Fix for GLM_HAS_CXX11_STL detection

Fix to the bug with the GLM_HAS_CXX11_STL detection using Clang and VS Toolchain on Windows due to the lack of libc++ on Windows.
This commit is contained in:
Christian Oliveros 2019-01-17 10:51:12 -04:00 committed by GitHub
parent 8cd6db11cd
commit 3125f83f16
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@ -143,7 +143,8 @@
#if GLM_PLATFORM == GLM_PLATFORM_ANDROID && !defined(GLM_LANG_STL11_FORCED)
# define GLM_HAS_CXX11_STL 0
#elif GLM_COMPILER & GLM_COMPILER_CLANG
# if (defined(_LIBCPP_VERSION) && GLM_LANG & GLM_LANG_CXX11_FLAG) || defined(GLM_LANG_STL11_FORCED)
# if ((defined(_LIBCPP_VERSION) || defined(_MSC_VER)) && GLM_LANG & GLM_LANG_CXX11_FLAG) || \
defined(GLM_LANG_STL11_FORCED)
# define GLM_HAS_CXX11_STL 1
# else
# define GLM_HAS_CXX11_STL 0