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Getting ready 0.9.1 final release
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<glm copyright="Copyright © 2005 - 2011">
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<downloads>
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<section name="GLM - zip files">
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<download name="GLM 0.9.1.0" date="02/03/2010" size="3.4 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.zip/download"/>
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<download name="GLM 0.9.1.B" date="13/02/2010" size="3.4 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.B/glm-0.9.1.B.zip/download"/>
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<download name="GLM 0.9.0.8" date="13/02/2010" size="3.3 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.0.8/glm-0.9.0.8.zip/download"/>
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<download name="GLM 0.9.1.A" date="31/01/2010" size="3.0 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.A/glm-0.9.1.A.zip/download"/>
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<download name="GLM 0.1.0.0" date="02/21/2005" size="29.2 KB" link="http://prdownloads.sourceforge.net/glf/glm-0.1-ur.zip?download"/>
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</section>
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<section name="GLM - 7z files">
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<download name="GLM 0.9.1.0" date="02/03/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.7z/download"/>
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<download name="GLM 0.9.1.B" date="13/02/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.B/glm-0.9.1.B.7z/download"/>
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<download name="GLM 0.9.0.8" date="13/02/2011" size="1.9 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.0.8/glm-0.9.0.8.7z/download"/>
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<download name="GLM 0.9.1.A" date="31/01/2011" size="2.0 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.A/glm-0.9.1.A.7z/download"/>
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<page_news>
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<news index="0060" date="13/02/2011" title="GLM 0.9.0.8 and GLM 0.9.1 beta released" image="goodies/logo.png" image-mini="image/logo-mini.png">
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<news index="0061" date="02/03/2011" title="GLM 0.9.1.0 final released" image="goodies/logo.png" image-mini="image/logo-mini.png">
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<paragraph>
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The stable version, GLM 0.9.0.8, adds the operator * for quaternion products and deprecated the cross function previously used for the same purpose.
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Also, it clarifies that GLM is a header only library when a user try to build it. Once more, there is nothing to build.
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</paragraph>
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<paragraph>
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The development version, GLM 0.9.1 beta, provides an improved <link href="http://glm.g-truc.net/html-0.9.1/index.html">API documentation</link> by
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<link href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showprofile&User=23530">Alfonse Reinheart</link>,
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author of <link href="http://www.arcsynthesis.org/gltut/">a great OpenGL tutorial</link> which uses GLM.
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This version also improves the SIMD extensions and it fixes many bugs.
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</paragraph>
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<source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.zip/download">GLM 0.9.1.0 (zip,)</source>
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<source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.7z/download">GLM 0.9.1.0 (7z)</source>
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<source type="Link" href="http://glm.g-truc.net/glm-0.9.1.pdf">GLM 0.9.1 manual</source>
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<source type="Link" href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</source>
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</news>
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<news index="0060" date="13/02/2011" title="GLM 0.9.0.8 and GLM 0.9.1 beta released" image="goodies/logo.png" image-mini="image/logo-mini.png">
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<paragraph>
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The stable version, GLM 0.9.0.8, adds the operator * for quaternion products and deprecated the cross function previously used for the same purpose.
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Also, it clarifies that GLM is a header only library when a user try to build it. Once more, there is nothing to build.
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