diff --git a/glm/gtc/type_aligned.hpp b/glm/gtc/type_aligned.hpp
index ee6f8dd8..73ce3d5d 100644
--- a/glm/gtc/type_aligned.hpp
+++ b/glm/gtc/type_aligned.hpp
@@ -30,206 +30,372 @@ namespace glm
// -- *vec1 --
- typedef vec<1, float, aligned_highp> aligned_highp_vec1;
+ /// 1 component vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<1, float, aligned_highp> aligned_highp_vec1;
+
+ /// 1 component vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<1, float, aligned_mediump> aligned_mediump_vec1;
+
+ /// 1 component vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
typedef vec<1, float, aligned_lowp> aligned_lowp_vec1;
+
+ /// 1 component vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
typedef vec<1, double, aligned_highp> aligned_highp_dvec1;
+
+ /// 1 component vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<1, double, aligned_mediump> aligned_mediump_dvec1;
- typedef vec<1, double, aligned_lowp> aligned_lowp_dvec1;
+
+ /// 1 component vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<1, double, aligned_lowp> aligned_lowp_dvec1;
+
+ /// 1 component vector aligned in memory of signed integer numbers.
typedef vec<1, int, aligned_highp> aligned_highp_ivec1;
- typedef vec<1, int, aligned_mediump> aligned_mediump_ivec1;
+
+ /// 1 component vector aligned in memory of signed integer numbers.
+ typedef vec<1, int, aligned_mediump> aligned_mediump_ivec1;
+
+ /// 1 component vector aligned in memory of signed integer numbers.
typedef vec<1, int, aligned_lowp> aligned_lowp_ivec1;
+
+ /// 1 component vector aligned in memory of unsigned integer numbers.
typedef vec<1, uint, aligned_highp> aligned_highp_uvec1;
+
+ /// 1 component vector aligned in memory of unsigned integer numbers.
typedef vec<1, uint, aligned_mediump> aligned_mediump_uvec1;
+
+ /// 1 component vector aligned in memory of unsigned integer numbers.
typedef vec<1, uint, aligned_lowp> aligned_lowp_uvec1;
+
+ /// 1 component vector aligned in memory of bool values.
typedef vec<1, bool, aligned_highp> aligned_highp_bvec1;
+
+ /// 1 component vector aligned in memory of bool values.
typedef vec<1, bool, aligned_mediump> aligned_mediump_bvec1;
+
+ /// 1 component vector aligned in memory of bool values.
typedef vec<1, bool, aligned_lowp> aligned_lowp_bvec1;
+ /// 1 component vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
typedef vec<1, float, packed_highp> packed_highp_vec1;
+
+ /// 1 component vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<1, float, packed_mediump> packed_mediump_vec1;
+
+ /// 1 component vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
typedef vec<1, float, packed_lowp> packed_lowp_vec1;
- typedef vec<1, double, packed_highp> packed_highp_dvec1;
+
+ /// 1 component vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<1, double, packed_highp> packed_highp_dvec1;
+
+ /// 1 component vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<1, double, packed_mediump> packed_mediump_dvec1;
+
+ /// 1 component vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
typedef vec<1, double, packed_lowp> packed_lowp_dvec1;
+
+ /// 1 component vector tightly packed in memory of signed integer numbers.
typedef vec<1, int, packed_highp> packed_highp_ivec1;
+
+ /// 1 component vector tightly packed in memory of signed integer numbers.
typedef vec<1, int, packed_mediump> packed_mediump_ivec1;
- typedef vec<1, int, packed_lowp> packed_lowp_ivec1;
+
+ /// 1 component vector tightly packed in memory of signed integer numbers.
+ typedef vec<1, int, packed_lowp> packed_lowp_ivec1;
+
+ /// 1 component vector tightly packed in memory of unsigned integer numbers.
typedef vec<1, uint, packed_highp> packed_highp_uvec1;
- typedef vec<1, uint, packed_mediump> packed_mediump_uvec1;
+
+ /// 1 component vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<1, uint, packed_mediump> packed_mediump_uvec1;
+
+ /// 1 component vector tightly packed in memory of unsigned integer numbers.
typedef vec<1, uint, packed_lowp> packed_lowp_uvec1;
+
+ /// 1 component vector tightly packed in memory of bool values.
typedef vec<1, bool, packed_highp> packed_highp_bvec1;
- typedef vec<1, bool, packed_mediump> packed_mediump_bvec1;
+
+ /// 1 component vector tightly packed in memory of bool values.
+ typedef vec<1, bool, packed_mediump> packed_mediump_bvec1;
+
+ /// 1 component vector tightly packed in memory of bool values.
typedef vec<1, bool, packed_lowp> packed_lowp_bvec1;
// -- *vec2 --
- /// 2 components vector of high single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- typedef vec<2, float, aligned_highp> aligned_highp_vec2;
+ /// 2 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<2, float, aligned_highp> aligned_highp_vec2;
- /// 2 components vector of medium single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<2, float, aligned_mediump> aligned_mediump_vec2;
- /// 2 components vector of low single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
typedef vec<2, float, aligned_lowp> aligned_lowp_vec2;
- /// 2 components vector of high double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
typedef vec<2, double, aligned_highp> aligned_highp_dvec2;
- /// 2 components vector of medium double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<2, double, aligned_mediump> aligned_mediump_dvec2;
- /// 2 components vector of low double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- typedef vec<2, double, aligned_lowp> aligned_lowp_dvec2;
+ /// 2 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<2, double, aligned_lowp> aligned_lowp_dvec2;
- /// 2 components vector of high qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of signed integer numbers.
typedef vec<2, int, aligned_highp> aligned_highp_ivec2;
- /// 2 components vector of medium qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
- typedef vec<2, int, aligned_mediump> aligned_mediump_ivec2;
+ /// 2 components vector aligned in memory of signed integer numbers.
+ typedef vec<2, int, aligned_mediump> aligned_mediump_ivec2;
- /// 2 components vector of low qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of signed integer numbers.
typedef vec<2, int, aligned_lowp> aligned_lowp_ivec2;
- /// 2 components vector of high qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of unsigned integer numbers.
typedef vec<2, uint, aligned_highp> aligned_highp_uvec2;
- /// 2 components vector of medium qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of unsigned integer numbers.
typedef vec<2, uint, aligned_mediump> aligned_mediump_uvec2;
- /// 2 components vector of low qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of unsigned integer numbers.
typedef vec<2, uint, aligned_lowp> aligned_lowp_uvec2;
- /// 2 components vector of high qualifier bool numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of bool values.
typedef vec<2, bool, aligned_highp> aligned_highp_bvec2;
- /// 2 components vector of medium qualifier bool numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of bool values.
typedef vec<2, bool, aligned_mediump> aligned_mediump_bvec2;
- /// 2 components vector of low qualifier bool numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 2 components vector aligned in memory of bool values.
typedef vec<2, bool, aligned_lowp> aligned_lowp_bvec2;
+ /// 2 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<2, float, packed_highp> packed_highp_vec2;
+
+ /// 2 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<2, float, packed_mediump> packed_mediump_vec2;
+
+ /// 2 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<2, float, packed_lowp> packed_lowp_vec2;
+
+ /// 2 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<2, double, packed_highp> packed_highp_dvec2;
+
+ /// 2 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<2, double, packed_mediump> packed_mediump_dvec2;
+
+ /// 2 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<2, double, packed_lowp> packed_lowp_dvec2;
+
+ /// 2 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<2, int, packed_highp> packed_highp_ivec2;
+
+ /// 2 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<2, int, packed_mediump> packed_mediump_ivec2;
+
+ /// 2 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<2, int, packed_lowp> packed_lowp_ivec2;
+
+ /// 2 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<2, uint, packed_highp> packed_highp_uvec2;
+
+ /// 2 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<2, uint, packed_mediump> packed_mediump_uvec2;
+
+ /// 2 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<2, uint, packed_lowp> packed_lowp_uvec2;
+
+ /// 2 components vector tightly packed in memory of bool values.
+ typedef vec<2, bool, packed_highp> packed_highp_bvec2;
+
+ /// 2 components vector tightly packed in memory of bool values.
+ typedef vec<2, bool, packed_mediump> packed_mediump_bvec2;
+
+ /// 2 components vector tightly packed in memory of bool values.
+ typedef vec<2, bool, packed_lowp> packed_lowp_bvec2;
+
// -- *vec3 --
- /// 3 components vector of high single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- typedef vec<3, float, aligned_highp> aligned_highp_vec3;
+ /// 3 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<3, float, aligned_highp> aligned_highp_vec3;
- /// 3 components vector of medium single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 3 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<3, float, aligned_mediump> aligned_mediump_vec3;
- /// 3 components vector of low single-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 3 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
typedef vec<3, float, aligned_lowp> aligned_lowp_vec3;
- /// 3 components vector of high double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 3 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
typedef vec<3, double, aligned_highp> aligned_highp_dvec3;
- /// 3 components vector of medium double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 3 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<3, double, aligned_mediump> aligned_mediump_dvec3;
- /// 3 components vector of low double-qualifier floating-point numbers.
- /// There is no guarantee on the actual qualifier.
- typedef vec<3, double, aligned_lowp> aligned_lowp_dvec3;
+ /// 3 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<3, double, aligned_lowp> aligned_lowp_dvec3;
- /// 3 components vector of high qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 3 components vector aligned in memory of signed integer numbers.
typedef vec<3, int, aligned_highp> aligned_highp_ivec3;
- /// 3 components vector of medium qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
- typedef vec<3, int, aligned_mediump> aligned_mediump_ivec3;
+ /// 3 components vector aligned in memory of signed integer numbers.
+ typedef vec<3, int, aligned_mediump> aligned_mediump_ivec3;
- /// 3 components vector of low qualifier signed integer numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 3 components vector aligned in memory of signed integer numbers.
typedef vec<3, int, aligned_lowp> aligned_lowp_ivec3;
- /// 3 components vector of high qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 3 components vector aligned in memory of unsigned integer numbers.
typedef vec<3, uint, aligned_highp> aligned_highp_uvec3;
- /// 3 components vector of medium qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 3 components vector aligned in memory of unsigned integer numbers.
typedef vec<3, uint, aligned_mediump> aligned_mediump_uvec3;
- /// 3 components vector of low qualifier unsigned integer numbers.
- /// There is no guarantee on the actual qualifier.
+ /// 3 components vector aligned in memory of unsigned integer numbers.
typedef vec<3, uint, aligned_lowp> aligned_lowp_uvec3;
- /// 3 components vector of high qualifier bool numbers.
+ /// 3 components vector aligned in memory of bool values.
typedef vec<3, bool, aligned_highp> aligned_highp_bvec3;
- /// 3 components vector of medium qualifier bool numbers.
+ /// 3 components vector aligned in memory of bool values.
typedef vec<3, bool, aligned_mediump> aligned_mediump_bvec3;
- /// 3 components vector of low qualifier bool numbers.
+ /// 3 components vector aligned in memory of bool values.
typedef vec<3, bool, aligned_lowp> aligned_lowp_bvec3;
+ /// 3 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<3, float, packed_highp> packed_highp_vec3;
+
+ /// 3 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<3, float, packed_mediump> packed_mediump_vec3;
+
+ /// 3 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<3, float, packed_lowp> packed_lowp_vec3;
+
+ /// 3 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<3, double, packed_highp> packed_highp_dvec3;
+
+ /// 3 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<3, double, packed_mediump> packed_mediump_dvec3;
+
+ /// 3 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<3, double, packed_lowp> packed_lowp_dvec3;
+
+ /// 3 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<3, int, packed_highp> packed_highp_ivec3;
+
+ /// 3 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<3, int, packed_mediump> packed_mediump_ivec3;
+
+ /// 3 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<3, int, packed_lowp> packed_lowp_ivec3;
+
+ /// 3 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<3, uint, packed_highp> packed_highp_uvec3;
+
+ /// 3 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<3, uint, packed_mediump> packed_mediump_uvec3;
+
+ /// 3 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<3, uint, packed_lowp> packed_lowp_uvec3;
+
+ /// 3 components vector tightly packed in memory of bool values.
+ typedef vec<3, bool, packed_highp> packed_highp_bvec3;
+
+ /// 3 components vector tightly packed in memory of bool values.
+ typedef vec<3, bool, packed_mediump> packed_mediump_bvec3;
+
+ /// 3 components vector tightly packed in memory of bool values.
+ typedef vec<3, bool, packed_lowp> packed_lowp_bvec3;
+
// -- *vec4 --
- /// 4 components vector of high single-qualifier floating-point numbers.
- typedef vec<4, float, aligned_highp> aligned_highp_vec4;
+ /// 4 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<4, float, aligned_highp> aligned_highp_vec4;
- /// 4 components vector of medium single-qualifier floating-point numbers.
+ /// 4 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<4, float, aligned_mediump> aligned_mediump_vec4;
- /// 4 components vector of low single-qualifier floating-point numbers.
+ /// 4 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
typedef vec<4, float, aligned_lowp> aligned_lowp_vec4;
- /// 4 components vector of high double-qualifier floating-point numbers.
+ /// 4 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
typedef vec<4, double, aligned_highp> aligned_highp_dvec4;
- /// 4 components vector of medium double-qualifier floating-point numbers.
+ /// 4 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<4, double, aligned_mediump> aligned_mediump_dvec4;
- /// 4 components vector of low double-qualifier floating-point numbers.
- typedef vec<4, double, aligned_lowp> aligned_lowp_dvec4;
+ /// 4 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<4, double, aligned_lowp> aligned_lowp_dvec4;
- /// 4 components vector of high qualifier signed integer numbers.
+ /// 4 components vector aligned in memory of signed integer numbers.
typedef vec<4, int, aligned_highp> aligned_highp_ivec4;
- /// 4 components vector of medium qualifier signed integer numbers.
- typedef vec<4, int, aligned_mediump> aligned_mediump_ivec4;
+ /// 4 components vector aligned in memory of signed integer numbers.
+ typedef vec<4, int, aligned_mediump> aligned_mediump_ivec4;
- /// 4 components vector of low qualifier signed integer numbers.
+ /// 4 components vector aligned in memory of signed integer numbers.
typedef vec<4, int, aligned_lowp> aligned_lowp_ivec4;
- /// 4 components vector of high qualifier unsigned integer numbers.
+ /// 4 components vector aligned in memory of unsigned integer numbers.
typedef vec<4, uint, aligned_highp> aligned_highp_uvec4;
- /// 4 components vector of medium qualifier unsigned integer numbers.
+ /// 4 components vector aligned in memory of unsigned integer numbers.
typedef vec<4, uint, aligned_mediump> aligned_mediump_uvec4;
- /// 4 components vector of low qualifier unsigned integer numbers.
+ /// 4 components vector aligned in memory of unsigned integer numbers.
typedef vec<4, uint, aligned_lowp> aligned_lowp_uvec4;
- /// 4 components vector of high qualifier bool numbers.
+ /// 4 components vector aligned in memory of bool values.
typedef vec<4, bool, aligned_highp> aligned_highp_bvec4;
- /// 4 components vector of medium qualifier bool numbers.
+ /// 4 components vector aligned in memory of bool values.
typedef vec<4, bool, aligned_mediump> aligned_mediump_bvec4;
- /// 4 components vector of low qualifier bool numbers.
+ /// 4 components vector aligned in memory of bool values.
typedef vec<4, bool, aligned_lowp> aligned_lowp_bvec4;
+ /// 4 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<4, float, packed_highp> packed_highp_vec4;
+
+ /// 4 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<4, float, packed_mediump> packed_mediump_vec4;
+
+ /// 4 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<4, float, packed_lowp> packed_lowp_vec4;
+
+ /// 4 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<4, double, packed_highp> packed_highp_dvec4;
+
+ /// 4 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<4, double, packed_mediump> packed_mediump_dvec4;
+
+ /// 4 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<4, double, packed_lowp> packed_lowp_dvec4;
+
+ /// 4 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<4, int, packed_highp> packed_highp_ivec4;
+
+ /// 4 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<4, int, packed_mediump> packed_mediump_ivec4;
+
+ /// 4 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<4, int, packed_lowp> packed_lowp_ivec4;
+
+ /// 4 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<4, uint, packed_highp> packed_highp_uvec4;
+
+ /// 4 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<4, uint, packed_mediump> packed_mediump_uvec4;
+
+ /// 4 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<4, uint, packed_lowp> packed_lowp_uvec4;
+
+ /// 4 components vector tightly packed in memory of bool values.
+ typedef vec<4, bool, packed_highp> packed_highp_bvec4;
+
+ /// 4 components vector tightly packed in memory of bool values.
+ typedef vec<4, bool, packed_mediump> packed_mediump_bvec4;
+
+ /// 4 components vector tightly packed in memory of bool values.
+ typedef vec<4, bool, packed_lowp> packed_lowp_bvec4;
+
// -- default --
#if(defined(GLM_PRECISION_LOWP_FLOAT))
@@ -237,23 +403,43 @@ namespace glm
typedef aligned_lowp_vec2 aligned_vec2;
typedef aligned_lowp_vec3 aligned_vec3;
typedef aligned_lowp_vec4 aligned_vec4;
+ typedef packed_lowp_vec1 packed_vec1;
+ typedef packed_lowp_vec2 packed_vec2;
+ typedef packed_lowp_vec3 packed_vec3;
+ typedef packed_lowp_vec4 packed_vec4;
#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
typedef aligned_mediump_vec1 aligned_vec1;
typedef aligned_mediump_vec2 aligned_vec2;
typedef aligned_mediump_vec3 aligned_vec3;
typedef aligned_mediump_vec4 aligned_vec4;
+ typedef packed_mediump_vec1 packed_vec1;
+ typedef packed_mediump_vec2 packed_vec2;
+ typedef packed_mediump_vec3 packed_vec3;
+ typedef packed_mediump_vec4 packed_vec4;
#else //defined(GLM_PRECISION_HIGHP_FLOAT)
- /// 1 component vector of floating-point numbers.
+ /// 1 component vector aligned in memory of single-precision floating-point numbers.
typedef aligned_highp_vec1 aligned_vec1;
- /// 2 components vector of floating-point numbers.
+ /// 2 components vector aligned in memory of single-precision floating-point numbers.
typedef aligned_highp_vec2 aligned_vec2;
- /// 3 components vector of floating-point numbers.
+ /// 3 components vector aligned in memory of single-precision floating-point numbers.
typedef aligned_highp_vec3 aligned_vec3;
- /// 4 components vector of floating-point numbers.
+ /// 4 components vector aligned in memory of single-precision floating-point numbers.
typedef aligned_highp_vec4 aligned_vec4;
+
+ /// 1 component vector tightly packed in memory of single-precision floating-point numbers.
+ typedef packed_highp_vec1 packed_vec1;
+
+ /// 2 components vector tightly packed in memory of single-precision floating-point numbers.
+ typedef packed_highp_vec2 packed_vec2;
+
+ /// 3 components vector tightly packed in memory of single-precision floating-point numbers.
+ typedef packed_highp_vec3 packed_vec3;
+
+ /// 4 components vector tightly packed in memory of single-precision floating-point numbers.
+ typedef packed_highp_vec4 packed_vec4;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_LOWP_DOUBLE))
@@ -261,23 +447,43 @@ namespace glm
typedef aligned_lowp_dvec2 aligned_dvec2;
typedef aligned_lowp_dvec3 aligned_dvec3;
typedef aligned_lowp_dvec4 aligned_dvec4;
+ typedef packed_lowp_dvec1 packed_dvec1;
+ typedef packed_lowp_dvec2 packed_dvec2;
+ typedef packed_lowp_dvec3 packed_dvec3;
+ typedef packed_lowp_dvec4 packed_dvec4;
#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
typedef aligned_mediump_dvec1 aligned_dvec1;
typedef aligned_mediump_dvec2 aligned_dvec2;
typedef aligned_mediump_dvec3 aligned_dvec3;
typedef aligned_mediump_dvec4 aligned_dvec4;
+ typedef packed_mediump_dvec1 packed_dvec1;
+ typedef packed_mediump_dvec2 packed_dvec2;
+ typedef packed_mediump_dvec3 packed_dvec3;
+ typedef packed_mediump_dvec4 packed_dvec4;
#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
- /// 1 component vector of double-qualifier floating-point numbers.
+ /// 1 component vector aligned in memory of double-precision floating-point numbers.
typedef aligned_highp_dvec1 aligned_dvec1;
- /// 2 components vector of double-qualifier floating-point numbers.
+ /// 2 components vector aligned in memory of double-precision floating-point numbers.
typedef aligned_highp_dvec2 aligned_dvec2;
- /// 3 components vector of double-qualifier floating-point numbers.
+ /// 3 components vector aligned in memory of double-precision floating-point numbers.
typedef aligned_highp_dvec3 aligned_dvec3;
- /// 4 components vector of double-qualifier floating-point numbers.
+ /// 4 components vector aligned in memory of double-precision floating-point numbers.
typedef aligned_highp_dvec4 aligned_dvec4;
+
+ /// 1 component vector tightly packed in memory of double-precision floating-point numbers.
+ typedef packed_highp_dvec1 packed_dvec1;
+
+ /// 2 components vector tightly packed in memory of double-precision floating-point numbers.
+ typedef packed_highp_dvec2 packed_dvec2;
+
+ /// 3 components vector tightly packed in memory of double-precision floating-point numbers.
+ typedef packed_highp_dvec3 packed_dvec3;
+
+ /// 4 components vector tightly packed in memory of double-precision floating-point numbers.
+ typedef packed_highp_dvec4 packed_dvec4;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_LOWP_INT))
@@ -291,17 +497,30 @@ namespace glm
typedef aligned_mediump_ivec3 aligned_ivec3;
typedef aligned_mediump_ivec4 aligned_ivec4;
#else //defined(GLM_PRECISION_HIGHP_INT)
- /// 1 component vector of signed integer numbers.
+ /// 1 component vector aligned in memory of signed integer numbers.
typedef aligned_highp_ivec1 aligned_ivec1;
- /// 2 components vector of signed integer numbers.
+ /// 2 components vector aligned in memory of signed integer numbers.
typedef aligned_highp_ivec2 aligned_ivec2;
- /// 3 components vector of signed integer numbers.
+ /// 3 components vector aligned in memory of signed integer numbers.
typedef aligned_highp_ivec3 aligned_ivec3;
- /// 4 components vector of signed integer numbers.
+ /// 4 components vector aligned in memory of signed integer numbers.
typedef aligned_highp_ivec4 aligned_ivec4;
+
+ /// 1 component vector tightly packed in memory of signed integer numbers.
+ typedef packed_highp_ivec1 packed_ivec1;
+
+ /// 2 components vector tightly packed in memory of signed integer numbers.
+ typedef packed_highp_ivec2 packed_ivec2;
+
+ /// 3 components vector tightly packed in memory of signed integer numbers.
+ typedef packed_highp_ivec3 packed_ivec3;
+
+ /// 4 components vector tightly packed in memory of signed integer numbers.
+ typedef packed_highp_ivec4 packed_ivec4;
+
#endif//GLM_PRECISION
// -- Unsigned integer definition --
@@ -317,17 +536,29 @@ namespace glm
typedef aligned_mediump_uvec3 aligned_uvec3;
typedef aligned_mediump_uvec4 aligned_uvec4;
#else //defined(GLM_PRECISION_HIGHP_UINT)
- /// 1 component vector of unsigned integer numbers.
+ /// 1 component vector aligned in memory of unsigned integer numbers.
typedef aligned_highp_uvec1 aligned_uvec1;
- /// 2 components vector of unsigned integer numbers.
+ /// 2 components vector aligned in memory of unsigned integer numbers.
typedef aligned_highp_uvec2 aligned_uvec2;
- /// 3 components vector of unsigned integer numbers.
+ /// 3 components vector aligned in memory of unsigned integer numbers.
typedef aligned_highp_uvec3 aligned_uvec3;
- /// 4 components vector of unsigned integer numbers.
+ /// 4 components vector aligned in memory of unsigned integer numbers.
typedef aligned_highp_uvec4 aligned_uvec4;
+
+ /// 1 component vector tightly packed in memory of unsigned integer numbers.
+ typedef packed_highp_uvec1 packed_uvec1;
+
+ /// 2 components vector tightly packed in memory of unsigned integer numbers.
+ typedef packed_highp_uvec2 packed_uvec2;
+
+ /// 3 components vector tightly packed in memory of unsigned integer numbers.
+ typedef packed_highp_uvec3 packed_uvec3;
+
+ /// 4 components vector tightly packed in memory of unsigned integer numbers.
+ typedef packed_highp_uvec4 packed_uvec4;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_LOWP_BOOL))
@@ -341,17 +572,29 @@ namespace glm
typedef aligned_mediump_bvec3 aligned_bvec3;
typedef aligned_mediump_bvec4 aligned_bvec4;
#else //defined(GLM_PRECISION_HIGHP_BOOL)
- /// 1 component vector of boolean.
+ /// 1 component vector aligned in memory of bool values.
typedef aligned_highp_bvec1 aligned_bvec1;
- /// 2 components vector of boolean.
+ /// 2 components vector aligned in memory of bool values.
typedef aligned_highp_bvec2 aligned_bvec2;
- /// 3 components vector of boolean.
+ /// 3 components vector aligned in memory of bool values.
typedef aligned_highp_bvec3 aligned_bvec3;
- /// 4 components vector of boolean.
+ /// 4 components vector aligned in memory of bool values.
typedef aligned_highp_bvec4 aligned_bvec4;
+
+ /// 1 components vector tightly packed in memory of bool values.
+ typedef packed_highp_bvec1 packed_bvec1;
+
+ /// 2 components vector tightly packed in memory of bool values.
+ typedef packed_highp_bvec2 packed_bvec2;
+
+ /// 3 components vector tightly packed in memory of bool values.
+ typedef packed_highp_bvec3 packed_bvec3;
+
+ /// 4 components vector tightly packed in memory of bool values.
+ typedef packed_highp_bvec4 packed_bvec4;
#endif//GLM_PRECISION
/// @}
diff --git a/glm/gtc/type_precision.hpp b/glm/gtc/type_precision.hpp
index 20152c91..4efcc5ac 100644
--- a/glm/gtc/type_precision.hpp
+++ b/glm/gtc/type_precision.hpp
@@ -842,7 +842,6 @@ namespace glm
/// @see gtc_type_precision
typedef mat<4, 4, f64, defaultp> f64mat4x4;
-
//////////////////////////
// Quaternion types
diff --git a/manual.md b/manual.md
index 1762bf77..6c048345 100644
--- a/manual.md
+++ b/manual.md
@@ -65,6 +65,7 @@
+ [7.10. Why some GLM functions can crash because of division by zero?](#section7_10)
+ [7.11. What unit for angles us used in GLM?](#section7_11)
+ [7.12. Windows headers cause build errors...](#section7_12)
++ [7.13. Constant expressions support](#section7_13)
+ [8. Code samples](#section8)
+ [8.1. Compute a triangle normal](#section8_1)
+ [8.2. Matrix transform](#section8_2)
@@ -1092,6 +1093,11 @@ Some Windows headers define min and max as macros which may cause compatibility
It is highly recommended to [define NOMINMAX](http://stackoverflow.com/questions/4913922/possible-problems-with-nominmax-on-visual-c) before including Windows headers to workaround this issue.
To workaround the incompatibility with these macros, GLM will systematically undef these macros if they are defined.
+### 7.13. Constant expressions support
+
+GLM has some C++ constant expressions support. However, GLM automatically detects the use of SIMD instruction sets through compiler arguments to populate its implementation with SIMD intrinsics.
+Unfortunately, GCC and Clang doesn't support SIMD instrinsics as constant expressions. To allow constant expressions on all vectors and matrices types, define GLM\_FORCE\_PURE before including GLM headers.
+
---
## 8. Code samples
diff --git a/test/core/core_type_vec4.cpp b/test/core/core_type_vec4.cpp
index c1e8cfe4..a9f0153c 100644
--- a/test/core/core_type_vec4.cpp
+++ b/test/core/core_type_vec4.cpp
@@ -104,6 +104,17 @@ static int test_vec4_ctor()
}
#endif// GLM_HAS_UNRESTRICTED_UNIONS && defined(GLM_FORCE_SWIZZLE)
+# if GLM_HAS_CONSTEXPR && GLM_ARCH == GLM_ARCH_PURE
+ {
+ constexpr glm::ivec4 v(1);
+
+ Error += v.x == 1 ? 0 : 1;
+ Error += v.y == 1 ? 0 : 1;
+ Error += v.z == 1 ? 0 : 1;
+ Error += v.w == 1 ? 0 : 1;
+ }
+# endif
+
{
glm::vec4 A(1);
glm::vec4 B(1, 1, 1, 1);
@@ -577,11 +588,14 @@ int main()
*/
# ifdef NDEBUG
- std::size_t const Size(1000000);
- Error += test_vec4_perf_AoS(Size);
- Error += test_vec4_perf_SoA(Size);
+ std::size_t const Size(1000000);
+# else
+ std::size_t const Size(1);
# endif//NDEBUG
+ Error += test_vec4_perf_AoS(Size);
+ Error += test_vec4_perf_SoA(Size);
+
Error += test_vec4_ctor();
Error += test_bvec4_ctor();
Error += test_vec4_size();
diff --git a/test/gtc/gtc_type_aligned.cpp b/test/gtc/gtc_type_aligned.cpp
index a3ba7b81..79fdc9bd 100644
--- a/test/gtc/gtc_type_aligned.cpp
+++ b/test/gtc/gtc_type_aligned.cpp
@@ -60,7 +60,7 @@ struct my_u8vec4_packed
};
GLM_STATIC_ASSERT(sizeof(my_u8vec4_packed) == sizeof(glm::uint32) + sizeof(glm::u8vec4), "glm::u8vec4 packed is not correct");
-int test_copy()
+static int test_copy()
{
int Error = 0;
@@ -90,6 +90,42 @@ int test_copy()
return Error;
}
+static int test_ctor()
+{
+ int Error = 0;
+
+# if GLM_HAS_CONSTEXPR && GLM_ARCH == GLM_ARCH_PURE
+ {
+ constexpr glm::aligned_ivec4 v(1);
+
+ Error += v.x == 1 ? 0 : 1;
+ Error += v.y == 1 ? 0 : 1;
+ Error += v.z == 1 ? 0 : 1;
+ Error += v.w == 1 ? 0 : 1;
+ }
+
+ {
+ constexpr glm::packed_ivec4 v(1);
+
+ Error += v.x == 1 ? 0 : 1;
+ Error += v.y == 1 ? 0 : 1;
+ Error += v.z == 1 ? 0 : 1;
+ Error += v.w == 1 ? 0 : 1;
+ }
+
+ {
+ constexpr glm::ivec4 v(1);
+
+ Error += v.x == 1 ? 0 : 1;
+ Error += v.y == 1 ? 0 : 1;
+ Error += v.z == 1 ? 0 : 1;
+ Error += v.w == 1 ? 0 : 1;
+ }
+# endif
+
+ return Error;
+}
+
int main()
{
int Error = 0;
@@ -105,6 +141,8 @@ int main()
std::size_t B1 = sizeof(my_vec4_packed);
std::size_t C1 = sizeof(glm::aligned_vec4);
+ Error += test_ctor();
+
return Error;
}