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synced 2024-11-22 00:54:34 +00:00
Fixed typos
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@ -515,7 +515,7 @@ static_assert(glm::vec4::length() == 4, "Using GLM C++ 14 constexpr support for
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#define GLM_FORCE_SIMD_AVX2
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#include <glm/glm.hpp>
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// If the compiler doesn’t support AVX2 instrinsics, compiler errors will happen.
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// If the compiler doesn’t support AVX2 intrinsics, compiler errors will happen.
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```
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Additionally, GLM provides a low level SIMD API in glm/simd directory for users who are really interested in writing fast algorithms.
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@ -1943,7 +1943,7 @@ To workaround the incompatibility with these macros, GLM will systematically und
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### <a name="section7_13"></a> 7.13. Constant expressions support
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GLM has some C++ [constant expressions](http://en.cppreference.com/w/cpp/language/constexpr) support. However, GLM automatically detects the use of SIMD instruction sets through compiler arguments to populate its implementation with SIMD intrinsics.
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Unfortunately, GCC and Clang doesn't support SIMD instrinsics as constant expressions. To allow constant expressions on all vectors and matrices types, define `GLM_FORCE_PURE` before including GLM headers.
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Unfortunately, GCC and Clang don't support SIMD intrinsics as constant expressions. To allow constant expressions on all vectors and matrices types, define `GLM_FORCE_PURE` before including GLM headers.
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---
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<div style="page-break-after: always;"> </div>
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@ -2133,7 +2133,7 @@ We need to download a copy of our fork to our local machine. In the terminal, ty
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This will clone our fork repository into the current folder.
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We can find our repository git url on the Github reposotory page. The url looks like this: `https://github.com/<our-username>/<repository-name>.git`
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We can find our repository git url on the Github repository page. The url looks like this: `https://github.com/<our-username>/<repository-name>.git`
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#### Step 2: Synchronizing our fork
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28
readme.md
28
readme.md
@ -41,7 +41,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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}
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```
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## [Lastest release](https://github.com/g-truc/glm/releases/latest)
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## [Latest release](https://github.com/g-truc/glm/releases/latest)
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## Project Health
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@ -70,7 +70,7 @@ find_package(glm CONFIG REQUIRED)
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target_link_libraries(main PRIVATE glm::glm)
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```
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If your perfer to use header-only version of GLM
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If your prefer to use header-only version of GLM
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```cmake
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find_package(glm CONFIG REQUIRED)
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@ -150,7 +150,7 @@ target_link_libraries(main PRIVATE glm::glm)
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- Added *GLM_EXT_matrix_intX* and *GLM_EXT_matrix_uintX* extensions
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#### Improvements:
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- Added `glm::clamp`, `glm::repeat`, `glm::mirrorClamp` and `glm::mirrorRepeat` function to `GLM_EXT_scalar_commond` and `GLM_EXT_vector_commond` extensions with tests
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- Added `glm::clamp`, `glm::repeat`, `glm::mirrorClamp` and `glm::mirrorRepeat` function to `GLM_EXT_scalar_common` and `GLM_EXT_vector_common` extensions with tests
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#### Fixes:
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- Fixed unnecessary warnings from `matrix_projection.inl` #995
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@ -193,7 +193,7 @@ target_link_libraries(main PRIVATE glm::glm)
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- Fixed `glm::ldexp` and `glm::frexp` declaration #895
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- Fixed missing const to quaternion conversion operators #890
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- Fixed *GLM_EXT_scalar_ulp* and *GLM_EXT_vector_ulp* API coding style
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- Fixed quaternion componant order: `w, {x, y, z}` #916
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- Fixed quaternion component order: `w, {x, y, z}` #916
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- Fixed `GLM_HAS_CXX11_STL` broken on Clang with Linux #926
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- Fixed *Clang* or *GCC* build due to wrong `GLM_HAS_IF_CONSTEXPR` definition #907
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- Fixed *CUDA* 9 build #910
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@ -262,8 +262,8 @@ target_link_libraries(main PRIVATE glm::glm)
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- Redesigned constexpr support which excludes both SIMD and `constexpr` #783
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- Added detection of *Visual C++ 2017* toolsets
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- Added identity functions #765
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- Splitted headers into EXT extensions to improve compilation time #670
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- Added separated performance tests
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- Split headers into EXT extensions to improve compilation time #670
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- Added separate performance tests
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- Clarified refract valid range of the indices of refraction, between -1 and 1 inclusively #806
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#### Fixes:
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@ -294,7 +294,7 @@ target_link_libraries(main PRIVATE glm::glm)
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- Added *GLM_EXT_vector_relational*: `glm::openBounded` and `glm::closeBounded`
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- Added *GLM_EXT_vec1*: `*vec1` types
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- Added *GLM_GTX_texture*: `levels` function
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- Added spearate functions to use both nagative one and zero near clip plans #680
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- Added separate functions to use both negative one and zero near clip plans #680
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- Added `GLM_FORCE_SINGLE_ONLY` to use *GLM* on platforms that don't support double #627
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- Added *GLM_GTX_easing* for interpolation functions #761
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@ -331,7 +331,7 @@ target_link_libraries(main PRIVATE glm::glm)
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- Fixed `glm::axisAngle` NaN #638
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- Fixed integer pow from *GLM_GTX_integer* with null exponent #658
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- Fixed `quat` `normalize` build error #656
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- Fixed *Visual C++ 2017.2* warning regarding `__has_feature` definision #655
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- Fixed *Visual C++ 2017.2* warning regarding `__has_feature` definition #655
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- Fixed documentation warnings
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- Fixed `GLM_HAS_OPENMP` when *OpenMP* is not enabled
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- Fixed Better follow GLSL `min` and `max` specification #372
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@ -499,7 +499,7 @@ target_link_libraries(main PRIVATE glm::glm)
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#### Fixes:
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- Fixed asinh and atanh warning with C++98 STL #484
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- Fixed polar coordinates function latitude #485
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- Fixed outerProduct defintions and operator signatures for mat2x4 and vec4 #475
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- Fixed outerProduct definitions and operator signatures for mat2x4 and vec4 #475
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- Fixed eulerAngles precision error, returns NaN #451
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- Fixed undefined reference errors #489
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- Fixed missing GLM_PLATFORM_CYGWIN declaration #495
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@ -670,8 +670,8 @@ target_link_libraries(main PRIVATE glm::glm)
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- Optimized bitfieldReverse and bitCount functions
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- Optimized findLSB and findMSB functions.
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- Optimized matrix-vector multiple performance with Cuda #257, #258
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- Reduced integer type redifinitions #233
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- Rewrited of GTX_fast_trigonometry #264 #265
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- Reduced integer type redefinitions #233
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- Rewrote GTX_fast_trigonometry #264 #265
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- Made types trivially copyable #263
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- Removed <iostream> in GLM tests
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- Used std features within GLM without redeclaring
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@ -953,7 +953,7 @@ generation distribution
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- Added GLM_GTX_constants: provides useful constants
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- Added extension versioning
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- Removed many unused namespaces
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- Fixed half based type contructors
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- Fixed half based type constructors
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- Added GLSL core noise functions
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---
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@ -1190,7 +1190,7 @@ generation distribution
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---
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### GLM 0.7.6 final - 2008-08-08
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- Improved C++ standard comformance
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- Improved C++ standard conformance
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- Added Static assert for types checking
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---
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@ -1251,7 +1251,7 @@ generation distribution
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---
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### GLM 0.5.0 - 2007-01-06
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- Upgrated to GLSL 1.2
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- Upgraded to GLSL 1.2
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- Added swizzle operators
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- Added setup settings
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@ -468,7 +468,7 @@ static int testCovar(
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return failReport(__LINE__);
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}
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// #2: test function variant consitency with random data
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// #2: test function variant consistency with random data
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#if GLM_HAS_CXX11_STL == 1
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std::default_random_engine rndEng(randomEngineSeed);
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std::normal_distribution<T> normalDist;
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@ -560,7 +560,7 @@ static int smokeTest()
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if(eCnt != 3u)
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return failReport(__LINE__);
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// sort eVec by decending eVal
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// sort eVec by descending eVal
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if(eVal[0] < eVal[1])
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{
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std::swap(eVal[0], eVal[1]);
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