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Fixed space characters
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@ -33,9 +33,9 @@ namespace glm
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{
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enum precision
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{
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lowp,
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highp,
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mediump,
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highp
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lowp
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};
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}//namespace glm
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@ -576,7 +576,7 @@
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// that windows.h (and maybe other headers) will silently include intrin.h, which of course causes problems.
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// To fix, we just explicitly include intrin.h here.
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#if defined(__MINGW32__) && (GLM_ARCH != GLM_ARCH_PURE)
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# include <intrin.h>
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# include <intrin.h>
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#endif
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//#if(GLM_ARCH != GLM_ARCH_PURE)
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@ -52,23 +52,23 @@ namespace glm
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/// Converts a color from HSV color space to its color in RGB color space.
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/// @see gtx_color_space
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template <typename valType>
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template <typename valType>
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detail::tvec3<valType> rgbColor(
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detail::tvec3<valType> const & hsvValue);
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/// Converts a color from RGB color space to its color in HSV color space.
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/// @see gtx_color_space
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template <typename valType>
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template <typename valType>
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detail::tvec3<valType> hsvColor(
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detail::tvec3<valType> const & rgbValue);
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/// Build a saturation matrix.
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/// @see gtx_color_space
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template <typename valType>
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template <typename valType>
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detail::tmat4x4<valType> saturation(
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valType const s);
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/// Modify the saturation of a color.
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/// Modify the saturation of a color.
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/// @see gtx_color_space
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template <typename valType>
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detail::tvec3<valType> saturation(
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@ -77,7 +77,7 @@ namespace glm
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/// Modify the saturation of a color.
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/// @see gtx_color_space
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template <typename valType>
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template <typename valType>
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detail::tvec4<valType> saturation(
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valType const s,
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detail::tvec4<valType> const & color);
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@ -50,29 +50,29 @@ namespace glm
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/// @addtogroup gtx_color_space_YCoCg
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/// @{
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/// Convert a color from RGB color space to YCoCg color space.
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/// Convert a color from RGB color space to YCoCg color space.
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/// @see gtx_color_space_YCoCg
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template <typename valType>
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detail::tvec3<valType> rgb2YCoCg(
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detail::tvec3<valType> const & rgbColor);
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/// Convert a color from YCoCg color space to RGB color space.
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/// Convert a color from YCoCg color space to RGB color space.
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/// @see gtx_color_space_YCoCg
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template <typename valType>
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template <typename valType>
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detail::tvec3<valType> YCoCg2rgb(
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detail::tvec3<valType> const & YCoCgColor);
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/// Convert a color from RGB color space to YCoCgR color space.
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/// Convert a color from RGB color space to YCoCgR color space.
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/// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
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/// @see gtx_color_space_YCoCg
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template <typename valType>
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detail::tvec3<valType> rgb2YCoCgR(
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detail::tvec3<valType> const & rgbColor);
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/// Convert a color from YCoCgR color space to RGB color space.
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/// Convert a color from YCoCgR color space to RGB color space.
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/// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
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/// @see gtx_color_space_YCoCg
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template <typename valType>
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template <typename valType>
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detail::tvec3<valType> YCoCgR2rgb(
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detail::tvec3<valType> const & YCoCgColor);
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