- Fixed simd_mat4 build error #652

This commit is contained in:
Christophe Riccio 2017-08-16 12:01:23 +02:00
parent 440ab98019
commit 24e060894c
5 changed files with 20 additions and 1 deletions

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@ -96,11 +96,20 @@
#include "./gtx/quaternion.hpp"
#include "./gtx/raw_data.hpp"
#include "./gtx/rotate_vector.hpp"
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
# include "./gtx/simd_mat4.hpp"
# include "./gtx/simd_quat.hpp"
# include "./gtx/simd_vec4.hpp"
#endif
#include "./gtx/spline.hpp"
#include "./gtx/std_based_type.hpp"
#if !(GLM_COMPILER & GLM_COMPILER_CUDA)
# include "./gtx/string_cast.hpp"
#endif
#include "./gtx/transform.hpp"
#include "./gtx/transform2.hpp"
#include "./gtx/vector_angle.hpp"

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@ -18,7 +18,7 @@
#if(GLM_ARCH != GLM_ARCH_PURE)
#if(GLM_ARCH & GLM_ARCH_SSE2_BIT)
# include "../detail/intrinsic_matrix.hpp"
# include "../simd/matrix.h"
# include "../gtx/simd_vec4.hpp"
#else
# error "GLM: GLM_GTX_simd_mat4 requires compiler support of SSE2 through intrinsics"

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@ -59,6 +59,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Fixed Clang version detection from source #608
- Fixed packF3x9_E1x5 exponent packing #614
- Fixed build error min and max specializations with integer #616
- Fixed simd_mat4 build error #652
#### [GLM 0.9.8.4](https://github.com/g-truc/glm/releases/tag/0.9.8.4) - 2017-01-22
##### Fixes:

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@ -1,3 +1,4 @@
glmCreateTestGTC(gtx)
glmCreateTestGTC(gtx_associated_min_max)
glmCreateTestGTC(gtx_closest_point)
glmCreateTestGTC(gtx_color_space_YCoCg)

8
test/gtx/gtx.cpp Normal file
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@ -0,0 +1,8 @@
#include <glm/ext.hpp>
int main()
{
int Error(0);
return Error;
}