T(1) / T(Depth));
}

View File

@ -60,7 +60,7 @@ namespace glm
GLM_FUNC_DECL tvec3<T, P> triangleNormal(
tvec3<T, P> const & p1,
tvec3<T, P> const & p2,
tvec3<T, P> const & p3);
tvec3<T, P> const & p3) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -38,7 +38,7 @@ namespace glm
tvec3<T, P> const & p1,
tvec3<T, P> const & p2,
tvec3<T, P> const & p3
)
) GLM_NOEXCEPT
{
return normalize(cross(p1 - p2, p1 - p3));
}

View File

@ -59,14 +59,14 @@ namespace glm
///
/// @see gtx_normalize_dot extension.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL T normalizeDot(vecType<T, P> const & x, vecType<T, P> const & y);
GLM_FUNC_DECL T normalizeDot(vecType<T, P> const & x, vecType<T, P> const & y) GLM_NOEXCEPT;
/// Normalize parameters and returns the dot product of x and y.
/// Faster that dot(fastNormalize(x), fastNormalize(y)).
///
/// @see gtx_normalize_dot extension.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL T fastNormalizeDot(vecType<T, P> const & x, vecType<T, P> const & y);
GLM_FUNC_DECL T fastNormalizeDot(vecType<T, P> const & x, vecType<T, P> const & y) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -33,13 +33,13 @@
namespace glm
{
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T normalizeDot(vecType<T, P> const & x, vecType<T, P> const & y)
GLM_FUNC_QUALIFIER T normalizeDot(vecType<T, P> const & x, vecType<T, P> const & y) GLM_NOEXCEPT
{
return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T fastNormalizeDot(vecType<T, P> const & x, vecType<T, P> const & y)
GLM_FUNC_QUALIFIER T fastNormalizeDot(vecType<T, P> const & x, vecType<T, P> const & y) GLM_NOEXCEPT
{
return glm::dot(x, y) * glm::fastInverseSqrt(glm::dot(x, x) * glm::dot(y, y));
}

View File

@ -58,19 +58,19 @@ namespace gtx
///
/// @see gtx_optimum_pow
template <typename genType>
GLM_FUNC_DECL genType pow2(genType const & x);
GLM_FUNC_DECL genType pow2(genType const & x) GLM_NOEXCEPT;
/// Returns x raised to the power of 3.
///
/// @see gtx_optimum_pow
template <typename genType>
GLM_FUNC_DECL genType pow3(genType const & x);
GLM_FUNC_DECL genType pow3(genType const & x) GLM_NOEXCEPT;
/// Returns x raised to the power of 4.
///
/// @see gtx_optimum_pow
template <typename genType>
GLM_FUNC_DECL genType pow4(genType const & x);
GLM_FUNC_DECL genType pow4(genType const & x) GLM_NOEXCEPT;
/// @}
}//namespace gtx

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@ -33,19 +33,19 @@
namespace glm
{
template <typename genType>
GLM_FUNC_QUALIFIER genType pow2(genType const & x)
GLM_FUNC_QUALIFIER genType pow2(genType const & x) GLM_NOEXCEPT
{
return x * x;
}
template <typename genType>
GLM_FUNC_QUALIFIER genType pow3(genType const & x)
GLM_FUNC_QUALIFIER genType pow3(genType const & x) GLM_NOEXCEPT
{
return x * x * x;
}
template <typename genType>
GLM_FUNC_QUALIFIER genType pow4(genType const & x)
GLM_FUNC_QUALIFIER genType pow4(genType const & x) GLM_NOEXCEPT
{
return (x * x) * (x * x);
}

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@ -60,13 +60,13 @@ namespace glm
///
/// @see gtx_orthonormalize
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> orthonormalize(tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> orthonormalize(tmat3x3<T, P> const & m) GLM_NOEXCEPT;
/// Orthonormalizes x according y.
///
/// @see gtx_orthonormalize
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> orthonormalize(tvec3<T, P> const & x, tvec3<T, P> const & y);
GLM_FUNC_DECL tvec3<T, P> orthonormalize(tvec3<T, P> const & x, tvec3<T, P> const & y) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -33,7 +33,7 @@
namespace glm
{
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> orthonormalize(tmat3x3<T, P> const & m)
GLM_FUNC_QUALIFIER tmat3x3<T, P> orthonormalize(tmat3x3<T, P> const & m) GLM_NOEXCEPT
{
tmat3x3<T, P> r = m;
@ -52,7 +52,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> orthonormalize(tvec3<T, P> const & x, tvec3<T, P> const & y)
GLM_FUNC_QUALIFIER tvec3<T, P> orthonormalize(tvec3<T, P> const & x, tvec3<T, P> const & y) GLM_NOEXCEPT
{
return normalize(x - y * dot(y, x));
}

View File

@ -60,7 +60,7 @@ namespace glm
template <typename vecType>
GLM_FUNC_DECL vecType perp(
vecType const & x,
vecType const & Normal);
vecType const & Normal) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -37,7 +37,7 @@ namespace glm
(
vecType const & x,
vecType const & Normal
)
) GLM_NOEXCEPT
{
return x - proj(x, Normal);
}

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@ -58,14 +58,14 @@ namespace glm
/// @see gtx_polar_coordinates
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> polar(
tvec3<T, P> const & euclidean);
tvec3<T, P> const & euclidean) GLM_NOEXCEPT;
/// Convert Polar to Euclidean coordinates.
///
/// @see gtx_polar_coordinates
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> euclidean(
tvec2<T, P> const & polar);
tvec2<T, P> const & polar) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -36,7 +36,7 @@ namespace glm
GLM_FUNC_QUALIFIER tvec3<T, P> polar
(
tvec3<T, P> const & euclidean
)
) GLM_NOEXCEPT
{
T const Length(length(euclidean));
tvec3<T, P> const tmp(euclidean / Length);
@ -52,7 +52,7 @@ namespace glm
GLM_FUNC_QUALIFIER tvec3<T, P> euclidean
(
tvec2<T, P> const & polar
)
) GLM_NOEXCEPT
{
T const latitude(polar.x);
T const longitude(polar.y);

View File

@ -57,7 +57,7 @@ namespace glm
///
/// @see gtx_projection
template <typename vecType>
GLM_FUNC_DECL vecType proj(vecType const & x, vecType const & Normal);
GLM_FUNC_DECL vecType proj(vecType const & x, vecType const & Normal) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -33,7 +33,7 @@
namespace glm
{
template <typename vecType>
GLM_FUNC_QUALIFIER vecType proj(vecType const & x, vecType const & Normal)
GLM_FUNC_QUALIFIER vecType proj(vecType const & x, vecType const & Normal) GLM_NOEXCEPT
{
return glm::dot(x, Normal) / glm::dot(Normal, Normal) * Normal;
}

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@ -63,7 +63,7 @@ namespace glm
template<typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> cross(
tquat<T, P> const & q,
tvec3<T, P> const & v);
tvec3<T, P> const & v) GLM_NOEXCEPT;
//! Compute a cross product between a vector and a quaternion.
///
@ -71,7 +71,7 @@ namespace glm
template<typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> cross(
tvec3<T, P> const & v,
tquat<T, P> const & q);
tquat<T, P> const & q) GLM_NOEXCEPT;
//! Compute a point on a path according squad equation.
//! q1 and q2 are control points; s1 and s2 are intermediate control points.
@ -83,7 +83,7 @@ namespace glm
tquat<T, P> const & q2,
tquat<T, P> const & s1,
tquat<T, P> const & s2,
T const & h);
T const & h) GLM_NOEXCEPT;
//! Returns an intermediate control point for squad interpolation.
///
@ -92,21 +92,21 @@ namespace glm
GLM_FUNC_DECL tquat<T, P> intermediate(
tquat<T, P> const & prev,
tquat<T, P> const & curr,
tquat<T, P> const & next);
tquat<T, P> const & next) GLM_NOEXCEPT;
//! Returns a exp of a quaternion.
///
/// @see gtx_quaternion
template<typename T, precision P>
GLM_FUNC_DECL tquat<T, P> exp(
tquat<T, P> const & q);
tquat<T, P> const & q) GLM_NOEXCEPT;
//! Returns a log of a quaternion.
///
/// @see gtx_quaternion
template<typename T, precision P>
GLM_FUNC_DECL tquat<T, P> log(
tquat<T, P> const & q);
tquat<T, P> const & q) GLM_NOEXCEPT;
/// Returns x raised to the y power.
///
@ -114,14 +114,14 @@ namespace glm
template<typename T, precision P>
GLM_FUNC_DECL tquat<T, P> pow(
tquat<T, P> const & x,
T const & y);
T const & y) GLM_NOEXCEPT;
//! Returns quarternion square root.
///
/// @see gtx_quaternion
//template<typename T, precision P>
//tquat<T, P> sqrt(
// tquat<T, P> const & q);
// tquat<T, P> const & q) GLM_NOEXCEPT;
//! Rotates a 3 components vector by a quaternion.
///
@ -129,7 +129,7 @@ namespace glm
template<typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> rotate(
tquat<T, P> const & q,
tvec3<T, P> const & v);
tvec3<T, P> const & v) GLM_NOEXCEPT;
/// Rotates a 4 components vector by a quaternion.
///
@ -137,42 +137,42 @@ namespace glm
template<typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> rotate(
tquat<T, P> const & q,
tvec4<T, P> const & v);
tvec4<T, P> const & v) GLM_NOEXCEPT;
/// Extract the real component of a quaternion.
///
/// @see gtx_quaternion
template<typename T, precision P>
GLM_FUNC_DECL T extractRealComponent(
tquat<T, P> const & q);
tquat<T, P> const & q) GLM_NOEXCEPT;
/// Converts a quaternion to a 3 * 3 matrix.
///
/// @see gtx_quaternion
template<typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> toMat3(
tquat<T, P> const & x){return mat3_cast(x);}
tquat<T, P> const & x) GLM_NOEXCEPT {return mat3_cast(x);}
/// Converts a quaternion to a 4 * 4 matrix.
///
/// @see gtx_quaternion
template<typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> toMat4(
tquat<T, P> const & x){return mat4_cast(x);}
tquat<T, P> const & x) GLM_NOEXCEPT {return mat4_cast(x);}
/// Converts a 3 * 3 matrix to a quaternion.
///
/// @see gtx_quaternion
template<typename T, precision P>
GLM_FUNC_DECL tquat<T, P> toQuat(
tmat3x3<T, P> const & x){return quat_cast(x);}
tmat3x3<T, P> const & x) GLM_NOEXCEPT {return quat_cast(x);}
/// Converts a 4 * 4 matrix to a quaternion.
///
/// @see gtx_quaternion
template<typename T, precision P>
GLM_FUNC_DECL tquat<T, P> toQuat(
tmat4x4<T, P> const & x){return quat_cast(x);}
tmat4x4<T, P> const & x) GLM_NOEXCEPT {return quat_cast(x);}
/// Quaternion interpolation using the rotation short path.
///
@ -181,7 +181,7 @@ namespace glm
GLM_FUNC_DECL tquat<T, P> shortMix(
tquat<T, P> const & x,
tquat<T, P> const & y,
T const & a);
T const & a) GLM_NOEXCEPT;
/// Quaternion normalized linear interpolation.
///
@ -190,7 +190,7 @@ namespace glm
GLM_FUNC_DECL tquat<T, P> fastMix(
tquat<T, P> const & x,
tquat<T, P> const & y,
T const & a);
T const & a) GLM_NOEXCEPT;
/// Compute the rotation between two vectors.
/// param orig vector, needs to be normalized
@ -200,13 +200,13 @@ namespace glm
template<typename T, precision P>
GLM_FUNC_DECL tquat<T, P> rotation(
tvec3<T, P> const & orig,
tvec3<T, P> const & dest);
tvec3<T, P> const & dest) GLM_NOEXCEPT;
/// Returns the squared length of x.
///
/// @see gtx_quaternion
template<typename T, precision P>
GLM_FUNC_DECL T length2(tquat<T, P> const & q);
GLM_FUNC_DECL T length2(tquat<T, P> const & q) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -40,7 +40,7 @@ namespace glm
(
tvec3<T, P> const & v,
tquat<T, P> const & q
)
) GLM_NOEXCEPT
{
return inverse(q) * v;
}
@ -50,7 +50,7 @@ namespace glm
(
tquat<T, P> const & q,
tvec3<T, P> const & v
)
) GLM_NOEXCEPT
{
return q * v;
}
@ -62,7 +62,7 @@ namespace glm
tquat<T, P> const & q2,
tquat<T, P> const & s1,
tquat<T, P> const & s2,
T const & h)
T const & h) GLM_NOEXCEPT
{
return mix(mix(q1, q2, h), mix(s1, s2, h), static_cast<T>(2) * (static_cast<T>(1) - h) * h);
}
@ -73,7 +73,7 @@ namespace glm
tquat<T, P> const & prev,
tquat<T, P> const & curr,
tquat<T, P> const & next
)
) GLM_NOEXCEPT
{
tquat<T, P> invQuat = inverse(curr);
return exp((log(next + invQuat) + log(prev + invQuat)) / static_cast<T>(-4)) * curr;
@ -83,7 +83,7 @@ namespace glm
GLM_FUNC_QUALIFIER tquat<T, P> exp
(
tquat<T, P> const & q
)
) GLM_NOEXCEPT
{
tvec3<T, P> u(q.x, q.y, q.z);
T Angle = glm::length(u);
@ -98,7 +98,7 @@ namespace glm
GLM_FUNC_QUALIFIER tquat<T, P> log
(
tquat<T, P> const & q
)
) GLM_NOEXCEPT
{
tvec3<T, P> u(q.x, q.y, q.z);
T Vec3Len = length(u);
@ -121,7 +121,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tquat<T, P> pow(tquat<T, P> const & x, T const & y)
GLM_FUNC_QUALIFIER tquat<T, P> pow(tquat<T, P> const & x, T const & y) GLM_NOEXCEPT
{
//Raising to the power of 0 should yield 1
//Needed to prevent a division by 0 error later on
@ -149,7 +149,7 @@ namespace glm
(
tquat<T, P> const & q,
tvec3<T, P> const & v
)
) GLM_NOEXCEPT
{
return q * v;
}
@ -159,7 +159,7 @@ namespace glm
(
tquat<T, P> const & q,
tvec4<T, P> const & v
)
) GLM_NOEXCEPT
{
return q * v;
}
@ -168,7 +168,7 @@ namespace glm
GLM_FUNC_QUALIFIER T extractRealComponent
(
tquat<T, P> const & q
)
) GLM_NOEXCEPT
{
T w = static_cast<T>(1) - q.x * q.x - q.y * q.y - q.z * q.z;
if(w < T(0))
@ -181,7 +181,7 @@ namespace glm
GLM_FUNC_QUALIFIER T length2
(
tquat<T, P> const & q
)
) GLM_NOEXCEPT
{
return q.x * q.x + q.y * q.y + q.z * q.z + q.w * q.w;
}
@ -192,7 +192,7 @@ namespace glm
tquat<T, P> const & x,
tquat<T, P> const & y,
T const & a
)
) GLM_NOEXCEPT
{
if(a <= static_cast<T>(0)) return x;
if(a >= static_cast<T>(1)) return y;
@ -234,7 +234,7 @@ namespace glm
tquat<T, P> const & x,
tquat<T, P> const & y,
T const & a
)
) GLM_NOEXCEPT
{
return glm::normalize(x * (static_cast<T>(1) - a) + (y * a));
}
@ -244,7 +244,7 @@ namespace glm
(
tvec3<T, P> const & orig,
tvec3<T, P> const & dest
)
) GLM_NOEXCEPT
{
T cosTheta = dot(orig, dest);
tvec3<T, P> rotationAxis;

View File

@ -55,22 +55,22 @@ namespace detail
/* The glm types provide a .length() member, but for matrices
this only defines the number of columns, so we need to work around this */
template <typename T, precision P>
detail::component_count_t number_of_elements_(tvec2<T, P> const & v){
detail::component_count_t number_of_elements_(tvec2<T, P> const & v) GLM_NOEXCEPT {
return detail::component_count(v);
}
template <typename T, precision P>
detail::component_count_t number_of_elements_(tvec3<T, P> const & v){
detail::component_count_t number_of_elements_(tvec3<T, P> const & v) GLM_NOEXCEPT {
return detail::component_count(v);
}
template <typename T, precision P>
detail::component_count_t number_of_elements_(tvec4<T, P> const & v){
detail::component_count_t number_of_elements_(tvec4<T, P> const & v) GLM_NOEXCEPT {
return detail::component_count(v);
}
template <typename genType>
detail::component_count_t number_of_elements_(genType const & m){
detail::component_count_t number_of_elements_(genType const & m) GLM_NOEXCEPT {
return detail::component_count(m) * detail::component_count(m[0]);
}
}//namespace
@ -79,22 +79,22 @@ namespace detail
/// @{
template <typename genType>
const typename genType::value_type * begin(genType const & v){
const typename genType::value_type * begin(genType const & v) GLM_NOEXCEPT {
return value_ptr(v);
}
template <typename genType>
const typename genType::value_type * end(genType const & v){
const typename genType::value_type * end(genType const & v) GLM_NOEXCEPT {
return begin(v) + detail::number_of_elements_(v);
}
template <typename genType>
typename genType::value_type * begin(genType& v){
typename genType::value_type * begin(genType& v) GLM_NOEXCEPT {
return value_ptr(v);
}
template <typename genType>
typename genType::value_type * end(genType& v){
typename genType::value_type * end(genType& v) GLM_NOEXCEPT {
return begin(v) + detail::number_of_elements_(v);
}

View File

@ -72,7 +72,7 @@ namespace glm
GLM_FUNC_DECL tmat4x4<T, P> rotateNormalizedAxis(
tmat4x4<T, P> const & m,
T const & angle,
tvec3<T, P> const & axis);
tvec3<T, P> const & axis) GLM_NOEXCEPT;
/// Rotates a quaternion from a vector of 3 components normalized axis and an angle.
///
@ -85,7 +85,7 @@ namespace glm
GLM_FUNC_DECL tquat<T, P> rotateNormalizedAxis(
tquat<T, P> const & q,
T const & angle,
tvec3<T, P> const & axis);
tvec3<T, P> const & axis) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -38,7 +38,7 @@ namespace glm
tmat4x4<T, P> const & m,
T const & angle,
tvec3<T, P> const & v
)
) GLM_NOEXCEPT
{
T const a = angle;
T const c = cos(a);
@ -75,7 +75,7 @@ namespace glm
tquat<T, P> const & q,
T const & angle,
tvec3<T, P> const & v
)
) GLM_NOEXCEPT
{
tvec3<T, P> const Tmp(v);

View File

@ -66,14 +66,14 @@ namespace glm
GLM_FUNC_DECL tvec3<T, P> slerp(
tvec3<T, P> const & x,
tvec3<T, P> const & y,
T const & a);
T const & a) GLM_NOEXCEPT;
//! Rotate a two dimensional vector.
//! From GLM_GTX_rotate_vector extension.
template <typename T, precision P>
GLM_FUNC_DECL tvec2<T, P> rotate(
tvec2<T, P> const & v,
T const & angle);
T const & angle) GLM_NOEXCEPT;
//! Rotate a three dimensional vector around an axis.
//! From GLM_GTX_rotate_vector extension.
@ -81,7 +81,7 @@ namespace glm
GLM_FUNC_DECL tvec3<T, P> rotate(
tvec3<T, P> const & v,
T const & angle,
tvec3<T, P> const & normal);
tvec3<T, P> const & normal) GLM_NOEXCEPT;
//! Rotate a four dimensional vector around an axis.
//! From GLM_GTX_rotate_vector extension.
@ -89,56 +89,56 @@ namespace glm
GLM_FUNC_DECL tvec4<T, P> rotate(
tvec4<T, P> const & v,
T const & angle,
tvec3<T, P> const & normal);
tvec3<T, P> const & normal) GLM_NOEXCEPT;
//! Rotate a three dimensional vector around the X axis.
//! From GLM_GTX_rotate_vector extension.
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> rotateX(
tvec3<T, P> const & v,
T const & angle);
T const & angle) GLM_NOEXCEPT;
//! Rotate a three dimensional vector around the Y axis.
//! From GLM_GTX_rotate_vector extension.
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> rotateY(
tvec3<T, P> const & v,
T const & angle);
T const & angle) GLM_NOEXCEPT;
//! Rotate a three dimensional vector around the Z axis.
//! From GLM_GTX_rotate_vector extension.
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> rotateZ(
tvec3<T, P> const & v,
T const & angle);
T const & angle) GLM_NOEXCEPT;
//! Rotate a four dimentionnals vector around the X axis.
//! From GLM_GTX_rotate_vector extension.
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> rotateX(
tvec4<T, P> const & v,
T const & angle);
T const & angle) GLM_NOEXCEPT;
//! Rotate a four dimensional vector around the X axis.
//! From GLM_GTX_rotate_vector extension.
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> rotateY(
tvec4<T, P> const & v,
T const & angle);
T const & angle) GLM_NOEXCEPT;
//! Rotate a four dimensional vector around the X axis.
//! From GLM_GTX_rotate_vector extension.
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> rotateZ(
tvec4<T, P> const & v,
T const & angle);
T const & angle) GLM_NOEXCEPT;
//! Build a rotation matrix from a normal and a up vector.
//! From GLM_GTX_rotate_vector extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> orientation(
tvec3<T, P> const & Normal,
tvec3<T, P> const & Up);
tvec3<T, P> const & Up) GLM_NOEXCEPT;
/// @}
}//namespace glm

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@ -38,7 +38,7 @@ namespace glm
tvec3<T, P> const & x,
tvec3<T, P> const & y,
T const & a
)
) GLM_NOEXCEPT
{
// get cosine of angle between vectors (-1 -> 1)
T CosAlpha = dot(x, y);
@ -59,7 +59,7 @@ namespace glm
(
tvec2<T, P> const & v,
T const & angle
)
) GLM_NOEXCEPT
{
tvec2<T, P> Result;
T const Cos(cos(angle));
@ -76,7 +76,7 @@ namespace glm
tvec3<T, P> const & v,
T const & angle,
tvec3<T, P> const & normal
)
) GLM_NOEXCEPT
{
return tmat3x3<T, P>(glm::rotate(angle, normal)) * v;
}
@ -98,7 +98,7 @@ namespace glm
tvec4<T, P> const & v,
T const & angle,
tvec3<T, P> const & normal
)
) GLM_NOEXCEPT
{
return rotate(angle, normal) * v;
}
@ -108,7 +108,7 @@ namespace glm
(
tvec3<T, P> const & v,
T const & angle
)
) GLM_NOEXCEPT
{
tvec3<T, P> Result(v);
T const Cos(cos(angle));
@ -124,7 +124,7 @@ namespace glm
(
tvec3<T, P> const & v,
T const & angle
)
) GLM_NOEXCEPT
{
tvec3<T, P> Result = v;
T const Cos(cos(angle));
@ -140,7 +140,7 @@ namespace glm
(
tvec3<T, P> const & v,
T const & angle
)
) GLM_NOEXCEPT
{
tvec3<T, P> Result = v;
T const Cos(cos(angle));
@ -156,7 +156,7 @@ namespace glm
(
tvec4<T, P> const & v,
T const & angle
)
) GLM_NOEXCEPT
{
tvec4<T, P> Result = v;
T const Cos(cos(angle));
@ -172,7 +172,7 @@ namespace glm
(
tvec4<T, P> const & v,
T const & angle
)
) GLM_NOEXCEPT
{
tvec4<T, P> Result = v;
T const Cos(cos(angle));
@ -188,7 +188,7 @@ namespace glm
(
tvec4<T, P> const & v,
T const & angle
)
) GLM_NOEXCEPT
{
tvec4<T, P> Result = v;
T const Cos(cos(angle));
@ -204,7 +204,7 @@ namespace glm
(
tvec3<T, P> const & Normal,
tvec3<T, P> const & Up
)
) GLM_NOEXCEPT
{
if(all(equal(Normal, Up)))
return tmat4x4<T, P>(T(1));

View File

@ -64,19 +64,19 @@ namespace glm
#define GLM_IMPLEMENT_SCAL_MULT(Vec) \
template <typename T> \
return_type_scalar_multiplication<T, Vec> \
operator*(T const & s, Vec rh){ \
operator*(T const & s, Vec rh) GLM_NOEXCEPT { \
return rh *= static_cast<float>(s); \
} \
\
template <typename T> \
return_type_scalar_multiplication<T, Vec> \
operator*(Vec lh, T const & s){ \
operator*(Vec lh, T const & s) GLM_NOEXCEPT { \
return lh *= static_cast<float>(s); \
} \
\
template <typename T> \
return_type_scalar_multiplication<T, Vec> \
operator/(Vec lh, T const & s){ \
operator/(Vec lh, T const & s) GLM_NOEXCEPT { \
return lh *= 1.0f / s; \
}

View File

@ -37,7 +37,7 @@ namespace glm
(
T const & x,
T const & y
)
) GLM_NOEXCEPT
{
return x < y;
}
@ -47,7 +47,7 @@ namespace glm
(
T const & x,
T const & y
)
) GLM_NOEXCEPT
{
return x <= y;
}
@ -57,7 +57,7 @@ namespace glm
(
T const & x,
T const & y
)
) GLM_NOEXCEPT
{
return x > y;
}
@ -67,7 +67,7 @@ namespace glm
(
T const & x,
T const & y
)
) GLM_NOEXCEPT
{
return x >= y;
}
@ -77,7 +77,7 @@ namespace glm
(
T const & x,
T const & y
)
) GLM_NOEXCEPT
{
return x == y;
}
@ -87,7 +87,7 @@ namespace glm
(
T const & x,
T const & y
)
) GLM_NOEXCEPT
{
return x != y;
}
@ -95,7 +95,7 @@ namespace glm
GLM_FUNC_QUALIFIER bool any
(
bool const & x
)
) GLM_NOEXCEPT
{
return x;
}
@ -103,7 +103,7 @@ namespace glm
GLM_FUNC_QUALIFIER bool all
(
bool const & x
)
) GLM_NOEXCEPT
{
return x;
}
@ -111,7 +111,7 @@ namespace glm
GLM_FUNC_QUALIFIER bool not_
(
bool const & x
)
) GLM_NOEXCEPT
{
return !x;
}

View File

@ -62,7 +62,7 @@ namespace glm
genType const & v2,
genType const & v3,
genType const & v4,
typename genType::value_type const & s);
typename genType::value_type const & s) GLM_NOEXCEPT;
/// Return a point from a hermite curve.
/// @see gtx_spline extension.
@ -72,7 +72,7 @@ namespace glm
genType const & t1,
genType const & v2,
genType const & t2,
typename genType::value_type const & s);
typename genType::value_type const & s) GLM_NOEXCEPT;
/// Return a point from a cubic curve.
/// @see gtx_spline extension.
@ -82,7 +82,7 @@ namespace glm
genType const & v2,
genType const & v3,
genType const & v4,
typename genType::value_type const & s);
typename genType::value_type const & s) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -40,7 +40,7 @@ namespace glm
genType const & v3,
genType const & v4,
typename genType::value_type const & s
)
) GLM_NOEXCEPT
{
typename genType::value_type s1 = s;
typename genType::value_type s2 = pow2(s);
@ -63,7 +63,7 @@ namespace glm
genType const & v2,
genType const & t2,
typename genType::value_type const & s
)
) GLM_NOEXCEPT
{
typename genType::value_type s1 = s;
typename genType::value_type s2 = pow2(s);
@ -85,7 +85,7 @@ namespace glm
genType const & v3,
genType const & v4,
typename genType::value_type const & s
)
) GLM_NOEXCEPT
{
return ((v1 * s + v2) * s + v3) * s + v4;
}

View File

@ -68,7 +68,7 @@ namespace glm
/// Create a string from a GLM vector or matrix typed variable.
/// @see gtx_string_cast extension.
template <template <typename, precision> class matType, typename T, precision P>
GLM_FUNC_DECL std::string to_string(matType<T, P> const & x);
GLM_FUNC_DECL std::string to_string(matType<T, P> const & x) GLM_NOEXCEPT;
/// @}
}//namespace glm

View File

@ -36,7 +36,7 @@
namespace glm{
namespace detail
{
GLM_FUNC_QUALIFIER std::string format(const char* msg, ...)
GLM_FUNC_QUALIFIER std::string format(const char* msg, ...) GLM_NOEXCEPT
{
std::size_t const STRING_BUFFER(4096);
char text[STRING_BUFFER];
@ -62,26 +62,26 @@ namespace detail
template <typename T, bool isFloat = false>
struct literal
{
GLM_FUNC_QUALIFIER static char const * value() {return "%d";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "%d";};
};
template <typename T>
struct literal<T, true>
{
GLM_FUNC_QUALIFIER static char const * value() {return "%f";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "%f";};
};
# if GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER && GLM_COMPILER_VC
template <>
struct literal<uint64_t, false>
{
GLM_FUNC_QUALIFIER static char const * value() {return "%lld";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "%lld";};
};
template <>
struct literal<int64_t, false>
{
GLM_FUNC_QUALIFIER static char const * value() {return "%lld";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "%lld";};
};
# endif//GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER && GLM_COMPILER_VC
@ -91,67 +91,67 @@ namespace detail
template <>
struct prefix<float>
{
GLM_FUNC_QUALIFIER static char const * value() {return "";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "";};
};
template <>
struct prefix<double>
{
GLM_FUNC_QUALIFIER static char const * value() {return "d";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "d";};
};
template <>
struct prefix<bool>
{
GLM_FUNC_QUALIFIER static char const * value() {return "b";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "b";};
};
template <>
struct prefix<uint8_t>
{
GLM_FUNC_QUALIFIER static char const * value() {return "u8";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "u8";};
};
template <>
struct prefix<int8_t>
{
GLM_FUNC_QUALIFIER static char const * value() {return "i8";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "i8";};
};
template <>
struct prefix<uint16_t>
{
GLM_FUNC_QUALIFIER static char const * value() {return "u16";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "u16";};
};
template <>
struct prefix<int16_t>
{
GLM_FUNC_QUALIFIER static char const * value() {return "i16";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "i16";};
};
template <>
struct prefix<uint32_t>
{
GLM_FUNC_QUALIFIER static char const * value() {return "u";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "u";};
};
template <>
struct prefix<int32_t>
{
GLM_FUNC_QUALIFIER static char const * value() {return "i";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "i";};
};
template <>
struct prefix<uint64_t>
{
GLM_FUNC_QUALIFIER static char const * value() {return "u64";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "u64";};
};
template <>
struct prefix<int64_t>
{
GLM_FUNC_QUALIFIER static char const * value() {return "i64";};
GLM_FUNC_QUALIFIER static char const * value() GLM_NOEXCEPT {return "i64";};
};
template <template <typename, precision> class matType, typename T, precision P>
@ -161,7 +161,7 @@ namespace detail
template <precision P>
struct compute_to_string<tvec1, bool, P>
{
GLM_FUNC_QUALIFIER static std::string call(tvec1<bool, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tvec1<bool, P> const & x) GLM_NOEXCEPT
{
return detail::format("bvec1(%s)",
x[0] ? detail::LabelTrue : detail::LabelFalse);
@ -171,7 +171,7 @@ namespace detail
template <precision P>
struct compute_to_string<tvec2, bool, P>
{
GLM_FUNC_QUALIFIER static std::string call(tvec2<bool, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tvec2<bool, P> const & x) GLM_NOEXCEPT
{
return detail::format("bvec2(%s, %s)",
x[0] ? detail::LabelTrue : detail::LabelFalse,
@ -182,7 +182,7 @@ namespace detail
template <precision P>
struct compute_to_string<tvec3, bool, P>
{
GLM_FUNC_QUALIFIER static std::string call(tvec3<bool, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tvec3<bool, P> const & x) GLM_NOEXCEPT
{
return detail::format("bvec3(%s, %s, %s)",
x[0] ? detail::LabelTrue : detail::LabelFalse,
@ -194,7 +194,7 @@ namespace detail
template <precision P>
struct compute_to_string<tvec4, bool, P>
{
GLM_FUNC_QUALIFIER static std::string call(tvec4<bool, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tvec4<bool, P> const & x) GLM_NOEXCEPT
{
return detail::format("bvec4(%s, %s, %s, %s)",
x[0] ? detail::LabelTrue : detail::LabelFalse,
@ -207,7 +207,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tvec1, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tvec1<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tvec1<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -222,7 +222,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tvec2, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tvec2<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tvec2<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -237,7 +237,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tvec3, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tvec3<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tvec3<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -252,7 +252,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tvec4, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tvec4<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tvec4<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -268,7 +268,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tmat2x2, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tmat2x2<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tmat2x2<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -286,7 +286,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tmat2x3, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tmat2x3<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tmat2x3<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -304,7 +304,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tmat2x4, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tmat2x4<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tmat2x4<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -322,7 +322,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tmat3x2, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tmat3x2<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tmat3x2<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -342,7 +342,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tmat3x3, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tmat3x3<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tmat3x3<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -362,7 +362,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tmat3x4, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tmat3x4<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tmat3x4<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -382,7 +382,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tmat4x2, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tmat4x2<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tmat4x2<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -404,7 +404,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tmat4x3, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tmat4x3<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tmat4x3<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -426,7 +426,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tmat4x4, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tmat4x4<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tmat4x4<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -449,7 +449,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tquat, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tquat<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tquat<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -464,7 +464,7 @@ namespace detail
template <typename T, precision P>
struct compute_to_string<tdualquat, T, P>
{
GLM_FUNC_QUALIFIER static std::string call(tdualquat<T, P> const & x)
GLM_FUNC_QUALIFIER static std::string call(tdualquat<T, P> const & x) GLM_NOEXCEPT
{
char const * PrefixStr = prefix<T>::value();
char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value();
@ -479,7 +479,7 @@ namespace detail
}//namespace detail
template <template <typename, precision> class matType, typename T, precision P>
GLM_FUNC_DECL std::string to_string(matType<T, P> const & x)
GLM_FUNC_DECL std::string to_string(matType<T, P> const & x) GLM_NOEXCEPT
{
return detail::compute_to_string<matType, T, P>::call(x);
}

View File

@ -62,7 +62,7 @@ namespace glm
/// @see gtx_transform
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> translate(
tvec3<T, P> const & v);
tvec3<T, P> const & v) GLM_NOEXCEPT;
/// Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in degrees.
/// @see gtc_matrix_transform
@ -70,14 +70,14 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> rotate(
T angle,
tvec3<T, P> const & v);
tvec3<T, P> const & v) GLM_NOEXCEPT;
/// Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components.
/// @see gtc_matrix_transform
/// @see gtx_transform
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> scale(
tvec3<T, P> const & v);
tvec3<T, P> const & v) GLM_NOEXCEPT;
/// @}
}// namespace glm

View File

@ -34,7 +34,7 @@ namespace glm
{
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> translate(
tvec3<T, P> const & v)
tvec3<T, P> const & v) GLM_NOEXCEPT
{
return translate(
tmat4x4<T, P>(1.0f), v);
@ -43,7 +43,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> rotate(
T angle,
tvec3<T, P> const & v)
tvec3<T, P> const & v) GLM_NOEXCEPT
{
return rotate(
tmat4x4<T, P>(1), angle, v);
@ -51,7 +51,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> scale(
tvec3<T, P> const & v)
tvec3<T, P> const & v) GLM_NOEXCEPT
{
return scale(
tmat4x4<T, P>(1.0f), v);

View File

@ -60,14 +60,14 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> shearX2D(
tmat3x3<T, P> const & m,
T y);
T y) GLM_NOEXCEPT;
//! Transforms a matrix with a shearing on Y axis.
//! From GLM_GTX_transform2 extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> shearY2D(
tmat3x3<T, P> const & m,
T x);
T x) GLM_NOEXCEPT;
//! Transforms a matrix with a shearing on X axis
//! From GLM_GTX_transform2 extension.
@ -75,7 +75,7 @@ namespace glm
GLM_FUNC_DECL tmat4x4<T, P> shearX3D(
const tmat4x4<T, P> & m,
T y,
T z);
T z) GLM_NOEXCEPT;
//! Transforms a matrix with a shearing on Y axis.
//! From GLM_GTX_transform2 extension.
@ -83,7 +83,7 @@ namespace glm
GLM_FUNC_DECL tmat4x4<T, P> shearY3D(
const tmat4x4<T, P> & m,
T x,
T z);
T z) GLM_NOEXCEPT;
//! Transforms a matrix with a shearing on Z axis.
//! From GLM_GTX_transform2 extension.
@ -91,9 +91,9 @@ namespace glm
GLM_FUNC_DECL tmat4x4<T, P> shearZ3D(
const tmat4x4<T, P> & m,
T x,
T y);
T y) GLM_NOEXCEPT;
//template <typename T> GLM_FUNC_QUALIFIER tmat4x4<T, P> shear(const tmat4x4<T, P> & m, shearPlane, planePoint, angle)
//template <typename T> GLM_FUNC_QUALIFIER tmat4x4<T, P> shear(const tmat4x4<T, P> & m, shearPlane, planePoint, angle) GLM_NOEXCEPT
// Identity + tan(angle) * cross(Normal, OnPlaneVector) 0
// - dot(PointOnPlane, normal) * OnPlaneVector 1
@ -106,21 +106,21 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> proj2D(
const tmat3x3<T, P> & m,
const tvec3<T, P>& normal);
const tvec3<T, P>& normal) GLM_NOEXCEPT;
//! Build planar projection matrix along normal axis.
//! From GLM_GTX_transform2 extension.
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> proj3D(
const tmat4x4<T, P> & m,
const tvec3<T, P>& normal);
const tvec3<T, P>& normal) GLM_NOEXCEPT;
//! Build a scale bias matrix.
//! From GLM_GTX_transform2 extension.
template <typename valType, precision P>
GLM_FUNC_DECL tmat4x4<valType, P> scaleBias(
valType scale,
valType bias);
valType bias) GLM_NOEXCEPT;
//! Build a scale bias matrix.
//! From GLM_GTX_transform2 extension.
@ -128,7 +128,7 @@ namespace glm
GLM_FUNC_DECL tmat4x4<valType, P> scaleBias(
tmat4x4<valType, P> const & m,
valType scale,
valType bias);
valType bias) GLM_NOEXCEPT;
/// @}
}// namespace glm

View File

@ -35,7 +35,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX2D(
const tmat3x3<T, P>& m,
T s)
T s) GLM_NOEXCEPT
{
tmat3x3<T, P> r(1);
r[0][1] = s;
@ -45,7 +45,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY2D(
const tmat3x3<T, P>& m,
T s)
T s) GLM_NOEXCEPT
{
tmat3x3<T, P> r(1);
r[1][0] = s;
@ -56,7 +56,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, P> shearX3D(
const tmat4x4<T, P>& m,
T s,
T t)
T t) GLM_NOEXCEPT
{
tmat4x4<T, P> r(1);
r[1][0] = s;
@ -68,7 +68,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, P> shearY3D(
const tmat4x4<T, P>& m,
T s,
T t)
T t) GLM_NOEXCEPT
{
tmat4x4<T, P> r(1);
r[0][1] = s;
@ -80,7 +80,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, P> shearZ3D(
const tmat4x4<T, P>& m,
T s,
T t)
T t) GLM_NOEXCEPT
{
tmat4x4<T, P> r(1);
r[0][2] = s;
@ -91,7 +91,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> reflect2D(
const tmat3x3<T, P>& m,
const tvec3<T, P>& normal)
const tvec3<T, P>& normal) GLM_NOEXCEPT
{
tmat3x3<T, P> r(1);
r[0][0] = 1 - 2 * normal.x * normal.x;
@ -104,7 +104,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> reflect3D(
const tmat4x4<T, P>& m,
const tvec3<T, P>& normal)
const tvec3<T, P>& normal) GLM_NOEXCEPT
{
tmat4x4<T, P> r(1);
r[0][0] = 1 - 2 * normal.x * normal.x;
@ -124,7 +124,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> proj2D(
const tmat3x3<T, P>& m,
const tvec3<T, P>& normal)
const tvec3<T, P>& normal) GLM_NOEXCEPT
{
tmat3x3<T, P> r(1);
r[0][0] = 1 - normal.x * normal.x;
@ -137,7 +137,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> proj3D(
const tmat4x4<T, P>& m,
const tvec3<T, P>& normal)
const tvec3<T, P>& normal) GLM_NOEXCEPT
{
tmat4x4<T, P> r(1);
r[0][0] = 1 - normal.x * normal.x;
@ -155,7 +155,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P> scaleBias(
T scale,
T bias)
T bias) GLM_NOEXCEPT
{
tmat4x4<T, P> result;
result[3] = tvec4<T, P>(tvec3<T, P>(bias), T(1));
@ -169,7 +169,7 @@ namespace glm
GLM_FUNC_QUALIFIER tmat4x4<T, P> scaleBias(
const tmat4x4<T, P>& m,
T scale,
T bias)
T bias) GLM_NOEXCEPT
{
return m * scaleBias(scale, bias);
}

View File

@ -64,7 +64,7 @@ namespace glm
template <typename vecType>
GLM_FUNC_DECL typename vecType::value_type angle(
vecType const & x,
vecType const & y);
vecType const & y) GLM_NOEXCEPT;
//! Returns the oriented angle between two 2d vectors
//! Parameters need to be normalized.
@ -72,7 +72,7 @@ namespace glm
template <typename T, precision P>
GLM_FUNC_DECL T orientedAngle(
tvec2<T, P> const & x,
tvec2<T, P> const & y);
tvec2<T, P> const & y) GLM_NOEXCEPT;
//! Returns the oriented angle between two 3d vectors based from a reference axis.
//! Parameters need to be normalized.
@ -81,7 +81,7 @@ namespace glm
GLM_FUNC_DECL T orientedAngle(
tvec3<T, P> const & x,
tvec3<T, P> const & y,
tvec3<T, P> const & ref);
tvec3<T, P> const & ref) GLM_NOEXCEPT;
/// @}
}// namespace glm

View File

@ -37,7 +37,7 @@ namespace glm
(
genType const & x,
genType const & y
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'angle' only accept floating-point inputs");
return acos(clamp(dot(x, y), genType(-1), genType(1)));
@ -48,7 +48,7 @@ namespace glm
(
vecType<T, P> const & x,
vecType<T, P> const & y
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'angle' only accept floating-point inputs");
return acos(clamp(dot(x, y), T(-1), T(1)));
@ -60,7 +60,7 @@ namespace glm
(
tvec2<T, P> const & x,
tvec2<T, P> const & y
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'orientedAngle' only accept floating-point inputs");
T const Angle(acos(clamp(dot(x, y), T(-1), T(1))));
@ -77,7 +77,7 @@ namespace glm
tvec3<T, P> const & x,
tvec3<T, P> const & y,
tvec3<T, P> const & ref
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'orientedAngle' only accept floating-point inputs");

View File

@ -58,32 +58,32 @@ namespace glm
//! Check whether two vectors are collinears.
/// @see gtx_vector_query extensions.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL bool areCollinear(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon);
GLM_FUNC_DECL bool areCollinear(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon) GLM_NOEXCEPT;
//! Check whether two vectors are orthogonals.
/// @see gtx_vector_query extensions.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL bool areOrthogonal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon);
GLM_FUNC_DECL bool areOrthogonal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon) GLM_NOEXCEPT;
//! Check whether a vector is normalized.
/// @see gtx_vector_query extensions.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL bool isNormalized(vecType<T, P> const & v, T const & epsilon);
GLM_FUNC_DECL bool isNormalized(vecType<T, P> const & v, T const & epsilon) GLM_NOEXCEPT;
//! Check whether a vector is null.
/// @see gtx_vector_query extensions.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL bool isNull(vecType<T, P> const & v, T const & epsilon);
GLM_FUNC_DECL bool isNull(vecType<T, P> const & v, T const & epsilon) GLM_NOEXCEPT;
//! Check whether a each component of a vector is null.
/// @see gtx_vector_query extensions.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<bool, P> isCompNull(vecType<T, P> const & v, T const & epsilon);
GLM_FUNC_DECL vecType<bool, P> isCompNull(vecType<T, P> const & v, T const & epsilon) GLM_NOEXCEPT;
//! Check whether two vectors are orthonormal.
/// @see gtx_vector_query extensions.
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL bool areOrthonormal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon);
GLM_FUNC_DECL bool areOrthonormal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon) GLM_NOEXCEPT;
/// @}
}// namespace glm

View File

@ -41,7 +41,7 @@ namespace detail
template <typename T, precision P>
struct compute_areCollinear<T, P, tvec2>
{
GLM_FUNC_QUALIFIER static bool call(tvec2<T, P> const & v0, tvec2<T, P> const & v1, T const & epsilon)
GLM_FUNC_QUALIFIER static bool call(tvec2<T, P> const & v0, tvec2<T, P> const & v1, T const & epsilon) GLM_NOEXCEPT
{
return length(cross(tvec3<T, P>(v0, static_cast<T>(0)), tvec3<T, P>(v1, static_cast<T>(0)))) < epsilon;
}
@ -50,7 +50,7 @@ namespace detail
template <typename T, precision P>
struct compute_areCollinear<T, P, tvec3>
{
GLM_FUNC_QUALIFIER static bool call(tvec3<T, P> const & v0, tvec3<T, P> const & v1, T const & epsilon)
GLM_FUNC_QUALIFIER static bool call(tvec3<T, P> const & v0, tvec3<T, P> const & v1, T const & epsilon) GLM_NOEXCEPT
{
return length(cross(v0, v1)) < epsilon;
}
@ -59,7 +59,7 @@ namespace detail
template <typename T, precision P>
struct compute_areCollinear<T, P, tvec4>
{
GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v0, tvec4<T, P> const & v1, T const & epsilon)
GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v0, tvec4<T, P> const & v1, T const & epsilon) GLM_NOEXCEPT
{
return length(cross(tvec3<T, P>(v0), tvec3<T, P>(v1))) < epsilon;
}
@ -71,7 +71,7 @@ namespace detail
template <typename T, precision P>
struct compute_isCompNull<T, P, tvec2>
{
GLM_FUNC_QUALIFIER static tvec2<bool, P> call(tvec2<T, P> const & v, T const & epsilon)
GLM_FUNC_QUALIFIER static tvec2<bool, P> call(tvec2<T, P> const & v, T const & epsilon) GLM_NOEXCEPT
{
return tvec2<bool, P>(
(abs(v.x) < epsilon),
@ -82,7 +82,7 @@ namespace detail
template <typename T, precision P>
struct compute_isCompNull<T, P, tvec3>
{
GLM_FUNC_QUALIFIER static tvec3<bool, P> call(tvec3<T, P> const & v, T const & epsilon)
GLM_FUNC_QUALIFIER static tvec3<bool, P> call(tvec3<T, P> const & v, T const & epsilon) GLM_NOEXCEPT
{
return tvec3<bool, P>(
(abs(v.x) < epsilon),
@ -94,7 +94,7 @@ namespace detail
template <typename T, precision P>
struct compute_isCompNull<T, P, tvec4>
{
GLM_FUNC_QUALIFIER static tvec4<bool, P> call(tvec4<T, P> const & v, T const & epsilon)
GLM_FUNC_QUALIFIER static tvec4<bool, P> call(tvec4<T, P> const & v, T const & epsilon) GLM_NOEXCEPT
{
return tvec4<bool, P>(
(abs(v.x) < epsilon),
@ -112,7 +112,7 @@ namespace detail
vecType<T, P> const & v0,
vecType<T, P> const & v1,
T const & epsilon
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areCollinear' only accept floating-point inputs");
@ -125,7 +125,7 @@ namespace detail
vecType<T, P> const & v0,
vecType<T, P> const & v1,
T const & epsilon
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areOrthogonal' only accept floating-point inputs");
@ -139,7 +139,7 @@ namespace detail
(
vecType<T, P> const & v,
T const & epsilon
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNormalized' only accept floating-point inputs");
@ -151,7 +151,7 @@ namespace detail
(
vecType<T, P> const & v,
T const & epsilon
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNull' only accept floating-point inputs");
@ -163,7 +163,7 @@ namespace detail
(
vecType<T, P> const & v,
T const & epsilon
)
) GLM_NOEXCEPT
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isCompNull' only accept floating-point inputs");
@ -174,7 +174,7 @@ namespace detail
GLM_FUNC_QUALIFIER tvec2<bool, P> isCompNull
(
tvec2<T, P> const & v,
T const & epsilon)
T const & epsilon) GLM_NOEXCEPT
{
return tvec2<bool, P>(
abs(v.x) < epsilon,
@ -186,7 +186,7 @@ namespace detail
(
tvec3<T, P> const & v,
T const & epsilon
)
) GLM_NOEXCEPT
{
return tvec3<bool, P>(
abs(v.x) < epsilon,
@ -199,7 +199,7 @@ namespace detail
(
tvec4<T, P> const & v,
T const & epsilon
)
) GLM_NOEXCEPT
{
return tvec4<bool, P>(
abs(v.x) < epsilon,
@ -214,7 +214,7 @@ namespace detail
vecType<T, P> const & v0,
vecType<T, P> const & v1,
T const & epsilon
)
) GLM_NOEXCEPT
{
return isNormalized(v0, epsilon) && isNormalized(v1, epsilon) && (abs(dot(v0, v1)) <= epsilon);
}

View File

@ -56,22 +56,22 @@ namespace glm
/// Simulate GL_CLAMP OpenGL wrap mode
/// @see gtx_wrap extension.
template <typename genType>
GLM_FUNC_DECL genType clamp(genType const & Texcoord);
GLM_FUNC_DECL genType clamp(genType const & Texcoord) GLM_NOEXCEPT;
/// Simulate GL_REPEAT OpenGL wrap mode
/// @see gtx_wrap extension.
template <typename genType>
GLM_FUNC_DECL genType repeat(genType const & Texcoord);
GLM_FUNC_DECL genType repeat(genType const & Texcoord) GLM_NOEXCEPT;
/// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode
/// @see gtx_wrap extension.
template <typename genType>
GLM_FUNC_DECL genType mirrorClamp(genType const & Texcoord);
GLM_FUNC_DECL genType mirrorClamp(genType const & Texcoord) GLM_NOEXCEPT;
/// Simulate GL_MIRROR_REPEAT OpenGL wrap mode
/// @see gtx_wrap extension.
template <typename genType>
GLM_FUNC_DECL genType mirrorRepeat(genType const & Texcoord);
GLM_FUNC_DECL genType mirrorRepeat(genType const & Texcoord) GLM_NOEXCEPT;
/// @}
}// namespace glm

View File

@ -33,13 +33,13 @@
namespace glm
{
template <typename genType>
GLM_FUNC_QUALIFIER genType clamp(genType const & Texcoord)
GLM_FUNC_QUALIFIER genType clamp(genType const & Texcoord) GLM_NOEXCEPT
{
return glm::clamp(Texcoord, genType(0), genType(1));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> clamp(tvec2<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec2<T, P> clamp(tvec2<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec2<T, P> Result;
for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
@ -48,7 +48,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> clamp(tvec3<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec3<T, P> clamp(tvec3<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec3<T, P> Result;
for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
@ -57,7 +57,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> clamp(tvec4<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec4<T, P> clamp(tvec4<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec4<T, P> Result;
for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
@ -66,13 +66,13 @@ namespace glm
}
template <typename genType>
GLM_FUNC_QUALIFIER genType repeat(genType const & Texcoord)
GLM_FUNC_QUALIFIER genType repeat(genType const & Texcoord) GLM_NOEXCEPT
{
return glm::fract(Texcoord);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> repeat(tvec2<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec2<T, P> repeat(tvec2<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec2<T, P> Result;
for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
@ -81,7 +81,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> repeat(tvec3<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec3<T, P> repeat(tvec3<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec3<T, P> Result;
for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
@ -90,7 +90,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> repeat(tvec4<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec4<T, P> repeat(tvec4<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec4<T, P> Result;
for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
@ -99,14 +99,14 @@ namespace glm
}
template <typename genType>
GLM_FUNC_QUALIFIER genType mirrorClamp(genType const & Texcoord)
GLM_FUNC_QUALIFIER genType mirrorClamp(genType const & Texcoord) GLM_NOEXCEPT
{
return glm::fract(glm::abs(Texcoord));
//return glm::mod(glm::abs(Texcoord), 1.0f);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> mirrorClamp(tvec2<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec2<T, P> mirrorClamp(tvec2<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec2<T, P> Result;
for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
@ -115,7 +115,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> mirrorClamp(tvec3<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec3<T, P> mirrorClamp(tvec3<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec3<T, P> Result;
for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
@ -124,7 +124,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> mirrorClamp(tvec4<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec4<T, P> mirrorClamp(tvec4<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec4<T, P> Result;
for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
@ -133,7 +133,7 @@ namespace glm
}
template <typename genType>
GLM_FUNC_QUALIFIER genType mirrorRepeat(genType const & Texcoord)
GLM_FUNC_QUALIFIER genType mirrorRepeat(genType const & Texcoord) GLM_NOEXCEPT
{
genType const Abs = glm::abs(Texcoord);
genType const Clamp = genType(int(glm::floor(Abs)) % 2);
@ -150,7 +150,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> mirrorRepeat(tvec2<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec2<T, P> mirrorRepeat(tvec2<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec2<T, P> Result;
for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
@ -159,7 +159,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> mirrorRepeat(tvec3<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec3<T, P> mirrorRepeat(tvec3<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec3<T, P> Result;
for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
@ -168,7 +168,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> mirrorRepeat(tvec4<T, P> const & Texcoord)
GLM_FUNC_QUALIFIER tvec4<T, P> mirrorRepeat(tvec4<T, P> const & Texcoord) GLM_NOEXCEPT
{
tvec4<T, P> Result;
for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)