Added vector implementation

This commit is contained in:
Christophe Riccio 2011-05-04 20:18:05 +01:00
parent cb455f49ce
commit 17c964be6e

View File

@ -58,7 +58,7 @@ namespace ulp
}
template <typename T>
GLM_FUNC_QUALIFIER T next_float(T const & x, std::size_t const & ulps)
GLM_FUNC_QUALIFIER T next_float(T const & x, uint const & ulps)
{
T temp = x;
for(std::size_t i = 0; i < ulps; ++i)
@ -66,8 +66,17 @@ namespace ulp
return temp;
}
template<typename T, template<typename> class vecType>
GLM_FUNC_QUALIFIER vecType<T> next_float(vecType<T> const & x, vecType<uint> const & ulps)
{
vecType<T> Result;
for(std::size_t i = 0; i < Result.length(); ++i)
Result[i] = next_float(x[i], ulps[i]);
return Result;
}
template <typename T>
GLM_FUNC_QUALIFIER T prev_float(T const & x, std::size_t const & ulps)
GLM_FUNC_QUALIFIER T prev_float(T const & x, uint const & ulps)
{
T temp = x;
for(std::size_t i = 0; i < ulps; ++i)
@ -75,8 +84,17 @@ namespace ulp
return temp;
}
template<typename T, template<typename> class vecType>
GLM_FUNC_QUALIFIER vecType<T> prev_float(vecType<T> const & x, vecType<uint> const & ulps)
{
vecType<T> Result;
for(std::size_t i = 0; i < Result.length(); ++i)
Result[i] = prev_float(x[i], ulps[i]);
return Result;
}
template <typename T>
GLM_FUNC_QUALIFIER std::size_t float_distance(T const & x, T const & y)
GLM_FUNC_QUALIFIER uint float_distance(T const & x, T const & y)
{
std::size_t ulp = 0;
@ -106,6 +124,15 @@ namespace ulp
return ulp;
}
template<typename T, template<typename> class vecType>
GLM_FUNC_QUALIFIER vecType<uint> float_distance(vecType<T> const & x, vecType<T> const & y)
{
vecType<uint> Result;
for(std::size_t i = 0; i < Result.length(); ++i)
Result[i] = float_distance(x[i], y[i]);
return Result;
}
/*
inline std::size_t ulp
(
detail::thalf const & a,
@ -202,7 +229,7 @@ namespace ulp
return glm::max(glm::max(ulps[0], ulps[1]), glm::max(ulps[2], ulps[3]));
}
*/
}//namespace ulp
}//namespace gtx
}//namespace glm