SIMD sqrt optimizations including lowp

This commit is contained in:
Christophe Riccio 2016-05-29 02:57:53 +02:00
parent 449c7ccedf
commit 20cf68679c
6 changed files with 68 additions and 55 deletions

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@ -29,6 +29,15 @@ namespace detail
} }
}; };
template <template <class, precision> class vecType, typename T, precision P>
struct compute_sqrt
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(std::sqrt, x);
}
};
template <template <class, precision> class vecType, typename T, precision P> template <template <class, precision> class vecType, typename T, precision P>
struct compute_inversesqrt struct compute_inversesqrt
{ {
@ -113,7 +122,7 @@ namespace detail
GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x) GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x)
{ {
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs"); GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs");
return detail::functor1<T, T, P, vecType>::call(sqrt, x); return detail::compute_sqrt<vecType, T, P>::call(x);
} }
// inversesqrt // inversesqrt

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@ -1,9 +1,35 @@
/// @ref core /// @ref core
/// @file glm/detail/func_exponential_simd.inl /// @file glm/detail/func_exponential_simd.inl
#include "../simd/exponential.h"
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
namespace glm{ namespace glm{
namespace detail namespace detail
{ {
template <precision P>
struct compute_sqrt<tvec4, float, P>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_sqrt_ps(v.data);
return result;
}
};
template <>
struct compute_sqrt<tvec4, float, lowp>
{
GLM_FUNC_QUALIFIER static tvec4<float, lowp> call(tvec4<float, lowp> const & v)
{
tvec4<float, lowp> result(uninitialize);
result.data = glm_f32v4_sqrt_lowp(v.data);
return result;
}
};
}//namespace detail }//namespace detail
}//namespace glm }//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT

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@ -1,3 +1,6 @@
/// @ref core
/// @file glm/detail/func_geometric_simd.inl
#include "../simd/geometric.h" #include "../simd/geometric.h"
#if GLM_ARCH & GLM_ARCH_SSE2_BIT #if GLM_ARCH & GLM_ARCH_SSE2_BIT

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@ -178,30 +178,4 @@ GLM_FUNC_QUALIFIER __m128 glm_f32v4_inf(__m128 x)
return _mm_castsi128_ps(_mm_cmpeq_epi32(t2, _mm_set1_epi32(0xFF000000))); // exponent is all 1s, fraction is 0 return _mm_castsi128_ps(_mm_cmpeq_epi32(t2, _mm_set1_epi32(0xFF000000))); // exponent is all 1s, fraction is 0
} }
// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration
// By Elan Ruskin, http://assemblyrequired.crashworks.org/
GLM_FUNC_QUALIFIER __m128 glm_f32v1_sqrt_wip(__m128 x)
{
__m128 const Rcp0 = _mm_rsqrt_ss(x); // "estimate" opcode
__m128 const Mul0 = _mm_mul_ss(_mm_set1_ps(0.5f), Rcp0);
__m128 const Mul1 = _mm_mul_ss(Rcp0, Rcp0);
__m128 const Mul2 = _mm_mul_ss(x, Mul1);
__m128 const Sub0 = _mm_sub_ss(_mm_set1_ps(3.0f), Mul2);
__m128 const Mul3 = _mm_mul_ss(Mul0, Sub0);
return Mul3;
}
// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration
// By Elan Ruskin, http://assemblyrequired.crashworks.org/
GLM_FUNC_QUALIFIER __m128 glm_f32v4_sqrt_wip(__m128 x)
{
__m128 const Rcp0 = _mm_rsqrt_ps(x); // "estimate" opcode
__m128 const Mul0 = _mm_mul_ps(_mm_set1_ps(0.5f), Rcp0);
__m128 const Mul1 = _mm_mul_ps(Mul0, Mul0);
__m128 const Mul2 = _mm_mul_ps(x, Mul1);
__m128 const Sub0 = _mm_sub_ps(_mm_set1_ps(3.0f), Mul2);
__m128 const Mul3 = _mm_mul_ps(Mul0, Sub0);
return Mul3;
}
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT #endif//GLM_ARCH & GLM_ARCH_SSE2_BIT

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@ -3,3 +3,20 @@
#pragma once #pragma once
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration
// By Elan Ruskin, http://assemblyrequired.crashworks.org/
GLM_FUNC_QUALIFIER __m128 glm_f32v1_sqrt_lowp(__m128 x)
{
return _mm_mul_ss(_mm_rsqrt_ss(x), x);
}
// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration
// By Elan Ruskin, http://assemblyrequired.crashworks.org/
GLM_FUNC_QUALIFIER __m128 glm_f32v4_sqrt_lowp(__m128 x)
{
return _mm_mul_ps(_mm_rsqrt_ps(x), x);
}
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT

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@ -1,33 +1,5 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @file test/core/func_exponential.cpp /// @file test/core/func_exponential.cpp
/// @date 2011-01-15 / 2011-09-13 /// @date 2011-01-15 / 2011-09-13
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include <glm/common.hpp> #include <glm/common.hpp>
#include <glm/exponential.hpp> #include <glm/exponential.hpp>
@ -103,6 +75,18 @@ int test_sqrt()
{ {
int Error(0); int Error(0);
# if GLM_ARCH & GLM_ARCH_SSE2_BIT
for(float f = 0.1f; f < 30.0f; f += 0.1f)
{
float q = _mm_cvtss_f32(_mm_sqrt_ps(_mm_set1_ps(f)));
float r = _mm_cvtss_f32(glm_f32v4_sqrt_lowp(_mm_set1_ps(f)));
float s = std::sqrt(f);
Error += glm::abs(q - s) < 0.01f ? 0 : 1;
Error += glm::abs(r - s) < 0.01f ? 0 : 1;
assert(!Error);
}
# endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
float A = glm::sqrt(10.f); float A = glm::sqrt(10.f);
glm::vec1 B = glm::sqrt(glm::vec1(10.f)); glm::vec1 B = glm::sqrt(glm::vec1(10.f));
glm::vec2 C = glm::sqrt(glm::vec2(10.f)); glm::vec2 C = glm::sqrt(glm::vec2(10.f));