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Add static constants for vec3
- Tests, too
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@ -58,6 +58,15 @@ namespace glm
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static GLM_RELAXED_CONSTEXPR precision prec = P;
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# endif//GLM_META_PROG_HELPERS
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static const type ZERO;
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static const type X;
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static const type Y;
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static const type Z;
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static const type XY;
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static const type XZ;
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static const type YZ;
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static const type XYZ;
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// -- Data --
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# if GLM_HAS_ANONYMOUS_UNION
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@ -32,6 +32,30 @@
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namespace glm
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{
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template <typename T, precision P>
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const tvec3<T, P> tvec3<T, P>::ZERO = tvec3<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(0));
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template <typename T, precision P>
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const tvec3<T, P> tvec3<T, P>::X = tvec3<T, P>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(0));
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template <typename T, precision P>
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const tvec3<T, P> tvec3<T, P>::Y = tvec3<T, P>(static_cast<T>(0), static_cast<T>(1), static_cast<T>(0));
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template <typename T, precision P>
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const tvec3<T, P> tvec3<T, P>::Z = tvec3<T, P>(static_cast<T>(0), static_cast<T>(0), static_cast<T>(1));
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template <typename T, precision P>
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const tvec3<T, P> tvec3<T, P>::XY = tvec3<T, P>(static_cast<T>(1), static_cast<T>(1), static_cast<T>(0));
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template <typename T, precision P>
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const tvec3<T, P> tvec3<T, P>::XZ = tvec3<T, P>(static_cast<T>(1), static_cast<T>(0), static_cast<T>(1));
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template <typename T, precision P>
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const tvec3<T, P> tvec3<T, P>::YZ = tvec3<T, P>(static_cast<T>(0), static_cast<T>(1), static_cast<T>(1));
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template <typename T, precision P>
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const tvec3<T, P> tvec3<T, P>::XYZ = tvec3<T, P>(static_cast<T>(1), static_cast<T>(1), static_cast<T>(1));
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// -- Implicit basic constructors --
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# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
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@ -493,6 +493,21 @@ int test_operator_increment()
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return Error;
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}
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int test_vec3_static_const() {
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int Error(0);
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Error += (glm::ivec3(0, 0, 0) == glm::ivec3::ZERO) ? 0 : 1;
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Error += (glm::vec3(1, 0, 0) == glm::vec3::X) ? 0 : 1;
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Error += (glm::bvec3(false, true, false) == glm::bvec3::Y) ? 0 : 1;
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Error += (glm::bvec3(false, false, true) == glm::bvec3::Z) ? 0 : 1;
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Error += (glm::dvec3(1, 1, 0) == glm::dvec3::XY) ? 0 : 1;
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Error += (glm::vec3(1, 0, 1) == glm::vec3::XZ) ? 0 : 1;
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Error += (glm::uvec3(0u, 1u, 1u) == glm::uvec3::YZ) ? 0 : 1;
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Error += (glm::dvec3(1, 1, 1) == glm::dvec3::XYZ) ? 0 : 1;
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return Error;
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}
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int main()
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{
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int Error = 0;
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@ -505,6 +520,7 @@ int main()
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assert(glm::vec3::components == 3);
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# endif
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Error += test_vec3_static_const();
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Error += test_vec3_ctor();
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Error += test_vec3_operators();
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Error += test_vec3_size();
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