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synced 2024-11-10 04:31:47 +00:00
Fixed /W4 warnings
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64453fd44e
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5431212c55
@ -128,7 +128,7 @@ GLM_FUNC_QUALIFIER detail::tvec2<uint> unpackDouble2x32(double const & v)
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return *(detail::tvec2<uint>*)&v;
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}
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GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const & v)
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GLM_FUNC_QUALIFIER uint packHalf2x16(detail::tvec2<float> const & v)
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{
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detail::tvec2<detail::hdata> Pack(detail::toFloat16(v.x), detail::toFloat16(v.y));
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return *(uint*)&Pack;
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@ -205,11 +205,13 @@ GLM_FUNC_QUALIFIER __m128 sse_mod_ps(__m128 x, __m128 y)
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}
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/// TODO
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/*
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GLM_FUNC_QUALIFIER __m128 sse_modf_ps(__m128 x, __m128i & i)
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{
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__m128 empty;
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return empty;
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}
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*/
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//GLM_FUNC_QUALIFIER __m128 _mm_min_ps(__m128 x, __m128 y)
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@ -254,18 +256,18 @@ GLM_FUNC_QUALIFIER __m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x)
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}
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/// \todo
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GLM_FUNC_QUALIFIER __m128 sse_nan_ps(__m128 x)
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{
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__m128 empty;
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return empty;
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}
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//GLM_FUNC_QUALIFIER __m128 sse_nan_ps(__m128 x)
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//{
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// __m128 empty;
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// return empty;
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//}
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/// \todo
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GLM_FUNC_QUALIFIER __m128 sse_inf_ps(__m128 x)
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{
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__m128 empty;
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return empty;
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}
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//GLM_FUNC_QUALIFIER __m128 sse_inf_ps(__m128 x)
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//{
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// __m128 empty;
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// return empty;
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//}
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// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration
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// By Elan Ruskin, http://assemblyrequired.crashworks.org/
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@ -20,7 +20,7 @@ GLM_FUNC_QUALIFIER tvec2<thalf>::size_type tvec2<thalf>::value_size()
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return 2;
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}
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GLM_FUNC_QUALIFIER typename tvec2<thalf>::size_type tvec2<thalf>::length() const
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GLM_FUNC_QUALIFIER tvec2<thalf>::size_type tvec2<thalf>::length() const
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{
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return 2;
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}
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@ -293,7 +293,7 @@ GLM_FUNC_QUALIFIER tvec3<thalf>::size_type tvec3<thalf>::value_size()
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return 3;
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}
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GLM_FUNC_QUALIFIER typename tvec3<thalf>::size_type tvec3<thalf>::length() const
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GLM_FUNC_QUALIFIER tvec3<thalf>::size_type tvec3<thalf>::length() const
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{
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return 3;
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}
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@ -610,8 +610,7 @@ GLM_FUNC_QUALIFIER tvec4<thalf>::size_type tvec4<thalf>::value_size()
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return 4;
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}
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GLM_FUNC_QUALIFIER typename tvec4<thalf>::size_type tvec4<thalf>::length() const
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GLM_FUNC_QUALIFIER tvec4<thalf>::size_type tvec4<thalf>::length() const
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{
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return 4;
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}
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@ -18,13 +18,13 @@ int main()
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glm::half B(2.0f);
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glm::half C = A + B;
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glm::half D(C);
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float E = D;
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int F = float(C);
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float E(D);
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int F(float(C));
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glm::half G = B * C;
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glm::half H = G / C;
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H += glm::half(1.0f);
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double J = H;
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int I = float(H);
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int I(float(H));
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Result = Result && J == 3.0;
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