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Added GTC_color, rgbToSrgb and srgbToRgb with tests
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77
glm/gtc/color.hpp
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77
glm/gtc/color.hpp
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// Restrictions:
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/// By making use of the Software for military purposes, you choose to make
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/// a Bunny unhappy.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtc_color
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/// @file glm/gtc/color.hpp
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/// @date 2015-02-10 / 2015-02-10
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/// @author Christophe Riccio
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///
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/// @see core (dependence)
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/// @see gtc_color (dependence)
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///
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/// @defgroup gtc_color GLM_GTC_color
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/// @ingroup gtc
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///
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/// @brief Allow to perform bit operations on integer values
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///
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/// <glm/gtc/color.hpp> need to be included to use these functionalities.
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///////////////////////////////////////////////////////////////////////////////////
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#pragma once
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// Dependencies
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#include "../detail/setup.hpp"
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#include "../detail/precision.hpp"
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#include "../exponential.hpp"
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#include "../vec3.hpp"
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#include "../vec4.hpp"
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#include <limits>
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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# pragma message("GLM: GLM_GTC_color extension included")
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#endif
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namespace glm
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{
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/// @addtogroup gtc_color
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/// @{
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> rgbToSrgb(vecType<T, P> const & ColorRGB);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> rgbToSrgb(vecType<T, P> const & ColorRGB, T Gamma);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> srgbToRgb(vecType<T, P> const & ColorSRGB);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> srgbToRgb(vecType<T, P> const & ColorSRGB, T Gamma);
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/// @}
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} //namespace glm
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#include "color.inl"
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104
glm/gtc/color.inl
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glm/gtc/color.inl
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/////////////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// Restrictions:
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/// By making use of the Software for military purposes, you choose to make
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/// a Bunny unhappy.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtc_color
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/// @file glm/gtc/color.inl
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/// @date 2015-02-10 / 2015-02-10
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/// @author Christophe Riccio
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm{
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namespace detail
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{
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template <typename T, precision P, template <typename, precision> class vecType>
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struct compute_rgbToSrgb
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{
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & ColorRGB, T InverseGamma)
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{
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vecType<T, P> const ClampedColor(clamp(ColorRGB, static_cast<T>(0), static_cast<T>(1)));
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return mix(
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pow(ClampedColor, vecType<T, P>(InverseGamma)) * static_cast<T>(1.055) - static_cast<T>(0.055),
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ClampedColor * static_cast<T>(12.92),
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lessThan(ClampedColor, vecType<T, P>(static_cast<T>(0.0031308))));
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}
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};
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template <typename T, precision P>
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struct compute_rgbToSrgb<T, P, tvec4>
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{
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GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & ColorRGB, T InverseGamma)
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{
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return tvec4<T, P>(compute_rgbToSrgb<T, P, tvec3>::call(tvec3<T, P>(ColorRGB), InverseGamma), ColorRGB.a);
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}
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};
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template <typename T, precision P, template <typename, precision> class vecType>
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struct compute_srgbToRgb
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{
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & ColorSRGB, T Gamma)
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{
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return mix(
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pow((ColorSRGB + static_cast<T>(0.055)) * static_cast<T>(0.94786729857819905213270142180095), vecType<T, P>(Gamma)),
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ColorSRGB * static_cast<T>(0.07739938080495356037151702786378),
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lessThanEqual(ColorSRGB, vecType<T, P>(static_cast<T>(0.04045))));
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}
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};
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template <typename T, precision P>
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struct compute_srgbToRgb<T, P, tvec4>
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{
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GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & ColorSRGB, T Gamma)
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{
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return tvec4<T, P>(compute_srgbToRgb<T, P, tvec3>::call(tvec3<T, P>(ColorSRGB), Gamma), ColorSRGB.a);
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}
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};
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}//namespace detail
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> rgbToSrgb(vecType<T, P> const & ColorRGB)
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{
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return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorRGB, static_cast<T>(0.41666));
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> rgbToSrgb(vecType<T, P> const & ColorRGB, T Gamma)
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{
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return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorRGB, static_cast<T>(1) / Gamma);
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> srgbToRgb(vecType<T, P> const & ColorSRGB)
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{
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return detail::compute_srgbToRgb<T, P, vecType>::call(ColorSRGB, static_cast<T>(2.4));
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> srgbToRgb(vecType<T, P> const & ColorSRGB, T Gamma)
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{
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return detail::compute_srgbToRgb<T, P, vecType>::call(ColorSRGB, Gamma);
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}
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}//namespace glm
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@ -66,6 +66,9 @@ http://glm.g-truc.net/glm.pdf
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================================================================================
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================================================================================
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GLM 0.9.7.0: 2015-XX-XX
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GLM 0.9.7.0: 2015-XX-XX
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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Features:
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- Added GTC_color: rgbToSrgb and srgbToRgb functions
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Improvements:
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Improvements:
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- Changed usage of __has_include to support Intel compiler #307
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- Changed usage of __has_include to support Intel compiler #307
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glmCreateTestGTC(gtc_bitfield)
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glmCreateTestGTC(gtc_bitfield)
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glmCreateTestGTC(gtc_color)
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glmCreateTestGTC(gtc_constants)
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glmCreateTestGTC(gtc_constants)
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glmCreateTestGTC(gtc_epsilon)
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glmCreateTestGTC(gtc_epsilon)
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glmCreateTestGTC(gtc_integer)
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glmCreateTestGTC(gtc_integer)
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67
test/gtc/gtc_color.cpp
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test/gtc/gtc_color.cpp
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// Restrictions:
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/// By making use of the Software for military purposes, you choose to make
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/// a Bunny unhappy.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @file test/gtc/gtc_color.cpp
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/// @date 2015-02-10 / 2015-02-10
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/// @author Christophe Riccio
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///////////////////////////////////////////////////////////////////////////////////
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#include <glm/gtc/color.hpp>
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#include <glm/gtc/epsilon.hpp>
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#include <glm/gtc/constants.hpp>
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namespace srgb
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{
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int test()
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{
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int Error(0);
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glm::vec4 const ColorSourceRGB(1.0, 0.5, 0.0, 1.0);
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{
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glm::vec4 const ColorSRGB = glm::rgbToSrgb(ColorSourceRGB);
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glm::vec4 const ColorRGB = glm::srgbToRgb(ColorSRGB);
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Error += glm::all(glm::epsilonEqual(ColorSourceRGB, ColorRGB, 0.00001f)) ? 0 : 1;
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}
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{
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glm::vec4 const ColorSRGB = glm::rgbToSrgb(ColorSourceRGB, 2.8f);
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glm::vec4 const ColorRGB = glm::srgbToRgb(ColorSRGB, 2.8f);
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Error += glm::all(glm::epsilonEqual(ColorSourceRGB, ColorRGB, 0.00001f)) ? 0 : 1;
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}
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return Error;
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}
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}//namespace srgb
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int main()
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{
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int Error(0);
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Error += srgb::test();
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return Error;
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}
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