From a87ce5d1646815fbe503a4545eb24dac6151987b Mon Sep 17 00:00:00 2001 From: Christophe Riccio Date: Tue, 24 May 2011 12:19:51 +0100 Subject: [PATCH 1/2] Updated documentation for GLM 0.9.2.1 release --- doc/about.html | 7 ++++--- doc/code.html | 4 ++-- doc/download.html | 12 +++++++----- doc/glm-0.9.2.pdf | Bin 396140 -> 360382 bytes doc/goodies.html | 4 ++-- doc/index.html | 14 ++++++++++---- doc/src/data.xml | 22 +++++++++++++++++++--- readme.txt | 27 +++++++++++++++++++++++++-- 8 files changed, 69 insertions(+), 21 deletions(-) diff --git a/doc/about.html b/doc/about.html index cdbfb48f..f0899b4c 100644 --- a/doc/about.html +++ b/doc/about.html @@ -11,8 +11,8 @@ ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); -
OpenGL Mathematics
GLSL + Optional features = OpenGL Mathematics (GLM).
A C++ mathematics library for 3D graphics.


+
OpenGL Mathematics
GLSL + Optional features = OpenGL Mathematics (GLM).
A C++ mathematics library for graphics programming.


OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification.

@@ -32,4 +32,5 @@

Thanks for contributing to the project by submitting tickets for bug reports and feature requests. (SF.net account required). Any feedback is welcome at glm@g-truc.net. -

GLM is written as a platform independent library with no dependence and officially supports the following compilers:
  • GCC 3.4 and higher
  • LLVM 2.3 through GCC 4.2 front-end and higher
  • Visual C++ 2005 and higher
  • Any C++ compiler following C++98 norm
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Copyright © 2005 - 2011G-Truc Creation
\ No newline at end of file +

GLM is written as a platform independent library with no dependence and officially supports the following compilers:
  • Clang 2.0 and higher
  • CUDA 3.0 and higher +
  • GCC 3.4 and higher
  • LLVM 2.3 through GCC 4.2 front-end and higher
  • Visual C++ 2005 and higher
  • Any C++ compiler following C++98 norm
_________________

_________________

Copyright © 2005 - 2011G-Truc Creation
\ No newline at end of file diff --git a/doc/code.html b/doc/code.html index a07bc9f2..de70f715 100644 --- a/doc/code.html +++ b/doc/code.html @@ -11,8 +11,8 @@ ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); -
OpenGL Mathematics
GLSL + Optional features = OpenGL Mathematics (GLM).
A C++ mathematics library for 3D graphics.


Compute a triangle normal: