Merge branch '0.9.3' of ssh://ogl-math.git.sourceforge.net/gitroot/ogl-math/ogl-math into 0.9.3

This commit is contained in:
Christophe Riccio 2011-05-13 03:04:44 +01:00
commit 1917036aa3
5 changed files with 23 additions and 22 deletions

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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">version 4.1
(pdf file)</a>.
There are a few \ref pg_differences "differences" between GLM core and GLSL.
GLM core functionnalities requires <glm/glm.hpp> to be included to be used.
**/

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// Created : 2005-01-14
// Updated : 2011-01-19
// Licence : This source is under MIT License
// File : glm/glm.hpp
//! \file glm/glm.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
#include "core/_fixes.hpp"

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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
//! OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2009-04-29
// Updated : 2010-02-07
// Licence : This source is under MIT License
// File : glm/gtc/half_float.hpp
//! Created : 2009-04-29
//! Updated : 2010-02-07
//! Licence : This source is under MIT License
//! \file glm/gtc/half_float.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef glm_gtc_half_float

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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
//! OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2009-04-29
// Updated : 2009-04-29
// Licence : This source is under MIT License
// File : glm/gtc/matrix_transform.hpp
//! Created : 2009-04-29
//! Updated : 2009-04-29
//! Licence : This source is under MIT License
//! \file glm/gtc/matrix_transform.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
// - GLM_GTC_matrix_operation
//! Dependency:
//! - GLM core
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef glm_gtc_matrix_transform

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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
//! OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2009-05-21
// Updated : 2010-02-04
// Licence : This source is under MIT License
// File : glm/gtc/quaternion.hpp
//! Created : 2009-05-21
//! Updated : 2010-02-04
//! Licence : This source is under MIT License
//! \file glm/gtc/quaternion.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
// - GLM_GTC_half_float
//! Dependency:
//! - GLM core
//! - \link glm/gtc/half_float.hpp GLM_GTC_half_float \endlink
///////////////////////////////////////////////////////////////////////////////////////////////////
// ToDo:
// - Study constructors with angles and axis