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Show core feature first in the API doc modules
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glm/ext.hpp
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glm/ext.hpp
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/// @file glm/ext.hpp
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///
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/// @ref core (Dependence)
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///
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/// @defgroup gtc Stable extensions
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///
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/// @brief Additional features not specified by GLSL specification.
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///
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/// GTC extensions aim to be stable.
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///
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/// Even if it's highly unrecommended, it's possible to include all the extensions at once by
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/// including <glm/ext.hpp>. Otherwise, each extension needs to be included a specific file.
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///
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/// @defgroup gtx Experimental extensions
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///
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/// @brief Experimental features not specified by GLSL specification.
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///
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/// Experimental extensions are useful functions and types, but the development of
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/// their API and functionality is not necessarily stable. They can change
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/// substantially between versions. Backwards compatibility is not much of an issue
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/// for them.
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///
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/// Even if it's highly unrecommended, it's possible to include all the extensions
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/// at once by including <glm/ext.hpp>. Otherwise, each extension needs to be
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/// included a specific file.
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#include "detail/setup.hpp"
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22
glm/glm.hpp
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glm/glm.hpp
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/// These templetes are implementation details of GLM types and should not be used explicitly.
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///
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/// @ingroup core
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///
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/// @defgroup gtc Stable extensions
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///
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/// @brief Additional features not specified by GLSL specification.
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///
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/// GTC extensions aim to be stable.
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///
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/// Even if it's highly unrecommended, it's possible to include all the extensions at once by
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/// including <glm/ext.hpp>. Otherwise, each extension needs to be included a specific file.
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///
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/// @defgroup gtx Experimental extensions
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///
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/// @brief Experimental features not specified by GLSL specification.
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///
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/// Experimental extensions are useful functions and types, but the development of
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/// their API and functionality is not necessarily stable. They can change
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/// substantially between versions. Backwards compatibility is not much of an issue
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/// for them.
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///
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/// Even if it's highly unrecommended, it's possible to include all the extensions
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/// at once by including <glm/ext.hpp>. Otherwise, each extension needs to be
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/// included a specific file.
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#include "detail/_fixes.hpp"
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