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Added GLM_FORCE_EXPLICIT_CTOR to require explicit type conversions #269
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@ -92,8 +92,14 @@ namespace glm
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//////////////////////////////////////
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// Matrix conversions
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat2x2(tmat2x2<U, Q> const & m);
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat2x2(tmat2x2<U, Q> const & m);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tmat2x2(tmat2x2<U, Q> const & m);
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# endif
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GLM_FUNC_DECL explicit tmat2x2(tmat3x3<T, P> const & x);
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GLM_FUNC_DECL explicit tmat2x2(tmat4x4<T, P> const & x);
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@ -75,6 +75,7 @@ namespace glm
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//////////////////////////////////////
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// Conversions
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template <typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2>
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GLM_FUNC_DECL tmat2x3(
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X1 const & x1, Y1 const & y1, Z1 const & z1,
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@ -87,8 +88,14 @@ namespace glm
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//////////////////////////////////////
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// Matrix conversion
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat2x3(tmat2x3<U, Q> const & m);
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat2x3(tmat2x3<U, Q> const & m);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tmat2x3(tmat2x3<U, Q> const & m);
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# endif
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GLM_FUNC_DECL explicit tmat2x3(tmat2x2<T, P> const & x);
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GLM_FUNC_DECL explicit tmat2x3(tmat3x3<T, P> const & x);
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@ -89,8 +89,14 @@ namespace glm
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//////////////////////////////////////
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// Matrix conversions
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat2x4(tmat2x4<U, Q> const & m);
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat2x4(tmat2x4<U, Q> const & m);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tmat2x4(tmat2x4<U, Q> const & m);
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# endif
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GLM_FUNC_DECL explicit tmat2x4(tmat2x2<T, P> const & x);
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GLM_FUNC_DECL explicit tmat2x4(tmat3x3<T, P> const & x);
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@ -77,6 +77,7 @@ namespace glm
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//////////////////////////////////////
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// Conversions
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template<
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typename X1, typename Y1,
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typename X2, typename Y2,
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@ -92,9 +93,16 @@ namespace glm
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tvec2<V2, P> const & v2,
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tvec2<V3, P> const & v3);
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//////////////////////////////////////
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// Matrix conversions
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat3x2(tmat3x2<U, Q> const & m);
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat3x2(tmat3x2<U, Q> const & m);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tmat3x2(tmat3x2<U, Q> const & m);
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# endif
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GLM_FUNC_DECL explicit tmat3x2(tmat2x2<T, P> const & x);
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GLM_FUNC_DECL explicit tmat3x2(tmat3x3<T, P> const & x);
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@ -81,6 +81,7 @@ namespace glm
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//////////////////////////////////////
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// Conversions
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template<
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typename X1, typename Y1, typename Z1,
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typename X2, typename Y2, typename Z2,
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@ -96,9 +97,16 @@ namespace glm
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tvec3<V2, P> const & v2,
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tvec3<V3, P> const & v3);
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//////////////////////////////////////
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// Matrix conversions
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat3x3(tmat3x3<U, Q> const & m);
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat3x3(tmat3x3<U, Q> const & m);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tmat3x3(tmat3x3<U, Q> const & m);
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# endif
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GLM_FUNC_DECL explicit tmat3x3(tmat2x2<T, P> const & x);
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GLM_FUNC_DECL explicit tmat3x3(tmat4x4<T, P> const & x);
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@ -92,9 +92,16 @@ namespace glm
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tvec4<V2, P> const & v2,
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tvec4<V3, P> const & v3);
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//////////////////////////////////////
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// Matrix conversion
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat3x4(tmat3x4<U, Q> const & m);
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat3x4(tmat3x4<U, Q> const & m);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tmat3x4(tmat3x4<U, Q> const & m);
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# endif
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GLM_FUNC_DECL explicit tmat3x4(tmat2x2<T, P> const & x);
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GLM_FUNC_DECL explicit tmat3x4(tmat3x3<T, P> const & x);
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@ -98,9 +98,16 @@ namespace glm
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tvec2<V3, P> const & v3,
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tvec2<V4, P> const & v4);
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//////////////////////////////////////
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// Matrix conversions
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat4x2(tmat4x2<U, Q> const & m);
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat4x2(tmat4x2<U, Q> const & m);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tmat4x2(tmat4x2<U, Q> const & m);
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# endif
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GLM_FUNC_DECL explicit tmat4x2(tmat2x2<T, P> const & x);
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GLM_FUNC_DECL explicit tmat4x2(tmat3x3<T, P> const & x);
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@ -97,10 +97,17 @@ namespace glm
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tvec3<V3, P> const & v3,
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tvec3<V4, P> const & v4);
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//////////////////////////////////////
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// Matrix conversions
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat4x3(tmat4x3<U, Q> const & m);
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat4x3(tmat4x3<U, Q> const & m);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tmat4x3(tmat4x3<U, Q> const & m);
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# endif
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GLM_FUNC_DECL explicit tmat4x3(tmat2x2<T, P> const & x);
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GLM_FUNC_DECL explicit tmat4x3(tmat3x3<T, P> const & x);
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GLM_FUNC_DECL explicit tmat4x3(tmat4x4<T, P> const & x);
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@ -95,17 +95,24 @@ namespace glm
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X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
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X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
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X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4);
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template <typename V1, typename V2, typename V3, typename V4>
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GLM_FUNC_DECL tmat4x4(
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tvec4<V1, P> const & v1,
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tvec4<V2, P> const & v2,
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tvec4<V3, P> const & v3,
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tvec4<V4, P> const & v4);
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//////////////////////////////////////
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// Matrix conversions
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat4x4(tmat4x4<U, Q> const & m);
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tmat4x4(tmat4x4<U, Q> const & m);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tmat4x4(tmat4x4<U, Q> const & m);
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# endif
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GLM_FUNC_DECL explicit tmat4x4(tmat2x2<T, P> const & x);
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GLM_FUNC_DECL explicit tmat4x4(tmat3x3<T, P> const & x);
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@ -179,7 +186,7 @@ namespace glm
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template <typename T, precision P>
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GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator*(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m);
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template <typename T, precision P>
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GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2);
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@ -95,6 +95,14 @@ namespace glm
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//////////////////////////////////////
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// Convertions
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tquat(tquat<U, Q> const & q);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tquat(tquat<U, Q> const & q);
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# endif
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/// Create a quaternion from two normalized axis
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///
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/// @param u A first normalized axis
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@ -102,6 +110,7 @@ namespace glm
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/// @see gtc_quaternion
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/// @see http://lolengine.net/blog/2013/09/18/beautiful-maths-quaternion-from-vectors
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GLM_FUNC_DECL explicit tquat(tvec3<T, P> const & u, tvec3<T, P> const & v);
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/// Build a quaternion from euler angles (pitch, yaw, roll), in radians.
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GLM_FUNC_DECL explicit tquat(tvec3<T, P> const & eulerAngles);
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GLM_FUNC_DECL explicit tquat(tmat3x3<T, P> const & m);
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@ -106,12 +106,21 @@ namespace detail
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tquat<T, P>::tquat(T const & w, T const & x, T const & y, T const & z)
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: x(x), y(y), z(z), w(w)
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: x(x), y(y), z(z), w(w)
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{}
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//////////////////////////////////////////////////////////////
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// Conversions
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template <typename T, precision P>
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template <typename U, precision Q>
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GLM_FUNC_QUALIFIER tquat<T, P>::tquat(tquat<U, Q> const & q)
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: x(static_cast<T>(q.x))
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, y(static_cast<T>(q.y))
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, z(static_cast<T>(q.z))
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, w(static_cast<T>(q.w))
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{}
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//template <typename valType>
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//GLM_FUNC_QUALIFIER tquat<valType>::tquat
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//(
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//////////////////////////////////////////////////////////////
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// tdualquat conversions
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# ifdef GLM_FORCE_EXPLICIT_CTOR
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tdualquat(tdualquat<U, Q> const & q);
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# else
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template <typename U, precision Q>
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GLM_FUNC_DECL tdualquat(tdualquat<U, Q> const & q);
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# endif
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GLM_FUNC_DECL explicit tdualquat(tmat2x4<T, P> const & holder_mat);
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GLM_FUNC_DECL explicit tdualquat(tmat3x4<T, P> const & aug_mat);
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template <typename T, precision P>
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template <precision Q>
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GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat(tdualquat<T, Q> const & d)
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: real(d.real), dual(d.dual)
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: real(d.real)
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, dual(d.dual)
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{}
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//////////////////////////////////////
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@ -87,6 +88,14 @@ namespace glm
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//////////////////////////////////////////////////////////////
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// tdualquat conversions
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template <typename T, precision P>
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template <typename U, precision Q>
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GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat(tdualquat<U, Q> const & q)
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: real(q.real)
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, dual(q.dual)
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{}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat(tmat2x4<T, P> const & m)
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{
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- Added GTC_bitfield extension, promoted GTX_bit
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- Added GTC_integer extension, promoted GTX_bit
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- Added GTC_round extension, promoted GTX_bit
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- Added GLM_FORCE_EXPLICIT_CTOR to require explicit type conversions #269
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Improvements:
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- Rely on C++11 to implement isinf and isnan
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File diff suppressed because it is too large
Load Diff
@ -13,16 +13,9 @@
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#include <cstdio>
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#include <vector>
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void print(glm::dmat4 const & Mat0)
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{
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printf("mat4(\n");
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printf("\tvec4(%2.9f, %2.9f, %2.9f, %2.9f)\n", Mat0[0][0], Mat0[0][1], Mat0[0][2], Mat0[0][3]);
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printf("\tvec4(%2.9f, %2.9f, %2.9f, %2.9f)\n", Mat0[1][0], Mat0[1][1], Mat0[1][2], Mat0[1][3]);
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printf("\tvec4(%2.9f, %2.9f, %2.9f, %2.9f)\n", Mat0[2][0], Mat0[2][1], Mat0[2][2], Mat0[2][3]);
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printf("\tvec4(%2.9f, %2.9f, %2.9f, %2.9f))\n\n", Mat0[3][0], Mat0[3][1], Mat0[3][2], Mat0[3][3]);
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}
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void print(glm::mat4 const & Mat0)
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template <typename genType>
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void print(genType const & Mat0)
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{
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printf("mat4(\n");
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printf("\tvec4(%2.9f, %2.9f, %2.9f, %2.9f)\n", Mat0[0][0], Mat0[0][1], Mat0[0][2], Mat0[0][3]);
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