Merge pull request #1065 from psychocoderHPC/fix-cudaClangCompile

fix clang CUDA compile #1065
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Christophe 2021-04-05 13:23:00 +02:00 committed by GitHub
commit 50fdc42f13
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@ -164,97 +164,97 @@ namespace glm
}
template <typename T, qualifier Q>
inline vec<1, T, Q> make_vec1(vec<1, T, Q> const& v)
GLM_FUNC_DECL vec<1, T, Q> make_vec1(vec<1, T, Q> const& v)
{
return v;
}
template <typename T, qualifier Q>
inline vec<1, T, Q> make_vec1(vec<2, T, Q> const& v)
GLM_FUNC_DECL vec<1, T, Q> make_vec1(vec<2, T, Q> const& v)
{
return vec<1, T, Q>(v);
}
template <typename T, qualifier Q>
inline vec<1, T, Q> make_vec1(vec<3, T, Q> const& v)
GLM_FUNC_DECL vec<1, T, Q> make_vec1(vec<3, T, Q> const& v)
{
return vec<1, T, Q>(v);
}
template <typename T, qualifier Q>
inline vec<1, T, Q> make_vec1(vec<4, T, Q> const& v)
GLM_FUNC_DECL vec<1, T, Q> make_vec1(vec<4, T, Q> const& v)
{
return vec<1, T, Q>(v);
}
template <typename T, qualifier Q>
inline vec<2, T, Q> make_vec2(vec<1, T, Q> const& v)
GLM_FUNC_DECL vec<2, T, Q> make_vec2(vec<1, T, Q> const& v)
{
return vec<2, T, Q>(v.x, static_cast<T>(0));
}
template <typename T, qualifier Q>
inline vec<2, T, Q> make_vec2(vec<2, T, Q> const& v)
GLM_FUNC_DECL vec<2, T, Q> make_vec2(vec<2, T, Q> const& v)
{
return v;
}
template <typename T, qualifier Q>
inline vec<2, T, Q> make_vec2(vec<3, T, Q> const& v)
GLM_FUNC_DECL vec<2, T, Q> make_vec2(vec<3, T, Q> const& v)
{
return vec<2, T, Q>(v);
}
template <typename T, qualifier Q>
inline vec<2, T, Q> make_vec2(vec<4, T, Q> const& v)
GLM_FUNC_DECL vec<2, T, Q> make_vec2(vec<4, T, Q> const& v)
{
return vec<2, T, Q>(v);
}
template <typename T, qualifier Q>
inline vec<3, T, Q> make_vec3(vec<1, T, Q> const& v)
GLM_FUNC_DECL vec<3, T, Q> make_vec3(vec<1, T, Q> const& v)
{
return vec<3, T, Q>(v.x, static_cast<T>(0), static_cast<T>(0));
}
template <typename T, qualifier Q>
inline vec<3, T, Q> make_vec3(vec<2, T, Q> const& v)
GLM_FUNC_DECL vec<3, T, Q> make_vec3(vec<2, T, Q> const& v)
{
return vec<3, T, Q>(v.x, v.y, static_cast<T>(0));
}
template <typename T, qualifier Q>
inline vec<3, T, Q> make_vec3(vec<3, T, Q> const& v)
GLM_FUNC_DECL vec<3, T, Q> make_vec3(vec<3, T, Q> const& v)
{
return v;
}
template <typename T, qualifier Q>
inline vec<3, T, Q> make_vec3(vec<4, T, Q> const& v)
GLM_FUNC_DECL vec<3, T, Q> make_vec3(vec<4, T, Q> const& v)
{
return vec<3, T, Q>(v);
}
template <typename T, qualifier Q>
inline vec<4, T, Q> make_vec4(vec<1, T, Q> const& v)
GLM_FUNC_DECL vec<4, T, Q> make_vec4(vec<1, T, Q> const& v)
{
return vec<4, T, Q>(v.x, static_cast<T>(0), static_cast<T>(0), static_cast<T>(1));
}
template <typename T, qualifier Q>
inline vec<4, T, Q> make_vec4(vec<2, T, Q> const& v)
GLM_FUNC_DECL vec<4, T, Q> make_vec4(vec<2, T, Q> const& v)
{
return vec<4, T, Q>(v.x, v.y, static_cast<T>(0), static_cast<T>(1));
}
template <typename T, qualifier Q>
inline vec<4, T, Q> make_vec4(vec<3, T, Q> const& v)
GLM_FUNC_DECL vec<4, T, Q> make_vec4(vec<3, T, Q> const& v)
{
return vec<4, T, Q>(v.x, v.y, v.z, static_cast<T>(1));
}
template <typename T, qualifier Q>
inline vec<4, T, Q> make_vec4(vec<4, T, Q> const& v)
GLM_FUNC_DECL vec<4, T, Q> make_vec4(vec<4, T, Q> const& v)
{
return v;
}