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Fixed extension names and API doc
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@ -630,6 +630,63 @@ namespace glm
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# define GLM_CONFIG_ANONYMOUS_STRUCT GLM_DISABLE
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#endif
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///////////////////////////////////////////////////////////////////////////////////
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// Precision
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#define GLM_HIGHP 1
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#define GLM_MEDIUMP 2
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#define GLM_LOWP 3
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#ifdef GLM_PRECISION_HIGHP_BOOL
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# define GLM_CONFIG_PRECISION_BOOL GLM_HIGHP
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#elif defined(GLM_PRECISION_MEDIUMP_BOOL)
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# define GLM_CONFIG_PRECISION_BOOL GLM_MEDIUMP
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#elif defined(GLM_PRECISION_LOWP_BOOL)
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# define GLM_CONFIG_PRECISION_BOOL GLM_LOWP
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#else
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# define GLM_CONFIG_PRECISION_BOOL GLM_HIGHP
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#endif
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#ifdef GLM_PRECISION_HIGHP_INT
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# define GLM_CONFIG_PRECISION_INT GLM_HIGHP
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#elif defined(GLM_PRECISION_MEDIUMP_INT)
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# define GLM_CONFIG_PRECISION_INT GLM_MEDIUMP
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#elif defined(GLM_PRECISION_LOWP_INT)
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# define GLM_CONFIG_PRECISION_INT GLM_LOWP
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#else
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# define GLM_CONFIG_PRECISION_INT GLM_HIGHP
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#endif
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#ifdef GLM_PRECISION_HIGHP_UINT
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# define GLM_CONFIG_PRECISION_UINT GLM_HIGHP
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#elif defined(GLM_PRECISION_MEDIUMP_UINT)
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# define GLM_CONFIG_PRECISION_UINT GLM_MEDIUMP
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#elif defined(GLM_PRECISION_LOWP_UINT)
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# define GLM_CONFIG_PRECISION_UINT GLM_LOWP
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#else
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# define GLM_CONFIG_PRECISION_UINT GLM_HIGHP
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#endif
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#ifdef GLM_PRECISION_HIGHP_FLOAT
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# define GLM_CONFIG_PRECISION_FLOAT GLM_HIGHP
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#elif defined(GLM_PRECISION_MEDIUMP_FLOAT)
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# define GLM_CONFIG_PRECISION_FLOAT GLM_MEDIUMP
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#elif defined(GLM_PRECISION_LOWP_FLOAT)
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# define GLM_CONFIG_PRECISION_FLOAT GLM_LOWP
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#else
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# define GLM_CONFIG_PRECISION_FLOAT GLM_HIGHP
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#endif
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#ifdef GLM_PRECISION_HIGHP_DOUBLE
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# define GLM_CONFIG_PRECISION_DOUBLE GLM_HIGHP
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#elif defined(GLM_PRECISION_MEDIUMP_DOUBLE)
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# define GLM_CONFIG_PRECISION_DOUBLE GLM_MEDIUMP
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#elif defined(GLM_PRECISION_LOWP_DOUBLE)
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# define GLM_CONFIG_PRECISION_DOUBLE GLM_LOWP
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#else
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# define GLM_CONFIG_PRECISION_DOUBLE GLM_HIGHP
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#endif
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///////////////////////////////////////////////////////////////////////////////////
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// Check inclusions of different versions of GLM
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@ -43,22 +43,18 @@ namespace detail
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
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typedef highp_float_t highp_float;
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#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
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typedef mediump_float float_t;
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#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
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#if GLM_CONFIG_PRECISION_FLOAT == GLM_HIGHP
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typedef highp_float float_t;
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#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
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#elif GLM_CONFIG_PRECISION_FLOAT == GLM_MEDIUMP
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typedef mediump_float float_t;
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#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))
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#elif GLM_CONFIG_PRECISION_FLOAT == GLM_LOWP
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typedef lowp_float float_t;
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#else
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# error "GLM error: multiple default precision requested for floating-point types"
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#endif
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typedef float float32;
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# ifndef GLM_FORCE_SINGLE_ONLY
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typedef double float64;
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typedef double float64;
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# endif//GLM_FORCE_SINGLE_ONLY
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////////////////////
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@ -1,21 +1,21 @@
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/// @ref ext_bvec1
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/// @file glm/ext/bvec1.hpp
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/// @ref ext_vector_bvec1
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/// @file glm/ext/vector_bvec1.hpp
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///
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/// @see core (dependence)
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///
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/// @defgroup ext_bvec1 GLM_EXT_bvec1
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/// @defgroup ext_vector_bvec1 GLM_EXT_vector_bvec1
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/// @ingroup ext
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///
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/// Include <glm/ext/bvec1.hpp> to use the features of this extension.
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/// Include <glm/ext/vector_bvec1.hpp> to use the features of this extension.
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///
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/// Expose bvec1 type.
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/// Exposes bvec1 vector type.
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#pragma once
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#include "../detail/type_vec1.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_bvec1 extension included")
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# pragma message("GLM: GLM_EXT_vector_bvec1 extension included")
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#endif
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namespace glm
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@ -23,16 +23,16 @@ namespace glm
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/// @addtogroup ext_bvec1
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/// @{
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# if(defined(GLM_PRECISION_LOWP_BOOL))
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# if GLM_CONFIG_PRECISION_BOOL == GLM_LOWP
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typedef vec<1, bool, lowp> bvec1;
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# elif(defined(GLM_PRECISION_MEDIUMP_BOOL))
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# elif GLM_CONFIG_PRECISION_BOOL == GLM_MEDIUMP
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typedef vec<1, bool, mediump> bvec1;
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# else //defined(GLM_PRECISION_HIGHP_BOOL)
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# else
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/// 1 components vector of boolean.
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///
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/// @see ext_bvec1 extension.
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/// @see ext_vector_bvec1 extension.
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typedef vec<1, bool, highp> bvec1;
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# endif//GLM_PRECISION
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# endif
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/// @}
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}//namespace glm
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@ -1,41 +1,41 @@
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/// @ref ext_bvec1_precision
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/// @file glm/ext/bvec1_precision.hpp
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/// @ref ext_vector_bvec1_precision
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/// @file glm/ext/vector_bvec1_precision.hpp
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///
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/// @see core (dependence)
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///
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/// @defgroup ext_bvec1_precision GLM_EXT_bvec1_precision
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/// @defgroup ext_vector_bvec1_precision GLM_EXT_vector_bvec1_precision
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/// @ingroup ext
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///
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/// Include <glm/ext/bvec1_precision.hpp> to use the features of this extension.
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/// Include <glm/ext/vector_bvec1_precision.hpp> to use the features of this extension.
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///
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/// Add Exposes highp_bvec1, mediump_bvec1 and lowp_bvec1 types.
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/// Exposes highp_bvec1, mediump_bvec1 and lowp_bvec1 types.
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#pragma once
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#include "../detail/type_vec1.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_bvec1_precision extension included")
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# pragma message("GLM: GLM_EXT_vector_bvec1_precision extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_bvec1_precision
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/// @addtogroup ext_vector_bvec1_precision
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/// @{
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/// 1 component vector of bool values.
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///
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/// @see ext_vec1
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/// @see ext_vector_bvec1_precision
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typedef vec<1, bool, highp> highp_bvec1;
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/// 1 component vector of bool values.
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///
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/// @see ext_vec1
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/// @see ext_vector_bvec1_precision
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typedef vec<1, bool, mediump> mediump_bvec1;
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/// 1 component vector of bool values.
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///
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/// @see ext_vec1
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/// @see ext_vector_bvec1_precision
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typedef vec<1, bool, lowp> lowp_bvec1;
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/// @}
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@ -1,12 +1,12 @@
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/// @ref ext_dvec1
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/// @file glm/ext/dvec1.hpp
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/// @ref ext_vector_dvec1
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/// @file glm/ext/vector_dvec1.hpp
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///
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/// @see core (dependence)
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///
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/// @defgroup ext_dvec1 GLM_EXT_dvec1
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/// @defgroup ext_vector_dvec1 GLM_EXT_vector_dvec1
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/// @ingroup ext
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///
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/// Include <glm/ext/dvec1.hpp> to use the features of this extension.
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/// Include <glm/ext/vector_dvec1.hpp> to use the features of this extension.
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///
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/// Expose dvec1 vector type.
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@ -15,24 +15,24 @@
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#include "../detail/type_vec1.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_dvec1 extension included")
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# pragma message("GLM: GLM_EXT_vector_dvec1 extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_dvec1
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/// @addtogroup ext_vector_dvec1
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/// @{
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# if(defined(GLM_PRECISION_LOWP_DOUBLE))
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# if GLM_CONFIG_PRECISION_DOUBLE == GLM_LOWP
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typedef vec<1, double, lowp> dvec1;
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# elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
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# elif GLM_CONFIG_PRECISION_DOUBLE == GLM_MEDIUMP
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typedef vec<1, double, mediump> dvec1;
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# else //defined(GLM_PRECISION_HIGHP_DOUBLE)
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# else
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/// 1 components vector of double-precision floating-point numbers.
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///
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
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/// @see ext_vector_dvec1 extension.
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typedef vec<1, double, highp> dvec1;
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# endif//GLM_PRECISION
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# endif
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/// @}
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}//namespace glm
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@ -1,12 +1,12 @@
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/// @ref ext_dvec1_precision
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/// @file glm/ext/dvec1_precision.hpp
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/// @ref ext_vector_dvec1_precision
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/// @file glm/ext/vector_dvec1_precision.hpp
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///
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/// @see core (dependence)
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///
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/// @defgroup ext_dvec1_precision GLM_EXT_dvec1_precision
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/// @defgroup ext_vector_dvec1_precision GLM_EXT_vector_dvec1_precision
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/// @ingroup ext
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///
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/// Include <glm/ext/fvec1_precision.hpp> to use the features of this extension.
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/// Include <glm/ext/vector_dvec1_precision.hpp> to use the features of this extension.
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///
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/// Exposes highp_dvec1, mediump_dvec1 and lowp_dvec1 types.
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@ -15,27 +15,27 @@
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#include "../detail/type_vec1.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_dvec1_precision extension included")
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# pragma message("GLM: GLM_EXT_vector_dvec1_precision extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_dvec1_precision
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/// @addtogroup ext_vector_dvec1_precision
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/// @{
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/// 1 component vector of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
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///
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/// @see ext_dvec1_precision
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/// @see ext_vector_dvec1_precision
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typedef vec<1, double, highp> highp_dvec1;
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/// 1 component vector of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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///
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/// @see ext_dvec1_precision
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/// @see ext_vector_dvec1_precision
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typedef vec<1, double, mediump> mediump_dvec1;
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/// 1 component vector of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
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///
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/// @see ext_dvec1_precision
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/// @see ext_vector_dvec1_precision
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typedef vec<1, double, lowp> lowp_dvec1;
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/// @}
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/// @ref ext_ivec1
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/// @file glm/ext/ivec1.hpp
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/// @ref ext_vector_ivec1
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/// @file glm/ext/vector_ivec1.hpp
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///
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/// @see core (dependence)
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///
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/// @defgroup ext_ivec1 GLM_EXT_ivec1
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/// @defgroup ext_vector_ivec1 GLM_EXT_vector_ivec1
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/// @ingroup ext
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///
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/// Include <glm/ext/ivec1.hpp> to use the features of this extension.
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/// Include <glm/ext/vector_ivec1.hpp> to use the features of this extension.
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///
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/// Exposes ivec1 vector type.
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@ -15,24 +15,24 @@
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#include "../detail/type_vec1.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_ivec1 extension included")
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# pragma message("GLM: GLM_EXT_vector_ivec1 extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_ivec1
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/// @addtogroup ext_vector_ivec1
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/// @{
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# if(defined(GLM_PRECISION_LOWP_INT))
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# if GLM_CONFIG_PRECISION_INT == GLM_LOWP
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typedef vec<1, int, lowp> ivec1;
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# elif(defined(GLM_PRECISION_MEDIUMP_INT))
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# elif GLM_CONFIG_PRECISION_INT == GLM_MEDIUMP
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typedef vec<1, int, mediump> ivec1;
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#else //defined(GLM_PRECISION_HIGHP_INT)
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# else
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/// 1 component vector of signed integer numbers.
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///
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/// @see ext_ivec1 extension.
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/// @see ext_vector_ivec1 extension.
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typedef vec<1, int, highp> ivec1;
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# endif//GLM_PRECISION
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# endif
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/// @}
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}//namespace glm
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/// @ref ext_uvec1
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/// @file glm/ext/uvec1.hpp
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/// @ref ext_vector_uvec1
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/// @file glm/ext/vector_uvec1.hpp
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///
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/// @see core (dependence)
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///
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/// @defgroup ext_uvec1 GLM_EXT_uvec1
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/// @defgroup ext_vector_uvec1 GLM_EXT_vector_uvec1
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/// @ingroup ext
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///
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/// Include <glm/ext/uvec1.hpp> to use the features of this extension.
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/// Include <glm/ext/vector_uvec1.hpp> to use the features of this extension.
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///
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/// Exposes uvec1 vector type.
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@ -15,24 +15,24 @@
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#include "../detail/type_vec1.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_uvec1 extension included")
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# pragma message("GLM: GLM_EXT_vector_uvec1 extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_uvec1
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/// @addtogroup ext_vector_uvec1
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/// @{
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# if(defined(GLM_PRECISION_LOWP_INT))
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typedef vec<1, uint, lowp> uvec1;
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# elif(defined(GLM_PRECISION_MEDIUMP_INT))
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typedef vec<1, uint, mediump> uvec1;
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#else //defined(GLM_PRECISION_HIGHP_INT)
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/// 1 component vector of unsigned integer numbers.
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///
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/// @see ext_uvec1 extension.
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typedef vec<1, uint, highp> uvec1;
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# endif//GLM_PRECISION
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# if GLM_CONFIG_PRECISION_UINT == GLM_LOWP
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typedef vec<1, uint, lowp> uvec1;
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# elif GLM_CONFIG_PRECISION_UINT == GLM_MEDIUMP
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typedef vec<1, uint, mediump> uvec1;
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# else
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/// 1 component vector of unsigned integer numbers.
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///
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/// @see ext_vector_uvec1 extension.
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typedef vec<1, uint, highp> uvec1;
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# endif
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/// @}
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}//namespace glm
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/// @ref ext_vec1
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/// @file glm/ext/vec1.hpp
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/// @ref ext_vector_vec1
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/// @file glm/ext/vector_vec1.hpp
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///
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/// @see core (dependence)
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///
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/// @defgroup ext_vec1 GLM_EXT_fvec1
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/// @defgroup ext_vector_vec1 GLM_EXT_vector_vec1
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/// @ingroup ext
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///
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/// Include <glm/ext/vec1.hpp> to use the features of this extension.
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/// Include <glm/ext/vector_vec1.hpp> to use the features of this extension.
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///
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/// Expose vec1 vector type.
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/// Exposes vec1 vector type.
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#pragma once
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#include "../detail/type_vec1.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_fvec1 extension included")
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# pragma message("GLM: GLM_EXT_vector_vec1 extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_fvec1
|
||||
/// @addtogroup ext_vector_vec1
|
||||
/// @{
|
||||
|
||||
# if(defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
# if GLM_CONFIG_PRECISION_FLOAT == GLM_LOWP
|
||||
typedef vec<1, float, lowp> vec1;
|
||||
# elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
|
||||
# elif GLM_CONFIG_PRECISION_FLOAT == GLM_MEDIUMP
|
||||
typedef vec<1, float, mediump> vec1;
|
||||
# else //defined(GLM_PRECISION_HIGHP_FLOAT)
|
||||
# else
|
||||
/// 1 components vector of single-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see ext_vector_vec1 extension.
|
||||
typedef vec<1, float, highp> vec1;
|
||||
# endif//GLM_PRECISION
|
||||
# endif
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
Loading…
Reference in New Issue
Block a user