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Merge pull request #480 from ReadmeCritic/master
Correct the spelling of Xcode in README #480
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44d773ad5e
@ -425,7 +425,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Fixed isnan and isinf for CUDA compiler
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- Fixed GLM_FORCE_RADIANS on glm::perspective
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- Fixed GCC warnings
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- Fixed packDouble2x32 on XCode
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- Fixed packDouble2x32 on Xcode
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- Fixed mix for vec4 SSE implementation
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- Fixed 0x2013 dash character in comments that cause issue in Windows
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Japanese mode
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