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Fixed comflict
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4797b4922a
@ -37,7 +37,7 @@
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</p><br /><div><h3>10/05/2012 - GLM 0.9.3.3 released</h3><div><p>
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</p><br /><div><h3>10/05/2012 - GLM 0.9.3.3 released</h3><div><p>
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Nearly two months since the previous release of a GLM revision gave enough time to fix few things reported.
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Nearly two months since the previous release of a GLM revision gave enough time to fix few things reported.
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Most importantly, this revision should provide a better compatibility with Intel C++ compiler.
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Most importantly, this revision should provide a better compatibility with Intel C++ compiler.
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</p><div xmlns="http://www.w3.org/1999/xhtml"><span class="list">Changelog:</span><ul><li>Fixed isinf and isnan</li><li>Improved compatibility with Intel compiler</li><li>Added CMake test build options: SIMD, C++11, fast math and MS land ext</li><li>Fixed SIMD mat4 test on GCC</li><li>Fixed perspectiveFov implementation</li><li>Fixed matrixCompMult for none-square matrices</li><li>Fixed namespace issue on stream operators</li><li>Fixed various warnings</li><li>Added VC11 support</li></ul></div><p><a href="https://github.com/Groovounet/glm/issues">If you encounter bugs, don't hesitate to report them.</a></p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.3/glm-0.9.3.3.zip/download">GLM 0.9.3.3 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.3/glm-0.9.3.3.7z/download">GLM 0.9.3.3 (7z)</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.3.pdf">GLM 0.9.3 Manual</a><br />Link: <a href="http://glm.g-truc.net/api-0.9.3/index.html">GLM 0.9.3 API</a><br /></div><br /></div><div><h3>15/03/2012 - GLM 0.9.3.2 released</h3><div><p>
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</p><div xmlns="http://www.w3.org/1999/xhtml"><span class="list">Changelog:</span><ul><li>Fixed isinf and isnan</li><li>Improved compatibility with Intel compiler</li><li>Added CMake test build options: SIMD, C++11, fast math and MS land ext</li><li>Fixed SIMD mat4 test on GCC</li><li>Fixed perspectiveFov implementation</li><li>Fixed matrixCompMult for none-square matrices</li><li>Fixed namespace issue on stream operators</li><li>Fixed various warnings</li><li>Added VC11 support</li></ul></div><p><a href="https://github.com/Groovounet/glm/issues">If you encounter bugs, don't hesitate to report them.</a></p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.3/glm-0.9.3.3.zip/download">GLM 0.9.3.3 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.3/glm-0.9.3.3.7z/download">GLM 0.9.3.3 (7z)</a><br />Link: <a href="https://github.com/Groovounet/glm/issues">Submit a bug report</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.3.pdf">GLM 0.9.3 Manual</a><br />Link: <a href="http://glm.g-truc.net/api-0.9.3/index.html">GLM 0.9.3 API</a><br /></div><br /></div><div><h3>15/03/2012 - GLM 0.9.3.2 released</h3><div><p>
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Just a regular revision fixing the only three minor issues reported since last release.
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Just a regular revision fixing the only three minor issues reported since last release.
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</p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.2/glm-0.9.3.2.zip/download">GLM 0.9.3.2 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.2/glm-0.9.3.2.7z/download">GLM 0.9.3.2 (7z)</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.3.pdf">GLM 0.9.3 Manual</a><br />Link: <a href="http://glm.g-truc.net/api-0.9.3/index.html">GLM 0.9.3 API</a><br /></div><br /></div><div><h3>10/03/2012 - GLM on GitHub</h3><div><p>
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</p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.2/glm-0.9.3.2.zip/download">GLM 0.9.3.2 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.2/glm-0.9.3.2.7z/download">GLM 0.9.3.2 (7z)</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br />Link: <a href="http://glm.g-truc.net/glm-0.9.3.pdf">GLM 0.9.3 Manual</a><br />Link: <a href="http://glm.g-truc.net/api-0.9.3/index.html">GLM 0.9.3 API</a><br /></div><br /></div><div><h3>10/03/2012 - GLM on GitHub</h3><div><p>
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After years of using <a href="http://sourceforge.net/projects/ogl-math/?source=directory">SourceForge.net</a>, GLM is moving to <a href="https://github.com/Groovounet/glm">GitHub</a>,
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After years of using <a href="http://sourceforge.net/projects/ogl-math/?source=directory">SourceForge.net</a>, GLM is moving to <a href="https://github.com/Groovounet/glm">GitHub</a>,
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@ -200,7 +200,7 @@
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<source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.3/glm-0.9.3.3.zip/download">GLM 0.9.3.3 (zip)</source>
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<source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.3/glm-0.9.3.3.zip/download">GLM 0.9.3.3 (zip)</source>
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<source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.3/glm-0.9.3.3.7z/download">GLM 0.9.3.3 (7z)</source>
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<source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.3.3/glm-0.9.3.3.7z/download">GLM 0.9.3.3 (7z)</source>
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<source type="Link" href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</source>
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<source type="Link" href="https://github.com/Groovounet/glm/issues">Submit a bug report</source>
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<source type="Link" href="http://glm.g-truc.net/glm-0.9.3.pdf">GLM 0.9.3 Manual</source>
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<source type="Link" href="http://glm.g-truc.net/glm-0.9.3.pdf">GLM 0.9.3 Manual</source>
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<source type="Link" href="http://glm.g-truc.net/api-0.9.3/index.html">GLM 0.9.3 API</source>
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<source type="Link" href="http://glm.g-truc.net/api-0.9.3/index.html">GLM 0.9.3 API</source>
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</news>
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</news>
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@ -48,12 +48,16 @@ GLM_FUNC_QUALIFIER __m128 sse_dst_ps(__m128 p0, __m128 p1)
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//dot
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//dot
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GLM_FUNC_QUALIFIER __m128 sse_dot_ps(__m128 v1, __m128 v2)
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GLM_FUNC_QUALIFIER __m128 sse_dot_ps(__m128 v1, __m128 v2)
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{
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{
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__m128 mul0 = _mm_mul_ps(v1, v2);
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# if((GLM_ARCH & GLM_ARCH_SSE4) == GLM_ARCH_SSE4)
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__m128 swp0 = _mm_shuffle_ps(mul0, mul0, _MM_SHUFFLE(2, 3, 0, 1));
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return _mm_dp_ps(v1, v2, 0xff);
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__m128 add0 = _mm_add_ps(mul0, swp0);
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# else
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__m128 swp1 = _mm_shuffle_ps(add0, add0, _MM_SHUFFLE(0, 1, 2, 3));
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__m128 mul0 = _mm_mul_ps(v1, v2);
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__m128 add1 = _mm_add_ps(add0, swp1);
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__m128 swp0 = _mm_shuffle_ps(mul0, mul0, _MM_SHUFFLE(2, 3, 0, 1));
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return add1;
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__m128 add0 = _mm_add_ps(mul0, swp0);
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__m128 swp1 = _mm_shuffle_ps(add0, add0, _MM_SHUFFLE(0, 1, 2, 3));
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__m128 add1 = _mm_add_ps(add0, swp1);
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return add1;
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# endif
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}
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}
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// SSE1
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// SSE1
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@ -469,15 +469,21 @@
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// User defines: GLM_FORCE_PURE GLM_FORCE_SSE2 GLM_FORCE_AVX
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// User defines: GLM_FORCE_PURE GLM_FORCE_SSE2 GLM_FORCE_AVX
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#define GLM_ARCH_PURE 0x0000 //(0x0000)
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#define GLM_ARCH_PURE 0x0000
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#define GLM_ARCH_SSE2 0x0001 //(0x0001)
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#define GLM_ARCH_SSE2 0x0001
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#define GLM_ARCH_SSE3 0x0003 //(0x0002 | GLM_ARCH_SSE2)
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#define GLM_ARCH_SSE3 0x0002 | GLM_ARCH_SSE2
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#define GLM_ARCH_AVX 0x0007 //(0x0004 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
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#define GLM_ARCH_SSE4 0x0004 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2
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#define GLM_ARCH_AVX 0x0008 | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2
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#define GLM_ARCH_AVX2 0x0010 | GLM_ARCH_AVX | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2
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#if(defined(GLM_FORCE_PURE))
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#if(defined(GLM_FORCE_PURE))
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# define GLM_ARCH GLM_ARCH_PURE
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# define GLM_ARCH GLM_ARCH_PURE
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#elif(defined(GLM_FORCE_AVX2))
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# define GLM_ARCH GLM_ARCH_AVX2
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#elif(defined(GLM_FORCE_AVX))
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#elif(defined(GLM_FORCE_AVX))
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# define GLM_ARCH GLM_ARCH_AVX
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# define GLM_ARCH GLM_ARCH_AVX
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#elif(defined(GLM_FORCE_SSE4))
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# define GLM_ARCH GLM_ARCH_SSE4
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#elif(defined(GLM_FORCE_SSE3))
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#elif(defined(GLM_FORCE_SSE3))
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# define GLM_ARCH GLM_ARCH_SSE3
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# define GLM_ARCH GLM_ARCH_SSE3
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#elif(defined(GLM_FORCE_SSE2))
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#elif(defined(GLM_FORCE_SSE2))
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# else
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# else
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# define GLM_ARCH GLM_ARCH_PURE
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# define GLM_ARCH GLM_ARCH_PURE
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# endif
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# endif
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#elif(GLM_COMPILER & GLM_COMPILER_LLVM_GCC)
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#elif(((GLM_COMPILER & GLM_COMPILER_GCC) && (defined(__i386__) || defined(__x86_64__))) || (GLM_COMPILER & GLM_COMPILER_LLVM_GCC))
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# if(defined(__AVX__))
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# if(defined(__AVX2__))
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# define GLM_ARCH GLM_ARCH_AVX
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# define GLM_ARCH GLM_ARCH_AVX2
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# elif(defined(__SSE3__))
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# elif(defined(__AVX__))
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# define GLM_ARCH GLM_ARCH_SSE3
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# elif(defined(__SSE2__))
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# define GLM_ARCH GLM_ARCH_SSE2
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# else
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# define GLM_ARCH GLM_ARCH_PURE
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# endif
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#elif((GLM_COMPILER & GLM_COMPILER_GCC) && (defined(__i386__) || defined(__x86_64__)))
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# if(defined(__AVX__))
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# define GLM_ARCH GLM_ARCH_AVX
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# define GLM_ARCH GLM_ARCH_AVX
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# elif(defined(__SSE4__))
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# define GLM_ARCH GLM_ARCH_SSE4
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# elif(defined(__SSE3__))
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# elif(defined(__SSE3__))
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# define GLM_ARCH GLM_ARCH_SSE3
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# define GLM_ARCH GLM_ARCH_SSE3
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# elif(defined(__SSE2__))
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# elif(defined(__SSE2__))
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#endif
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#endif
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#if(GLM_ARCH != GLM_ARCH_PURE)
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#if(GLM_ARCH != GLM_ARCH_PURE)
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#if((GLM_ARCH & GLM_ARCH_AVX2) == GLM_ARCH_AVX2)
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# include <immintrin.h>
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#endif//GLM_ARCH
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#if((GLM_ARCH & GLM_ARCH_AVX) == GLM_ARCH_AVX)
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#if((GLM_ARCH & GLM_ARCH_AVX) == GLM_ARCH_AVX)
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# include <immintrin.h>
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# include <immintrin.h>
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#endif//GLM_ARCH
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#endif//GLM_ARCH
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#if((GLM_ARCH & GLM_ARCH_SSE4) == GLM_ARCH_SSE4)
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# include <smmintrin.h>
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#endif//GLM_ARCH
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#if((GLM_ARCH & GLM_ARCH_SSE3) == GLM_ARCH_SSE3)
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#if((GLM_ARCH & GLM_ARCH_SSE3) == GLM_ARCH_SSE3)
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# include <pmmintrin.h>
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# include <pmmintrin.h>
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#endif//GLM_ARCH
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#endif//GLM_ARCH
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# pragma message("GLM: SSE2 instruction set")
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# pragma message("GLM: SSE2 instruction set")
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# elif(GLM_ARCH == GLM_ARCH_SSE3)
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# elif(GLM_ARCH == GLM_ARCH_SSE3)
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# pragma message("GLM: SSE3 instruction set")
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# pragma message("GLM: SSE3 instruction set")
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# elif(GLM_ARCH == GLM_ARCH_SSE4)
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# pragma message("GLM: SSE4 instruction set")
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# elif(GLM_ARCH == GLM_ARCH_AVX)
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# elif(GLM_ARCH == GLM_ARCH_AVX)
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# pragma message("GLM: AVX instruction set")
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# pragma message("GLM: AVX instruction set")
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# elif(GLM_ARCH == GLM_ARCH_AVX2)
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# pragma message("GLM: AVX2 instruction set")
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# endif//GLM_ARCH
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# endif//GLM_ARCH
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#endif//GLM_MESSAGE
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#endif//GLM_MESSAGE
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@ -36,6 +36,11 @@ GLM is a header only library, there is nothing to build, just include it.
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More informations in GLM manual:
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More informations in GLM manual:
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http://glm.g-truc.net/glm-0.9.3.pdf
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http://glm.g-truc.net/glm-0.9.3.pdf
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================================================================================
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GLM 0.9.3.4: 2012-XX-XX
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--------------------------------------------------------------------------------
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- Added SSE4 and AVX2 detection.
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================================================================================
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================================================================================
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GLM 0.9.3.3: 2012-05-10
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GLM 0.9.3.3: 2012-05-10
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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@ -45,6 +50,8 @@ GLM 0.9.3.3: 2012-05-10
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- Fixed SIMD mat4 test on GCC
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- Fixed SIMD mat4 test on GCC
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- Fixed perspectiveFov implementation
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- Fixed perspectiveFov implementation
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- Fixed matrixCompMult for none-square matrices
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- Fixed matrixCompMult for none-square matrices
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- Fixed namespace issue on stream operators
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- Fixed various warnings
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- Added VC11 support
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- Added VC11 support
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================================================================================
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================================================================================
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