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Fixed acsch #698
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@ -165,7 +165,7 @@ namespace glm
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GLM_FUNC_QUALIFIER genType acsch(genType x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acsch' only accept floating-point values");
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return acsch(genType(1) / x);
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return asinh(genType(1) / x);
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}
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template<length_t L, typename T, qualifier Q>
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@ -107,6 +107,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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- Fixed Better follow GLSL min and max specification #372
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- Fixed quaternion constructor from two vectors special cases #469
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- Fixed glm::to_string on quaternions wrong components order #681
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- Fixed acsch #698
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#### Deprecation:
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- Requires Visual Studio 2013, GCC 4.7, Clang 3.4, Cuda 7, ICC 2013 or a C++11 compiler
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