From 38b2fef16237b162b964e6bc6d02aac845177e49 Mon Sep 17 00:00:00 2001 From: Giuseppe Barbieri Date: Thu, 9 Feb 2017 17:52:19 +0100 Subject: [PATCH 1/2] Update rotate_vector.hpp --- glm/gtx/rotate_vector.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/glm/gtx/rotate_vector.hpp b/glm/gtx/rotate_vector.hpp index a1f1ffe9..6297b234 100644 --- a/glm/gtx/rotate_vector.hpp +++ b/glm/gtx/rotate_vector.hpp @@ -87,7 +87,7 @@ namespace glm vec<3, T, P> const & v, T const & angle); - //! Rotate a four dimentionnals vector around the X axis. + //! Rotate a four dimensional vector around the X axis. //! From GLM_GTX_rotate_vector extension. template GLM_FUNC_DECL vec<4, T, P> rotateX( From af4499f3cad3a724282270a0ff403ebcc382105e Mon Sep 17 00:00:00 2001 From: Giuseppe Barbieri Date: Thu, 9 Feb 2017 17:53:35 +0100 Subject: [PATCH 2/2] Update rotate_vector.hpp --- glm/gtx/rotate_vector.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/glm/gtx/rotate_vector.hpp b/glm/gtx/rotate_vector.hpp index 6297b234..3f076d94 100644 --- a/glm/gtx/rotate_vector.hpp +++ b/glm/gtx/rotate_vector.hpp @@ -94,14 +94,14 @@ namespace glm vec<4, T, P> const & v, T const & angle); - //! Rotate a four dimensional vector around the X axis. + //! Rotate a four dimensional vector around the Y axis. //! From GLM_GTX_rotate_vector extension. template GLM_FUNC_DECL vec<4, T, P> rotateY( vec<4, T, P> const & v, T const & angle); - //! Rotate a four dimensional vector around the X axis. + //! Rotate a four dimensional vector around the Z axis. //! From GLM_GTX_rotate_vector extension. template GLM_FUNC_DECL vec<4, T, P> rotateZ(