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Make vec4 binary operators for scalars consistent with other types
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@ -336,7 +336,7 @@ namespace glm
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// -- Binary operators --
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template<typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar);
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
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@ -351,7 +351,7 @@ namespace glm
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar);
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
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@ -366,7 +366,7 @@ namespace glm
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar);
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
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@ -381,7 +381,7 @@ namespace glm
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar);
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v, T scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
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@ -803,7 +803,7 @@ namespace detail
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// -- Binary arithmetic operators --
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar)
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v, T scalar)
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{
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return vec<4, T, Q>(v) += scalar;
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}
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@ -833,7 +833,7 @@ namespace detail
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar)
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v, T scalar)
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{
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return vec<4, T, Q>(v) -= scalar;
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}
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@ -863,7 +863,7 @@ namespace detail
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar)
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, T scalar)
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{
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return vec<4, T, Q>(v) *= scalar;
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}
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@ -893,7 +893,7 @@ namespace detail
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar)
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v, T scalar)
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{
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return vec<4, T, Q>(v) /= scalar;
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}
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