mirror of
https://github.com/g-truc/glm.git
synced 2024-11-30 03:44:38 +00:00
Clarify angleAxis function
This commit is contained in:
parent
08fe3e049b
commit
5459a4dcfb
@ -121,7 +121,7 @@ namespace glm
|
||||
detail::tvec3<valType> axis(
|
||||
detail::tquat<valType> const & x);
|
||||
|
||||
//! Build a quaternion from an angle and an axis.
|
||||
//! Build a quaternion from an angle and a normalized axis.
|
||||
//! From GLM_GTX_quaternion extension.
|
||||
template <typename valType>
|
||||
detail::tquat<valType> angleAxis(
|
||||
@ -130,12 +130,12 @@ namespace glm
|
||||
valType const & y,
|
||||
valType const & z);
|
||||
|
||||
//! Build a quaternion from an angle and an axis.
|
||||
//! Build a quaternion from an angle and a normalized axis.
|
||||
//! From GLM_GTX_quaternion extension.
|
||||
template <typename valType>
|
||||
detail::tquat<valType> angleAxis(
|
||||
valType const & angle,
|
||||
detail::tvec3<valType> const & v);
|
||||
detail::tvec3<valType> const & axis);
|
||||
|
||||
//! Extract the real component of a quaternion.
|
||||
//! From GLM_GTX_quaternion extension.
|
||||
|
@ -185,7 +185,6 @@ namespace quaternion
|
||||
)
|
||||
{
|
||||
detail::tquat<valType> result;
|
||||
detail::tvec3<valType> v_normalized = glm::normalize(v);
|
||||
|
||||
valType a = glm::radians(angle);
|
||||
valType s = glm::sin(a * valType(0.5));
|
||||
|
Loading…
Reference in New Issue
Block a user