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- Fixed simd_mat4 build error #652
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@ -96,11 +96,20 @@
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#include "./gtx/quaternion.hpp"
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#include "./gtx/raw_data.hpp"
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#include "./gtx/rotate_vector.hpp"
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#if GLM_ARCH & GLM_ARCH_SSE2_BIT
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# include "./gtx/simd_mat4.hpp"
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# include "./gtx/simd_quat.hpp"
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# include "./gtx/simd_vec4.hpp"
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#endif
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#include "./gtx/spline.hpp"
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#include "./gtx/std_based_type.hpp"
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#if !(GLM_COMPILER & GLM_COMPILER_CUDA)
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# include "./gtx/string_cast.hpp"
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#endif
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#include "./gtx/transform.hpp"
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#include "./gtx/transform2.hpp"
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#include "./gtx/vector_angle.hpp"
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@ -18,7 +18,7 @@
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#if(GLM_ARCH != GLM_ARCH_PURE)
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#if(GLM_ARCH & GLM_ARCH_SSE2_BIT)
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# include "../detail/intrinsic_matrix.hpp"
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# include "../simd/matrix.h"
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# include "../gtx/simd_vec4.hpp"
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#else
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# error "GLM: GLM_GTX_simd_mat4 requires compiler support of SSE2 through intrinsics"
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@ -59,6 +59,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Fixed Clang version detection from source #608
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- Fixed packF3x9_E1x5 exponent packing #614
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- Fixed build error min and max specializations with integer #616
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- Fixed simd_mat4 build error #652
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#### [GLM 0.9.8.4](https://github.com/g-truc/glm/releases/tag/0.9.8.4) - 2017-01-22
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##### Fixes:
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@ -1,3 +1,4 @@
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glmCreateTestGTC(gtx)
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glmCreateTestGTC(gtx_associated_min_max)
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glmCreateTestGTC(gtx_closest_point)
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glmCreateTestGTC(gtx_color_space_YCoCg)
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8
test/gtx/gtx.cpp
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8
test/gtx/gtx.cpp
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@ -0,0 +1,8 @@
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#include <glm/ext.hpp>
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int main()
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{
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int Error(0);
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return Error;
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}
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