Fixed ticket #116, missing bit mask

This commit is contained in:
Christophe Riccio 2011-08-01 14:10:02 +01:00
parent 3a32e3d7c3
commit 2732d4bae5

View File

@ -356,10 +356,10 @@ template <>
GLM_FUNC_QUALIFIER detail::tvec4<float> f32_bgra_cast<uint32>(uint32 color)
{
detail::tvec4<float> result;
result.x = static_cast<float>(color >> 16) / static_cast<float>(255);
result.y = static_cast<float>(color >> 8) / static_cast<float>(255);
result.z = static_cast<float>(color >> 0) / static_cast<float>(255);
result.w = static_cast<float>(color >> 24) / static_cast<float>(255);
result.x = static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255);
result.y = static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255);
result.z = static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255);
result.w = static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255);
return result;
}