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README: s/aliaing/aliasing
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@ -83,7 +83,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Fixed intersectRayTriangle to not do any unintentional backface culling
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- Fixed long long warnings when using C++98 on GCC and Clang #482
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- Fixed sign with signed integer function on non-x86 architecture
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- Fixed strict aliaing warnings #473
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- Fixed strict aliasing warnings #473
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- Fixed missing vec1 overload to length2 and distance2 functions #431
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##### Deprecation:
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