Clean up code test for branch compatibility on all platforms

This commit is contained in:
Christophe Riccio 2013-05-12 11:40:25 +02:00
parent 9841d2a2b4
commit 1c68cee29b
3 changed files with 25 additions and 18 deletions

View File

@ -32,6 +32,7 @@
#define GLM_MESSAGES
#include "../glm.hpp"
#if(GLM_ARCH & GLM_ARCH_SSE2)
struct float4
{
union
@ -52,11 +53,17 @@ int test_simd()
return 0;
}
#endif//GLM_ARCH
int main()
{
glm::mat4 A(1.0f);
glm::vec4 B(1.0f);
glm::vec4 C = A * B;
# if(GLM_ARCH & GLM_ARCH_SSE2)
test_simd();
# endif
return 0;
}

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@ -727,17 +727,17 @@ namespace detail
return typename tmat4x4<T, P>::col_type(a2);
*/
tmat4x4<T, P>::col_type const Mov0(v[0]);
tmat4x4<T, P>::col_type const Mov1(v[1]);
tmat4x4<T, P>::col_type const Mul0 = m[0] * Mov0;
tmat4x4<T, P>::col_type const Mul1 = m[1] * Mov1;
tmat4x4<T, P>::col_type const Add0 = Mul0 * Mul1;
tmat4x4<T, P>::col_type const Mov2(v[2]);
tmat4x4<T, P>::col_type const Mov3(v[3]);
tmat4x4<T, P>::col_type const Mul2 = m[2] * Mov2;
tmat4x4<T, P>::col_type const Mul3 = m[3] * Mov3;
tmat4x4<T, P>::col_type const Add1 = Mul2 * Mul3;
tmat4x4<T, P>::col_type const Add2 = Add0 * Add1;
typename tmat4x4<T, P>::col_type const Mov0(v[0]);
typename tmat4x4<T, P>::col_type const Mov1(v[1]);
typename tmat4x4<T, P>::col_type const Mul0 = m[0] * Mov0;
typename tmat4x4<T, P>::col_type const Mul1 = m[1] * Mov1;
typename tmat4x4<T, P>::col_type const Add0 = Mul0 * Mul1;
typename tmat4x4<T, P>::col_type const Mov2(v[2]);
typename tmat4x4<T, P>::col_type const Mov3(v[3]);
typename tmat4x4<T, P>::col_type const Mul2 = m[2] * Mov2;
typename tmat4x4<T, P>::col_type const Mul3 = m[3] * Mov3;
typename tmat4x4<T, P>::col_type const Add1 = Mul2 * Mul3;
typename tmat4x4<T, P>::col_type const Add2 = Add0 * Add1;
return Add2;
/*

View File

@ -28,7 +28,7 @@ int test_vec2_swizzle()
{
int Error = 0;
glm::ivec2 A(1, 2);
glm::ivec2 A(1, 2);
glm::ivec2 B = A.xy();
glm::ivec2 C(0);
C.xy() = B.xy();
@ -43,7 +43,7 @@ int test_vec3_swizzle()
{
int Error = 0;
glm::ivec3 A(1, 2, 3);
glm::ivec3 A(1, 2, 3);
glm::ivec3 B = A.xyz();
glm::ivec3 C(0);
C.xyz() = B.xyz();
@ -58,7 +58,7 @@ int test_vec4_swizzle()
{
int Error = 0;
glm::ivec4 A(1, 2, 3, 4);
glm::ivec4 A(1, 2, 3, 4);
glm::ivec4 B = A.xyzw();
glm::ivec4 C(0);
C.xyzw() = B.xyzw();
@ -71,12 +71,12 @@ int test_vec4_swizzle()
int main()
{
int Error = 0;
int Error = 0;
Error += test_vec2_swizzle();
Error += test_vec3_swizzle();
Error += test_vec4_swizzle();
Error += test_vec4_swizzle();
return Error;
}