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Fix build
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@ -10,7 +10,6 @@ namespace glm
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> equal(mat<C, R, T, Q> const& a, mat<C, R, T, Q> const& b)
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{
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//return equal(a, b, static_cast<T>(0));
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vec<C, bool, Q> Result(true);
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for(length_t i = 0; i < C; ++i)
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Result[i] = all(equal(a[i], b[i]));
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@ -33,9 +32,8 @@ namespace glm
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& a, mat<C, R, T, Q> const& b)
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{
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//return notEqual(x, y, static_cast<T>(0));
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vec<C, bool, Q> Result(true);
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for(length_t i = 0; i < C; ++i)
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Result[i] = any(notEqual(a[i], b[i]));
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@ -43,9 +41,9 @@ namespace glm
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, T Epsilon)
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& a, mat<C, R, T, Q> const& b, T Epsilon)
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{
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return notEqual(x, y, vec<C, T, Q>(Epsilon));
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return notEqual(a, b, vec<C, T, Q>(Epsilon));
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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@ -73,9 +71,9 @@ namespace glm
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, int MaxULPs)
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<C, bool, Q> notEqual(mat<C, R, T, Q> const& a, mat<C, R, T, Q> const& b, int MaxULPs)
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{
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return notEqual(x, y, vec<C, int, Q>(MaxULPs));
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return notEqual(a, b, vec<C, int, Q>(MaxULPs));
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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