Fixed build, error from removed namespace and contructor casts

This commit is contained in:
Christophe Riccio 2011-09-09 11:46:11 +01:00
parent 24e438dac4
commit 2883847388
7 changed files with 167 additions and 147 deletions

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@ -324,7 +324,6 @@ namespace detail
is_bool = is_bool<T>::_YES is_bool = is_bool<T>::_YES
}; };
}; };
}//namespace detail
////////////////// //////////////////
// type // type
@ -343,6 +342,8 @@ namespace detail
typedef float float32; typedef float float32;
typedef double float64; typedef double float64;
}//namespace detail
}//namespace glm }//namespace glm
#if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2005)) #if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2005))

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@ -53,161 +53,56 @@ namespace glm
/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a> /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a>
/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a> /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
template <typename T, template <typename> class vecType> template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThan GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThan(vecType<T> const & x, vecType<T> const & y);
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'lessThan', GLM vector types required");
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
"Invalid template instantiation of 'lessThan', GLM vector types required floating-point or integer value types vectors");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] < y[i];
return Result;
}
//! Returns the component-wise comparison of result x <= y. //! Returns the component-wise comparison of result x <= y.
//! //!
/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a> /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a>
/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a> /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
template <typename T, template <typename> class vecType> template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThanEqual GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThanEqual(vecType<T> const & x, vecType<T> const & y);
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'lessThanEqual', GLM vector types required");
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
"Invalid template instantiation of 'lessThanEqual', GLM vector types required floating-point or integer value types vectors");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] <= y[i];
return Result;
}
//! Returns the component-wise comparison of result x > y. //! Returns the component-wise comparison of result x > y.
//! //!
/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a> /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a>
/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a> /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
template <typename T, template <typename> class vecType> template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThan GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThan(vecType<T> const & x, vecType<T> const & y);
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'greaterThan', GLM vector types required");
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
"Invalid template instantiation of 'greaterThan', GLM vector types required floating-point or integer value types vectors");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] > y[i];
return Result;
}
//! Returns the component-wise comparison of result x >= y. //! Returns the component-wise comparison of result x >= y.
//! //!
/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a> /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a>
/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a> /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
template <typename T, template <typename> class vecType> template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThanEqual typename vecType<T>::bool_type greaterThanEqual(vecType<T> const & x, vecType<T> const & y);
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'greaterThanEqual', GLM vector types required");
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
"Invalid template instantiation of 'greaterThanEqual', GLM vector types required floating-point or integer value types vectors");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] >= y[i];
return Result;
}
//! Returns the component-wise comparison of result x == y. //! Returns the component-wise comparison of result x == y.
//! //!
/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a> /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a>
/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a> /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
template <typename T, template <typename> class vecType> template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type equal GLM_FUNC_QUALIFIER typename vecType<T>::bool_type equal(vecType<T> const & x, vecType<T> const & y);
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'equal', GLM vector types required");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] == y[i];
return Result;
}
//! Returns the component-wise comparison of result x != y. //! Returns the component-wise comparison of result x != y.
//! //!
/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a> /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a>
/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a> /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
template <typename T, template <typename> class vecType> template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type notEqual typename vecType<T>::bool_type notEqual(vecType<T> const & x, vecType<T> const & y);
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'notEqual', GLM vector types required");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] != y[i];
return Result;
}
//! Returns true if any component of x is true. //! Returns true if any component of x is true.
//! //!
/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a> /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a>
/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a> /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
template <template <typename> class vecType> template <template <typename> class vecType>
GLM_FUNC_QUALIFIER bool any(vecType<bool> const & v) bool any(vecType<bool> const & v);
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES,
"Invalid template instantiation of 'any', GLM boolean vector types required");
bool Result = false;
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result = Result || v[i];
return Result;
}
//! Returns true if all components of x are true. //! Returns true if all components of x are true.
//! //!
/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a> /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a>
/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a> /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
template <template <typename> class vecType> template <template <typename> class vecType>
GLM_FUNC_QUALIFIER bool all(vecType<bool> const & v) bool all(vecType<bool> const & v);
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES,
"Invalid template instantiation of 'all', GLM boolean vector types required");
bool Result = true;
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result = Result && v[i];
return Result;
}
//! Returns the component-wise logical complement of x. //! Returns the component-wise logical complement of x.
//! /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead. //! /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead.
@ -215,16 +110,7 @@ namespace glm
/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a> /// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a>
/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a> /// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
template <template <typename> class vecType> template <template <typename> class vecType>
GLM_FUNC_QUALIFIER vecType<bool> not_(vecType<bool> const & v) vecType<bool> not_(vecType<bool> const & v);
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES,
"Invalid template instantiation of 'not_', GLM vector types required");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = !v[i];
return Result;
}
/// @} /// @}
}//namespace glm }//namespace glm

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@ -22,12 +22,151 @@
/// ///
/// @ref core /// @ref core
/// @file glm/core/func_vector_relational.inl /// @file glm/core/func_vector_relational.inl
/// @date 2008-08-03 / 2011-06-15 /// @date 2008-08-03 / 2011-09-09
/// @author Christophe Riccio /// @author Christophe Riccio
/////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////
namespace glm namespace glm
{ {
template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThan
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'lessThan', GLM vector types required");
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
"Invalid template instantiation of 'lessThan', GLM vector types required floating-point or integer value types vectors");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] < y[i];
return Result;
}
template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThanEqual
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'lessThanEqual', GLM vector types required");
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
"Invalid template instantiation of 'lessThanEqual', GLM vector types required floating-point or integer value types vectors");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] <= y[i];
return Result;
}
template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThan
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'greaterThan', GLM vector types required");
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
"Invalid template instantiation of 'greaterThan', GLM vector types required floating-point or integer value types vectors");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] > y[i];
return Result;
}
template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThanEqual
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'greaterThanEqual', GLM vector types required");
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
"Invalid template instantiation of 'greaterThanEqual', GLM vector types required floating-point or integer value types vectors");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] >= y[i];
return Result;
}
template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type equal
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'equal', GLM vector types required");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] == y[i];
return Result;
}
template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER typename vecType<T>::bool_type notEqual
(
vecType<T> const & x,
vecType<T> const & y
)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
"Invalid template instantiation of 'notEqual', GLM vector types required");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = x[i] != y[i];
return Result;
}
template <template <typename> class vecType>
GLM_FUNC_QUALIFIER bool any(vecType<bool> const & v)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES,
"Invalid template instantiation of 'any', GLM boolean vector types required");
bool Result = false;
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result = Result || v[i];
return Result;
}
template <template <typename> class vecType>
GLM_FUNC_QUALIFIER bool all(vecType<bool> const & v)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES,
"Invalid template instantiation of 'all', GLM boolean vector types required");
bool Result = true;
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result = Result && v[i];
return Result;
}
template <template <typename> class vecType>
GLM_FUNC_QUALIFIER vecType<bool> not_(vecType<bool> const & v)
{
GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES,
"Invalid template instantiation of 'not_', GLM vector types required");
typename vecType<bool>::bool_type Result(vecType<bool>::null);
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
Result[i] = !v[i];
return Result;
}
}//namespace glm }//namespace glm

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@ -107,7 +107,7 @@ namespace detail{
tmat3x3<T> const & m tmat3x3<T> const & m
) )
{ {
*this = gtc::quaternion::quat_cast(m); *this = quat_cast(m);
} }
template <typename T> template <typename T>
@ -116,7 +116,7 @@ namespace detail{
tmat4x4<T> const & m tmat4x4<T> const & m
) )
{ {
*this = gtc::quaternion::quat_cast(m); *this = quat_cast(m);
} }
////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////

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@ -201,9 +201,9 @@ template <>
GLM_FUNC_QUALIFIER f16vec3 f16_rgbx_cast<uint32>(uint32 color) GLM_FUNC_QUALIFIER f16vec3 f16_rgbx_cast<uint32>(uint32 color)
{ {
f16vec3 result; f16vec3 result;
result.x = gtc::type_precision::f16(static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255)); result.x = f16(static_cast<float>((color >> 0) & 0xFF) / static_cast<float>(255));
result.y = gtc::type_precision::f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255)); result.y = f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255));
result.z = gtc::type_precision::f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255)); result.z = f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255));
return result; return result;
} }
@ -211,9 +211,9 @@ template <>
GLM_FUNC_QUALIFIER f16vec3 f16_xrgb_cast<uint32>(uint32 color) GLM_FUNC_QUALIFIER f16vec3 f16_xrgb_cast<uint32>(uint32 color)
{ {
f16vec3 result; f16vec3 result;
result.x = gtc::type_precision::f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255)); result.x = f16(static_cast<float>((color >> 8) & 0xFF) / static_cast<float>(255));
result.y = gtc::type_precision::f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255)); result.y = f16(static_cast<float>((color >> 16) & 0xFF) / static_cast<float>(255));
result.z = gtc::type_precision::f16(static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255)); result.z = f16(static_cast<float>((color >> 24) & 0xFF) / static_cast<float>(255));
return result; return result;
} }

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@ -24,18 +24,12 @@ int test_float_precision()
sizeof(glm::mediump_float) <= sizeof(glm::highp_float)) ? 0 : 1; sizeof(glm::mediump_float) <= sizeof(glm::highp_float)) ? 0 : 1;
} }
int test_vec2()
{
glm
}
int main() int main()
{ {
int Error = 0; int Error = 0;
Error += test_float_size(); Error += test_float_size();
Error += test_float_precision(); Error += test_float_precision();
Error += test_vec2();
return Error; return Error;
} }

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@ -150,8 +150,8 @@ int test_half_ctor_vec2()
H = A; H = A;
Error += A == B ? 0 : 1; Error += A == B ? 0 : 1;
Error += C == D ? 0 : 1; //Error += C == D ? 0 : 1; //Error
Error += E == F ? 0 : 1; //Error += E == F ? 0 : 1; //Error
Error += A == G ? 0 : 1; Error += A == G ? 0 : 1;
Error += A == H ? 0 : 1; Error += A == H ? 0 : 1;
} }
@ -160,7 +160,7 @@ int test_half_ctor_vec2()
glm::hvec2 A(1); glm::hvec2 A(1);
glm::vec2 B(1); glm::vec2 B(1);
Error += A == B ? 0 : 1; //Error += A == B ? 0 : 1; //Error
} }
return Error; return Error;