Improved performace.

This commit is contained in:
tetrisplusplus 2023-01-23 21:41:27 +09:00 committed by Christophe
parent 477ba69343
commit 31f85aab6e

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@ -97,16 +97,22 @@ namespace glm
GLM_FUNC_QUALIFIER bool isOrthogonal(mat<C, R, T, Q> const& m, T const& epsilon)
{
bool result = true;
for(length_t i(0); result && i < m.length() - 1; ++i)
for(length_t j(i + 1); result && j < m.length(); ++j)
result = areOrthonormal(m[i], m[j], epsilon);
for(length_t i(0); result && i < m.length(); ++i)
{
result = isNormalized(m[i], epsilon);
for(length_t j(i + 1); result && j < m.length(); ++j)
result = abs(dot(m[i], m[j])) <= epsilon;
}
if(result)
{
mat<C, R, T, Q> tmp = transpose(m);
for(length_t i(0); result && i < m.length() - 1 ; ++i)
for(length_t j(i + 1); result && j < m.length(); ++j)
result = areOrthonormal(tmp[i], tmp[j], epsilon);
for(length_t i(0); result && i < m.length(); ++i)
{
result = isNormalized(tmp[i], epsilon);
for(length_t j(i + 1); result && j < m.length(); ++j)
result = abs(dot(tmp[i], tmp[j])) <= epsilon;
}
}
return result;
}